青青草原综合久久大伊人导航_色综合久久天天综合_日日噜噜夜夜狠狠久久丁香五月_热久久这里只有精品

posts - 297,  comments - 15,  trackbacks - 0
如果你不投遞(POST)Overlapped I/O,那么I/O Completion Ports 只能為你提供一個Queue. 
    CreateIoCompletionPort的NumberOfConcurrentThreads:
1.只有當第二個參數ExistingCompletionPort為NULL時它才有效,它是個max threads limits.
2.大家有誰把它設置為超出cpu個數的值,當然不只是cpu個數的2倍,而是下面的MAX_THREADS 100甚至更大。
對于這個值的設定,msdn并沒有說非得設成cpu個數的2倍,而且也沒有把減少線程之間上下文交換這些影響扯到這里來。I/O Completion Ports MSDN:"If your transaction required a lengthy computation, a larger concurrency value will allow more threads to run. Each completion packet may take longer to finish, but more completion packets will be processed at the same time. "。
    對于struct OVERLAPPED,我們常會如下擴展,
typedef struct {
  WSAOVERLAPPED overlapped; //must be first member?   是的,必須是第一個。如果你不肯定,你可以試試。
  SOCKET client_s;
  SOCKADDR_IN client_addr;
  WORD optCode;//1--read,2--send.  有人常會定義這個數據成員,但也有人不用,爭議在send/WSASend,此時的同步和異步是否有必要? 至少我下面的server更本就沒用它。
  char buf[MAX_BUF_SIZE];
  WSABUF wsaBuf;//inited ?  這個不要忘了!
  DWORD numberOfBytesTransferred;
  DWORD flags;   

}QSSOverlapped;//for per connection
我下面的server框架的基本思想是:
One connection VS one thread in worker thread pool ,worker thread performs completionWorkerRoutine.
A Acceptor thread 專門用來accept socket,關聯至IOCP,并WSARecv:post Recv Completion Packet to IOCP.
在completionWorkerRoutine中有以下的職責:
1.handle request,當忙時增加completionWorkerThread數量但不超過maxThreads,post Recv Completion Packet to IOCP.
2.timeout時檢查是否空閑和當前completionWorkerThread數量,當空閑時保持或減少至minThreads數量.
3.對所有Accepted-socket管理生命周期,這里利用系統的keepalive probes,若想實現業務層"心跳探測"只需將QSS_SIO_KEEPALIVE_VALS_TIMEOUT 改回系統默認的2小時.
下面結合源代碼,淺析一下IOCP:
socketserver.h
#ifndef __Q_SOCKET_SERVER__
#define __Q_SOCKET_SERVER__
#include <winsock2.h>
#include <mstcpip.h>
#define QSS_SIO_KEEPALIVE_VALS_TIMEOUT 30*60*1000
#define QSS_SIO_KEEPALIVE_VALS_INTERVAL 5*1000

#define MAX_THREADS 100
#define MAX_THREADS_MIN  10
#define MIN_WORKER_WAIT_TIMEOUT  20*1000
#define MAX_WORKER_WAIT_TIMEOUT  60*MIN_WORKER_WAIT_TIMEOUT

#define MAX_BUF_SIZE 1024

/*當Accepted socket和socket關閉或發生異常時回調CSocketLifecycleCallback*/
typedef void (*CSocketLifecycleCallback)(SOCKET cs,int lifecycle);//lifecycle:0:OnAccepted,-1:OnClose//注意OnClose此時的socket未必可用,可能已經被非正常關閉或其他異常.

/*協議處理回調*/
typedef int (*InternalProtocolHandler)(LPWSAOVERLAPPED overlapped);//return -1:SOCKET_ERROR

typedef struct Q_SOCKET_SERVER SocketServer;
DWORD initializeSocketServer(SocketServer ** ssp,WORD passive,WORD port,CSocketLifecycleCallback cslifecb,InternalProtocolHandler protoHandler,WORD minThreads,WORD maxThreads,long workerWaitTimeout);
DWORD startSocketServer(SocketServer *ss);
DWORD shutdownSocketServer(SocketServer *ss);

