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            隨筆 - 298  文章 - 377  trackbacks - 0
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            本文簡(jiǎn)單介紹了當(dāng)前Windows支持的各種Socket I/O模型,如果你發(fā)現(xiàn)其中存在什么錯(cuò)誤請(qǐng)務(wù)必賜教。

            一:select模型
            二:WSAAsyncSelect模型
            三:WSAEventSelect模型
            四:Overlapped I/O 事件通知模型
            五:Overlapped I/O 完成例程模型
            六:IOCP模型

            老陳有一個(gè)在外地工作的女兒,不能經(jīng)常回來(lái),老陳和她通過(guò)信件聯(lián)系。他們的信會(huì)被郵遞員投遞到他們的信箱里。
            這和Socket模型非常類(lèi)似。下面我就以老陳接收信件為例講解Socket I/O模型~~~

            一:Select模型

            老陳非常想看到女兒的信。以至于他每隔10分鐘就下樓檢查信箱,看是否有女兒的信~~~~~
            在這種情況下,“下樓檢查信箱”然后回到樓上耽誤了老陳太多的時(shí)間,以至于老陳無(wú)法做其他工作。
            select模型和老陳的這種情況非常相似:周而復(fù)始地去檢查......如果有數(shù)據(jù)......接收/發(fā)送.......

            使用線(xiàn)程來(lái)select應(yīng)該是通用的做法:
            procedure TListenThread.Execute;
            var
            addr : TSockAddrIn;
            fd_read : TFDSet;
            timeout : TTimeVal;
            ASock,
            MainSock : TSocket;
            len, i : Integer;
            begin
            MainSock := socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
            addr.sin_family := AF_INET;
            addr.sin_port := htons(5678);
            addr.sin_addr.S_addr := htonl(INADDR_ANY);
            bind( MainSock, @addr, sizeof(addr) );
            listen( MainSock, 5 );

            while (not Terminated) do
            begin
            FD_ZERO( fd_read );
            FD_SET( MainSock, fd_read );
            timeout.tv_sec := 0;
            timeout.tv_usec := 500;
            if select( 0, @fd_read, nil, nil, @timeout ) > 0 then //至少有1個(gè)等待Accept的connection
            begin
            if FD_ISSET( MainSock, fd_read ) then
            begin
            for i:=0 to fd_read.fd_count-1 do //注意,fd_count <= 64,也就是說(shuō)select只能同時(shí)管理最多64個(gè)連接
            begin
            len := sizeof(addr);
            ASock := accept( MainSock, addr, len );
            if ASock <> INVALID_SOCKET then
            ....//為ASock創(chuàng)建一個(gè)新的線(xiàn)程,在新的線(xiàn)程中再不停地select
            end;
            end;
            end;
            end; //while (not self.Terminated)

            shutdown( MainSock, SD_BOTH );
            closesocket( MainSock );
            end;

            select模型

            select已經(jīng)是老掉牙的東西了,windows下很少用了,不過(guò)既然叫“全接觸”,還是寫(xiě)出來(lái)吧!!!

            首先創(chuàng)建一個(gè)listen線(xiàn)程(thrListen)負(fù)責(zé)監(jiān)聽(tīng)遠(yuǎn)程機(jī)器的連接請(qǐng)求,
            和遠(yuǎn)程機(jī)器建立連接后,為此連接專(zhuān)門(mén)創(chuàng)建一個(gè)線(xiàn)程(thrReadWrite)進(jìn)行read/write。
            注意,要使用“臨界區(qū)”保證線(xiàn)程對(duì)共享數(shù)據(jù)的安全訪(fǎng)問(wèn)。

            代碼很簡(jiǎn)單,不多說(shuō)了~~~~~~~~~~~~~~~~~~~~~~~~

            unit thrListen;

            interface

            uses
            Windows, Classes, SysUtils, Winsock2, thrReadWrite;

            type
            YConnection = record
            thrRW : TRWThread;
            hsock : TSocket;
            dwIP : DWORD;
            dwPort : DWORD;
            end;
            PConnection = ^YConnection;

            type
            TListenThread = class(TThread)
            private
            { Private declarations }
            FSock : TSocket; //主socket
            FList : TList; //客戶(hù)連接線(xiàn)程列表
            protected
            procedure Execute; override;
            end;

            implementation

            uses frmMain;

            { TListenThread }

            procedure TListenThread.Execute;
            var
            addr : TSockAddrIn;
            fd_read : TFDSet;
            timeout : TTimeVal;
            AConnect : PConnection;
            len, i : Integer;
            begin
            FList:= TList.Create;

            FSock := socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );

            addr.sin_family := AF_INET;
            addr.sin_port := htons(LISTEN_PORT);
            addr.sin_addr.S_addr := htonl(INADDR_ANY);

            bind( FSock, @addr, sizeof(SOCKADDR) );
            listen( FSock, 5 );//正在等待連接的最大隊(duì)列長(zhǎng)度5

            while (not Terminated) do
            begin
            FD_ZERO( fd_read );
            FD_SET( FSock, fd_read );

            timeout.tv_sec := 0;
            timeout.tv_usec := 500;

            if select( 0, @fd_read, nil, nil, @timeout ) > 0 then //至少有1個(gè)等待Accept的connection
            begin
            if FD_ISSET( FSock, fd_read ) then
            begin
            for i:=0 to fd_read.fd_count-1 do //注意,fd_count <= FD_SETSIZE(64)
            begin
            New( AConnect );
            len := sizeof(addr);
            AConnect^.hsock := accept( FSock, addr, len );
            if AConnect^.hsock <> INVALID_SOCKET then
            begin
            AConnect^.dwIP := ntohl( addr.sin_addr.S_addr );
            AConnect^.dwPort := ntohs( addr.sin_port );
            AConnect^.thrRW := TRWThread.Create( True );
            with AConnect^.thrRW do
            begin
            m_sock := AConnect^.hsock;
            m_ip := AConnect^.dwIP;
            m_port := AConnect^.dwPort;
            m_itemid := AConnect;
            FreeOnTerminate := True;
            Resume;
            end;

            //修改客戶(hù)連接列表
            FList.Add( AConnect );
            len := FList.Count;
            end else
            begin
            len := WSAGetLastError();
            MessageBox( 0, PChar(IntToStr(len)), 'accept error', MB_ICONERROR );
            Dispose( AConnect );
            end;
            end; //for i:=0 to fd_read.fd_count-1
            end; //if FD_ISSET( m_sock, fd_read )
            end; //if ret > 0

            end; //while (not self.Terminated)

            shutdown( FSock, SD_BOTH );
            closesocket( FSock );

            //結(jié)束所有維護(hù)客戶(hù)端連接的線(xiàn)程
            if FList.Count > 0 then
            begin
            for i:=0 to FList.Count-1 do
            begin
            PConnection(FList.Items[i])^.thrRW.Terminate;
            shutdown( PConnection(FList.Items[i])^.hsock, SD_BOTH );
            closesocket( PConnection(FList.Items[i])^.hsock );
            Dispose(FList.Items[i]);
            end;
            end;

            FList.Free;
            end;

            end.

            unit thrReadWrite;

            interface

            uses
            Windows, Classes, SysUtils, Winsock2;

            const
            PACK_SIZE_RECEIVE = 4096;

            type
            TRWThread = class(TThread)
            public
            m_sock : THandle;
            m_ip : DWORD;
            m_port : DWORD;
            m_itemid : Pointer;
            private
            FRecvBuf : Array [0..PACK_SIZE_RECEIVE-1] of Char;
            protected
            procedure Execute; override;
            end;

            implementation

            uses frmMain;

            { TRWThread }

            procedure TRWThread.Execute;
            var
            sTitle : String;
            fd_read : TFDSet;
            timeout : TTimeVal;
            ret : Integer;
            begin
            sTitle := inet_ntoa( TInAddr(htonl(m_ip)) );
            sTitle := 'IP: ' + sTitle + ' Port: ' + IntToStr(m_port) + ' Msg: ';

            while (not self.Terminated) do
            begin
            FD_ZERO( fd_read );
            FD_SET( m_sock, fd_read );
            timeout.tv_sec := 0;
            timeout.tv_usec := 500;

            ret := select( 0, @fd_Read, nil, nil, @timeout );
            if ret = SOCKET_ERROR then
            begin
            MessageBox( 0, 'Call select() failed.', 'Error', MB_ICONERROR );
            Exit;
            end;

            if ret > 0 then
            begin
            if FD_ISSET( m_sock, fd_read ) then
            begin
            FillChar( FRecvBuf[0], PACK_SIZE_RECEIVE, 0 );
            ret := recv( m_sock, FRecvBuf[0], PACK_SIZE_RECEIVE, 0 );

            if (ret=0) or (ret=SOCKET_ERROR) then
            begin
            closesocket( m_sock );
            Exit;
            end;

            EnterCriticalSection( gCSListBox );
            fmMain.ListBox1.Items.Add( sTitle + FRecvBuf );
            LeaveCriticalSection( gCSListBox );
            end;
            end; //if ret > 0

            end; //while (not self.Terminated)

            closesocket( m_sock );
            end;

            end.

