锘??xml version="1.0" encoding="utf-8" standalone="yes"?>
]]>
閫氳繃渚嬪瓙瀛︿範Lua(1) ---- Hello World
1.鍓嶈█
鍋舵渶榪戝湪瀛︿範Lua, 鎵浠ュ啓鍑哄績寰楀拰澶у鍏變韓, 浜夊彇涓澶╁啓涓綃? 鍢垮樋.
鎵嶅紑濮嬪鎵浠ュ唴瀹瑰緢嫻? 甯屾湜澶у鍖呮兜.
Lua鏄竴縐嶅畬鍏ㄥ厤璐圭殑鑴氭湰璇█, 鍙互鍜孋/C++璇█绱у瘑緇撳悎,
瀹冪殑瀹樻柟緗戠珯鍦?a target="_blank">http://www.lua.org./ 鍦ㄧ綉绔欎笂鍙互涓嬭澆鍒發ua鐨勬簮鐮? 娌℃湁鍙?br />鎵ц鐗堟湰, 涓嶈繃涓嶇敤鎷呭績, 鍥犱負lua婧愮爜鍙互鍦ㄤ換浣曚竴縐岰/C++鐨勭紪璇戝櫒涓婄紪璇?
濡傛灉瑕佸涔燣ua, 瀹樻柟緗戠珯涓婄殑Reference鏄繀澶囩殑錛屼笂闈㈡湁姣忎釜鍛戒護鐨勭敤娉曪紝闈炲父璇︾粏銆?br />鍙傝冩墜鍐?http://www.lua.org/manual/5.0/
浣滆呭啓鐨凱rogramming in Lua http://www.lua.org/pil/
2.緙栬瘧
濡傛灉鐢ㄧ殑VC6, 鍙互涓嬭澆鎵闇鐨刾roject鏂囦歡,鍦板潃鍦?br />http://sourceforge.net/project/showfiles.php?group_id=32250&package_id=115604
VSNET2003鍙互涓嬭澆榪欎釜sln鏂囦歡http://home.comcast.net/~vertigrated/lua/vs7.zip
鍋剁敤鐨勬槸cygwin鍜宭inux, 鎵撳叆浠ヤ笅鍛戒護鍗沖彲,
tar -zxvf lua-5.0.2.tar.gz
cd lua-5.0.2
sh ./configure
make
榪欐牱灝監K浜嗐?br />涓轟簡浠ュ悗浣跨敤鏂逛究錛屾渶濂芥妸bin鐩綍鍔犲叆鍒皃ath閲岄潰銆?br />
3."Hello, world!"
鐜板湪寮濮嬪伓浠殑絎竴涓皬紼嬪簭"Hello, world!"
鎶婁互涓嬬▼搴忔墦鍏ユ枃浠秂01.lua
渚?:e01.lua
-- Hello World in Lua
print("Hello World.")
Lua鏈変袱縐嶆墽琛屾柟寮忥紝涓縐嶆槸宓屽叆鍒癈紼嬪簭涓墽琛岋紝榪樻湁涓縐嶆槸鐩存帴浠庡懡浠よ鏂瑰紡涓嬫墽琛屻?br />榪欓噷涓轟簡璋冭瘯鏂逛究錛岄噰鐢ㄧ浜岀鏂瑰紡錛屾墽琛屽懡浠?lua e01.lua
杈撳嚭緇撴灉搴旇鏄細
Hello World.
4.紼嬪簭璇存槑
絎竴琛?-- Hello World in Lua
榪欏彞鏄敞閲婏紝鍏朵腑--鍜孋++涓殑//鎰忔濇槸涓鏍風殑
絎簩琛?print("Hello World.")
