青青草原综合久久大伊人导航_色综合久久天天综合_日日噜噜夜夜狠狠久久丁香五月_热久久这里只有精品

posts - 297,  comments - 15,  trackbacks - 0
如果你不投遞(POST)Overlapped I/O,那么I/O Completion Ports 只能為你提供一個Queue. 
    CreateIoCompletionPort的NumberOfConcurrentThreads:
1.只有當?shù)诙€參數(shù)ExistingCompletionPort為NULL時它才有效,它是個max threads limits.
2.大家有誰把它設(shè)置為超出cpu個數(shù)的值,當然不只是cpu個數(shù)的2倍,而是下面的MAX_THREADS 100甚至更大。
對于這個值的設(shè)定,msdn并沒有說非得設(shè)成cpu個數(shù)的2倍,而且也沒有把減少線程之間上下文交換這些影響扯到這里來。I/O Completion Ports MSDN:"If your transaction required a lengthy computation, a larger concurrency value will allow more threads to run. Each completion packet may take longer to finish, but more completion packets will be processed at the same time. "。
    對于struct OVERLAPPED,我們常會如下擴展,
typedef struct {
  WSAOVERLAPPED overlapped; //must be first member?   是的,必須是第一個。如果你不肯定,你可以試試。
  SOCKET client_s;
  SOCKADDR_IN client_addr;
  WORD optCode;//1--read,2--send.  有人常會定義這個數(shù)據(jù)成員,但也有人不用,爭議在send/WSASend,此時的同步和異步是否有必要? 至少我下面的server更本就沒用它。
  char buf[MAX_BUF_SIZE];
  WSABUF wsaBuf;//inited ?  這個不要忘了!
  DWORD numberOfBytesTransferred;
  DWORD flags;   

}QSSOverlapped;//for per connection
我下面的server框架的基本思想是:
One connection VS one thread in worker thread pool ,worker thread performs completionWorkerRoutine.
A Acceptor thread 專門用來accept socket,關(guān)聯(lián)至IOCP,并WSARecv:post Recv Completion Packet to IOCP.
在completionWorkerRoutine中有以下的職責:
1.handle request,當忙時增加completionWorkerThread數(shù)量但不超過maxThreads,post Recv Completion Packet to IOCP.
2.timeout時檢查是否空閑和當前completionWorkerThread數(shù)量,當空閑時保持或減少至minThreads數(shù)量.
3.對所有Accepted-socket管理生命周期,這里利用系統(tǒng)的keepalive probes,若想實現(xiàn)業(yè)務層"心跳探測"只需將QSS_SIO_KEEPALIVE_VALS_TIMEOUT 改回系統(tǒng)默認的2小時.
下面結(jié)合源代碼,淺析一下IOCP:
socketserver.h
#ifndef __Q_SOCKET_SERVER__
#define __Q_SOCKET_SERVER__
#include <winsock2.h>
#include <mstcpip.h>
#define QSS_SIO_KEEPALIVE_VALS_TIMEOUT 30*60*1000
#define QSS_SIO_KEEPALIVE_VALS_INTERVAL 5*1000

#define MAX_THREADS 100
#define MAX_THREADS_MIN  10
#define MIN_WORKER_WAIT_TIMEOUT  20*1000
#define MAX_WORKER_WAIT_TIMEOUT  60*MIN_WORKER_WAIT_TIMEOUT

#define MAX_BUF_SIZE 1024

/*當Accepted socket和socket關(guān)閉或發(fā)生異常時回調(diào)CSocketLifecycleCallback*/
typedef void (*CSocketLifecycleCallback)(SOCKET cs,int lifecycle);//lifecycle:0:OnAccepted,-1:OnClose//注意OnClose此時的socket未必可用,可能已經(jīng)被非正常關(guān)閉或其他異常.