             

            二:WSAAsyncSelect模型

            后來(lái),老陳使用了微軟公司的新式信箱。這種信箱非常先進(jìn),一旦信箱里有新的信件,蓋茨就會(huì)給老陳打電話(huà):喂,大爺,你有新的信件了!從此,老陳再也不必頻繁上下樓檢查信箱了,牙也不疼了,你瞅準(zhǔn)了,藍(lán)天......不是,微軟~~~~~~~~
            微軟提供的WSAAsyncSelect模型就是這個(gè)意思。

            WSAAsyncSelect模型是Windows下最簡(jiǎn)單易用的一種Socket I/O模型。使用這種模型時(shí),Windows會(huì)把網(wǎng)絡(luò)事件以消息的形勢(shì)通知應(yīng)用程序。
            首先定義一個(gè)消息標(biāo)示常量:
            const WM_SOCKET = WM_USER + 55;
            再在主Form的private域添加一個(gè)處理此消息的函數(shù)聲明:
            private
            procedure WMSocket(var Msg: TMessage); message WM_SOCKET;
            然后就可以使用WSAAsyncSelect了:
            var
            addr : TSockAddr;
            sock : TSocket;

            sock := socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
            addr.sin_family := AF_INET;
            addr.sin_port := htons(5678);
            addr.sin_addr.S_addr := htonl(INADDR_ANY);
            bind( m_sock, @addr, sizeof(SOCKADDR) );

            WSAAsyncSelect( m_sock, Handle, WM_SOCKET, FD_ACCEPT or FD_CLOSE );

            listen( m_sock, 5 );
            ....

            應(yīng)用程序可以對(duì)收到WM_SOCKET消息進(jìn)行分析,判斷是哪一個(gè)socket產(chǎn)生了網(wǎng)絡(luò)事件以及事件類(lèi)型:

            procedure TfmMain.WMSocket(var Msg: TMessage);
            var
            sock : TSocket;
            addr : TSockAddrIn;
            addrlen : Integer;
            buf : Array [0..4095] of Char;
            begin
            //Msg的WParam是產(chǎn)生了網(wǎng)絡(luò)事件的socket句柄,LParam則包含了事件類(lèi)型
            case WSAGetSelectEvent( Msg.LParam ) of
            FD_ACCEPT :
            begin
            addrlen := sizeof(addr);
            sock := accept( Msg.WParam, addr, addrlen );
            if sock <> INVALID_SOCKET then
            WSAAsyncSelect( sock, Handle, WM_SOCKET, FD_READ or FD_WRITE or FD_CLOSE );
            end;

            FD_CLOSE : closesocket( Msg.WParam );
            FD_READ : recv( Msg.WParam, buf[0], 4096, 0 );
            FD_WRITE : ;
            end;
            end;

            1。WSAAsyncSelect模型

            這個(gè)很簡(jiǎn)單,貼個(gè)源碼了事。。。。。。。。。。。。

            unit frmMain;

            interface

            uses
            Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
            Dialogs, Winsock2, StdCtrls, ComCtrls;

            const
            LISTEN_PORT = 5005;
            WM_SOCKET = WM_USER + 55;

            type
            TfmMain = class(TForm)
            btnStart: TButton;
            btnStop: TButton;
            ListBox1: TListBox;
            StatusBar1: TStatusBar;

            procedure FormCreate(Sender: TObject);
            procedure FormClose(Sender: TObject; var Action: TCloseAction);
            procedure btnStartClick(Sender: TObject);
            procedure btnStopClick(Sender: TObject);

            private
            { Private declarations }
            procedure WMSocket(var Msg: TMessage); message WM_SOCKET;
            procedure SendBuf( hsock: TSocket );
            procedure RecvBuf( hsock: TSocket );
            public
            { Public declarations }
            m_sock : TSocket; //主socket
            m_connect_list : TList; //客戶(hù)連接列表
            end;

            var
            fmMain : TfmMain;

            implementation

            {$R *.dfm}

            procedure TfmMain.WMSocket(var Msg: TMessage);
            var
            s : TSocket;
            addr : TSockAddrIn;
            addrlen : Integer;
            begin
            case WSAGetSelectEvent( Msg.LParam ) of
            FD_ACCEPT :
            begin
            addrlen := sizeof(addr);
            s := accept( m_sock, addr, addrlen );
            if s <> INVALID_SOCKET then
            begin
            WSAAsyncSelect( s, Handle, WM_SOCKET, FD_READ or FD_WRITE or FD_CLOSE );
            m_connect_list.Add( Pointer(s) );
            StatusBar1.Panels[0].Text := 'Connection count: ' +
            IntToStr(m_connect_list.Count);
            end;
            end;

            FD_CLOSE :
            begin
            if m_connect_list.IndexOf( Pointer(Msg.WParam) ) > -1 then
            begin
            m_connect_list.Remove( Pointer(Msg.WParam) );
            StatusBar1.Panels[0].Text := 'Connection count: ' +
            IntToStr(m_connect_list.Count);
            end;
            closesocket( Msg.WParam );
            end;

            FD_READ : RecvBuf( Msg.WParam );
            FD_WRITE : SendBuf( Msg.WParam );
            end; //case...
            end;

            procedure TfmMain.SendBuf( hsock: TSocket );
            begin
            {/*
            只有在三種條件下,才會(huì)發(fā)出FD_WRITE通知:
            ■使用connect或WSAConnect ,一個(gè)套接字首次建立了連接。
            ■使用accept或WSAAccept,套接字被接受以后。
            ■若send、WSASend、sendto或WSASendTo操作失敗,返回了WSAEWOULDBLOCK錯(cuò)誤,
            而且緩沖區(qū)的空間變得可用
            因此,作為一個(gè)應(yīng)用程序,自收到首條FD_WRITE消息開(kāi)始,便應(yīng)認(rèn)為自己必然能在一
            個(gè)套接字上發(fā)出數(shù)據(jù),直至一個(gè)send、WSASend、sendto或WSASendTo返回套接字錯(cuò)誤
            WSAEWOULDBLOCK。經(jīng)過(guò)了這樣的失敗以后,要再用另一條FD_WRITE通知應(yīng)用程序再次
            送數(shù)據(jù)。
            也就是說(shuō),不要關(guān)心FD_WRITE消息,盡管send,直到出現(xiàn)WSAEWOULDBLOCK錯(cuò)誤!
            */}
            end;

            procedure TfmMain.RecvBuf( hsock: TSocket );
            var
            buf : Array [0..4095] of Char;
            adr : TSockAddrIn;
            len : Integer;
            s : String;
            begin
            FillChar( buf[0], 4096, 0 );
            recv( hsock, buf[0], 4096, 0 );

            len := sizeof(adr);
            getpeername( hsock, adr, len );
            s := inet_ntoa( adr.sin_addr );
            s := 'IP: ' + s + ' Port: ' + IntToStr(ntohs(adr.sin_port)) + ' Msg: ';
            ListBox1.Items.Add( s + buf );
            end;

            procedure TfmMain.FormCreate(Sender: TObject);
            var
            wsa : TWSAData;
            begin
            if WSAStartup( $0202, wsa ) <> 0 then //WSAStartup returns zero if successful.
            begin
            MessageBox( 0, 'WSAStartup failed', 'Error', MB_ICONERROR );
            btnStart.Enabled := False;
            btnStop.Enabled := False;
            end;

            btnStart.Enabled := True;
            btnStop.Enabled := False;

            m_connect_list := TList.Create;
            end;

            procedure TfmMain.FormClose(Sender: TObject; var Action: TCloseAction);
            var
            i : Integer;
            begin
            shutdown( m_sock, SD_BOTH );
            closesocket( m_sock );

            //結(jié)束所有維護(hù)客戶(hù)端連接的線(xiàn)程
            if m_connect_list.Count > 0 then
            for i:=0 to m_connect_list.Count-1 do
            begin
            shutdown( TSocket(m_connect_list.Items[i]), SD_BOTH );
            closesocket( TSocket(m_connect_list.Items[i]) );
            end;

            m_connect_list.Free;

            WSACleanup();
            end;

            procedure TfmMain.btnStartClick(Sender: TObject);
            var
            addr : TSockAddr;
            ret : Integer;
            begin
            m_sock := socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
            if m_sock = INVALID_SOCKET then
            begin
            MessageBox( 0, 'Call socket() failed.', 'Error', MB_ICONERROR );
            Exit;
            end;

            addr.sin_family := AF_INET;
            addr.sin_port := htons(LISTEN_PORT);
            addr.sin_addr.S_addr := htonl(INADDR_ANY);

            if bind( m_sock, @addr, sizeof(SOCKADDR) ) = SOCKET_ERROR then
            begin
            MessageBox( 0, 'Call bind failed.', 'Error', MB_ICONERROR );
            Exit;
            end;

            ret := WSAAsyncSelect( m_sock, Handle, WM_SOCKET, FD_ACCEPT or FD_CLOSE );
            if ret = SOCKET_ERROR then
            begin
            MessageBox( 0, 'Call WSAAsyncSelect failed.', 'Error', MB_ICONERROR );
            Exit;
            end;

            if listen( m_sock, 5 ) = SOCKET_ERROR then
            begin
            MessageBox( 0, 'Call listen failed.', 'Error', MB_ICONERROR );
            Exit;
            end;

            btnStart.Enabled := False;
            btnStop.Enabled := True;
            end;

            procedure TfmMain.btnStopClick(Sender: TObject);
            var
            i : Integer;
            begin
            shutdown( m_sock, SD_BOTH );
            closesocket( m_sock );

            //結(jié)束所有維護(hù)客戶(hù)端連接的線(xiàn)程
            if m_connect_list.Count > 0 then
            for i:=0 to m_connect_list.Count-1 do
            begin
            shutdown( TSocket(m_connect_list.Items[i]), SD_BOTH );
            closesocket( TSocket(m_connect_list.Items[i]) );
            end;

            m_connect_list.Clear;

            btnStart.Enabled := True;
            btnStop.Enabled := False;
            end;

            end.