#endif
 qsocketserver.c      簡稱 qss,相應的OVERLAPPED簡稱qssOl.
#include "socketserver.h"
#include "stdio.h"
typedef struct {  
  WORD passive;//daemon
  WORD port;
  WORD minThreads;
  WORD maxThreads;
  volatile long lifecycleStatus;//0-created,1-starting, 2-running,3-stopping,4-exitKeyPosted,5-stopped 
  long  workerWaitTimeout;//wait timeout  
  CRITICAL_SECTION QSS_LOCK;
  volatile long workerCounter;
  volatile long currentBusyWorkers;
  volatile long CSocketsCounter;//Accepted-socket引用計數
  CSocketLifecycleCallback cslifecb;
  InternalProtocolHandler protoHandler;
  WORD wsaVersion;//=MAKEWORD(2,0);
  WSADATA wsData;
  SOCKET server_s;
  SOCKADDR_IN serv_addr;
  HANDLE iocpHandle;
}QSocketServer;

typedef struct {
  WSAOVERLAPPED overlapped;  
  SOCKET client_s;
  SOCKADDR_IN client_addr;
  WORD optCode;
  char buf[MAX_BUF_SIZE];
  WSABUF wsaBuf;
  DWORD numberOfBytesTransferred;
  DWORD flags;
}QSSOverlapped;

DWORD  acceptorRoutine(LPVOID);
DWORD  completionWorkerRoutine(LPVOID);

static void adjustQSSWorkerLimits(QSocketServer *qss){
  /*adjust size and timeout.*/
  /*if(qss->maxThreads <= 0) {
   qss->maxThreads = MAX_THREADS;
        } else if (qss->maxThreads < MAX_THREADS_MIN) {            
         qss->maxThreads = MAX_THREADS_MIN;
        }
        if(qss->minThreads >  qss->maxThreads) {
         qss->minThreads =  qss->maxThreads;
        }
        if(qss->minThreads <= 0) {
            if(1 == qss->maxThreads) {
             qss->minThreads = 1;
            } else {
             qss->minThreads = qss->maxThreads/2;
            }
        }
        
        if(qss->workerWaitTimeout<MIN_WORKER_WAIT_TIMEOUT) 
         qss->workerWaitTimeout=MIN_WORKER_WAIT_TIMEOUT;
        if(qss->workerWaitTimeout>MAX_WORKER_WAIT_TIMEOUT)
         qss->workerWaitTimeout=MAX_WORKER_WAIT_TIMEOUT;        */
}

typedef struct{
 QSocketServer * qss;
 HANDLE th;
}QSSWORKER_PARAM;

static WORD addQSSWorker(QSocketServer *qss,WORD addCounter){
 WORD res=0;
 if(qss->workerCounter<qss->minThreads||(qss->currentBusyWorkers==qss->workerCounter&&qss->workerCounter<qss->maxThreads)){
  DWORD threadId;
  QSSWORKER_PARAM * pParam=NULL;
  int i=0;  
  EnterCriticalSection(&qss->QSS_LOCK);
  if(qss->workerCounter+addCounter<=qss->maxThreads)
   for(;i<addCounter;i++)
   {
    pParam=malloc(sizeof(QSSWORKER_PARAM));
    if(pParam){
     pParam->th=CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)completionWorkerRoutine,pParam,CREATE_SUSPENDED,&threadId);
     pParam->qss=qss;
     ResumeThread(pParam->th);
     qss->workerCounter++,res++; 
    }    
   }  
  LeaveCriticalSection(&qss->QSS_LOCK);
 }  
 return res;
}

static void SOlogger(const char * msg,SOCKET s,int clearup){
 perror(msg);
 if(s>0)
 closesocket(s);
 if(clearup)
 WSACleanup();
}

static int _InternalEchoProtocolHandler(LPWSAOVERLAPPED overlapped){
 QSSOverlapped *qssOl=(QSSOverlapped *)overlapped;
 
 printf("numOfT:%d,WSARecvd:%s,\n",qssOl->numberOfBytesTransferred,qssOl->buf);
 //Sleep(500); 
 return send(qssOl->client_s,qssOl->buf,qssOl->numberOfBytesTransferred,0);
}