/*協(xié)議處理回調(diào)*/
typedef int (*InternalProtocolHandler)(LPWSAOVERLAPPED overlapped);//return -1:SOCKET_ERROR

typedef struct Q_SOCKET_SERVER SocketServer;
DWORD initializeSocketServer(SocketServer ** ssp,WORD passive,WORD port,CSocketLifecycleCallback cslifecb,InternalProtocolHandler protoHandler,WORD minThreads,WORD maxThreads,long workerWaitTimeout);
DWORD startSocketServer(SocketServer *ss);
DWORD shutdownSocketServer(SocketServer *ss);

#endif
 qsocketserver.c      簡稱 qss,相應的OVERLAPPED簡稱qssOl.
#include "socketserver.h"
#include "stdio.h"
typedef struct {  
  WORD passive;//daemon
  WORD port;
  WORD minThreads;
  WORD maxThreads;
  volatile long lifecycleStatus;//0-created,1-starting, 2-running,3-stopping,4-exitKeyPosted,5-stopped 
  long  workerWaitTimeout;//wait timeout  
  CRITICAL_SECTION QSS_LOCK;
  volatile long workerCounter;
  volatile long currentBusyWorkers;
  volatile long CSocketsCounter;//Accepted-socket引用計數(shù)
  CSocketLifecycleCallback cslifecb;
  InternalProtocolHandler protoHandler;
  WORD wsaVersion;//=MAKEWORD(2,0);
  WSADATA wsData;
  SOCKET server_s;
  SOCKADDR_IN serv_addr;
  HANDLE iocpHandle;
}QSocketServer;

typedef struct {
  WSAOVERLAPPED overlapped;  
  SOCKET client_s;
  SOCKADDR_IN client_addr;
  WORD optCode;
  char buf[MAX_BUF_SIZE];
  WSABUF wsaBuf;
  DWORD numberOfBytesTransferred;
  DWORD flags;
}QSSOverlapped;

DWORD  acceptorRoutine(LPVOID);
DWORD  completionWorkerRoutine(LPVOID);

static void adjustQSSWorkerLimits(QSocketServer *qss){
  /*adjust size and timeout.*/
  /*if(qss->maxThreads <= 0) {
   qss->maxThreads = MAX_THREADS;
        } else if (qss->maxThreads < MAX_THREADS_MIN) {            
         qss->maxThreads = MAX_THREADS_MIN;
        }
        if(qss->minThreads >  qss->maxThreads) {
         qss->minThreads =  qss->maxThreads;
        }
        if(qss->minThreads <= 0) {
            if(1 == qss->maxThreads) {
             qss->minThreads = 1;
            } else {
             qss->minThreads = qss->maxThreads/2;
            }
        }
        
        if(qss->workerWaitTimeout<MIN_WORKER_WAIT_TIMEOUT) 
         qss->workerWaitTimeout=MIN_WORKER_WAIT_TIMEOUT;
        if(qss->workerWaitTimeout>MAX_WORKER_WAIT_TIMEOUT)
         qss->workerWaitTimeout=MAX_WORKER_WAIT_TIMEOUT;        */
}

typedef struct{
 QSocketServer * qss;
 HANDLE th;
}QSSWORKER_PARAM;

static WORD addQSSWorker(QSocketServer *qss,WORD addCounter){
 WORD res=0;
 if(qss->workerCounter<qss->minThreads||(qss->currentBusyWorkers==qss->workerCounter&&qss->workerCounter<qss->maxThreads)){
  DWORD threadId;
  QSSWORKER_PARAM * pParam=NULL;
  int i=0;  
  EnterCriticalSection(&qss->QSS_LOCK);
  if(qss->workerCounter+addCounter<=qss->maxThreads)
   for(;i<addCounter;i++)
   {
    pParam=malloc(sizeof(QSSWORKER_PARAM));
    if(pParam){
     pParam->th=CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)completionWorkerRoutine,pParam,CREATE_SUSPENDED,&threadId);
     pParam->qss=qss;
     ResumeThread(pParam->th);
     qss->workerCounter++,res++; 
    }    
   }  
  LeaveCriticalSection(&qss->QSS_LOCK);
 }  
 return res;
}

