• <ins id="pjuwb"></ins>
    <blockquote id="pjuwb"><pre id="pjuwb"></pre></blockquote>
    <noscript id="pjuwb"></noscript>
          <sup id="pjuwb"><pre id="pjuwb"></pre></sup>
            <dd id="pjuwb"></dd>
            <abbr id="pjuwb"></abbr>

            力為的技術博客

            聯系 聚合 管理
              154 Posts :: 1 Stories :: 561 Comments :: 0 Trackbacks

            Using Variant to Store Point

            ?

            ??????Variant is a very powerful data type to store 'any' data. With the help of COM class _variant_t, VARIANT bacomes very easy to use. But _variant_t dosen't support all kinds of data type, for example, point data with two or three elements. Variant can hold pointer, but the memory management becomes a stubborn problem when copying variant. I'm trying to find a better way to solve the problem, but I don't want to rewrite a variant. So,? dose the way exist?

            ??????Many UI-libs use variant to hold data of properties, such as BCGPControlBar, and they do support point displaying. Actually the point elements are formated to a string so that they be stored into one property. But it's very boring to parse values between points and variant, so it's a good idea to write a adapter for them. This adapter takes charge to format point data to string, extract point data from string, and ex-convert with _variant_t.

            if we have a point class like this:

            ?

            class ?Point3D
            {
            public :
            Point3D()
            {}
            Point3D(
            double ?x,? double ?y,? double ?z);
            double ?x();
            double ?y();
            double ?z();
            private :
            double ?x,?y,?z;
            }
            ;

            ?

            we can write our point adapter as following:

            ?

            class ?PointAdapter
            {
            private :
            CString?m_strData;
            public :
            PointAdapter();
            PointAdapter(
            const ?Point3D & ?point);
            PointAdapter(
            const ?_variant_t & ?point);

            operator ?Point3D() const ;
            operator ?_variant_t() const ;
            }
            ;

            ?

            now, we can use the classes:

            ?

            Point3D?point( 1 , 2 , 3 );
            _variant_t?var?
            = ?PointAdapter(point);
            Point3D?point2?
            = ?PointAdapter(var);



            ?

            posted on 2006-08-30 15:30 力為 閱讀(1934) 評論(1)  編輯 收藏 引用 所屬分類: 4. C++ FAQ3. VC&MFC&Qt

            評論

            # re: 用variant存point數據 2006-08-31 00:02 萬連文
            struct直接導出,VB可以使用,不過好像有warning  回復  更多評論
              

            久久99国产精品久久久| 久久香蕉国产线看观看猫咪?v| 久久夜色撩人精品国产小说| 午夜精品久久久久久影视777| 亚洲国产成人久久一区久久| 亚洲国产精品无码久久一区二区| 色欲综合久久中文字幕网| 嫩草影院久久国产精品| 性做久久久久久久久老女人| 久久久久人妻一区精品色 | 久久亚洲视频| 久久国产亚洲精品无码| 手机看片久久高清国产日韩| 69SEX久久精品国产麻豆| 要久久爱在线免费观看| 91久久精品国产成人久久| 亚洲午夜无码久久久久| 久久精品亚洲精品国产欧美| 亚洲国产精品无码久久| 欧美精品福利视频一区二区三区久久久精品| 狠狠综合久久综合88亚洲| 久久久久女教师免费一区| 韩国三级大全久久网站| 久久久噜噜噜久久熟女AA片| 一本大道久久东京热无码AV| 久久精品国产99国产精品| 日本精品久久久久中文字幕| 久久永久免费人妻精品下载| 久久精品国产亚洲AV蜜臀色欲 | 久久综合给合综合久久| 久久中文字幕一区二区| 久久精品国产影库免费看| 久久亚洲私人国产精品| 久久亚洲美女精品国产精品| 亚洲精品国产字幕久久不卡| 伊人久久精品无码av一区| 日产精品久久久久久久| 亚洲国产一成久久精品国产成人综合| 久久久久久久国产免费看| 久久中文字幕精品| 精品久久亚洲中文无码|