璋冪敤lua鍐呴儴鍛戒護print錛岃緭鍑?Hello World."瀛楃涓插埌灞忓箷錛孡ua涓殑瀛楃涓插叏閮ㄦ槸鐢?鎷搗鏉ョ殑銆?br />榪欎釜鍛戒護鏄竴涓嚱鏁扮殑璋冪敤錛宲rint鏄痩ua鐨勪竴涓嚱鏁幫紝鑰?Hello World."鏄痯rint鐨勫弬鏁般?br />
5.璇曡瘯鐪?br />鍦↙ua涓湁涓嶅皯瀛楃涓茬殑澶勭悊鎿嶄綔錛屾湰嬈$殑璇懼悗璇曡瘯鐪嬬殑鍐呭灝辨槸錛屾壘鍑鴻繛鎺ヤ袱涓瓧絎︿覆鐨勬搷浣滐紝
騫朵笖print鍑烘潵銆?/span>
]]>
鍛婄煡Lua鏈夎繖涓嚱鏁? 鏈鍚庡啀鎵ц瀹? 鍙﹀, 鐢變簬鍑芥暟涓嶆槸鍦↙ua涓畾涔夌殑, 鎵浠?br />鏃犳硶紜畾鍑芥暟鐨勬紜? 鍙兘鍦ㄨ皟鐢ㄨ繃紼嬩腑浼氬嚭閿? 鍥犳鍋朵滑榪樹細璇磋Lua鍑洪敊澶?br />鐞嗙殑闂.
2.Lua涓皟鐢–鍑芥暟
鍦╨ua涓槸浠ュ嚱鏁版寚閽堢殑褰㈠紡璋冪敤鍑芥暟, 騫朵笖鎵鏈夌殑鍑芥暟鎸囬拡閮藉繀欏繪弧瓚沖涓嬫縐?br />綾誨瀷:
typedef int (*lua_CFunction) (lua_State *L);
涔熷氨鏄, 鍋朵滑鍦–++涓畾涔夊嚱鏁版椂蹇呴』浠ua_State涓哄弬鏁? 浠nt涓鴻繑鍥炲兼墠鑳?br />琚獿ua鎵璋冪敤. 浣嗘槸涓嶈蹇樿浜? 鍋朵滑鐨刲ua_State鏄敮鎸佹爤鐨? 鎵浠ラ氳繃鏍堝彲浠?br />浼犻掓棤絀蜂釜鍙傛暟, 澶у皬鍙彈鍐呭瓨澶у皬闄愬埗. 鑰岃繑鍥炵殑int鍊間篃鍙槸鎸囪繑鍥炲肩殑涓暟
鐪熸鐨勮繑鍥炲奸兘瀛樺偍鍦╨ua_State鐨勬爤涓? 鍋朵滑閫氬父鐨勫仛娉曟槸鍋氫竴涓獁rapper, 鎶?br />鎵鏈夐渶瑕佽皟鐢ㄧ殑鍑芥暟閮絯rap涓涓? 榪欐牱灝卞彲浠ヨ皟鐢ㄤ換鎰忕殑鍑芥暟浜?
涓嬮潰榪欎釜渚嬪瓙鏄竴涓狢++鐨刟verage()鍑芥暟, 瀹冨皢灞曠ず濡備綍鐢ㄥ涓弬鏁板茍榪斿洖澶氫釜鍊?br />
渚媏14.cpp
#include <stdio.h>
extern "C" {
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}
/* the Lua interpreter */
lua_State* L;
static int average(lua_State *L)
{
/* get number of arguments */
int n = lua_gettop(L);
double sum = 0;
int i;
/* loop through each argument */
for (i = 1; i <= n; i++)
{
/* total the arguments */
sum += lua_tonumber(L, i);
}
/* push the average */
lua_pushnumber(L, sum / n);
/* push the sum */
lua_pushnumber(L, sum);
/* return the number of results */
return 2;
}
int main ( int argc, char *argv[] )
{
/* initialize Lua */
L = lua_open();
/* load Lua base libraries */
lua_baselibopen(L);
/* register our function */
lua_register(L, "average", average);
/* run the script */
lua_dofile(L, "e15.lua");
/* cleanup Lua */
lua_close(L);
return 0;
}
渚媏15.lua
-- call a C++ function
avg, sum = average(10, 20, 30, 40, 50)
print("The average is ", avg)
print("The sum is ", sum)
紼嬪簭璇存槑:
* lua_gettop()鐨勪綔鐢ㄦ槸榪斿洖鏍堥《鍏冪礌鐨勫簭鍙? 鐢變簬Lua鐨勬爤鏄粠1寮濮嬬紪鍙風殑,
鎵浠ユ爤欏跺厓绱犵殑搴忓彿涔熺浉褰撲簬鏍堜腑鐨勫厓绱犱釜鏁? 鍦ㄨ繖閲? 鏍堜腑鍏冪礌鐨勪釜鏁板氨
鏄紶鍏ョ殑鍙傛暟涓暟.