             

            三:WSAEventSelect模型

            后來(lái),微軟的信箱非常暢銷(xiāo),購(gòu)買(mǎi)微軟信箱的人以百萬(wàn)計(jì)數(shù)......以至于蓋茨每天24小時(shí)給客戶(hù)打電話(huà),累得腰酸背痛,喝蟻力神都不好使~~~~~~
            微軟改進(jìn)了他們的信箱:在客戶(hù)的家中添加一個(gè)附加裝置,這個(gè)裝置會(huì)監(jiān)視客戶(hù)的信箱,每當(dāng)新的信件來(lái)臨,此裝置會(huì)發(fā)出“新信件到達(dá)”聲,提醒老陳去收信。蓋茨終于可以睡覺(jué)了。

            同樣要使用線(xiàn)程:
            procedure TListenThread.Execute;
            var
            hEvent : WSAEvent;
            ret : Integer;
            ne : TWSANetworkEvents;
            sock : TSocket;
            adr : TSockAddrIn;
            sMsg : String;
            Index,
            EventTotal : DWORD;
            EventArray : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of WSAEVENT;
            begin
            ...socket...bind...
            hEvent := WSACreateEvent();
            WSAEventSelect( ListenSock, hEvent, FD_ACCEPT or FD_CLOSE );
            ...listen...

            while ( not Terminated ) do
            begin
            Index := WSAWaitForMultipleEvents( EventTotal, @EventArray[0], FALSE, WSA_INFINITE, FALSE );
            FillChar( ne, sizeof(ne), 0 );
            WSAEnumNetworkEvents( SockArray[Index-WSA_WAIT_EVENT_0], EventArray[Index-WSA_WAIT_EVENT_0], @ne );

            if ( ne.lNetworkEvents and FD_ACCEPT ) > 0 then
            begin
            if ne.iErrorCode[FD_ACCEPT_BIT] <> 0 then
            continue;

            ret := sizeof(adr);
            sock := accept( SockArray[Index-WSA_WAIT_EVENT_0], adr, ret );
            if EventTotal > WSA_MAXIMUM_WAIT_EVENTS-1 then//這里WSA_MAXIMUM_WAIT_EVENTS同樣是64
            begin
            closesocket( sock );
            continue;
            end;

            hEvent := WSACreateEvent();
            WSAEventSelect( sock, hEvent, FD_READ or FD_WRITE or FD_CLOSE );
            SockArray[EventTotal] := sock;
            EventArray[EventTotal] := hEvent;
            Inc( EventTotal );
            end;

            if ( ne.lNetworkEvents and FD_READ ) > 0 then
            begin
            if ne.iErrorCode[FD_READ_BIT] <> 0 then
            continue;
            FillChar( RecvBuf[0], PACK_SIZE_RECEIVE, 0 );
            ret := recv( SockArray[Index-WSA_WAIT_EVENT_0], RecvBuf[0], PACK_SIZE_RECEIVE, 0 );
            ......
            end;
            end;
            end;

            WSAEventSelect模型

            看來(lái)大家不感興趣啊呵呵沒(méi)有信心了把代碼貼完拉倒。。。。。。

            unit frmMain;

            interface

            uses
            Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
            Dialogs, Winsock2, StdCtrls, ComCtrls, thrEvent;

            const
            LISTEN_PORT = 5005;

            type
            TfmMain = class(TForm)
            btnStart: TButton;
            btnStop: TButton;
            ListBox1: TListBox;
            StatusBar1: TStatusBar;

            procedure FormCreate(Sender: TObject);
            procedure FormClose(Sender: TObject; var Action: TCloseAction);
            procedure btnStartClick(Sender: TObject);
            procedure btnStopClick(Sender: TObject);
            private
            { Private declarations }
            public
            { Public declarations }
            EventThread : TEventThread;
            end;

            var
            fmMain : TfmMain;

            implementation

            {$R *.dfm}

            procedure TfmMain.FormCreate(Sender: TObject);
            var
            wsa : TWSAData;
            begin
            if WSAStartup( $0202, wsa ) <> 0 then //WSAStartup returns zero if successful.
            begin
            MessageBox( 0, 'WSAStartup failed', 'Error', MB_ICONERROR );
            btnStart.Enabled := False;
            btnStop.Enabled := False;
            end;

            btnStart.Enabled := True;
            btnStop.Enabled := False;
            end;

            procedure TfmMain.FormClose(Sender: TObject; var Action: TCloseAction);
            begin
            WSACleanup();
            end;

            procedure TfmMain.btnStartClick(Sender: TObject);
            begin
            EventThread := TEventThread.Create( True );
            EventThread.FreeOnTerminate := True;
            EventThread.OnTerminate := EventThread.WhileTerminate;
            EventThread.Resume;

            btnStart.Enabled := False;
            btnStop.Enabled := True;
            end;

            procedure TfmMain.btnStopClick(Sender: TObject);
            begin
            EventThread.Terminate;
            btnStart.Enabled := True;
            btnStop.Enabled := False;
            end;

            end.
            //--------------------------------------------------------------------------------------

            unit thrEvent;

            interface

            uses
            Windows, SysUtils, Classes, Winsock2;

            const
            PACK_SIZE_RECEIVE = 4096;

            type
            TEventThread = class(TThread)
            public
            procedure WhileTerminate(Sender: TObject);
            private
            ListenSock : TSocket;
            SockArray : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of TSocket;
            EventArray : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of WSAEVENT;
            EventTotal : DWORD;
            Index : DWORD;
            RecvBuf : Array [0..PACK_SIZE_RECEIVE-1] of Char;

            procedure InitSock;
            procedure CompressArray(idx: DWORD);
            protected
            procedure Execute; override;
            end;

            implementation

            uses frmMain;

            { TEventThread }

            procedure TEventThread.Execute;
            var
            hEvent : WSAEvent;
            ret : Integer;
            ne : TWSANetworkEvents;
            sock : TSocket;
            adr : TSockAddrIn;
            sMsg : String;
            begin
            InitSock();
            if EventTotal = 0 then
            Exit;

            while ( not Terminated ) do
            begin
            Index := WSAWaitForMultipleEvents( EventTotal, @EventArray[0], FALSE,
            WSA_INFINITE, FALSE );
            if Index = WSA_WAIT_FAILED then
            begin
            MessageBox( 0,'Call WSAWaitForMultipleEvents failed.','Error',MB_ICONERROR );
            Exit;
            end;

            FillChar( ne, sizeof(ne), 0 );
            WSAEnumNetworkEvents( SockArray[Index-WSA_WAIT_EVENT_0],
            EventArray[Index-WSA_WAIT_EVENT_0], @ne );

            if ( ne.lNetworkEvents and FD_ACCEPT ) > 0 then
            begin
            if ne.iErrorCode[FD_ACCEPT_BIT] <> 0 then
            continue;

            ret := sizeof(adr);
            sock := accept( SockArray[Index-WSA_WAIT_EVENT_0], adr, ret );
            if EventTotal > WSA_MAXIMUM_WAIT_EVENTS-1 then
            begin
            closesocket( sock );
            continue;
            end;

            hEvent := WSACreateEvent();
            WSAEventSelect( sock, hEvent, FD_READ or FD_WRITE or FD_CLOSE );
            SockArray[EventTotal] := sock;
            EventArray[EventTotal] := hEvent;
            Inc( EventTotal );

            fmMain.StatusBar1.Panels[0].Text := 'Connection: ' +IntToStr(EventTotal-1);
            end;

            if ( ne.lNetworkEvents and FD_READ ) > 0 then
            begin
            if ne.iErrorCode[FD_READ_BIT] <> 0 then
            continue;