DWORD initializeSocketServer(SocketServer ** ssp,WORD passive,WORD port,CSocketLifecycleCallback cslifecb,InternalProtocolHandler protoHandler,WORD minThreads,WORD maxThreads,long workerWaitTimeout){
 QSocketServer * qss=malloc(sizeof(QSocketServer));
 qss->passive=passive>0?1:0;
 qss->port=port;
 qss->minThreads=minThreads;
 qss->maxThreads=maxThreads;
 qss->workerWaitTimeout=workerWaitTimeout;
 qss->wsaVersion=MAKEWORD(2,0); 
 qss->lifecycleStatus=0;
 InitializeCriticalSection(&qss->QSS_LOCK);
 qss->workerCounter=0;
 qss->currentBusyWorkers=0;
 qss->CSocketsCounter=0;
 qss->cslifecb=cslifecb,qss->protoHandler=protoHandler;
 if(!qss->protoHandler)
  qss->protoHandler=_InternalEchoProtocolHandler; 
 adjustQSSWorkerLimits(qss);
 *ssp=(SocketServer *)qss;
 return 1;
}

DWORD startSocketServer(SocketServer *ss){ 
 QSocketServer * qss=(QSocketServer *)ss;
 if(qss==NULL||InterlockedCompareExchange(&qss->lifecycleStatus,1,0))
  return 0; 
 qss->serv_addr.sin_family=AF_INET;
 qss->serv_addr.sin_port=htons(qss->port);
 qss->serv_addr.sin_addr.s_addr=INADDR_ANY;//inet_addr("127.0.0.1");
 if(WSAStartup(qss->wsaVersion,&qss->wsData)){  
  /*這里還有個插曲就是這個WSAStartup被調用的時候,它居然會啟動一條額外的線程,當然稍后這條線程會自動退出的.不知WSAClearup又會如何?......*/

  SOlogger("WSAStartup failed.\n",0,0);
  return 0;
 }
 qss->server_s=socket(AF_INET,SOCK_STREAM,IPPROTO_IP);
 if(qss->server_s==INVALID_SOCKET){  
  SOlogger("socket failed.\n",0,1);
  return 0;
 }
 if(bind(qss->server_s,(LPSOCKADDR)&qss->serv_addr,sizeof(SOCKADDR_IN))==SOCKET_ERROR){  
  SOlogger("bind failed.\n",qss->server_s,1);
  return 0;
 }
 if(listen(qss->server_s,SOMAXCONN)==SOCKET_ERROR)/*這里來談談backlog,很多人不知道設成何值,我見到過1,5,50,100的,有人說設定的越大越耗資源,的確,這里設成SOMAXCONN不代表windows會真的使用SOMAXCONN,而是" If set to SOMAXCONN, the underlying service provider responsible for socket s will set the backlog to a maximum reasonable value. ",同時在現實環境中,不同操作系統支持TCP緩沖隊列有所不同,所以還不如讓操作系統來決定它的值。像Apache這種服務器:
#ifndef DEFAULT_LISTENBACKLOG
#define DEFAULT_LISTENBACKLOG 511
#endif
*/
    {        
  SOlogger("listen failed.\n",qss->server_s,1);
        return 0;
    }
 qss->iocpHandle=CreateIoCompletionPort(INVALID_HANDLE_VALUE,NULL,0,/*NumberOfConcurrentThreads-->*/qss->maxThreads);
 //initialize worker for completion routine.
 addQSSWorker(qss,qss->minThreads);  
 qss->lifecycleStatus=2;
 {
  QSSWORKER_PARAM * pParam=malloc(sizeof(QSSWORKER_PARAM));
  pParam->qss=qss;
  pParam->th=NULL;
  if(qss->passive){
   DWORD threadId;
   pParam->th=CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)acceptorRoutine,pParam,0,&threadId); 
  }else
   return acceptorRoutine(pParam);
 }
 return 1;
}

DWORD shutdownSocketServer(SocketServer *ss){
 QSocketServer * qss=(QSocketServer *)ss;
 if(qss==NULL||InterlockedCompareExchange(&qss->lifecycleStatus,3,2)!=2)
  return 0; 
 closesocket(qss->server_s/*listen-socket*/);//..other accepted-sockets associated with the listen-socket will not be closed,except WSACleanup is called.. 
 if(qss->CSocketsCounter==0)
  qss->lifecycleStatus=4,PostQueuedCompletionStatus(qss->iocpHandle,0,-1,NULL);
 WSACleanup();  
 return 1;
}