* for寰幆璁$畻鎵鏈変紶鍏ュ弬鏁扮殑鎬誨拰. 榪欓噷鐢ㄥ埌浜嗘暟鍊艱漿鎹ua_tonumber().
* 鐒跺悗鍋朵滑鐢╨ua_pushnumber()鎶婂鉤鍧囧煎拰鎬誨拰push鍒版爤涓?
* 鏈鍚? 鍋朵滑榪斿洖2, 琛ㄧず鏈変袱涓繑鍥炲?
* 鍋朵滑铏界劧鍦–++涓畾涔変簡average()鍑芥暟, 浣嗗伓浠殑Lua紼嬪簭騫朵笉鐭ラ亾, 鎵浠ラ渶
瑕佸湪main鍑芥暟涓姞鍏?br />
聽 /* register our function */
lua_register(L, "average", average);
榪欎袱琛岀殑浣滅敤灝辨槸鍛婅瘔e15.lua鏈塧verage()榪欐牱涓涓嚱鏁?
* 榪欎釜紼嬪簭鍙互瀛樻垚cpp涔熷彲浠ュ瓨鎴恈, 濡傛灉浠?c涓烘墿灞曞悕灝變笉闇瑕佸姞extern "C"
緙栬瘧鐨勬柟娉曞伓浠笂嬈¤榪囦簡, 鏂規硶鐩稿悓.
e15.lua鎵ц鐨勬柟娉曞彧鑳界敤涓婁緥涓殑C++涓墽琛? 鑰屼笉鑳界敤鍛戒護琛屾柟寮忔墽琛?
3.閿欒澶勭悊
鍦ㄤ笂渚嬩腑, 鍋朵滑娌℃湁瀵逛紶鍏ョ殑鍙傛暟鏄惁涓烘暟瀛楄繘琛屾嫻? 榪欐牱鍋氫笉濂? 鎵浠ヨ繖閲屽伓
浠啀鍔犱笂閿欒澶勭悊鐨勭墖鏂?
鎶婅繖孌靛姞鍦╢or寰幆涔嬪唴:
if (!lua_isnumber(L, i)) {
lua_pushstring(L, "Incorrect argument to 'average'");
lua_error(L);
}
榪欐鐨勪綔鐢ㄥ氨鏄嫻嬩紶鍏ョ殑鏄惁涓烘暟瀛?
鍔犱笂榪欐涔嬪悗, 鍋朵滑debug鐨勬椂鍊欏氨浼氱畝鍗曡澶? 瀵逛簬緇撳悎涓ょ璇█鐨勭紪紼? 瀹冧滑涔?br />闂翠紶閫掓暟鎹殑姝g‘鎬ф嫻嬫槸闈炲父閲嶈鐨?
榪欓噷鏈夊埆浜哄啓濂界殑渚嬪瓙:
VC鐨?http://tonyandpaige.com/tutorials/luaavg.zip
Linux鐨?http://tonyandpaige.com/tutorials/luaavg.tar.gz
鑷蟲, Lua涓嶤鐨勭粨鍚堝氨鍩烘湰璁插畬浜? 涓嬫鍋惰寮濮嬭璇碙ua涓庨潰鍚戝璞?
浣嗘槸鍋惰嚜宸辮繕娌℃湁瀛﹀畬, 鎵浠ュぇ瀹跺彲鑳借澶氱瓑涓ゅぉ浜? Sorry!