            FillChar( RecvBuf[0], PACK_SIZE_RECEIVE, 0 );
            ret := recv( SockArray[Index-WSA_WAIT_EVENT_0], RecvBuf[0],
            PACK_SIZE_RECEIVE, 0 );
            if (ret=0) or (ret=SOCKET_ERROR) then
            continue;

            ret := sizeof(adr);
            getpeername( SockArray[Index-WSA_WAIT_EVENT_0], adr, ret );
            sMsg := inet_ntoa( adr.sin_addr );
            sMsg := 'IP: ' +sMsg +' Port: ' +IntToStr(ntohs(adr.sin_port)) +' Msg: ';
            fmMain.ListBox1.Items.Add( sMsg + RecvBuf );
            end;
            {
            if ( ne.lNetworkEvents and FD_WRITE ) > 0 then
            begin
            if ne.iErrorCode[FD_WRITE_BIT] <> 0 then
            continue;

            ...
            end; }

            if ( ne.lNetworkEvents and FD_CLOSE ) > 0 then
            begin
            if ne.iErrorCode[FD_CLOSE_BIT] <> 0 then
            continue;

            WSACloseEvent( EventArray[Index-WSA_WAIT_EVENT_0] );
            closesocket( SockArray[Index-WSA_WAIT_EVENT_0] );
            CompressArray( Index-WSA_WAIT_EVENT_0 );

            fmMain.StatusBar1.Panels[0].Text := 'Connection: ' +IntToStr(EventTotal-1);
            end;
            end;
            end;

            procedure TEventThread.InitSock;
            var
            addr : TSockAddr;
            hEvent : WSAEvent;
            begin
            EventTotal := 0;
            ListenSock := INVALID_SOCKET;

            ListenSock := socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
            if ListenSock = INVALID_SOCKET then
            begin
            MessageBox( 0, 'Call socket() failed.', 'Error', MB_ICONERROR );
            Exit;
            end;

            addr.sin_family := AF_INET;
            addr.sin_port := htons(LISTEN_PORT);
            addr.sin_addr.S_addr := htonl(INADDR_ANY);

            if bind( ListenSock, @addr, sizeof(SOCKADDR) ) = SOCKET_ERROR then
            begin
            MessageBox( 0, 'Call bind failed.', 'Error', MB_ICONERROR );
            Exit;
            end;

            hEvent := WSACreateEvent();
            if hEvent = WSA_INVALID_EVENT then
            begin
            MessageBox( 0, 'Call WSACreateEvent failed.', 'Error', MB_ICONERROR );
            Exit;
            end;

            if WSAEventSelect( ListenSock,hEvent,FD_ACCEPT or FD_CLOSE )=SOCKET_ERROR then
            begin
            MessageBox( 0, 'Call WSAEventSelect failed.', 'Error', MB_ICONERROR );
            Exit;
            end;

            if listen( ListenSock, 5 ) = SOCKET_ERROR then
            begin
            MessageBox( 0, 'Call listen failed.', 'Error', MB_ICONERROR );
            Exit;
            end;

            SockArray[EventTotal] := ListenSock;
            EventArray[EventTotal] := hEvent;
            Inc( EventTotal );
            end;

            procedure TEventThread.CompressArray(idx: DWORD);
            var
            i : Integer;
            begin
            if idx = EventTotal-1 then
            begin
            Dec( EventTotal );
            Exit;
            end;

            for i:=idx to EventTotal-2 do
            begin
            SockArray[i] := SockArray[i+1];
            EventArray[i] := EventArray[i+1];
            end;
            Dec( EventTotal );
            end;

            procedure TEventThread.WhileTerminate(Sender: TObject);
            var
            i : Integer;
            begin
            if EventTotal > 0 then
            begin
            for i:=0 to EventTotal-1 do
            begin
            WSACloseEvent( EventArray[i] );
            shutdown( SockArray[i], SD_BOTH );
            closesocket( SockArray[i] );
            end;
            end;
            end;

            end.


            四:Overlapped I/O 事件通知模型

            后來(lái),微軟通過(guò)調(diào)查發(fā)現(xiàn),老陳不喜歡上下樓收發(fā)信件,因?yàn)樯舷聵瞧鋵?shí)很浪費(fèi)時(shí)間。于是微軟再次改進(jìn)他們的信箱。新式的信箱采用了更為先進(jìn)的技術(shù),只要用戶(hù)告訴微軟自己的家在幾樓幾號(hào),新式信箱會(huì)把信件直接傳送到用戶(hù)的家中,然后告訴用戶(hù),你的信件已經(jīng)放到你的家中了!老陳很高興,因?yàn)樗槐卦儆H自收發(fā)信件了!

            Overlapped I/O 事件通知模型和WSAEventSelect模型在實(shí)現(xiàn)上非常相似,主要區(qū)別在“Overlapped”,Overlapped模型是讓?xiě)?yīng)用程序使用重疊數(shù)據(jù)結(jié)構(gòu)(WSAOVERLAPPED),一次投遞一個(gè)或多個(gè)Winsock I/O請(qǐng)求。這些提交的請(qǐng)求完成后,應(yīng)用程序會(huì)收到通知。什么意思呢?就是說(shuō),如果你想從socket上接收數(shù)據(jù),只需要告訴系統(tǒng),由系統(tǒng)為你接收數(shù)據(jù),而你需要做的只是為系統(tǒng)提供一個(gè)緩沖區(qū)~~~~~
            Listen線(xiàn)程和WSAEventSelect模型一模一樣,Recv/Send線(xiàn)程則完全不同:
            procedure TOverlapThread.Execute;
            var
            dwTemp : DWORD;
            ret : Integer;
            Index : DWORD;
            begin
            ......

            while ( not Terminated ) do
            begin
            Index := WSAWaitForMultipleEvents( FLinks.Count, @FLinks.Events[0], FALSE, RECV_TIME_OUT, FALSE );
            Dec( Index, WSA_WAIT_EVENT_0 );
            if Index > WSA_MAXIMUM_WAIT_EVENTS-1 then //超時(shí)或者其他錯(cuò)誤
            continue;

            WSAResetEvent( FLinks.Events[Index] );
            WSAGetOverlappedResult( FLinks.Sockets[Index], FLinks.pOverlaps[Index], @dwTemp, FALSE, FLinks.pdwFlags[Index]^ );

            if dwTemp = 0 then //連接已經(jīng)關(guān)閉
            begin
            ......
            continue;
            end else
            begin
            fmMain.ListBox1.Items.Add( FLinks.pBufs[Index]^.buf );
            end;

            //初始化緩沖區(qū)
            FLinks.pdwFlags[Index]^ := 0;
            FillChar( FLinks.pOverlaps[Index]^, sizeof(WSAOVERLAPPED), 0 );
            FLinks.pOverlaps[Index]^.hEvent := FLinks.Events[Index];
            FillChar( FLinks.pBufs[Index]^.buf^, BUFFER_SIZE, 0 );

            //遞一個(gè)接收數(shù)據(jù)請(qǐng)求
            WSARecv( FLinks.Sockets[Index], FLinks.pBufs[Index], 1, FLinks.pdwRecvd[Index]^, FLinks.pdwFlags[Index]^, FLinks.pOverlaps[Index], nil );
            end;
            end;

            Overlapped I/O 事件通知

            unit thrAccept;

            interface

            uses
            Windows, SysUtils, Classes, Winsock2, thrOverlap;

            type
            TEventThread = class(TThread)
            private
            FListenSock : TSocket;
            FListenEvent : WSAEVENT;
            FRWThread : TOverlapThread;
            protected
            procedure Execute; override;
            function InitSock():BOOL;
            procedure FreeResource;
            end;

            var
            gCS1 : TRTLCriticalSection; //臨界區(qū),保證線(xiàn)程安全
            gSockTotal : DWORD;
            gSockArray : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of TSocket;

            implementation

            uses frmMain;

            { TEventThread }

            procedure TEventThread.Execute;
            var
            ret : Integer;
            ne : TWSANetworkEvents;
            sock : TSocket;
            adr : TSockAddrIn;
            begin
            if not InitSock() then Exit;

            InitializeCriticalSection( gCS1 );
            gSockTotal := 0;

            FRWThread := TOverlapThread.Create( True );
            FRWThread.FreeOnTerminate := True;
            FRWThread.Resume;

            while ( not Terminated ) do
            begin
            WSAWaitForMultipleEvents( 1, @FListenEvent, FALSE, ACCEPT_TIME_OUT, FALSE );
            FillChar( ne, sizeof(ne), 0 );
            WSAEnumNetworkEvents( FListenSock, FListenEvent, @ne );

            if ( ne.lNetworkEvents and FD_ACCEPT ) > 0 then
            begin
            if ne.iErrorCode[FD_ACCEPT_BIT] <> 0 then continue;
            ret := sizeof(adr);
            sock := accept( FListenSock, adr, ret );
            if sock = INVALID_SOCKET then
            continue;
            EnterCriticalSection( gCS1 );
            ret := gSockTotal;
            LeaveCriticalSection( gCS1 );

            if ret > WSA_MAXIMUM_WAIT_EVENTS-1 then
            begin
            closesocket( sock ); continue; end;

            EnterCriticalSection( gCS1 );
            gSockArray[gSockTotal] := sock;
            Inc( gSockTotal );
            ret := gSockTotal;
            LeaveCriticalSection( gCS1 );

            fmMain.StatusBar1.Panels[0].Text := 'Connection: ' + IntToStr(ret);
            end;