static void SOlogger(const char * msg,SOCKET s,int clearup){
 perror(msg);
 if(s>0)
 closesocket(s);
 if(clearup)
 WSACleanup();
}

static int _InternalEchoProtocolHandler(LPWSAOVERLAPPED overlapped){
 QSSOverlapped *qssOl=(QSSOverlapped *)overlapped;
 
 printf("numOfT:%d,WSARecvd:%s,\n",qssOl->numberOfBytesTransferred,qssOl->buf);
 //Sleep(500); 
 return send(qssOl->client_s,qssOl->buf,qssOl->numberOfBytesTransferred,0);
}

DWORD initializeSocketServer(SocketServer ** ssp,WORD passive,WORD port,CSocketLifecycleCallback cslifecb,InternalProtocolHandler protoHandler,WORD minThreads,WORD maxThreads,long workerWaitTimeout){
 QSocketServer * qss=malloc(sizeof(QSocketServer));
 qss->passive=passive>0?1:0;
 qss->port=port;
 qss->minThreads=minThreads;
 qss->maxThreads=maxThreads;
 qss->workerWaitTimeout=workerWaitTimeout;
 qss->wsaVersion=MAKEWORD(2,0); 
 qss->lifecycleStatus=0;
 InitializeCriticalSection(&qss->QSS_LOCK);
 qss->workerCounter=0;
 qss->currentBusyWorkers=0;
 qss->CSocketsCounter=0;
 qss->cslifecb=cslifecb,qss->protoHandler=protoHandler;
 if(!qss->protoHandler)
  qss->protoHandler=_InternalEchoProtocolHandler; 
 adjustQSSWorkerLimits(qss);
 *ssp=(SocketServer *)qss;
 return 1;
}

DWORD startSocketServer(SocketServer *ss){ 
 QSocketServer * qss=(QSocketServer *)ss;
 if(qss==NULL||InterlockedCompareExchange(&qss->lifecycleStatus,1,0))
  return 0; 
 qss->serv_addr.sin_family=AF_INET;
 qss->serv_addr.sin_port=htons(qss->port);
 qss->serv_addr.sin_addr.s_addr=INADDR_ANY;//inet_addr("127.0.0.1");
 if(WSAStartup(qss->wsaVersion,&qss->wsData)){  
  /*這里還有個插曲就是這個WSAStartup被調(diào)用的時候,它居然會啟動一條額外的線程,當然稍后這條線程會自動退出的.不知WSAClearup又會如何?......*/

  SOlogger("WSAStartup failed.\n",0,0);
  return 0;
 }
 qss->server_s=socket(AF_INET,SOCK_STREAM,IPPROTO_IP);
 if(qss->server_s==INVALID_SOCKET){  
  SOlogger("socket failed.\n",0,1);
  return 0;
 }
 if(bind(qss->server_s,(LPSOCKADDR)&qss->serv_addr,sizeof(SOCKADDR_IN))==SOCKET_ERROR){  
  SOlogger("bind failed.\n",qss->server_s,1);
  return 0;
 }
 if(listen(qss->server_s,SOMAXCONN)==SOCKET_ERROR)/*這里來談談backlog,很多人不知道設(shè)成何值,我見到過1,5,50,100的,有人說設(shè)定的越大越耗資源,的確,這里設(shè)成SOMAXCONN不代表windows會真的使用SOMAXCONN,而是" If set to SOMAXCONN, the underlying service provider responsible for socket s will set the backlog to a maximum reasonable value. ",同時在現(xiàn)實環(huán)境中,不同操作系統(tǒng)支持TCP緩沖隊列有所不同,所以還不如讓操作系統(tǒng)來決定它的值。像Apache這種服務器:
#ifndef DEFAULT_LISTENBACKLOG
#define DEFAULT_LISTENBACKLOG 511
#endif
*/
    {        
  SOlogger("listen failed.\n",qss->server_s,1);
        return 0;
    }
 qss->iocpHandle=CreateIoCompletionPort(INVALID_HANDLE_VALUE,NULL,0,/*NumberOfConcurrentThreads-->*/qss->maxThreads);
 //initialize worker for completion routine.
 addQSSWorker(qss,qss->minThreads);  
 qss->lifecycleStatus=2;
 {
  QSSWORKER_PARAM * pParam=malloc(sizeof(QSSWORKER_PARAM));
  pParam->qss=qss;
  pParam->th=NULL;
  if(qss->passive){
   DWORD threadId;
   pParam->th=CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)acceptorRoutine,pParam,0,&threadId); 
  }else
   return acceptorRoutine(pParam);
 }
 return 1;
}