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銆銆浣跨敤Lua浣滆剼鏈紝涓昏鏄洜涓哄畠灝忓閥鐜茬彂錛堜綋縐皬錛岃繍琛屽揩錛夛紝鑰屼笖瀹冪殑璇硶鍙堟瘮杈冪畝鍗曟槑浜嗐備笉榪囷紝浣跨敤LuaAPI灝哃ua寮曟搸闆嗘垚鍒扮▼搴忎腑錛岀‘瀹炴湁涓浜涗笉鏂逛究鈥斺旂敤钀芥湪闅忛緗戝弸鐨勮瘽鏉ヨ錛屽氨鏄?灝辮薄鐢ㄦ眹緙?銆傚綋鐒訛紝鐜板湪浣犱笉鐢ㄥ啀榪欎箞杈涜嫤浜嗭紝鍥犱負浣犲彲浠ヤ嬌鐢↙uaWrapper For C++銆備嬌鐢ㄨ繖涓伐鍏鳳紝鍦–++涓泦鎴怢ua鑴氭湰灝辨槸杞昏屾槗涓劇殑浜嬨備綘鍘熸湁鐨凜++鍑芥暟鍜岀被錛屽嚑涔庝笉闇瑕佷換浣曟敼鍙橈紝灝卞彲浠ヤ笌Lua鑴氭湰鍏變韓銆?br />
浣滆咃細 娌愭灚 錛堢浜屼漢鐢熸垚鍛橈級
鐗堟潈鎵鏈夎漿杞借娉ㄦ槑鍘熷嚭澶?br />涓婚〉錛氱浜屼漢鐢?http://www.d2-life.com
銆銆銆http://www.d2-life.com/LBS/blogview.asp?logID=41
涓轟粈涔堣鐢↙ua浣滆剼鏈紵
銆銆浣跨敤Lua浣滆剼鏈紝涓昏鏄洜涓哄畠灝忓閥鐜茬彂錛堜綋縐皬錛岃繍琛屽揩錛夛紝鑰屼笖瀹冪殑璇硶鍙堟瘮杈冪畝鍗曟槑浜嗐備笉榪囷紝浣跨敤LuaAPI灝哃ua寮曟搸闆嗘垚鍒扮▼搴忎腑錛岀‘瀹炴湁涓浜涗笉鏂逛究鈥斺旂敤钀芥湪闅忛緗戝弸鐨勮瘽鏉ヨ錛屽氨鏄?灝辮薄鐢ㄦ眹緙?銆傚綋鐒訛紝鐜板湪浣犱笉鐢ㄥ啀榪欎箞杈涜嫤浜嗭紝鍥犱負浣犲彲浠ヤ嬌鐢↙uaWrapper For C++銆備嬌鐢ㄨ繖涓伐鍏鳳紝鍦–++涓泦鎴怢ua鑴氭湰灝辨槸杞昏屾槗涓劇殑浜嬨備綘鍘熸湁鐨凜++鍑芥暟鍜岀被錛屽嚑涔庝笉闇瑕佷換浣曟敼鍙橈紝灝卞彲浠ヤ笌Lua鑴氭湰鍏變韓銆?br />銆銆鎴戜滑鎺ヤ笅鏉ワ紝鐢ㄥ疄渚嬫潵璇存槑錛屽浣曠敤LuaWrapper鏉ラ泦鎴怢ua鑴氭湰鍒頒綘鐨勭▼搴忎腑鍘匯?br />
1.聽聽鍒涘緩Lua寮曟搸
銆銆LuaWrap lua; 鎴栬?LuaWrap* lua = new LuaWrap;
銆銆鍒涘緩涓涓狶uaWrap瀵硅薄錛屽氨鏄垱寤轟竴涓狶ua鑴氭湰寮曟搸銆傚茍涓旀牴鎹甃ua鐨勭壒鎬э紝浣犲彲浠ュ垱寤轟換鎰忓涓狶ua寮曟搸錛岀敋鑷沖彲浠ュ垎甯冨湪涓嶅悓鐨勭嚎紼嬪綋涓?br />
2.聽聽瑁呰澆騫舵墽琛岃剼鏈▼搴?br />銆銆浣犲彲浠ヤ粠緙撳啿鍖轟腑瑁呰澆Lua鑴氭湰錛?br />銆銆lua.LoadString(
銆銆銆銆"print('Hello World')"
銆銆);
銆銆褰撶劧錛屼綘涔熷彲浠ヤ粠鏂囦歡涓鍏ワ紝騫舵墽琛孡ua鑴氭湰錛?br />銆銆Lua.LoadFile("./test.lua");
銆銆Lua鐨勮剼鏈紝鍙互鏄簮浠g爜錛屼篃鍙互緇忚繃緙栬瘧鍚庣殑涓棿浠g爜銆備篃璁鎬綘瀵圭紪璇戝悗鐨勪腑闂翠唬鐮佹洿鎰熷叴瓚b斺斿鏋滀綘涓嶅笇鏈涜婧愪唬鐮佽丹瑁歌8鐨勮闇插湪澶у鐨勭溂鍓嶃?br />
3.聽聽鑾峰彇鍜岃緗甃ua鍙橀噺
銆銆鑳藉鑾峰彇鍜岃緗剼鏈彉閲忕殑鍐呭錛屾槸涓涓渶鍩烘湰鐨勫姛鑳姐備綘鍙互浣跨敤GetGlobal鍜孲etGlobal鍑芥暟鏉ュ仛鍒拌繖涓鐐癸細