            //不關(guān)心其他事件。雖然客戶(hù)端斷開(kāi)連接會(huì)ne.lNetworkEvents==0,但是鑒于本線(xiàn)程
            //僅僅負(fù)責(zé)accept,所以不響應(yīng)其他事件。
            end;

            FreeResource;
            end;

            function TEventThread.InitSock: BOOL;
            var
            addr : TSockAddr;
            begin
            result := False;

            FListenSock := socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
            addr.sin_family := AF_INET;
            addr.sin_port := htons(LISTEN_PORT);
            addr.sin_addr.S_addr := htonl(INADDR_ANY);

            bind( FListenSock, @addr, sizeof(SOCKADDR) );
            FListenEvent := WSACreateEvent();
            WSAEventSelect( FListenSock, FListenEvent, FD_ACCEPT );
            listen( FListenSock, 5 );

            result := True;
            end;

            procedure TEventThread.FreeResource;
            begin
            FRWThread.Terminate;

            DeleteCriticalSection( gCS1 );

            closesocket( FListenSock );
            WSACloseEvent( FListenEvent );
            end;

            end.
            ---------------------------------------------------------------------------------
            unit thrOverlap;

            interface

            uses
            Windows, SysUtils, Classes, Winsock2;

            const
            BUFFER_SIZE = 4096;
            ACCEPT_TIME_OUT = 550;
            RECV_TIME_OUT = 550;

            type
            YOverlappedSockets = record
            Count : DWORD;
            Sockets : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of TSocket;
            Events : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of WSAEVENT;
            pOverlaps : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of PWSAOVERLAPPED;
            pBufs : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of PWSABUF;
            pdwRecvd : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of PDWORD;
            pdwFlags : Array [0..WSA_MAXIMUM_WAIT_EVENTS-1] of PDWORD;
            end;

            type
            TOverlapThread = class(TThread)
            private
            FLinks : YOverlappedSockets;
            protected
            procedure Execute; override;
            procedure CompressArray(idx: DWORD);
            procedure DoNewConnection(dwCount: DWORD);
            procedure FreeResource;
            end;

            implementation

            uses thrAccept, frmMain;

            { TOverlapThread }

            procedure TOverlapThread.Execute;
            var
            dwTemp : DWORD;
            ret : Integer;
            Index : DWORD;
            begin
            for ret:=0 to WSA_MAXIMUM_WAIT_EVENTS-1 do
            begin
            New( FLinks.pdwRecvd[ret] ); FLinks.pdwRecvd[ret]^ := 0;
            New( FLinks.pdwFlags[ret] ); FLinks.pdwFlags[ret]^ := 0;
            New( FLinks.pOverlaps[ret] );
            New( FLinks.pBufs[ret] );

            FLinks.pBufs[ret]^.len := BUFFER_SIZE;
            FLinks.pBufs[ret]^.buf := AllocMem( BUFFER_SIZE );
            end;

            while ( not Terminated ) do
            begin
            EnterCriticalSection( gCS1 );
            dwTemp := gSockTotal; //得到連接數(shù)量
            LeaveCriticalSection( gCS1 );

            if dwTemp = 0 then //沒(méi)有客戶(hù)連接 dwTemp==FLinks.Count說(shuō)明沒(méi)有新的連接
            continue; //dwTemp < FLinks.Count --- 沒(méi)有這種可能性

            if dwTemp > FLinks.Count then //Accept線(xiàn)程接受了新的連接
            DoNewConnection( dwTemp );

            Index := WSAWaitForMultipleEvents( FLinks.Count, @FLinks.Events[0],
            FALSE, RECV_TIME_OUT, FALSE );
            Dec( Index, WSA_WAIT_EVENT_0 );
            if Index > WSA_MAXIMUM_WAIT_EVENTS-1 then //超時(shí)或者其他錯(cuò)誤
            continue;

            WSAResetEvent( FLinks.Events[Index] );
            WSAGetOverlappedResult( FLinks.Sockets[Index],
            FLinks.pOverlaps[Index], @dwTemp, FALSE,
            FLinks.pdwFlags[Index]^ );

            if dwTemp = 0 then //連接已經(jīng)關(guān)閉
            begin
            closesocket( FLinks.Sockets[Index] );
            WSACloseEvent( FLinks.Events[Index] );
            CompressArray( Index );
            fmMain.StatusBar1.Panels[0].Text := 'Connection: '+IntToStr(FLinks.Count);
            continue;
            end else
            begin
            fmMain.ListBox1.Items.Add( FLinks.pBufs[Index]^.buf );
            end;

            FLinks.pdwFlags[Index]^ := 0;
            FillChar( FLinks.pOverlaps[Index]^, sizeof(WSAOVERLAPPED), 0 );
            FLinks.pOverlaps[Index]^.hEvent := FLinks.Events[Index];
            FillChar( FLinks.pBufs[Index]^.buf^, BUFFER_SIZE, 0 );
            WSARecv( FLinks.Sockets[Index], FLinks.pBufs[Index], 1,
            FLinks.pdwRecvd[Index]^, FLinks.pdwFlags[Index]^,
            FLinks.pOverlaps[Index], nil );
            end;

            FreeResource;
            end;

            procedure TOverlapThread.CompressArray(idx: DWORD);
            var
            i : Integer;
            p1,p2,p3,p4 : Pointer;
            begin
            EnterCriticalSection( gCS1 );
            if idx = gSockTotal-1 then
            begin
            Dec( gSockTotal );
            end else
            begin
            for i:=idx to gSockTotal-2 do
            gSockArray[i] := gSockArray[i+1];
            Dec( gSockTotal );
            end;
            LeaveCriticalSection( gCS1 );

            if idx = FLinks.Count-1 then
            begin
            Dec( FLinks.Count );
            Exit;
            end else
            begin
            p1 := FLinks.pOverlaps[idx];
            p2 := FLinks.pBufs[idx];
            p3 := FLinks.pdwRecvd[idx];
            p4 := FLinks.pdwFlags[idx];

            for i:=idx to FLinks.Count-2 do
            begin
            FLinks.Sockets[i] := FLinks.Sockets[i+1];
            FLinks.Events[i] := FLinks.Events[i+1];
            FLinks.pOverlaps[i] := FLinks.pOverlaps[i+1];
            FLinks.pBufs[i] := FLinks.pBufs[i+1];
            FLinks.pdwRecvd[i] := FLinks.pdwRecvd[i+1];
            FLinks.pdwFlags[i] := FLinks.pdwFlags[i+1];
            end;

            FLinks.pOverlaps[FLinks.Count-1] := p1;
            FLinks.pBufs[FLinks.Count-1] := p2;
            FLinks.pdwRecvd[FLinks.Count-1] := p3;
            FLinks.pdwFlags[FLinks.Count-1] := p4;
            Dec( FLinks.Count );
            end;
            end;

            procedure TOverlapThread.DoNewConnection(dwCount: DWORD);
            var
            ret : Integer;
            begin
            EnterCriticalSection( gCS1 );
            for ret:=dwCount-1 downto FLinks.Count do
            FLinks.Sockets[ret] := gSockArray[ret];
            LeaveCriticalSection( gCS1 );

            for ret:=dwCount-1 downto FLinks.Count do
            begin
            FLinks.Events[ret] := WSACreateEvent();
            FillChar( FLinks.pOverlaps[ret]^, sizeof(WSAOVERLAPPED), 0 );
            FLinks.pOverlaps[ret]^.hEvent := FLinks.Events[ret];
            WSARecv( FLinks.Sockets[ret], FLinks.pBufs[ret], 1, FLinks.pdwRecvd[ret]^,
            FLinks.pdwFlags[ret]^, FLinks.pOverlaps[ret], nil );
            end;

            FLinks.Count := dwCount;
            end;

            procedure TOverlapThread.FreeResource;
            var
            i : Integer;
            begin
            if FLinks.Count > 0 then
            begin
            for i:=0 to FLinks.Count-1 do
            begin
            closesocket( FLinks.Sockets[i] );
            WSACloseEvent( FLinks.Events[i] );
            end;
            end;

            for i:=0 to WSA_MAXIMUM_WAIT_EVENTS-1 do
            begin
            FreeMem( FLinks.pBufs[i]^.buf );
            Dispose( FLinks.pdwRecvd[i] );
            Dispose( FLinks.pdwFlags[i] );
            Dispose( FLinks.pOverlaps[i] );
            Dispose( FLinks.pBufs[i] );
            end;
            end;

            end.

             

            五:Overlapped I/O 完成例程模型

            老陳接收到新的信件后,一般的程序是:打開(kāi)信封----掏出信紙----閱讀信件----回復(fù)信件......為了進(jìn)一步減輕用戶(hù)負(fù)擔(dān),微軟又開(kāi)發(fā)了一種新的技術(shù):用戶(hù)只要告訴微軟對(duì)信件的操作步驟,微軟信箱將按照這些步驟去處理信件,不再需要用戶(hù)親自拆信/閱讀/回復(fù)了!老陳終于過(guò)上了小資生活!