DWORD  acceptorRoutine(LPVOID ss){
 QSSWORKER_PARAM * pParam=(QSSWORKER_PARAM *)ss;
 QSocketServer * qss=pParam->qss;
 HANDLE curThread=pParam->th;
 QSSOverlapped *qssOl=NULL;
 SOCKADDR_IN client_addr;
 int client_addr_leng=sizeof(SOCKADDR_IN);
 SOCKET cs; 
 free(pParam);
 while(1){  
  printf("accept starting.....\n");
  cs/*Accepted-socket*/=accept(qss->server_s,(LPSOCKADDR)&client_addr,&client_addr_leng);
  if(cs==INVALID_SOCKET)
        {
   printf("accept failed:%d\n",GetLastError());   
            break;
        }else{//SO_KEEPALIVE,SIO_KEEPALIVE_VALS 這里是利用系統的"心跳探測",keepalive probes.linux:setsockopt,SOL_TCP:TCP_KEEPIDLE,TCP_KEEPINTVL,TCP_KEEPCNT
            struct tcp_keepalive alive,aliveOut;
            int so_keepalive_opt=1;
            DWORD outDW;
            if(!setsockopt(cs,SOL_SOCKET,SO_KEEPALIVE,(char *)&so_keepalive_opt,sizeof(so_keepalive_opt))){
               alive.onoff=TRUE;
               alive.keepalivetime=QSS_SIO_KEEPALIVE_VALS_TIMEOUT;
               alive.keepaliveinterval=QSS_SIO_KEEPALIVE_VALS_INTERVAL;
               if(WSAIoctl(cs,SIO_KEEPALIVE_VALS,&alive,sizeof(alive),&aliveOut,sizeof(aliveOut),&outDW,NULL,NULL)==SOCKET_ERROR){
                    printf("WSAIoctl SIO_KEEPALIVE_VALS failed:%d\n",GetLastError());   
                    break;
                }

            }else{
                     printf("setsockopt SO_KEEPALIVE failed:%d\n",GetLastError());   
                     break;
            }  
  }
  
  CreateIoCompletionPort((HANDLE)cs,qss->iocpHandle,cs,0);
  if(qssOl==NULL){
   qssOl=malloc(sizeof(QSSOverlapped));   
  }
  qssOl->client_s=cs;
  qssOl->wsaBuf.len=MAX_BUF_SIZE,qssOl->wsaBuf.buf=qssOl->buf,qssOl->numberOfBytesTransferred=0,qssOl->flags=0;//initialize WSABuf.
  memset(&qssOl->overlapped,0,sizeof(WSAOVERLAPPED));  
  {
   DWORD lastErr=GetLastError();
   int ret=0;
   SetLastError(0);
   ret=WSARecv(cs,&qssOl->wsaBuf,1,&qssOl->numberOfBytesTransferred,&qssOl->flags,&qssOl->overlapped,NULL);
   if(ret==0||(ret==SOCKET_ERROR&&GetLastError()==WSA_IO_PENDING)){
    InterlockedIncrement(&qss->CSocketsCounter);//Accepted-socket計數遞增.
    if(qss->cslifecb)
     qss->cslifecb(cs,0);
    qssOl=NULL;
   }    
   
   if(!GetLastError())
    SetLastError(lastErr);
  }
  
  printf("accept flags:%d ,cs:%d.\n",GetLastError(),cs);
 }//end while.

 if(qssOl)
  free(qssOl);
 if(qss)
  shutdownSocketServer((SocketServer *)qss);
 if(curThread)
  CloseHandle(curThread);

 return 1;
}

static int postRecvCompletionPacket(QSSOverlapped * qssOl,int SOErrOccurredCode){ 
 int SOErrOccurred=0; 
 DWORD lastErr=GetLastError();
 SetLastError(0);
 //SOCKET_ERROR:-1,WSA_IO_PENDING:997
 if(WSARecv(qssOl->client_s,&qssOl->wsaBuf,1,&qssOl->numberOfBytesTransferred,&qssOl->flags,&qssOl->overlapped,NULL)==SOCKET_ERROR
  &&GetLastError()!=WSA_IO_PENDING)//this case lastError maybe 64, 10054 
 {
  SOErrOccurred=SOErrOccurredCode;  
 }      
 if(!GetLastError())
  SetLastError(lastErr); 
 if(SOErrOccurred)
  printf("worker[%d] postRecvCompletionPacket SOErrOccurred=%d,preErr:%d,postedErr:%d\n",GetCurrentThreadId(),SOErrOccurred,lastErr,GetLastError());
 return SOErrOccurred;
}