銆銆(1)聽聽鑾峰彇鍙橀噺錛?br />銆銆銆銆int a = lua.GetGlobal<int>("a");
銆銆銆銆LuaTable table = lua.GetGlobal<LuaTable>("t");
銆銆銆銆榪欓噷錛?lt;> 閲屽ご鐨勭被鍨嬶紝灝辨槸鎯寵鐨勫彉閲忕殑綾誨瀷銆?br />銆銆(2)聽聽璁劇疆鍙橀噺錛?br />銆銆銆銆lua.SetGlobal("a", a);
銆銆銆銆lua.SetGlobal("t", table);
4.聽聽璋冪敤Lua鍑芥暟
銆銆浣跨敤Call鍑芥暟錛屽氨鍙互寰堢畝鍗曠殑浠庝綘鐨勭▼搴忎腑璋冪敤Lua鍑芥暟錛?br />銆銆lua.Call<void>("print", "Hello World");
銆銆int sum = lua.Call<int>("add", 2, 3);
銆銆榪欓噷錛?lt;> 閲屽ご鐨勭被鍨嬫槸榪斿洖鍊肩殑綾誨瀷銆?br />
5.聽聽濡備綍璁㎜ua涔熻兘璋冪敤C++鐨勫嚱鏁?br />銆銆綺鵑噰鐨勫湴鏂規潵浜嗐傚亣濡傛湁涓嬮潰榪欐牱鐨勪竴涓嚱鏁幫細
銆銆int add(int a, int b)
銆銆{
銆銆銆銆return a + b;
銆銆}
銆銆濡傛灉鎯寵瀹冭兘澶熻Lua浣跨敤錛屽彧闇灝嗗畠娉ㄥ唽鍒癓ua寮曟搸褰撲腑灝卞彲浠ヤ簡錛?br />銆銆lua.RegisterFunc("add", int(int,int), add);
銆銆榪欐牱錛孡ua涓氨鍙互鐢ㄧ洿鎺ヤ嬌鐢ㄤ簡錛?br />銆銆錛圠ua鑴氭湰錛塻um = add(1, 3)
銆銆(*) RegisterFunc鐨勫姛鑳斤紝灝辨槸璁╀綘鎶奀++鐨勫嚱鏁版敞鍐屽埌Lua涓紝渚汱ua鑴氭湰浣跨敤銆?br />銆銆銆銆絎竴涓弬鏁幫紝鏄兂瑕佸湪Lua涓敤鐨勫嚱鏁板悕銆?br />銆銆銆銆絎簩涓弬鏁幫紝鏄疌++涓嚱鏁扮殑鍘熷瀷錛?C++鍏佽鍑芥暟閲嶈澆鐨勶紝浣犲彲浠ヤ嬌鐢ㄥ嚱鏁板師鍨嬶紝鏉ラ夋嫨闇瑕佹敞鍐屽埌Lua寮曟搸涓殑閭d釜鍑芥暟銆?br />銆銆銆銆絎笁涓弬鏁幫紝灝辨槸C++涓嚱鏁扮殑鎸囬拡浜嗐?br />
6.聽聽濡備綍鑳借C++鐨勭被鍦↙ua涓嬌鐢?br />銆銆鎴戜滑鍏堢湅鐪嬩笅闈㈣繖涓狢++綾伙細
class MyArray
{
聽聽std::vector<double> array;
public:
聽聽void setvalue(int index, double value);
聽聽double getvalue(int index);
聽聽int size();
聽聽const char* ToString();
};
銆銆浣犲噯澶囪璁㎜ua鑳藉鑷敱璁塊棶騫舵搷浣滆繖涓被銆傚緢綆鍗曪紝浣犲彧闇澧炲姞鍑犱釜瀹忓畾涔夊氨鍙互浜嗭細
class MyArray
{
聽聽std::vector<double> array;
public:
聽聽void setvalue(int index, double value);
聽聽double getvalue(int index);
聽聽int size();
聽聽const char* ToString();