            Overlapped I/O 完成例程要求用戶(hù)提供一個(gè)回調(diào)函數(shù),發(fā)生新的網(wǎng)絡(luò)事件的時(shí)候系統(tǒng)將執(zhí)行這個(gè)函數(shù):
            procedure WorkerRoutine( const dwError, cbTransferred : DWORD; const
            lpOverlapped : LPWSAOVERLAPPED; const dwFlags : DWORD ); stdcall;
            然后告訴系統(tǒng)用WorkerRoutine函數(shù)處理接收到的數(shù)據(jù):
            WSARecv( m_socket, @FBuf, 1, dwTemp, dwFlag, @m_overlap, WorkerRoutine );
            然后......沒(méi)有什么然后了,系統(tǒng)什么都給你做了!微軟真實(shí)體貼!
            while ( not Terminated ) do//這就是一個(gè)Recv/Send線(xiàn)程要做的事情......什么都不用做啊!!!
            begin
            if SleepEx( RECV_TIME_OUT, True ) = WAIT_IO_COMPLETION then //
            begin
            ;
            end else
            begin
            continue;
            end;
            end;

            Overlapped I/O 完成例程

            據(jù)說(shuō),“重疊I / O (Overlapped I/O )模型使應(yīng)用程序能達(dá)到更佳的系統(tǒng)性能。”,不過(guò)性能到底“更佳”了多少,沒(méi)有做過(guò)測(cè)試,不清楚。。。道理網(wǎng)上有很多,不講了,還是直接貼代碼。。。

            unit thrAccept;

            interface

            uses
            Windows, SysUtils, Classes, Winsock2, thrOverlap;

            type
            TEventThread = class(TThread)
            private
            FListenSock : TSocket;
            FListenEvent : WSAEVENT;
            FRWThread : TOverlapThread;
            protected
            procedure Execute; override;
            function InitSock: BOOL;
            procedure FreeResource;
            end;

            implementation

            uses frmMain;

            { TEventThread }

            procedure TEventThread.Execute;
            var
            ret : Integer;
            ne : TWSANetworkEvents;
            sock : TSocket;
            adr : TSockAddrIn;
            begin
            if not InitSock() then
            Exit;

            FRWThread := TOverlapThread.Create( True );
            FRWThread.FreeOnTerminate := True;
            FRWThread.Resume;

            while ( not Terminated ) do
            begin
            WSAWaitForMultipleEvents( 1, @FListenEvent, FALSE, ACCEPT_TIME_OUT, FALSE );

            FillChar( ne, sizeof(ne), 0 );
            WSAEnumNetworkEvents( FListenSock, FListenEvent, @ne );
            //此函數(shù)使FListenEvent自動(dòng)成為“未傳信”狀態(tài). 不再需要使用WSAResetEvent

            if ( ne.lNetworkEvents and FD_ACCEPT ) > 0 then
            begin
            if ne.iErrorCode[FD_ACCEPT_BIT] <> 0 then
            continue;

            ret := sizeof(adr);
            sock := accept( FListenSock, adr, ret );
            if sock = INVALID_SOCKET then
            continue;

            //fmMain.StatusBar1.Panels[0].Text := 'Connection: ' + IntToStr(gSockTotal);
            end;

            //不關(guān)心其他事件。雖然客戶(hù)端斷開(kāi)連接會(huì)ne.lNetworkEvents==0,但是鑒于本線(xiàn)程
            //僅僅負(fù)責(zé)accept,所以不響應(yīng)其他事件。
            end;

            FreeResource;
            end;

            function TEventThread.InitSock: BOOL;
            var
            addr : TSockAddr;
            begin
            result := False;

            FListenSock := socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
            addr.sin_family := AF_INET;
            addr.sin_port := htons(LISTEN_PORT);
            addr.sin_addr.S_addr := htonl(INADDR_ANY);

            bind( FListenSock, @addr, sizeof(SOCKADDR) );
            FListenEvent := WSACreateEvent();
            WSAEventSelect( FListenSock, FListenEvent, FD_ACCEPT );
            listen( FListenSock, 5 );
            result := True;
            end;

            procedure TEventThread.FreeResource;
            begin
            closesocket( FListenSock );
            WSACloseEvent( FListenEvent );
            end;

            end.

            unit thrOverlap;

            interface

            uses
            Windows, SysUtils, Classes, Winsock2;

            const
            BUFFER_SIZE = 4096;
            ACCEPT_TIME_OUT = 550;
            RECV_TIME_OUT = 550;

            type
            TOverlapThread = class(TThread)
            private
            FBuf : WSABUF;
            public
            m_socket : TSocket;
            m_overlap : WSAOVERLAPPED;
            protected
            procedure Execute; override;
            end;

            procedure WorkerRoutine( const dwError, cbTransferred : DWORD; const
            lpOverlapped : LPWSAOVERLAPPED; const dwFlags : DWORD ); stdcall;

            implementation

            uses frmMain;

            { TOverlapThread }

            procedure TOverlapThread.Execute;
            var
            dwTemp, dwFlag : DWORD;
            begin
            FBuf.len := BUFFER_SIZE;
            FBuf.buf := AllocMem( BUFFER_SIZE );

            dwFlag := 0;
            FillChar( m_overlap, sizeof(WSAOVERLAPPED), 0 );
            m_overlap.hEvent := DWORD(self);{If lpCompletionRoutine is not NULL,
            the hEvent field is ignored and can be used by the application to
            pass context information to the completion routine.}
            WSARecv( m_socket, @FBuf, 1, dwTemp, dwFlag, @m_overlap, WorkerRoutine );

            while ( not Terminated ) do
            begin
            if SleepEx( RECV_TIME_OUT, True ) = WAIT_IO_COMPLETION then //
            begin
            ;
            end else
            begin
            continue;
            end;
            end;
            end;

            procedure WorkerRoutine( const dwError, cbTransferred : DWORD; const
            lpOverlapped : LPWSAOVERLAPPED; const dwFlags : DWORD );
            var
            dwTemp, Flags : DWORD;
            begin
            if ( dwError <> 0 ) or ( cbTransferred = 0 ) then
            begin
            closesocket( TOverlapThread(lpOverlapped^.hEvent).m_socket );
            Exit;
            end;

            fmMain.ListBox1.Items.Add( TOverlapThread(lpOverlapped^.hEvent).FBuf.buf );
            FillChar( TOverlapThread(lpOverlapped^.hEvent).FBuf.buf^, BUFFER_SIZE, 0 );

            Flags := 0;
            FillChar( lpOverlapped^, sizeof(WSAOVERLAPPED), 0 );

            if WSARecv( TOverlapThread(lpOverlapped^.hEvent).m_socket,
            @(TOverlapThread(lpOverlapped^.hEvent)).FBuf, 1, dwTemp, Flags,
            @(TOverlapThread(lpOverlapped^.hEvent)).m_overlap,
            WorkerRoutine ) = SOCKET_ERROR then
            begin
            ;
            end;
            end;

            end.

             

            六:IOCP模型

            微軟信箱似乎很完美,老陳也很滿(mǎn)意。但是在一些大公司情況卻完全不同!這些大公司有數(shù)以萬(wàn)計(jì)的信箱,每秒鐘都有數(shù)以百計(jì)的信件需要處理,以至于微軟信箱經(jīng)常因超負(fù)荷運(yùn)轉(zhuǎn)而崩潰!需要重新啟動(dòng)!微軟不得不使出殺手锏......
            微軟給每個(gè)大公司派了一名名叫“Completion Port”的超級(jí)機(jī)器人,讓這個(gè)機(jī)器人去處理那些信件!

            “Windows NT小組注意到這些應(yīng)用程序的性能沒(méi)有預(yù)料的那么高。特別的,處理很多同時(shí)的客戶(hù)請(qǐng)求意味著很多線(xiàn)程并發(fā)地運(yùn)行在系統(tǒng)中。因?yàn)樗羞@些線(xiàn)程都是可運(yùn)行的[沒(méi)有被掛起和等待發(fā)生什么事],Microsoft意識(shí)到NT內(nèi)核花費(fèi)了太多的時(shí)間來(lái)轉(zhuǎn)換運(yùn)行線(xiàn)程的上下文[Context],線(xiàn)程就沒(méi)有得到很多CPU時(shí)間來(lái)做它們的工作。大家可能也都感覺(jué)到并行模型的瓶頸在于它為每一個(gè)客戶(hù)請(qǐng)求都創(chuàng)建了一個(gè)新線(xiàn)程。創(chuàng)建線(xiàn)程比起創(chuàng)建進(jìn)程開(kāi)銷(xiāo)要小,但也遠(yuǎn)不是沒(méi)有開(kāi)銷(xiāo)的。我們不妨設(shè)想一下:如果事先開(kāi)好N個(gè)線(xiàn)程,讓它們?cè)谀莌old[堵塞],然后可以將所有用戶(hù)的請(qǐng)求都投遞到一個(gè)消息隊(duì)列中去。然后那N個(gè)線(xiàn)程逐一從消息隊(duì)列中去取出消息并加以處理。就可以避免針對(duì)每一個(gè)用戶(hù)請(qǐng)求都開(kāi)線(xiàn)程。不僅減少了線(xiàn)程的資源,也提高了線(xiàn)程的利用率。理論上很不錯(cuò),你想我等泛泛之輩都能想出來(lái)的問(wèn)題,Microsoft又怎會(huì)沒(méi)有考慮到呢?”-----摘自nonocast的《理解I/O Completion Port》

