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            Chapter 6 Processes, Threads, and Jobs

            Posted on 2009-12-15 12:55 S.l.e!ep.¢% 閱讀(292) 評(píng)論(0)  編輯 收藏 引用 所屬分類(lèi): English

            翻譯了老半天,真想買(mǎi)一本中文的看....

            Chapter 6

            Processes, Threads, and Jobs

            ?

            In this chapter, we’ll explain the data structures and algorithms that deal with processes,

            threads, and jobs in Microsoft Windows.

            在這一章,我們將解釋 Microsoft Windows 內(nèi)部處理 進(jìn)程、線程和作業(yè)的數(shù)據(jù)結(jié)構(gòu)和算法

            explain: 解釋

            ?

            The first section focuses on the internal structures

            that make up a process. The second section outlines the steps involved in creating a process

            (and its initial thread).

            第一節(jié)集中介紹構(gòu)成一條進(jìn)程的內(nèi)部結(jié)構(gòu) . 第二節(jié)概述創(chuàng)建一條進(jìn)程(以及它的初始線程)的涉及的步驟

            focus on: 關(guān)注

            make up: 構(gòu)成

            outline. v. 概述

            involve in 使參與

            ?

            The internals of threads and thread scheduling are then described. The

            chapter concludes with a description of the job object.

            然后,介紹了線程的內(nèi)部和線程的調(diào)度機(jī)制 . 最后還講到 job 對(duì)象

            Internal: 內(nèi)部的

            Scheduling 時(shí)序安排

            Conclude 中止

            Conclude with 結(jié)束 / 中止

            ?

            Where relevant performance counters or kernel variables exist, they are mentioned. Although

            this book isn’t a Windows programming book, the pertinent process, thread, and job Win-

            dows functions are listed so that you can pursue additional information on their use.

            相關(guān)的性能計(jì)數(shù)器和存在的內(nèi)核變量都會(huì)提及。雖然這本書(shū)不是 Windows 編碼的書(shū),相關(guān)的進(jìn)程,線程和工作的 windows 函數(shù)會(huì)列出來(lái),所以你可以去查閱它們使用的相關(guān)信息

            Relevant??? 有關(guān)的,相關(guān)的

            Mentioned?? mention 的過(guò)去式 ? 提到,提及

            Pertinent??? adj, 相關(guān)的

            Pursue????? v, 追求

            Although??? 雖然

            ?

            Because processes and threads touch so many components in Windows, a number of terms

            and data structures (such as working sets, objects and handles, system memory heaps, and so

            on) are referred to in this chapter but are explained in detail elsewhere in the book.

            ?

            To fully understand this chapter, you need to be familiar with the terms and concepts explained in

            chapters 1 and 2, such as the difference between a process and a thread, the Windows virtual

            address space layout, and the difference between user mode and kernel mode.

            ?

            ?

            Process Internals

            This section describes the key Windows process data structures. Also listed are key kernel

            variables, performance counters, and functions and tools that relate to processes.

            Data Structures Each Windows process is represented by an executive process (EPROCESS) block. Besides containing many attributes relating to a process, an EPROCESS block contains and points to a number of other related data structures. For example, each process has one or more threads represented by executive thread (ETHREAD) blocks. (Thread data structures are explained in the section “Thread Internals” later in this chapter.) The EPROCESS block and its related data structures exist in system space, with the exception of the process environment block (PEB), which exists in the process address space (because it contains information that is modified by user-mode code).

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