OpenCASCADE 麻花鉆頭造型實例分析
eryar@163.com
Abstract. OpenCASCADE provides a simple twist drill bit modeling example in Tcl script. The blog will give a details of some key points, when you understand the key points, you can modeling the shape like that.
Key Words. OpenCASCADE, Twist Drill Bit Modeling, Tcl
1.Introduction
OpenCASCADE的Draw Test Harness中提供了一個麻花鉆頭造型的實例,如下圖所示:

Figure 1. A Simple Twist Drill Bit by OpenCASCADE
鉆頭造型主要涉及到旋轉形狀的造型方法,放樣造型及布爾操作。本文結合鉆頭的Tcl腳本來詳細說明造型過程。對于有同樣造型需求的,可以在理解造型方法的基礎上實現自己需要的參數化形狀。
2.Modeling Tcl Script
通過Draw Test Harness的菜單Samples->View samples可以找到Drill例子,如下圖所示:

Figure 2. Drill bit modeling sample
對應的Tcl腳本位于samples/tcl文件夾中,列出如下:
# Sample: creation of simple twist drill bit
#Category: Modeling
#Title: Drill
pload MODELING VISUALIZATION
# drill parameters (some terms taken from http://www.drill-bits.cn/drill-bits-quality.asp)
dset R 4. ;# outer radius
dset D 2*R ;# diameter
dset Rr 3.5 ;# chisel radius (outer radius minus body clearance)
dset b 1. ;# web thickness (approximate)
dset d b/2
dset H 80. ;# height of the spiral part
dset a 3.*pi ;# total angle of spiral rotation
dset sigma 118 ;# point angle, in degrees
# Create section profile by sequence of Boolean operations
# on simple planar objects
puts "Creating the drill section profile..."
polyline rectangle1 d -R 0 R -R 0 -d R 0 -R R 0 d -R 0
circle circle1 0 0 0 0 0 1 R
mkedge circle1 circle1
wire circle1 circle1
circle circle2 0 0 0 0 0 1 Rr
mkedge circle2 circle2
wire circle2 circle2
plane p0
mkface rectangle1 p0 rectangle1
mkface circle1 p0 circle1
mkface circle2 p0 circle2
bcommon sec rectangle1 circle1
# note use of 'fuse' instead of 'bfuse' -- we need to get single face
fuse sec sec circle2
# Construct flute profile so as to have cutting lip straight after sharpening.
# Here we need to take into account spiral shift of the flute edge
# along the point length -- the way to do that is to make spiral
# from the desired cutting lip edge and then intersect it by plane
polyline lip d -d/2 0 d -R -R/tan(sigma/2*pi/180)
polyline sp 0 0 0 0 0 H
cylinder cc 0 0 0 0 0 1 0 -4 0 4
line ll 0 0 a 80
trim ll ll 0 sqrt(a*a+H*H)
vertex v1 0 -R 0
vertex v2 0 -R H
trotate v2 0 0 0 0 0 1 180.*a/pi
mkedge ee ll cc v1 v2
wire gg ee
mksweep sp
setsweep -G gg 0 0
addsweep lip
buildsweep spiral -S
mkface f0 p0 -R R -R R
bsection sflute spiral f0
# here we rely on that section curve is parameterized from 0 to 1
# and directed as cutting lip edge;
# note that this can change if intersection algorithm is modified
explode sflute e
mkcurve cflute sflute_1
cvalue cflute 0. x0 y0 z0
cvalue cflute 1. x1 y1 z1
vertex vf0 x0 y0 z0
vertex vf1 x1 y1 z1
# -- variant: replace curve by arc with start at x0,y0,z0 and end at x1,y1,z1,
# -- such that tanget at start point is along Y
#dset Rflute ((x1-x0)*(x1-x0)+(y1-y0)*(y1-y0))/(2*(x1-x0))
#circle aflute x0+Rflute y0 0 0 0 1 Rflute
#mkedge sflute_1 aflute vf0 vf1
# make rounding in the flute; use circle with radius Rr/2
circle cround x0+Rr/2 y0 0 0 0 1 Rr/2
vertex vf3 x0+Rr y0 0
mkedge sflute_2 cround vf3 vf0
vertex vf2 R -R 0
edge sflute_3 vf3 vf2
edge sflute_4 vf2 vf1
wire w2 sflute_1 sflute_2 sflute_3 sflute_4
mkface flute p0 w2
# cut flute from profile
bcut sec sec flute
trotate flute 0 0 0 0 0 1 180.
bcut sec sec flute
donly sec
# sweep profile to get a drill body
puts "Sweeping the profile..."
mksweep sp
setsweep -G gg 0 0
explode sec w
addsweep sec_1
buildsweep base -S
# sharpen the drill (see http://tool-land.ru/zatochka-sverla.php)
puts "Sharpening..."
dset theta a*R/H*sin((90-sigma/2)*pi/180)
plane ax1 d 1.9*D "H+1.9*D/tan(pi/180.*sigma/2.)" 0 -1 -1
pcone sh1 ax1 0 100*sin((sigma-90)/2*pi/180.) 100
trotate sh1 0 0 0 0 0 1 -theta*180/pi
tcopy sh1 sh2
trotate sh2 0 0 0 0 0 1 180
box sh -D/2 -D/2 72 D D 20
bcommon qq sh1 sh2
bcut sharpener sh qq
bcut body base sharpener
# make a shank
puts "Making a shank..."
plane pl2 0 0 -40 0 0 1
pcylinder shank pl2 4 40
pcone transit R 0 R
plane pl3 0 0 -40 0 0 -0.5
pcone tail pl3 R 0 0.5
bfuse shank shank tail
bfuse shank shank transit
bfuse drill body shank
# check result
checkshape drill
# show result
puts "Displaying result..."
incmesh drill 0.01
vdisplay drill
vsetdispmode drill 1
vrenderparams -msaa 8
vfit
# show section and sweep path
ttranslate sec_1 0 0 H; trotate sec_1 0 0 0 0 0 1 a*180/pi; incmesh gg 0.01; vdisplay gg sec_1
下面結合Tcl腳本來對鉆頭的造型過程進行詳細說明。
3.Twist Drill Bit Parameters
腳本首先加載相應的模塊:造型模塊和顯示模塊,分別為MODEING和VISUALIZATION。然后設置鉆頭相關參數變量:

Figure 3. Drill Bit
變量名及其說明:
變量名variable |
說明 detail |
R |
外半徑 outer radius |
D |
直徑D |
Rr |
Chisel Radius |
b |
Web thickness(approximate) |
d |
|
H |
螺旋部分的高度Height of the spiral height |
a |
螺旋角度Total angle of spiral rotation |
sigma |
鉆尖角度Point angle in degrees. |
先定義這些變量的思想也是參數化的思想,將這些變量值改變就會得到不同的鉆頭模型。參數化的思想在CAD軟件中比較常見,如AutoCAD中的動態塊,PDMS中的設備模板Template等,都屬于參數化的方法。通過修改參數讓一個或多個幾何體形狀發生變化。
4.Create Drill Section Profile
創建鉆頭截面的Tcl腳本如下所示:
# Create section profile by sequence of Boolean operations
# on simple planar objects
puts "Creating the drill section profile..."
polyline rectangle1 d -R 0 R -R 0 -d R 0 -R R 0 d -R 0
circle circle1 0 0 0 0 0 1 R
mkedge circle1 circle1
wire circle1 circle1
circle circle2 0 0 0 0 0 1 Rr
mkedge circle2 circle2
wire circle2 circle2
plane p0
mkface rectangle1 p0 rectangle1
mkface circle1 p0 circle1
mkface circle2 p0 circle2
bcommon sec rectangle1 circle1
# note use of 'fuse' instead of 'bfuse' -- we need to get single face
fuse sec sec circle2
生成的圖形如下圖所示:

Figure 4 Profile construction curves
其中變量Rectangle1是圖中綠色表示的四邊形,Circle1是黃色表示的外圓,Circle2是紅色表示的內圓。通過布爾操作求取Rectangle1和Circle1的公共部分得到如下圖所示的截面:

Figure 5 Common of Rectangle1 and Circle1
將公共部分與內圓Circle2合并得到如圖所示截面:

Figure 6. Fuse of Common part and Circle2
下面在這個截面的基礎上生成鉆頭的螺旋凹槽,這里是相對關鍵的地方,生成凹槽的時候還要考慮螺旋。
# Construct flute profile so as to have cutting lip straight after sharpening.
# Here we need to take into account spiral shift of the flute edge
# along the point length -- the way to do that is to make spiral
# from the desired cutting lip edge and then intersect it by plane
polyline lip d -d/2 0 d -R -R/tan(sigma/2*pi/180)
polyline sp 0 0 0 0 0 H
cylinder cc 0 0 0 0 0 1 0 -4 0 4
line ll 0 0 a 80
trim ll ll 0 sqrt(a*a+H*H)
vertex v1 0 -R 0
vertex v2 0 -R H
trotate v2 0 0 0 0 0 1 180.*a/pi
mkedge ee ll cc v1 v2
wire gg ee
mksweep sp
setsweep -G gg 0 0
addsweep lip
buildsweep spiral -S
mkface f0 p0 -R R -R R
bsection sflute spiral f0
代碼生成的圖形如下圖所示:

Figure 7. Flute of the drill bit
通過將線lip沿著路徑直線sp和螺旋線gg放樣得到螺旋截面spiral,再將螺旋截面spiral和底平面f0求交得到sflute。
# here we rely on that section curve is parameterized from 0 to 1
# and directed as cutting lip edge;
# note that this can change if intersection algorithm is modified
explode sflute e
mkcurve cflute sflute_1
cvalue cflute 0. x0 y0 z0
cvalue cflute 1. x1 y1 z1
vertex vf0 x0 y0 z0
vertex vf1 x1 y1 z1
# -- variant: replace curve by arc with start at x0,y0,z0 and end at x1,y1,z1,
# -- such that tanget at start point is along Y
#dset Rflute ((x1-x0)*(x1-x0)+(y1-y0)*(y1-y0))/(2*(x1-x0))
#circle aflute x0+Rflute y0 0 0 0 1 Rflute
#mkedge sflute_1 aflute vf0 vf1
# make rounding in the flute; use circle with radius Rr/2
circle cround x0+Rr/2 y0 0 0 0 1 Rr/2
vertex vf3 x0+Rr y0 0
mkedge sflute_2 cround vf3 vf0
vertex vf2 R -R 0
edge sflute_3 vf3 vf2
edge sflute_4 vf2 vf1
wire w2 sflute_1 sflute_2 sflute_3 sflute_4
mkface flute p0 w2
通過求得的交線再構造圓弧和線段來構造出鉆頭凹槽的截面,如下圖所示:

Figure 8. Make flute section
將凹槽截面flute從前面構造的截面中去除:
# cut flute from profile
bcut sec sec flute

Figure 9. Make drill bit profile
將凹槽截面繞Z軸旋轉180度,再去布爾減原來的截面:
trotate flute 0 0 0 0 0 1 180.
bcut sec sec flute

Figure 10. Make drill bit profile
這樣鉆頭的截面就生成了。
5.Sweeping the Profile
將上面鉆頭截面沿著直線sp和螺旋線gg放樣:
# sweep profile to get a drill body
puts "Sweeping the profile..."
mksweep sp
setsweep -G gg 0 0
explode sec w
addsweep sec_1
buildsweep base -S
生成圖形如下圖所示:

Figure 11. Sweep the profile
通過放樣得到了鉆頭的螺桿base。
6.Sharpening
得到鉆頭的螺桿后需要生成鉆頭的鉆尖,根據鉆尖角point angle變量sigma來造型。
# sharpen the drill (see http://tool-land.ru/zatochka-sverla.php)
puts "Sharpening..."
dset theta a*R/H*sin((90-sigma/2)*pi/180)
plane ax1 d 1.9*D "H+1.9*D/tan(pi/180.*sigma/2.)" 0 -1 -1
pcone sh1 ax1 0 100*sin((sigma-90)/2*pi/180.) 100
trotate sh1 0 0 0 0 0 1 -theta*180/pi
tcopy sh1 sh2
trotate sh2 0 0 0 0 0 1 180
box sh -D/2 -D/2 72 D D 20
bcommon qq sh1 sh2
bcut sharpener sh qq
bcut body base sharpener
先構造兩個圓錐體(sh1和sh2)和一個長方體sh,再通過布爾運算得到兩個圓錐體sh1,sh2的公共部分qq。如下圖所示:


Figure 12. Modeling point angle
再從長方體sh中減去兩個圓錐的公共部分得到如下圖所示:


Figure 13. Modeling point angle

將螺桿減去上面得到的sharpener就完成鉆尖的造型,如下圖所示:

Figure 14. Modeling point angle
7.Make Shank
完成螺桿和鉆尖造型后,就來實現麻花鉆頭的最后部分,鉆頭柄shank。
# make a shank
puts "Making a shank..."
plane pl2 0 0 -40 0 0 1
pcylinder shank pl2 4 40
pcone transit R 0 R
plane pl3 0 0 -40 0 0 -0.5
pcone tail pl3 R 0 0.5
bfuse shank shank tail
bfuse shank shank transit
bfuse drill body shank
鉆頭柄部由兩個圓錐(transit和tail)和一個圓柱shank組成。最后將這三個形狀合并得到完成的鉆頭的柄部shank。

Figure 15. Modeling Shank
8.Conclusion
通過對OpenCASCADE中麻花鉆頭的造型實例分析,可見這個鉆頭造型用到的算法主要是放樣及布爾操作。在生成螺旋線時主要是使用pcurve的方式。最后還要理解參數化的造型思想,通過定義變量來生成參數化的模型。