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            C++博客 首頁 新隨筆 聯(lián)系 聚合 管理
              217 Posts :: 61 Stories :: 32 Comments :: 0 Trackbacks
            @網(wǎng)友
            duilib的Dump對象里邊有一個臨界區(qū)對象,有幾個函數(shù)是被保護起來的。注釋掉就好了。
            re: cocos2dx-quick 01 Enic 2015-04-06 23:29
            --class方法有兩個參數(shù),第一個參數(shù)是類名,第二個參數(shù)可以通過兩種形式傳入 --一種是傳入一個函數(shù),一種是傳入一個Quick的類,或者Lua對象 --當傳入函數(shù)時,新創(chuàng)建的類會以傳入的函數(shù)作為構造函數(shù),當傳入的是一個對象時,會以傳入的對象為父類派生下來。
            后續(xù)的技能工具,寵物工具都沒有本質變化,不再這樣分析了。
            整個的思路都是以配置表填充游戲世界,細節(jié)上沒有其他亮點,沒有特別出彩的數(shù)據(jù)結構設計,大部分都是大一統(tǒng)的配置表格。
            后續(xù)出一個客戶端整個表格設計的概覽,然后分析其他的東東
            用boost::shared_ptr 或者std::shared_ptr的時候沒有這個問題,我猜測是共享數(shù)據(jù)卡里邊保留了原始指針,,,@Chipset
            linux各種坑
            我們3.x的項目剛剛到中期,,,
            re: lua的編碼風格很爽啊 Enic 2014-06-27 14:05
            @ccsdu2009
            啥意思?
            re: Muduo源碼閱讀 Enic 2014-05-05 10:47
            樓主用的什么工具看的啊?
            re: std::bind2nd簡單理解 Enic 2014-03-16 19:02
            1.std::bind2nd std::bind1st 用于參數(shù)綁定
            2.std::binary_function 等用于支持std::bind2nd std::bind1st
            3.std::mem_fun1用于從普通函數(shù)構造出派生于binary_function臨時對象支持bind系列
            感覺應該附上公司或者項目方向會合適一點
            re: 擼UI庫:01 Enic 2013-12-02 20:04
            @cpper
            有計劃,山寨的三個對象中,兩個對象支持硬件加速,最開始看上chromium是應為skia的硬件加速和跨平臺性,由于個人原因作罷。
            抄襲的對象uileeihcy采用的是插件設計,render是可替換的。
            編譯chromium的時候也遇到了同樣的問題,各種定義都無效,最后還是找到原來的帖子,,,唉,,,

            在C/C++ --> “預處理器”--> “預處理定義”中增加以下行即可:
            _VARIADIC_MAX=10

            這一招生效了,,,
            老外是這么說的:

            http://cbloomrants.blogspot.be/2011/07/07-14-11-compareexchangestrong-vs.html


            07-14-11 - compare_exchange_strong vs compare_exchange_weak

            The C++0x standard was revised a while ago to split compare_exchange (aka CAS) into two ops. A quick note on the difference :

            bool compare_exchange_weak( T * ptr, T * old, T new );

            bool compare_exchange_strong( T * ptr, T * old, T new );

            (BTW in the standard "old" is actually a reference, which is a damn shitty thing to do because it makes it very non-transparent that "old" gets mutated by these functions, so I am showing it as a pointer).
            both try to do :


            atomically {
            if ( *ptr == *old ) { *ptr = new; return true; }
            else { *old = *ptr; return false; }
            }

            the difference is that compare_exchange_weak can also return false for spurious failure. (the original C++0x definition of CAS always allowed spurious failure; the new thing is the _strong version which doesn't).
            If it returns due to spurious failure, then *old might be left untouched (and in fact, *ptr might be equal to *old but we failed anyway).

            If spurious failure can only occur due to contention, then you can still gaurantee progress. In fact in the real world, I believe that LL-SC architectures cannot gaurantee progress, because you can get spurious failure if there is contention anywhere on the cache line, and you need that contention to be specifically on your atomic variable to gaurantee progress. (I guess if you are really worried about this, then you should ensure that atomic variables are padded so they get their own cache line, which is generally good practice for performance reasons anyway).

            On "cache line lock" type architectures like x86, there is no such thing as spurious failure. compare_exchange just maps to "cmpxchg" instruction and you always get the swap that you want. (it can still fail of course, if the value was not equal to the old value, but it will reload old). (BTW it's likely that x86 will move away from this in the future, because it's very expensive for very high core counts)

            compare_exchange_weak exists for LL-SC (load linked/store conditional) type architectures (Power, ARM, basically everything except x86), because on them compare_exchange_strong must be implemented as a loop, while compare_exchange_weak can be non-looping. For example :

            On ARM, compare_exchange_weak is something like :

            compare_exchange_weak:

            ldrex // load with reservation
            teq // test equality
            strexeq // store if equal
            and strexeq can fail for two reasons - either because they weren't equal, or because the reservation was lost (because someone else touched our cache line).
            To implement compare_exchange_strong you need a loop :

            compare_exchange_strong:

            while ( ! compare_exchange_weak(ptr,old,new) ) { }

            (note that you might be tempted to put a (*old = *ptr) inside the loop, but that's probably not a good idea, and not necessary, because compare_exchange_weak will eventually load *ptr into *old itself when it doesn't fail spuriously).
            The funny bit is that when you use compare_exchange you often loop anyway. For example say I want to use compare_exchange_strong to increment a value, I have to do :