DWORD shutdownSocketServer(SocketServer *ss){
 QSocketServer * qss=(QSocketServer *)ss;
 if(qss==NULL||InterlockedCompareExchange(&qss->lifecycleStatus,3,2)!=2)
  return 0; 
 closesocket(qss->server_s/*listen-socket*/);//..other accepted-sockets associated with the listen-socket will not be closed,except WSACleanup is called.. 
 if(qss->CSocketsCounter==0)
  qss->lifecycleStatus=4,PostQueuedCompletionStatus(qss->iocpHandle,0,-1,NULL);
 WSACleanup();  
 return 1;
}

DWORD  acceptorRoutine(LPVOID ss){
 QSSWORKER_PARAM * pParam=(QSSWORKER_PARAM *)ss;
 QSocketServer * qss=pParam->qss;
 HANDLE curThread=pParam->th;
 QSSOverlapped *qssOl=NULL;
 SOCKADDR_IN client_addr;
 int client_addr_leng=sizeof(SOCKADDR_IN);
 SOCKET cs; 
 free(pParam);
 while(1){  
  printf("accept starting.....\n");
  cs/*Accepted-socket*/=accept(qss->server_s,(LPSOCKADDR)&client_addr,&client_addr_leng);
  if(cs==INVALID_SOCKET)
        {
   printf("accept failed:%d\n",GetLastError());   
            break;
        }else{//SO_KEEPALIVE,SIO_KEEPALIVE_VALS 這里是利用系統(tǒng)的"心跳探測",keepalive probes.linux:setsockopt,SOL_TCP:TCP_KEEPIDLE,TCP_KEEPINTVL,TCP_KEEPCNT
            struct tcp_keepalive alive,aliveOut;
            int so_keepalive_opt=1;
            DWORD outDW;
            if(!setsockopt(cs,SOL_SOCKET,SO_KEEPALIVE,(char *)&so_keepalive_opt,sizeof(so_keepalive_opt))){
               alive.onoff=TRUE;
               alive.keepalivetime=QSS_SIO_KEEPALIVE_VALS_TIMEOUT;
               alive.keepaliveinterval=QSS_SIO_KEEPALIVE_VALS_INTERVAL;
               if(WSAIoctl(cs,SIO_KEEPALIVE_VALS,&alive,sizeof(alive),&aliveOut,sizeof(aliveOut),&outDW,NULL,NULL)==SOCKET_ERROR){
                    printf("WSAIoctl SIO_KEEPALIVE_VALS failed:%d\n",GetLastError());   
                    break;
                }

            }else{
                     printf("setsockopt SO_KEEPALIVE failed:%d\n",GetLastError());   
                     break;
            }  
  }
  
