本文介紹了使用log4cplus有六個步驟,并提供了一些例子引導你了解log4cplus的基本使用。
### 基本使用 ###
使用log4cplus有六個基本步驟:
1. 實例化一個appender對象
2. 實例化一個layout對象
3. 將layout對象綁定(attach)到appender對象
4. 實例化一個logger對象,調用靜態函數:log4cplus::Logger::getInstance("logger_name")
5. 將appender對象綁定(attach)到logger對象,如省略此步驟,標準輸出(屏幕)appender對象會綁定到logger
6. 設置logger的優先級,如省略此步驟,各種有限級的消息都將被記錄
下面通過一些例子來了解log4cplus的基本使用。
〖例1〗

/**//* 嚴格實現步驟1-6,appender輸出到屏幕, 其中的布局格式和LogLevel后面會詳細解釋。*/
#include <log4cplus/logger.h>
#include <log4cplus/consoleappender.h>
#include <log4cplus/layout.h>
using namespace log4cplus;
using namespace log4cplus::helpers;
int main()


{

/**//* step 1: Instantiate an appender object */
SharedObjectPtr _append (new ConsoleAppender());
_append->setName("append for test");

/**//* step 2: Instantiate a layout object */
std::string pattern = "%d{%m/%d/%y %H:%M:%S} - %m [%l]%n";
std::auto_ptr _layout(new PatternLayout(pattern));

/**//* step 3: Attach the layout object to the appender */
_append->setLayout( _layout );

/**//* step 4: Instantiate a logger object */
Logger _logger = Logger::getInstance("test");

/**//* step 5: Attach the appender object to the logger */
_logger.addAppender(_append);

/**//* step 6: Set a priority for the logger */
_logger.setLogLevel(ALL_LOG_LEVEL);

/**//* log activity */
LOG4CPLUS_DEBUG(_logger, "This is the FIRST log message
")
sleep(1);
LOG4CPLUS_WARN(_logger, "This is the SECOND log message
")
return 0;
}

輸出結果:
10/14/04 09:06:24 - This is the FIRST log message... [main.cpp:31]
10/14/04 09:06:25 - This is the SECOND log message... [main.cpp:33]
〖例2〗

/**//* 簡潔使用模式,appender輸出到屏幕。*/
#include <log4cplus/logger.h>
#include <log4cplus/consoleappender.h>
using namespace log4cplus;
using namespace log4cplus::helpers;
int main()


{

/**//* step 1: Instantiate an appender object */
SharedAppenderPtr _append(new ConsoleAppender());
_append->setName("append test");

/**//* step 4: Instantiate a logger object */
Logger _logger = Logger::getInstance("test");

/**//* step 5: Attach the appender object to the logger */
_logger.addAppender(_append);

/**//* log activity */
LOG4CPLUS_DEBUG(_logger, "This is the FIRST log message
")
sleep(1);
LOG4CPLUS_WARN(_logger, "This is the SECOND log message
")
return 0;
}

輸出結果:
DEBUG - This is the FIRST log message...
WARN - This is the SECOND log message...
〖例3〗

/**//* iostream模式,appender輸出到屏幕。*/
#include <log4cplus/logger.h>
#include <log4cplus/consoleappender.h>
#include <iomanip>

/**//* 其實這個東東還是放到log4cplus頭文件中比較合適些,個人意見:) */
using namespace log4cplus;
int main()


{

/**//* step 1: Instantiate an appender object */
SharedAppenderPtr _append(new ConsoleAppender());
_append->setName("append test");

/**//* step 4: Instantiate a logger object */
Logger _logger = Logger::getInstance("test");

/**//* step 5: Attach the appender object to the logger */
_logger.addAppender(_append);

/**//* log activity */
LOG4CPLUS_TRACE(_logger, "This is" << " just a t" << "est." << std::endl)
LOG4CPLUS_DEBUG(_logger, "This is a bool: " << true)
LOG4CPLUS_INFO(_logger, "This is a char: " << 'x')
LOG4CPLUS_WARN(_logger, "This is a int: " << 1000)
LOG4CPLUS_ERROR(_logger, "This is a long(hex): " << std::hex << 100000000)
LOG4CPLUS_FATAL(_logger, "This is a double: " << std::setprecision(15) << 1.2345234234)
return 0;
}