DWORD  completionWorkerRoutine(LPVOID ss){
 QSSWORKER_PARAM * pParam=(QSSWORKER_PARAM *)ss;
 QSocketServer * qss=pParam->qss;
 HANDLE curThread=pParam->th;
 QSSOverlapped * qssOl=NULL;
 DWORD numberOfBytesTransferred=0;
 ULONG_PTR completionKey=0;
 int postRes=0,handleCode=0,exitCode=0,SOErrOccurred=0; 
 free(pParam);
 while(!exitCode){
  SetLastError(0);
  if(GetQueuedCompletionStatus(qss->iocpHandle,&numberOfBytesTransferred,&completionKey,(LPOVERLAPPED *)&qssOl,qss->workerWaitTimeout)){
   if(completionKey==-1&&qss->lifecycleStatus>=4)
   {
    printf("worker[%d] completionKey -1:%d \n",GetCurrentThreadId(),GetLastError());
    if(qss->workerCounter>1)
     PostQueuedCompletionStatus(qss->iocpHandle,0,-1,NULL);
    exitCode=1;
    break;
   }
   if(numberOfBytesTransferred>0){   
    
    InterlockedIncrement(&qss->currentBusyWorkers);
    addQSSWorker(qss,1);
    handleCode=qss->protoHandler((LPWSAOVERLAPPED)qssOl);    
    InterlockedDecrement(&qss->currentBusyWorkers);    
    
    if(handleCode>=0){
     SOErrOccurred=postRecvCompletionPacket(qssOl,1);
    }else
     SOErrOccurred=2;    
   }else{
    printf("worker[%d] numberOfBytesTransferred==0 ***** closesocket servS or cs *****,%d,%d ,ol is:%d\n",GetCurrentThreadId(),GetLastError(),completionKey,qssOl==NULL?0:1);
    SOErrOccurred=3;     
   }  
  }else{ //GetQueuedCompletionStatus rtn FALSE, lastError 64 ,995[timeout worker thread exit.] ,WAIT_TIMEOUT:258        
   if(qssOl){
    SOErrOccurred=postRecvCompletionPacket(qssOl,4);
   }else {    

    printf("worker[%d] GetQueuedCompletionStatus F:%d \n",GetCurrentThreadId(),GetLastError());
    if(GetLastError()!=WAIT_TIMEOUT){
     exitCode=2;     
    }else{//wait timeout     
     if(qss->lifecycleStatus!=4&&qss->currentBusyWorkers==0&&qss->workerCounter>qss->minThreads){
      EnterCriticalSection(&qss->QSS_LOCK);
      if(qss->lifecycleStatus!=4&&qss->currentBusyWorkers==0&&qss->workerCounter>qss->minThreads){
       qss->workerCounter--;//until qss->workerCounter decrease to qss->minThreads
       exitCode=3;      
      }
      LeaveCriticalSection(&qss->QSS_LOCK);
     }
    }    
   }    
  }//end GetQueuedCompletionStatus.

  if(SOErrOccurred){   
   if(qss->cslifecb)
    qss->cslifecb(qssOl->client_s,-1);
   /*if(qssOl)*/{
    closesocket(qssOl->client_s);
    free(qssOl);
   }
   if(InterlockedDecrement(&qss->CSocketsCounter)==0&&qss->lifecycleStatus>=3){    
    //for qss workerSize,PostQueuedCompletionStatus -1
    qss->lifecycleStatus=4,PostQueuedCompletionStatus(qss->iocpHandle,0,-1,NULL);        
    exitCode=4;
   }
  }
  qssOl=NULL,numberOfBytesTransferred=0,completionKey=0,SOErrOccurred=0;//for net while.
 }//end while.

 //last to do 
 if(exitCode!=3){ 
  int clearup=0;
  EnterCriticalSection(&qss->QSS_LOCK);
  if(!--qss->workerCounter&&qss->lifecycleStatus>=4){//clearup QSS
    clearup=1;
  }
  LeaveCriticalSection(&qss->QSS_LOCK);
  if(clearup){
   DeleteCriticalSection(&qss->QSS_LOCK);
   CloseHandle(qss->iocpHandle);
   free(qss); 
  }
 }
 CloseHandle(curThread);
 return 1;
}
------------------------------------------------------------------------------------------------------------------------
    對于IOCP的LastError的辨別和處理是個難點,所以請注意我的completionWorkerRoutine的while結構,
結構如下:
while(!exitCode){
    if(completionKey==-1){...break;}
    if(GetQueuedCompletionStatus){/*在這個if體中只要你投遞的OVERLAPPED is not NULL,那么這里你得到的就是.*/
        if(numberOfBytesTransferred>0){
               /*在這里handle request,記得要繼續投遞你的OVERLAPPED哦! */
        }else{
              /*這里可能客戶端或服務端closesocket(the socket),但是OVERLAPPED is not NULL,只要你投遞的不為NULL!*/
        }
    }else{/*在這里的if體中,雖然GetQueuedCompletionStatus return FALSE,但是不代表OVERLAPPED一定為NULL.特別是OVERLAPPED is not NULL的情況下,不要以為LastError發生了,就代表當前的socket無用或發生致命的異常,比如發生lastError:995這種情況下此時的socket有可能是一切正常的可用的,你不應該關閉它.*/
        if(OVERLAPPED is not NULL){
             /*這種情況下,請不管37,21繼續投遞吧!在投遞后再檢測錯誤.*/
        }else{ 