  CreateIoCompletionPort((HANDLE)cs,qss->iocpHandle,cs,0);
  if(qssOl==NULL){
   qssOl=malloc(sizeof(QSSOverlapped));   
  }
  qssOl->client_s=cs;
  qssOl->wsaBuf.len=MAX_BUF_SIZE,qssOl->wsaBuf.buf=qssOl->buf,qssOl->numberOfBytesTransferred=0,qssOl->flags=0;//initialize WSABuf.
  memset(&qssOl->overlapped,0,sizeof(WSAOVERLAPPED));  
  {
   DWORD lastErr=GetLastError();
   int ret=0;
   SetLastError(0);
   ret=WSARecv(cs,&qssOl->wsaBuf,1,&qssOl->numberOfBytesTransferred,&qssOl->flags,&qssOl->overlapped,NULL);
   if(ret==0||(ret==SOCKET_ERROR&&GetLastError()==WSA_IO_PENDING)){
    InterlockedIncrement(&qss->CSocketsCounter);//Accepted-socket計數(shù)遞增.
    if(qss->cslifecb)
     qss->cslifecb(cs,0);
    qssOl=NULL;
   }    
   
   if(!GetLastError())
    SetLastError(lastErr);
  }
  
  printf("accept flags:%d ,cs:%d.\n",GetLastError(),cs);
 }//end while.

 if(qssOl)
  free(qssOl);
 if(qss)
  shutdownSocketServer((SocketServer *)qss);
 if(curThread)
  CloseHandle(curThread);

 return 1;
}

static int postRecvCompletionPacket(QSSOverlapped * qssOl,int SOErrOccurredCode){ 
 int SOErrOccurred=0; 
 DWORD lastErr=GetLastError();
 SetLastError(0);
 //SOCKET_ERROR:-1,WSA_IO_PENDING:997
 if(WSARecv(qssOl->client_s,&qssOl->wsaBuf,1,&qssOl->numberOfBytesTransferred,&qssOl->flags,&qssOl->overlapped,NULL)==SOCKET_ERROR
  &&GetLastError()!=WSA_IO_PENDING)//this case lastError maybe 64, 10054 
 {
  SOErrOccurred=SOErrOccurredCode;  
 }      
 if(!GetLastError())
  SetLastError(lastErr); 
 if(SOErrOccurred)
  printf("worker[%d] postRecvCompletionPacket SOErrOccurred=%d,preErr:%d,postedErr:%d\n",GetCurrentThreadId(),SOErrOccurred,lastErr,GetLastError());
 return SOErrOccurred;
}

DWORD  completionWorkerRoutine(LPVOID ss){
 QSSWORKER_PARAM * pParam=(QSSWORKER_PARAM *)ss;
 QSocketServer * qss=pParam->qss;
 HANDLE curThread=pParam->th;
 QSSOverlapped * qssOl=NULL;
 DWORD numberOfBytesTransferred=0;
 ULONG_PTR completionKey=0;
 int postRes=0,handleCode=0,exitCode=0,SOErrOccurred=0; 
 free(pParam);
 while(!exitCode){
  SetLastError(0);
  if(GetQueuedCompletionStatus(qss->iocpHandle,&numberOfBytesTransferred,&completionKey,(LPOVERLAPPED *)&qssOl,qss->workerWaitTimeout)){
   if(completionKey==-1&&qss->lifecycleStatus>=4)
   {
    printf("worker[%d] completionKey -1:%d \n",GetCurrentThreadId(),GetLastError());
    if(qss->workerCounter>1)
     PostQueuedCompletionStatus(qss->iocpHandle,0,-1,NULL);
    exitCode=1;
    break;
   }
   if(numberOfBytesTransferred>0){   
    
    InterlockedIncrement(&qss->currentBusyWorkers);
    addQSSWorker(qss,1);
    handleCode=qss->protoHandler((LPWSAOVERLAPPED)qssOl);    
    InterlockedDecrement(&qss->currentBusyWorkers);    
    
    if(handleCode>=0){
     SOErrOccurred=postRecvCompletionPacket(qssOl,1);
    }else
     SOErrOccurred=2;    
   }else{
    printf("worker[%d] numberOfBytesTransferred==0 ***** closesocket servS or cs *****,%d,%d ,ol is:%d\n",GetCurrentThreadId(),GetLastError(),completionKey,qssOl==NULL?0:1);
    SOErrOccurred=3;     
   }  
  }else{ //GetQueuedCompletionStatus rtn FALSE, lastError 64 ,995[timeout worker thread exit.] ,WAIT_TIMEOUT:258        
   if(qssOl){
    SOErrOccurred=postRecvCompletionPacket(qssOl,4);
   }else {    