輸出結果:
DEBUG - This is a bool: 1
INFO - This is a char: x
WARN - This is a int: 1000
ERROR - This is a long(hex): 5f5e100
FATAL - This is a double: 1.2345234234
〖例4〗

/**//* 調試模式,通過loglog來控制輸出調試、警告或錯誤信息,appender輸出到屏幕。*/
#include <iostream>
#include <log4cplus/helpers/loglog.h>
using namespace log4cplus::helpers;
void printMsgs(void)


{
std::cout << "Entering printMsgs()
" << std::endl;
LogLog::getLogLog()->debug("This is a Debug statement
");
LogLog::getLogLog()->warn("This is a Warning
");
LogLog::getLogLog()->error("This is a Error
");
std::cout << "Exiting printMsgs()
" << std::endl << std::endl;
}
int main()


{

/**//* LogLog類實現了debug, warn, error 函數用于輸出調試、警告或錯誤信息, 同時提供了兩個方法來進一步控制所輸出的信息,其中:
setInternalDebugging方法用來控制是否屏蔽輸出信息中的調試信息,當輸入參數為false則屏蔽,缺省設置為false。
setQuietMode方法用來控制是否屏蔽所有輸出信息,當輸入參數為true則屏蔽, 缺省設置為false。
LogLog::getLogLog()->setInternalDebugging(false); */
printMsgs();
std::cout << "Turning on debug
" << std::endl; LogLog::getLogLog()->setInternalDebugging(true); printMsgs();
std::cout << "Turning on quiet mode
" << std::endl;
LogLog::getLogLog()->setQuietMode(true);
printMsgs();
return 0;
}

輸出結果:
Entering printMsgs()...
log4cplus:WARN This is a Warning...
log4cplus:ERROR This is a Error...
Exiting printMsgs()...
Turning on debug...
Entering printMsgs()...
log4cplus: This is a Debug statement...
log4cplus:WARN This is a Warning...
log4cplus:ERROR This is a Error...
Exiting printMsgs()...
Turning on quiet mode...
Entering printMsgs()...
Exiting printMsgs()...
需要指出的是,輸出信息中總是包含"log4cplus:"前綴,有時候會感覺不爽,這是因為LogLog在實現時候死定了要這么寫:
LogLog::LogLog() : mutex(LOG4CPLUS_MUTEX_CREATE),
debugEnabled(false),
quietMode(false),
PREFIX( LOG4CPLUS_TEXT("log4cplus: ") ),
WARN_PREFIX( LOG4CPLUS_TEXT"log4cplus:WARN ") ),

ERR_PREFIX( LOG4CPLUS_TEXT"log4cplus:ERROR ") )
{}
你可以把這些前綴換成自己看著爽的提示符號,然后重新編譯,hihi。除非萬不得已或者實在郁悶的不行,否則還是不要這樣干。
〖例5〗
/* 文件模式,appender輸出到文件。*/
#include <log4cplus/logger.h>
#include <log4cplus/fileappender.h>
using namespace log4cplus;
int main()
{
/* step 1: Instantiate an appender object */
SharedAppenderPtr _append(new FileAppender("Test.log"));
_append->setName("file log test");
/* step 4: Instantiate a logger object */
Logger _logger = Logger::getInstance("test.subtestof_filelog");
/* step 5: Attach the appender object to the logger */
_logger.addAppender(_append);
/* log activity */
int i;
for( i = 0; i < 5; ++i )
{
LOG4CPLUS_DEBUG(_logger, "Entering loop #" << i << "End line #")
}
return 0;
}
輸出結果(Test.log文件):
DEBUG - Entering loop #0End line #
DEBUG - Entering loop #1End line #
DEBUG - Entering loop #2End line #
DEBUG - Entering loop #3End line #
DEBUG - Entering loop #4End line #