            先看一下IOCP模型的實(shí)現(xiàn):

            //創(chuàng)建一個(gè)完成端口
            FCompletPort := CreateIoCompletionPort( INVALID_HANDLE_VALUE, 0,0,0 );

            //接受遠(yuǎn)程連接,并把這個(gè)連接的socket句柄綁定到剛才創(chuàng)建的IOCP上
            AConnect := accept( FListenSock, addr, len);
            CreateIoCompletionPort( AConnect, FCompletPort, nil, 0 );

            //創(chuàng)建CPU數(shù)*2 + 2個(gè)線(xiàn)程
            for i:=1 to si.dwNumberOfProcessors*2+2 do
            begin
            AThread := TRecvSendThread.Create( false );
            AThread.CompletPort := FCompletPort;//告訴這個(gè)線(xiàn)程,你要去這個(gè)IOCP去訪(fǎng)問(wèn)數(shù)據(jù)
            end;

            OK,就這么簡(jiǎn)單,我們要做的就是建立一個(gè)IOCP,把遠(yuǎn)程連接的socket句柄綁定到剛才創(chuàng)建的IOCP上,最后創(chuàng)建n個(gè)線(xiàn)程,并告訴這n個(gè)線(xiàn)程到這個(gè)IOCP上去訪(fǎng)問(wèn)數(shù)據(jù)就可以了。

            再看一下TRecvSendThread線(xiàn)程都干些什么:

            procedure TRecvSendThread.Execute;
            var
            ......
            begin
            while (not self.Terminated) do
            begin
            //查詢(xún)IOCP狀態(tài)(數(shù)據(jù)讀寫(xiě)操作是否完成)
            GetQueuedCompletionStatus( CompletPort, BytesTransd, CompletKey, POVERLAPPED(pPerIoDat), TIME_OUT );

            if BytesTransd <> 0 then
            ....;//數(shù)據(jù)讀寫(xiě)操作完成

            //再投遞一個(gè)讀數(shù)據(jù)請(qǐng)求
            WSARecv( CompletKey, @(pPerIoDat^.BufData), 1, BytesRecv, Flags, @(pPerIoDat^.Overlap), nil );
            end;
            end;

            讀寫(xiě)線(xiàn)程只是簡(jiǎn)單地檢查IOCP是否完成了我們投遞的讀寫(xiě)操作,如果完成了則再投遞一個(gè)新的讀寫(xiě)請(qǐng)求。
            應(yīng)該注意到,我們創(chuàng)建的所有TRecvSendThread都在訪(fǎng)問(wèn)同一個(gè)IOCP(因?yàn)槲覀冎粍?chuàng)建了一個(gè)IOCP),并且我們沒(méi)有使用臨界區(qū)!難道不會(huì)產(chǎn)生沖突嗎?不用考慮同步問(wèn)題嗎?
            呵呵,這正是IOCP的奧妙所在。IOCP不是一個(gè)普通的對(duì)象,不需要考慮線(xiàn)程安全問(wèn)題。它會(huì)自動(dòng)調(diào)配訪(fǎng)問(wèn)它的線(xiàn)程:如果某個(gè)socket上有一個(gè)線(xiàn)程A正在訪(fǎng)問(wèn),那么線(xiàn)程B的訪(fǎng)問(wèn)請(qǐng)求會(huì)被分配到另外一個(gè)socket。這一切都是由系統(tǒng)自動(dòng)調(diào)配的,我們無(wú)需過(guò)問(wèn)。

            完成端口

            unit frmMain;

            interface

            uses
            Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
            Dialogs, Winsock2, StdCtrls, thrListen;

            type
            TfmMain = class(TForm)
            btnStart: TButton;
            ListBox1: TListBox;
            btnStop: TButton;
            procedure btnStartClick(Sender: TObject);
            procedure FormCreate(Sender: TObject);
            procedure FormClose(Sender: TObject; var Action: TCloseAction);
            procedure btnStopClick(Sender: TObject);
            private
            { Private declarations }
            FListenThread : TListenThread;
            public
            { Public declarations }
            end;

            const
            LISTEN_PORT = 5005;

            var
            fmMain: TfmMain;

            implementation

            {$R *.dfm}

            procedure TfmMain.btnStartClick(Sender: TObject);
            begin
            FListenThread := TListenThread.Create( true );
            FListenThread.FreeOnTerminate := true;
            FListenThread.Resume;

            btnStop.Enabled := true;
            btnStart.Enabled := false;
            end;

            procedure TfmMain.btnStopClick(Sender: TObject);
            begin
            FListenThread.terminate;
            btnStop.Enabled := false;
            btnStart.Enabled := true;
            end;

            procedure TfmMain.FormCreate(Sender: TObject);
            var
            wsa : TWSAData;
            begin
            if WSAStartup( $0202, wsa ) <> 0 then //WSAStartup returns zero if successful.
            begin
            MessageBox( 0, 'WSAStartup failed', 'Error', MB_ICONERROR );
            btnStart.Enabled := False;
            btnStop.Enabled := False;
            end;

            btnStart.Enabled := true;
            btnStop.Enabled := false;
            end;

            procedure TfmMain.FormClose(Sender: TObject; var Action: TCloseAction);
            begin
            WSACleanup();
            end;

            end.
            //---------------------------------------------------------------------

            unit thrListen;

            interface

            uses
            Windows, Classes, Winsock2;

            const
            RECV_POSTED = 0;
            SEND_POSTED = 1;
            TIME_OUT = 110;
            BUFFER_SIZE = 4096;

            type
            YPER_OPERATION_DATA = record
            Overlap : OVERLAPPED;
            BufData : WSABUF;
            Buf : Array [0..BUFFER_SIZE-1] of Char;
            OprtType : Integer;
            end;
            PPER_OPERATION_DATA = ^YPER_OPERATION_DATA;

            YPER_HANDLE_DATA = record
            Sock : TSocket;
            Ip : Array [0..15] of Char;
            Port : DWORD;
            OprtType : Integer;
            end;
            PPER_HANDLE_DATA = ^YPER_HANDLE_DATA;


            type
            TListenThread = class(TThread)
            private
            { Private declarations }
            FCompletPort : THandle;
            FListenSock : TSocket;
            function InitSocket: BOOL;
            protected
            procedure Execute; override;
            end;

            function WorkerThread( CompletPortID: Pointer ): DWORD; stdcall;

            implementation

            uses frmMain;

            { TListenThread }

            procedure TListenThread.Execute;
            var
            si : SYSTEM_INFO;
            i : Integer;
            hThread : THandle;
            ThreadID : DWORD;
            AConnect : TSocket;
            addr : TSockAddrIn;
            len : Integer;
            BytesRecv,
            Flags : DWORD;
            pPerIoDat : PPER_OPERATION_DATA;
            begin
            FCompletPort := CreateIoCompletionPort( INVALID_HANDLE_VALUE, 0,0,0 );
            if FCompletPort = 0 then
            begin
            MessageBox( 0, 'CreateIoCompletionPort failed.', 'Error', MB_OK );
            Exit;
            end;

            GetSystemInfo( si );
            for i:=0 to si.dwNumberOfProcessors-1 do
            begin
            hThread := CreateThread( nil,0,@WorkerThread,Pointer(FCompletPort),0,ThreadID );
            CloseHandle( hThread );
            end;

            if not InitSocket() then
            Exit;

            while (not self.Terminated) do
            begin
            len := sizeof(addr);
            AConnect := accept( FListenSock, addr, len);
            if AConnect = INVALID_SOCKET then
            begin
            sleepex( 110, false );
            continue;
            end;

            CreateIoCompletionPort( AConnect, FCompletPort, AConnect, 0 );

            New( pPerIoDat );

            FillChar( pPerIoDat^.Overlap, sizeof(OVERLAPPED), 0 );
            FillChar( pPerIoDat^.Buf[0], BUFFER_SIZE, 0 );
            pPerIoDat^.BufData.len := BUFFER_SIZE;
            pPerIoDat^.BufData.buf := pPerIoDat^.Buf;
            pPerIoDat.OprtType := RECV_POSTED;

            Flags := 0;
            WSARecv( AConnect, @(pPerIoDat^.BufData), 1, BytesRecv, Flags,
            @(pPerIoDat^.Overlap), nil );
            end;

            PostQueuedCompletionStatus( FCompletPort, 0,0,nil );
            CloseHandle( FCompletPort );
            end;

            function TListenThread.InitSocket: BOOL;
            var
            addr : TSockAddr;
            begin
            result := False;