    printf("worker[%d] GetQueuedCompletionStatus F:%d \n",GetCurrentThreadId(),GetLastError());
    if(GetLastError()!=WAIT_TIMEOUT){
     exitCode=2;     
    }else{//wait timeout     
     if(qss->lifecycleStatus!=4&&qss->currentBusyWorkers==0&&qss->workerCounter>qss->minThreads){
      EnterCriticalSection(&qss->QSS_LOCK);
      if(qss->lifecycleStatus!=4&&qss->currentBusyWorkers==0&&qss->workerCounter>qss->minThreads){
       qss->workerCounter--;//until qss->workerCounter decrease to qss->minThreads
       exitCode=3;      
      }
      LeaveCriticalSection(&qss->QSS_LOCK);
     }
    }    
   }    
  }//end GetQueuedCompletionStatus.

  if(SOErrOccurred){   
   if(qss->cslifecb)
    qss->cslifecb(qssOl->client_s,-1);
   /*if(qssOl)*/{
    closesocket(qssOl->client_s);
    free(qssOl);
   }
   if(InterlockedDecrement(&qss->CSocketsCounter)==0&&qss->lifecycleStatus>=3){    
    //for qss workerSize,PostQueuedCompletionStatus -1
    qss->lifecycleStatus=4,PostQueuedCompletionStatus(qss->iocpHandle,0,-1,NULL);        
    exitCode=4;
   }
  }
  qssOl=NULL,numberOfBytesTransferred=0,completionKey=0,SOErrOccurred=0;//for net while.
 }//end while.

 //last to do 
 if(exitCode!=3){ 
  int clearup=0;
  EnterCriticalSection(&qss->QSS_LOCK);
  if(!--qss->workerCounter&&qss->lifecycleStatus>=4){//clearup QSS
    clearup=1;
  }
  LeaveCriticalSection(&qss->QSS_LOCK);
  if(clearup){
   DeleteCriticalSection(&qss->QSS_LOCK);
   CloseHandle(qss->iocpHandle);
   free(qss); 
  }
 }
 CloseHandle(curThread);
 return 1;
}
------------------------------------------------------------------------------------------------------------------------
    對于IOCP的LastError的辨別和處理是個難點,所以請注意我的completionWorkerRoutine的while結(jié)構(gòu),
結(jié)構(gòu)如下:
while(!exitCode){
    if(completionKey==-1){...break;}
    if(GetQueuedCompletionStatus){/*在這個if體中只要你投遞的OVERLAPPED is not NULL,那么這里你得到的就是.*/
        if(numberOfBytesTransferred>0){
               /*在這里handle request,記得要繼續(xù)投遞你的OVERLAPPED哦! */
        }else{
              /*這里可能客戶端或服務端closesocket(the socket),但是OVERLAPPED is not NULL,只要你投遞的不為NULL!*/
        }
    }else{/*在這里的if體中,雖然GetQueuedCompletionStatus return FALSE,但是不代表OVERLAPPED一定為NULL.特別是OVERLAPPED is not NULL的情況下,不要以為LastError發(fā)生了,就代表當前的socket無用或發(fā)生致命的異常,比如發(fā)生lastError:995這種情況下此時的socket有可能是一切正常的可用的,你不應該關(guān)閉它.*/
        if(OVERLAPPED is not NULL){
             /*這種情況下,請不管37,21繼續(xù)投遞吧!在投遞后再檢測錯誤.*/
        }else{ 

        }
    }
  if(socket error occured){

  }
  prepare for next while.

    行文倉促,難免有錯誤或不足之處,希望大家踴躍指正評論,謝謝!