        }
    }
  if(socket error occured){

  }
  prepare for next while.

    行文倉促,難免有錯誤或不足之處,希望大家踴躍指正評論,謝謝!

    這個模型在性能上還是有改進的空間哦!


from:

http://www.shnenglu.com/adapterofcoms/archive/2010/06/26/118781.aspx

posted on 2010-08-25 20:42 chatler 閱讀(1766) 評論(0)  編輯 收藏 引用 所屬分類: windows 、NetworkSocket
<2009年2月>
25262728293031
1234567
891011121314
15161718192021
22232425262728
1234567

常用鏈接

留言簿(10)

隨筆分類(307)

隨筆檔案(297)

algorithm

Books_Free_Online

C++

database

Linux

Linux shell

linux socket

misce

  • cloudward
  • 感覺這個博客還是不錯,雖然做的東西和我不大相關,覺得看看還是有好處的

network

OSS

  • Google Android
  • Android is a software stack for mobile devices that includes an operating system, middleware and key applications. This early look at the Android SDK provides the tools and APIs necessary to begin developing applications on the Android platform using the Java programming language.
  • os161 file list

overall

搜索

  •  

最新評論

閱讀排行榜

評論排行榜

青青草原综合久久大伊人导航_色综合久久天天综合_日日噜噜夜夜狠狠久久丁香五月_热久久这里只有精品
  • <ins id="pjuwb"></ins>
    <blockquote id="pjuwb"><pre id="pjuwb"></pre></blockquote>
    <noscript id="pjuwb"></noscript>
          <sup id="pjuwb"><pre id="pjuwb"></pre></sup>
            <dd id="pjuwb"></dd>
            <abbr id="pjuwb"></abbr>
            久久久99久久精品女同性| 亚洲欧美色一区| 国产一区二区三区四区老人| 亚洲二区三区四区| 国产自产v一区二区三区c| 亚洲天堂成人| 亚洲一区二区免费看| 久久久久久久久蜜桃| 欧美在线中文字幕| 国产精品每日更新| 亚洲精品小视频在线观看| 91久久亚洲| 久久最新视频| 免费亚洲电影在线| 国一区二区在线观看| 欧美一区=区| 久久九九电影| 国产一区自拍视频| 欧美一区二区三区的| 欧美在线观看一区| 国产农村妇女精品一区二区| 一区二区欧美亚洲| 亚洲午夜免费福利视频| 欧美日韩高清一区| 亚洲精品一区二区网址| 在线一区二区三区四区五区| 欧美精品系列| 9久re热视频在线精品| 亚洲综合首页| 国产三区二区一区久久 | 性欧美video另类hd性玩具| 欧美日韩中文字幕在线| 一区二区国产精品| 亚洲欧美国产视频| 国产精品视频大全| 欧美伊久线香蕉线新在线| 久久久久久久一区| 亚洲大胆在线| 欧美日韩成人精品| 一区二区欧美视频| 久久精品国产亚洲5555| 尤物精品在线| 欧美精品一区二区三区四区| 一本色道久久综合亚洲精品按摩| 亚洲桃花岛网站| 