            FListenSock := socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
            if FListenSock = INVALID_SOCKET then
            begin
            MessageBox( 0, 'Call socket() failed.', 'Error', MB_ICONERROR );
            Exit;
            end;

            addr.sin_family := AF_INET;
            addr.sin_port := htons(LISTEN_PORT);
            addr.sin_addr.S_addr := htonl(INADDR_ANY);

            if bind( FListenSock, @addr, sizeof(SOCKADDR) ) = SOCKET_ERROR then
            begin
            MessageBox( 0, 'Call bind failed.', 'Error', MB_ICONERROR );
            Exit;
            end;

            if listen( FListenSock, 5 ) = SOCKET_ERROR then
            begin
            MessageBox( 0, 'Call listen failed.', 'Error', MB_ICONERROR );
            Exit;
            end;

            result := True;
            end;

            function WorkerThread( CompletPortID: Pointer ): DWORD;
            var
            CompletPort : THandle;
            CompletKey,
            BytesTransd,
            BytesSend,
            BytesRecv,
            Flags : DWORD;
            pPerIoDat : PPER_OPERATION_DATA;
            begin
            CompletPort := DWORD(CompletPortID);

            while True do
            begin BytesTransd:=0;CompletKey:=0;
            GetQueuedCompletionStatus( CompletPort, BytesTransd, CompletKey,
            POVERLAPPED(pPerIoDat), 550 );

            if ( BytesTransd = 0 ) and ( (pPerIoDat=nil )or(pPerIoDat^.OprtType = RECV_POSTED)or
            (pPerIoDat^.OprtType = SEND_POSTED) ) then
            begin
            closesocket( CompletKey );
            Dispose( pPerIoDat );
            continue;
            end;

            if pPerIoDat^.OprtType = RECV_POSTED then
            begin
            fmmain.ListBox1.Items.Add( pPerIoDat^.BufData.buf );
            end;

            Flags := 0;
            FillChar( pPerIoDat^.Overlap, sizeof(OVERLAPPED), 0 );
            FillChar( pPerIoDat^.Buf[0], 4096, 0 );
            pPerIoDat^.BufData.len := 4096;
            pPerIoDat^.BufData.buf := pPerIoDat^.Buf;
            pPerIoDat.OprtType := RECV_POSTED;

            WSARecv( CompletKey, @(pPerIoDat^.BufData), 1, BytesRecv, Flags,
            @(pPerIoDat^.Overlap), nil );
            end;

            //closesocket( CompletKey );
            //Dispose( pPerIoDat );
            end;

            end.
            ----------------------------------------------------------------------------------
            上面的完成端口的例子可能太C++了,換一個(gè)更Delphi的:

            新建一個(gè)線(xiàn)程類(lèi)TRecvSendThread ------------ thrRecvSend.pas

            unit thrRecvSend;

            interface

            uses
            Windows, Classes, Winsock2;

            type
            TRecvSendThread = class(TThread)
            public
            CompletPort : THandle;
            protected
            procedure Execute; override;
            end;

            implementation

            uses thrListen, frmMain;

            { TRecvSendThread }

            procedure TRecvSendThread.Execute;
            var
            CompletKey,
            BytesTransd,
            BytesRecv,
            Flags : DWORD;
            pPerIoDat : PPER_OPERATION_DATA;
            begin
            while (not self.Terminated) do
            begin
            BytesTransd := 0;
            CompletKey := 0;
            GetQueuedCompletionStatus( CompletPort, BytesTransd, CompletKey,
            POVERLAPPED(pPerIoDat), TIME_OUT );

            if ( BytesTransd = 0 ) and
            ( (pPerIoDat = nil) or
            (pPerIoDat^.OprtType = RECV_POSTED) or
            (pPerIoDat^.OprtType = SEND_POSTED) ) then
            begin
            closesocket( CompletKey );
            Dispose( pPerIoDat );
            continue;
            end;

            if pPerIoDat^.OprtType = RECV_POSTED then
            begin
            fmmain.ListBox1.Items.Add( pPerIoDat^.BufData.buf );
            end;

            Flags := 0;
            FillChar( pPerIoDat^.Overlap, sizeof(OVERLAPPED), 0 );
            FillChar( pPerIoDat^.Buf[0], 4096, 0 );
            pPerIoDat^.BufData.len := 4096;
            pPerIoDat^.BufData.buf := pPerIoDat^.Buf;
            pPerIoDat.OprtType := RECV_POSTED;

            WSARecv( CompletKey, @(pPerIoDat^.BufData), 1, BytesRecv, Flags,
            @(pPerIoDat^.Overlap), nil );
            end;

            end;

            end.

            //-------------------------------------------------------------
            原來(lái)的TListenThread也稍微修改一下。。。。。。。。。
            unit thrListen;

            interface

            uses
            Windows, Classes, Winsock2, thrRecvSend;

            const
            RECV_POSTED = 0;
            SEND_POSTED = 1;
            TIME_OUT = 110;
            BUFFER_SIZE = 4096;

            type
            YPER_OPERATION_DATA = record
            Overlap : OVERLAPPED;
            BufData : WSABUF;
            Buf : Array [0..BUFFER_SIZE-1] of Char;
            OprtType : Integer;
            end;
            PPER_OPERATION_DATA = ^YPER_OPERATION_DATA;

            YPER_HANDLE_DATA = record
            Sock : TSocket;
            Ip : Array [0..15] of Char;
            Port : DWORD;
            OprtType : Integer;
            end;
            PPER_HANDLE_DATA = ^YPER_HANDLE_DATA;


            type
            TListenThread = class(TThread)
            private
            { Private declarations }
            FCompletPort : THandle;
            FListenSock : TSocket;
            function InitSocket: BOOL;
            protected
            procedure Execute; override;
            end;

            implementation

            uses frmMain;

            { TListenThread }

            procedure TListenThread.Execute;
            var
            si : SYSTEM_INFO;
            i, len : Integer;
            AThread : TRecvSendThread;
            AConnect : TSocket;
            addr : TSockAddrIn;
            BytesRecv,
            Flags : DWORD;
            pPerIoDat : PPER_OPERATION_DATA;
            begin
            if not InitSocket() then
            Exit;

            FCompletPort := CreateIoCompletionPort( INVALID_HANDLE_VALUE, 0,0,0 );
            if FCompletPort = 0 then
            begin
            MessageBox( 0, 'CreateIoCompletionPort failed.', 'Error', MB_OK );
            Exit;
            end;

            GetSystemInfo( si );
            for i:=0 to si.dwNumberOfProcessors-1 do
            begin
            AThread := TRecvSendThread.Create( True );
            AThread.CompletPort := FCompletPort;
            AThread.FreeOnTerminate := True;
            AThread.Resume;
            end;

            while (not self.Terminated) do
            begin
            len := sizeof(addr);
            AConnect := accept( FListenSock, addr, len);
            if AConnect = INVALID_SOCKET then
            begin
            sleepex( TIME_OUT, false );
            continue;
            end;

            CreateIoCompletionPort( AConnect, FCompletPort, AConnect, 0 );

            New( pPerIoDat );

            FillChar( pPerIoDat^.Overlap, sizeof(OVERLAPPED), 0 );
            FillChar( pPerIoDat^.Buf[0], BUFFER_SIZE, 0 );
            pPerIoDat^.BufData.len := BUFFER_SIZE;
            pPerIoDat^.BufData.buf := pPerIoDat^.Buf;
            pPerIoDat.OprtType := RECV_POSTED;

            Flags := 0;
            WSARecv( AConnect, @(pPerIoDat^.BufData), 1, BytesRecv, Flags,
            @(pPerIoDat^.Overlap), nil );
            end;

            PostQueuedCompletionStatus( FCompletPort, 0,0,nil );
            CloseHandle( FCompletPort );
            end;

            function TListenThread.InitSocket: BOOL;
            var
            addr : TSockAddr;
            begin
            result := False;

            FListenSock := socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
            if FListenSock = INVALID_SOCKET then
            begin
            MessageBox( 0, 'Call socket() failed.', 'Error', MB_ICONERROR );
            Exit;
            end;

            addr.sin_family := AF_INET;
            addr.sin_port := htons(LISTEN_PORT);
            addr.sin_addr.S_addr := htonl(INADDR_ANY);

            if bind( FListenSock, @addr, sizeof(SOCKADDR) ) = SOCKET_ERROR then
            begin
            MessageBox( 0, 'Call bind failed.', 'Error', MB_ICONERROR );
            Exit;
            end;

            if listen( FListenSock, 5 ) = SOCKET_ERROR then
            begin
            MessageBox( 0, 'Call listen failed.', 'Error', MB_ICONERROR );
            Exit;
            end;

            result := True;
            end;

            end.

            呵呵,感覺(jué)明了多了~~~~~~~~~~````

             

            呵呵,終于寫(xiě)完了,好累......以上所有的源代碼可以從這里看到:
            http://community.csdn.net/Expert/topic/3844/3844679.xml?temp=5.836123E-02

            posted on 2007-08-17 12:10 聶文龍 閱讀(1269) 評(píng)論(0)  編輯 收藏 引用 所屬分類(lèi): net work
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