    這個模型在性能上還是有改進的空間哦!


from:

http://www.shnenglu.com/adapterofcoms/archive/2010/06/26/118781.aspx

posted on 2010-08-25 20:42 chatler 閱讀(1761) 評論(0)  編輯 收藏 引用 所屬分類: windowsNetworkSocket
<2010年4月>
28293031123
45678910
11121314151617
18192021222324
2526272829301
2345678

常用鏈接

留言簿(10)

隨筆分類(307)

隨筆檔案(297)

algorithm

Books_Free_Online

C++

database

Linux

Linux shell

linux socket

misce

  • cloudward
  • 感覺這個博客還是不錯,雖然做的東西和我不大相關(guān),覺得看看還是有好處的

network

OSS

  • Google Android
  • Android is a software stack for mobile devices that includes an operating system, middleware and key applications. This early look at the Android SDK provides the tools and APIs necessary to begin developing applications on the Android platform using the Java programming language.
  • os161 file list

overall

搜索

  •  

最新評論

閱讀排行榜

評論排行榜

青青草原综合久久大伊人导航_色综合久久天天综合_日日噜噜夜夜狠狠久久丁香五月_热久久这里只有精品
  • <ins id="pjuwb"></ins>
    <blockquote id="pjuwb"><pre id="pjuwb"></pre></blockquote>
    <noscript id="pjuwb"></noscript>
          <sup id="pjuwb"><pre id="pjuwb"></pre></sup>
            <dd id="pjuwb"></dd>
            <abbr id="pjuwb"></abbr>
            欧美一区日韩一区| 日韩视频在线永久播放| 久久精品国产综合精品| 亚洲欧美国产va在线影院| 国产精品日韩在线播放| 欧美一区二区三区男人的天堂| 亚洲综合色网站| 国产一区视频网站| 亚洲电影免费在线观看| 蜜桃av一区| 亚洲一级片在线观看| 亚洲男同1069视频| 激情视频一区二区| 亚洲人成久久| 国产日韩欧美综合精品| 你懂的国产精品| 欧美丝袜一区二区三区| 久久精品女人天堂| 欧美成人免费观看| 欧美在线观看一区二区| 免费亚洲网站| 亚洲欧美中文在线视频| 久热成人在线视频| 亚洲永久在线| 美日韩免费视频| 久久福利影视| 亚洲高清网站| 国产精品你懂的| 亚洲国产成人精品久久久国产成人一区| 欧美日韩精品在线播放| 久久久久在线观看| 欧美特黄a级高清免费大片a级| 久久永久免费| 国产精品自在线| 亚洲美女视频在线观看| 黄色国产精品| 亚洲影视在线播放| 一本一本久久a久久精品综合麻豆 一本一本久久a久久精品牛牛影视 | 免费在线观看精品| 欧美午夜剧场| 亚洲国产一区二区在线| 国产一区二区成人| 亚洲天堂视频在线观看| 亚洲美女在线视频| 免费一区二区三区| 久久午夜国产精品| 国产色爱av资源综合区| 亚洲一品av免费观看| 