• <ins id="pjuwb"></ins>
    <blockquote id="pjuwb"><pre id="pjuwb"></pre></blockquote>
    <noscript id="pjuwb"></noscript>
          <sup id="pjuwb"><pre id="pjuwb"></pre></sup>
            <dd id="pjuwb"></dd>
            <abbr id="pjuwb"></abbr>

            力為的技術博客

            聯系 聚合 管理
              154 Posts :: 1 Stories :: 561 Comments :: 0 Trackbacks

            Using Variant to Store Point

            ?

            ??????Variant is a very powerful data type to store 'any' data. With the help of COM class _variant_t, VARIANT bacomes very easy to use. But _variant_t dosen't support all kinds of data type, for example, point data with two or three elements. Variant can hold pointer, but the memory management becomes a stubborn problem when copying variant. I'm trying to find a better way to solve the problem, but I don't want to rewrite a variant. So,? dose the way exist?

            ??????Many UI-libs use variant to hold data of properties, such as BCGPControlBar, and they do support point displaying. Actually the point elements are formated to a string so that they be stored into one property. But it's very boring to parse values between points and variant, so it's a good idea to write a adapter for them. This adapter takes charge to format point data to string, extract point data from string, and ex-convert with _variant_t.

            if we have a point class like this:

            ?

            class ?Point3D
            {
            public :
            Point3D()
            {}
            Point3D(
            double ?x,? double ?y,? double ?z);
            double ?x();
            double ?y();
            double ?z();
            private :
            double ?x,?y,?z;
            }
            ;

            ?

            we can write our point adapter as following:

            ?

            class ?PointAdapter
            {
            private :
            CString?m_strData;
            public :
            PointAdapter();
            PointAdapter(
            const ?Point3D & ?point);
            PointAdapter(
            const ?_variant_t & ?point);

            operator ?Point3D() const ;
            operator ?_variant_t() const ;
            }
            ;

            ?

            now, we can use the classes:

            ?

            Point3D?point( 1 , 2 , 3 );
            _variant_t?var?
            = ?PointAdapter(point);
            Point3D?point2?
            = ?PointAdapter(var);



            ?

            posted on 2006-08-30 15:30 力為 閱讀(1934) 評論(1)  編輯 收藏 引用 所屬分類: 4. C++ FAQ3. VC&MFC&Qt

            評論

            # re: 用variant存point數據 2006-08-31 00:02 萬連文
            struct直接導出,VB可以使用,不過好像有warning  回復  更多評論
              

            九九99精品久久久久久| 色综合久久久久综合99| A级毛片无码久久精品免费| 区久久AAA片69亚洲| 久久精品人人槡人妻人人玩AV | 久久精品视频网| 九九热久久免费视频| 久久强奷乱码老熟女网站| 久久精品国产亚洲77777| 国内精品久久久久久不卡影院 | 久久er热视频在这里精品| 精品人妻伦一二三区久久| 精品综合久久久久久98| 久久99精品久久久久久 | 久久99热这里只频精品6| 久久夜色精品国产网站| 国产精品成人99久久久久| 久久99精品国产麻豆蜜芽| 久久人人爽人人爽人人片AV不 | 大美女久久久久久j久久| 欧美日韩精品久久久久| 国产99久久久国产精免费| 婷婷综合久久中文字幕蜜桃三电影| 久久国产热这里只有精品| 久久亚洲精品人成综合网| 2020久久精品亚洲热综合一本| 久久综合狠狠综合久久激情 | 欧美精品久久久久久久自慰| 亚洲人成无码www久久久| 精品99久久aaa一级毛片| 无码日韩人妻精品久久蜜桃 | 亚洲欧美成人综合久久久| 欧美久久天天综合香蕉伊| 国产亚洲美女精品久久久久狼| 日韩av无码久久精品免费| 青青草原综合久久大伊人| 综合久久一区二区三区 | 99精品国产99久久久久久97| 亚洲国产精品成人久久蜜臀| 色播久久人人爽人人爽人人片aV| 国产精自产拍久久久久久蜜|