            cur = *ptr;
            while( ! compare_exchange_strong(ptr,&cur,cur+1) ) { }

            (note it's a little subtle that this works - when compare_exchange_strong fails, it's because somebody else touched *ptr, so we then reload cur (this is why "old" is passed by address), so you then recompute cur+1 from the new value; so with the compare_exchange_strong, cur has a different value each time around this loop.)
            But on an LL-SC architecture like ARM this becomes a loop on a loop, which is dumb when you could get the same result with a single loop :


            cur = *ptr;
            while( ! compare_exchange_weak(ptr,&cur,cur+1) ) { }

            Note that with this loop now cur does *not* always take a new value each time around the loop (it does when it fails due to contention, but not when it fails just due to reservation-lost), but the end result is the same.
            So that's why compare_exchange_weak exists, but you might ask why compare_exchange_strong exists. If we always use loops like this, then there's no need for it. But we don't always use loops like this, or we might want to loop at the much higher level. For example you might have something like :

            bool SpinLock_TryLock(int * lock)
            {
            int zero = 0;
            return compare_exchange_strong(lock,&zero,1);
            }
            which returns false if it couldn't get the lock (and then might do an OS wait) - you don't want to return false just because of a spurious failure. (that's not a great example, maybe I'll think of a better one later).
            (BTW I think the C++0x stuff is a little bit broken, like most of C standardization, because they are trying to straddle this middle ground of exposing the efficient hardware-specific ways of doing things, but they don't actually expose enough to map directly to the hardware, and they also aren't high level enough to separate you from knowing about the hardware. For example none of their memory model actually maps directly to what x86 provides, therefore there are some very efficient x86-specific ways to do threading ops that cannot be expressed portable in C++0x. Similarly on LL-SC architectures, it would be preferrable to just have access to LL-SC directly.

            I'd rather see things in the standard like "if LL-SC exist on this architecture, then they can be invoked via __ll() and __sc()" ; more generally I wish C had more conditionals built into the language, that would be so much better for real portability, as opposed to the current mess where they pretend that the language is portable but it actually isn't so you have to create your own mess of meta-language through #defines).
            class CBase
            {
            public:
            int i[255];

            virtual ~CBase()
            {
            }
            };

            多謝大俠指點,加上以后能正常delete@劍孤寒
            可能我的表述有問題。
            當時是針對另一個場景所謂的只讀:我需要在遍歷過程中刪除部分節(jié)點。

            感謝指出來,這個細節(jié)還需要繼續(xù)深挖@P
            我搜索下代碼看看,確實有這個東西,看注釋應該是可以選擇啟用,關閉,或者使用gtest自帶的版本@無
            re: (轉)C宏技巧匯總 Enic 2012-12-11 10:47
            你問的比較抽象喲@xyl
            一開始不要做框架,先考慮做成基礎庫。
            基礎庫成熟了,框架就呼之欲出了。應為你現(xiàn)在還不夠了解這里邊的道道,所以直接去做框架是很可能南轅北轍的。
            可以先參考QT WTL MFC的設計思想,然后以實際項目為導向。
            如果是做界面有一本老書推薦給你:《道法自然》

            還有如果你定位是windows平臺,可以考慮用ATL包裝窗口,ATL的窗口循環(huán)hack已經(jīng)做好了,而且做穩(wěn)定了。
            "因此2進制文件的可移植性好。"

            書上說的是字符可移植性好,你可能沒有考慮到異構系統(tǒng)
            首先膜拜一下大神,,,

            svn剛剛更新了代碼,發(fā)現(xiàn)一點點小問題
            file:examples\igantt\gantt_main.cpp
            line:PathProvider(base::DIR_EXE, &res_dll);
            編譯器說不認識這貨,,,


            后來把這兩貨移動到 path_service.h, chrome編譯通過
            namespace base
            {

            bool PathProvider(int key, FilePath* result);
            bool PathProviderWin(int key, FilePath* result);

            }


            再后來igantt在鏈接的時候連接器說不認識這貨
            _modp_b64_encode
            估計要重新編譯base lib,
            正在編譯ing
            無效
            搜索代碼,好像這個函數(shù)確實沒有。終于被我找到一個bug了,,,



            ××××××××××××××××××××××××××××××××××××××××
            博客追了很久了,第一次冒泡。
            說來慚愧,小弟道行不夠,直接看chrome差點傻眼了,只能跟著大神的腳步了,,,希望跟得上,,,
            再次謝過博主大神的無私奉獻,,,
            樓上非常正確,,,
            @華夏之火
            樓主已經(jīng)很客氣了,,,
            并不非要全部用a b c 1 2 3代碼揉成一團才是牛逼算法,,,
            re: C++雜談 Enic 2011-07-11 10:14
            90%贊同,感同身受,,,
            愚以為,組裝工廠自動化流水線更合適,,,
            re: IOCP完成端口源代碼 Enic 2011-07-04 15:15
            樓主,你確定你用的是Window IOCP技術?
            雖然不知道樓主在說什么,但是感覺樓主很牛逼,,,

            膜拜大神啊,,,
            膜拜大神,求帶,,,

            我折騰好久了,,,七竅都通了六竅了,,,
            @ray ban glasses

            這個是真洋鬼子?
            @千暮(zblc)
            我囧,,,一樓也是哥,,,

            大神太牛逼了,偶以前就見過這個lib,才發(fā)現(xiàn)原來是這里的神仙搞出來的,,,
            這世上原本沒有神仙,后來有人做了人想做但是做不到的事情,神就誕生了,,,


            膜拜大神啊~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
            (后面的注意保持隊形~~)
            囧,,,哥昨天晚上不小心膜拜了一下,,,

            你們這群神棍就全部跳出來了,,,

            膜拜大神啊,,,
            膜拜大神啊,,,
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