国产亚洲精品aa午夜观看| 久久不见久久见免费视频1| 欧美激情亚洲精品| 亚洲午夜激情在线| 国语自产精品视频在线看抢先版结局| 久久在线视频| 一区二区三区三区在线| 久久精品视频在线| 亚洲美女av在线播放| 国产精品亚洲一区| 麻豆精品精华液| av成人动漫| 美乳少妇欧美精品| 亚洲一区二三| 91久久夜色精品国产九色| 国产精品进线69影院| 久久久精品国产免大香伊| 日韩西西人体444www| 久久野战av| 亚洲一区二区综合| 亚洲区国产区| 国产亚洲福利社区一区| 欧美高清在线视频观看不卡| 欧美亚洲在线观看| 亚洲美女在线观看| 蜜月aⅴ免费一区二区三区| 亚洲一区二区三区涩| 亚洲国内自拍| 国产主播在线一区| 国产精品地址| 欧美精品福利| 久久视频精品在线| 翔田千里一区二区| 一区二区免费看| 亚洲国产日韩欧美一区二区三区| 久久精品国产综合| 亚洲女女女同性video| 亚洲另类自拍| 亚洲片在线资源| 伊人久久婷婷色综合98网| 国产麻豆综合| 国产精品久久久久久av福利软件| 农夫在线精品视频免费观看| 欧美综合国产| 午夜精品视频在线观看一区二区| 一本色道久久综合亚洲精品按摩| 欧美激情黄色片| 欧美成人有码| 免费成人你懂的| 麻豆国产精品一区二区三区| 久久精品国产99国产精品澳门| 欧美+日本+国产+在线a∨观看| 欧美日韩在线播放一区| 欧美中文字幕精品| 亚洲视频1区2区| 99这里只有久久精品视频| 亚洲高清一二三区| 欧美成人中文| 欧美国产亚洲精品久久久8v| 嫩模写真一区二区三区三州| 免费在线成人| 欧美电影免费观看高清| 欧美激情导航| 欧美成人日韩| 亚洲成色最大综合在线| 一本一本a久久| 一本色道久久综合精品竹菊| 99精品久久久| 亚洲一区二区在线看| 在线视频亚洲一区| 亚洲欧美日韩视频二区| 午夜精品一区二区三区四区| 欧美一区二视频| 久久久久99精品国产片| 狼狼综合久久久久综合网| 欧美成人精品h版在线观看| 免费看亚洲片| 欧美日韩免费观看一区=区三区 | 亚洲欧美综合v| 亚洲欧美日韩成人高清在线一区| 午夜精品久久久久久久99水蜜桃 | 欧美女同视频| 国产精品美女999| 国产一区二区三区免费不卡| 狠狠综合久久| 一本久久a久久免费精品不卡| 亚洲伊人一本大道中文字幕| 久久成人精品视频| 欧美激情中文字幕一区二区 | 欧美激情国产日韩精品一区18| 亚洲国产另类久久久精品极度| 亚洲日本视频| 欧美亚洲专区| 欧美精品一区二区久久婷婷| 欧美日韩午夜剧场| 国产一区二区久久精品| 亚洲日本中文| 欧美一区二区黄色| 欧美成人午夜视频| 国产精品99久久久久久白浆小说| 久久精品国产免费观看| 欧美激情一区在线观看| 国产日韩欧美亚洲| 夜夜躁日日躁狠狠久久88av| 欧美在线3区| 亚洲精品欧美| 久久九九国产精品| 欧美午夜一区二区| 在线看国产日韩| 欧美一区二区播放| 亚洲激情在线激情| 久久国产精品久久国产精品| 欧美日韩一区三区四区| 1024国产精品| 久久国产精彩视频| 亚洲免费观看| 欧美成年人网站| 黄色另类av| 欧美中文字幕在线观看| 99精品国产在热久久| 久久天天躁狠狠躁夜夜爽蜜月| 国产精品久久婷婷六月丁香| 日韩亚洲欧美成人一区| 欧美福利视频在线观看| 久久不射中文字幕| 国产精品一区二区在线观看| 一区二区三区欧美成人| 亚洲第一页在线| 久久久www成人免费毛片麻豆| 国产精品亚洲视频| 亚洲一区一卡| 日韩视频免费| 欧美精品久久99| 亚洲毛片一区| 免费久久精品视频| 久久国产精品免费一区| 国产伦精品一区二区三区视频黑人 | 亚洲午夜精品在线| 91久久一区二区| 欧美大片免费久久精品三p| 在线观看亚洲精品| 麻豆精品传媒视频| 久久久久9999亚洲精品| 黄色av成人| 老司机精品导航| 久久综合给合| 亚洲激情亚洲| 亚洲日本在线观看| 欧美日韩国产综合久久| 99国产精品久久| 一本一本a久久| 国产精品女主播一区二区三区| 欧美一级视频| 欧美一区二区视频在线观看2020 | 国产精品毛片|