• <ins id="pjuwb"></ins>
    <blockquote id="pjuwb"><pre id="pjuwb"></pre></blockquote>
    <noscript id="pjuwb"></noscript>
          <sup id="pjuwb"><pre id="pjuwb"></pre></sup>
            <dd id="pjuwb"></dd>
            <abbr id="pjuwb"></abbr>

            天行健 君子當自強而不息

            Timing in Animation and Movement

            Timing in Animation and Movement(6)      摘要: Using time−based animation is crucial to achieving smooth playback, but what good could using time−based movement possibly do? Sure, moving a few objects around a set path is neat, but is that all you can do? The answer is a resounding no! There's much more you can do with time−based movement, including creating in−game cinematic sequences, like those from games such as Silicon Knights' Eternal Darkness: Sanity's Requiem In Eternal Darkness, the player is treated to animation sequences that play 
             
            Timing in Animation and Movement(5)      摘要: A path by its lonesome self does you little good; there are times when you need to string together a series of paths that an object must follow. I'm talking about complex paths that are both straight and curved. In fact, we're no longer discussing paths; we've moved on to the advanced topic of routes!  
             
            Timing in Animation and Movement(4)      摘要: In your game, the paths need not be so straight. You can have your objects move along a nice, curvy path, such as when a character walks around in a circle. Trying to define a smooth circular path using straight lines is nearly impossible, so you must develop a second type of path−one that can handle curves. Not just any type of curve, however. Remember that this is advanced animation−we're going for the big leagues here, and that major hitter you want is a cubic Bezier curve! As Figure 2.3 illu  
             
            Timing in Animation and Movement(3)      摘要: Time−based motion doesn't just apply to animation. Movement is also a major part of your game, and basing movement on time guarantees that all systems will run your game consistently, regardless of how fast or how slow they are.

            The most common use for time−based movement is when you want to move an object a set distance over a period of time. For example, suppose a player moves his joystick to the right, so your game responds by moving the on−screen game character to the right a little 
             
            Timing in Animation and Movement(2)      摘要: In the olden days, games were made to animate graphics based on every frame processed. To ensure that the animations always ran at the same speed, those games sometimes limited the number of frames per second that could be processed. Of course, those old games were made for computers that couldn't easily process more than 20 to 30 frames per second, so it was safe to assume that limiting the number of frames per second would never surpass that 20 or 30 frames per second mark.  
             
            Timing in Animation and Movement(1)      摘要: Games are packed with movement. Characters running here, bullets flying there−basically there's a slew of objects moving about your game world. The smooth motion of these objects is a very important aspect that can't be overlooked. Have you ever thought about the use of movement and animation based on time? Using time−based motion is hot, and to keep up with the rest of the world you must fully understand how it can help your game project. In fact, you need to understand not only using time−base  

            posted on 2008-04-21 18:38 lovedday 閱讀(337) 評論(0)  編輯 收藏 引用

            公告

            導航

            統計

            常用鏈接

            隨筆分類(178)

            3D游戲編程相關鏈接

            搜索

            最新評論

            亚洲欧美日韩中文久久| 99久久99久久精品国产片果冻 | 久久夜色撩人精品国产| 伊人久久无码精品中文字幕| 性高湖久久久久久久久| 久久天天躁狠狠躁夜夜2020| 成人国内精品久久久久一区 | 久久婷婷五月综合色奶水99啪 | 久久久精品久久久久久 | 久久99精品久久久久久动态图| 国产ww久久久久久久久久| 欧美一区二区三区久久综合| 国产精品午夜久久| 成人综合伊人五月婷久久| 中文字幕久久波多野结衣av| 日韩va亚洲va欧美va久久| 色综合久久中文综合网| 久久久久久久97| 伊人久久大香线蕉AV色婷婷色| 亚洲国产成人精品女人久久久 | 少妇久久久久久被弄到高潮| 青青青青久久精品国产h| 无码人妻久久一区二区三区免费| 中文字幕无码久久久| 久久免费国产精品| 久久青青草原精品国产软件| 99久久99久久精品国产| 99久久人妻无码精品系列蜜桃| 2021国产精品午夜久久| 久久久久久一区国产精品| 伊人久久大香线蕉精品| 久久九九有精品国产23百花影院| 久久99精品久久久久久久不卡| 亚洲精品国精品久久99热一| 久久精品无码一区二区WWW| 久久人人爽人人精品视频| 久久午夜综合久久| 国内精品伊人久久久影院| 久久综合亚洲色一区二区三区| 性做久久久久久久久浪潮| 亚洲AV无码久久精品蜜桃|