在线视频亚洲| 欧美激情亚洲视频| 欧美激情国产高清| 在线视频国产日韩| 久久久福利视频| 久久久一二三| 国精品一区二区| 欧美一区视频| 久久久五月婷婷| 国内成人自拍视频| 久久国内精品自在自线400部| 性欧美video另类hd性玩具| 欧美午夜在线观看| 正在播放日韩| 欧美在线啊v| 国产亚洲免费的视频看| 久久不射网站| 免费看成人av| 亚洲欧洲日韩综合二区| 欧美寡妇偷汉性猛交| 亚洲精品乱码| 亚洲午夜久久久久久尤物| 国产精品h在线观看| 一二三区精品福利视频| 午夜精品视频在线观看| 国产色综合网| 久久久久九九九| 亚洲二区视频在线| 在线视频欧美一区| 国产日韩欧美中文在线播放| 久久九九精品99国产精品| 欧美99在线视频观看| 日韩视频免费观看高清在线视频 | 欧美影院视频| 欧美成人精品1314www| 亚洲免费av网站| 国产精品欧美激情| 久久久久久久久岛国免费| 欧美激情精品久久久久久黑人 | 欧美一区观看| 亚洲激情国产精品| 国产日产精品一区二区三区四区的观看方式 | 久久久av网站| 亚洲欧洲在线观看| 欧美一区二区三区日韩视频| 国产亚洲欧美一区二区三区| 免费中文日韩| 亚洲五月婷婷| 亚洲第一福利在线观看| 亚洲永久字幕| 亚洲国产一区在线| 国产精品一级久久久| 美女脱光内衣内裤视频久久影院| av成人免费观看| 久久久最新网址| 亚洲一区精彩视频| 亚洲成人在线免费| 国产女主播一区二区三区| 免费在线欧美黄色| 欧美一区二区三区在线| 亚洲毛片在线免费观看| 米奇777在线欧美播放| 午夜精品久久久99热福利| 亚洲国产网站| 韩国一区二区三区美女美女秀| 欧美日韩高清区| 美女精品网站| 欧美中文在线观看国产| 亚洲无线一线二线三线区别av| 亚洲电影自拍| 女人天堂亚洲aⅴ在线观看| 亚洲欧美中文另类| 9久草视频在线视频精品| 亚洲高清三级视频| 精品电影一区| 国产亚洲精品久久飘花| 国产精品视频第一区| 欧美成人乱码一区二区三区| 久久精品女人的天堂av| 亚洲在线网站| 亚洲一区日韩在线| 一区二区三区成人精品| 亚洲国产日韩欧美| 欧美成人一区二区三区| 老司机午夜精品视频| 久久久久久黄| 久久一区二区三区国产精品| 久久久精品一区| 久久久xxx| 久久亚洲精品网站| 久久琪琪电影院| 久久人人爽人人爽爽久久| 久久久www成人免费无遮挡大片| 欧美一区二区三区四区在线| 欧美在线观看视频一区二区| 欧美亚洲综合网| 久久久久久久一区二区| 久久综合国产精品| 欧美二区视频| 最近中文字幕mv在线一区二区三区四区| 欧美成ee人免费视频| 欧美激情四色| 亚洲最新在线| 亚洲欧美精品在线| 久久国产99| 欧美sm视频| 欧美性猛交99久久久久99按摩| 国产精品盗摄一区二区三区| 国产免费亚洲高清| 好看的日韩视频| 亚洲精选中文字幕| 亚洲欧美日韩天堂| 久久人人97超碰精品888| 欧美黄色一区| 中文久久精品| 久久激情视频久久| 欧美大尺度在线观看| 国产精品www色诱视频| 亚洲网站在线| 亚洲国产欧美一区二区三区同亚洲| 亚洲人成啪啪网站| 午夜国产精品视频免费体验区| 久久精品国产69国产精品亚洲| 免费影视亚洲| 国产精品美女xx| 亚洲国产成人久久| 亚洲影视中文字幕| 欧美大片一区二区| 宅男精品视频| 美女国产一区| 国产日韩精品一区二区三区| 91久久香蕉国产日韩欧美9色| 亚洲欧美日韩另类| 欧美高清视频在线观看| 宅男噜噜噜66一区二区| 久久婷婷一区| 国产日韩欧美一区| 9l视频自拍蝌蚪9l视频成人| 久久夜色精品国产| 亚洲一区二区三| 欧美精品亚洲二区| 一区二区在线不卡| 欧美亚洲视频在线看网址| 亚洲高清不卡av| 性做久久久久久免费观看欧美| 欧美激情在线播放| 亚洲丰满在线| 久久久久久久97| 性欧美在线看片a免费观看| 欧美日韩妖精视频| 亚洲精品永久免费精品| 麻豆精品视频在线观看视频|