聽聽// 灝嗕竴涓?class 浣滀負涓涓?Lua 瀵硅薄鏄緢瀹規槗鐨勶紝鍙渶瑕佸鍔犱互涓嬪畯瀹氫箟銆?br />聽聽DEFINE_TYPENAME("My.array");
聽聽BEGIN_REGLUALIB("array")
聽聽聽聽聽聽LUALIB_ITEM_CREATE("new", MyArray )聽聽// 鍒涘緩MyArray聽
聽聽聽聽聽聽LUALIB_ITEM_DESTROY("del", MyArray )聽聽// 娑堥櫎MyArray銆?br />聽聽END_REGLUALIB()
聽聽BEGIN_REGLUALIB_MEMBER()
聽聽聽聽LUALIB_ITEM_FUNC("size", int (MyArray*), &MyArray::size)
聽聽聽聽LUALIB_ITEM_FUNC("__getindex", double(MyArray*, int), &MyArray::getvalue)聽聽
聽聽聽聽LUALIB_ITEM_FUNC("__newindex", void (MyArray*, int, double), &MyArray::setvalue)
聽聽聽聽LUALIB_ITEM_FUNC("__tostring", const char* (MyArray*), &MyArray::ToString)
聽聽聽聽LUALIB_ITEM_DESTROY("__gc", MyArray ) 聽聽// 鍨冨溇鏀墮泦鏃舵秷闄ゅ璞$敤銆?br />聽聽END_REGLUALIB_MEMBER()
};
銆銆鍙鏈変簡榪欎簺瀹忓畾涔夛紝榪欎釜綾誨氨鏄彲浠ュ湪Lua涓嬌鐢ㄧ殑綾諱簡錛屾垜浠氨鍙互鍦↙ua涓敞鍐岃繖涓被浜嗭細
銆銆lua.Register<MyArray>()
銆銆榪欐牱娉ㄥ唽浠ュ悗錛屾垜浠湪Lua涓氨鍙互浣跨敤榪欎釜綾諱簡錛?br />銆銆a = array.new()聽聽-- 鍒涘緩瀵硅薄錛岀浉褰撲簬 a = new Myarray
銆銆a[1] = 10聽聽-- 璋冪敤__newindex錛屼篃灝辨槸C++涓殑 a->setvalue(1, 10)
銆銆a[2] = 20聽聽-- 璋冪敤__newindex錛屼篃灝辨槸C++涓殑 a->setvalue(2, 20)
銆銆print(
銆銆銆銆a,聽聽-- 璋冪敤 __tostring錛屼篃灝辨槸C++涓殑 a->ToString()
銆銆銆銆a:size(), -- 鐩稿綋浜嶤++涓殑 a->size()
銆銆銆銆a[1], -- 璋冪敤__getindex錛屼篃灝辨槸C++涓殑a->getvalue(1)
銆銆銆銆a[2]) --璋冪敤__getindex錛屼篃灝辨槸C++涓殑a->getvalue(2)
銆銆array.del(a)聽聽-- 娓呴櫎瀵硅薄錛岀浉褰撲簬 delete a
銆銆a = nil聽聽-- 娓呯┖ a錛屽緢璞++涓殑 a = NULL
銆銆褰撶劧錛屼綘涔熷彲浠ヤ笉鐢╠el榪欎釜瀵硅薄錛岃屾槸絳夊緟Lua甯綘鑷姩榪涜鍨冨溇鍥炴敹銆傚湪Lua榪涜鍨冨溇鍥炴敹鏃訛紝瀹冧細鑷姩璋冪敤榪欎釜瀵硅薄鐨?__gc 錛岀浉褰撲簬 delete銆?br />
銆銆閭d箞錛屽湪C++涓鍒涘緩MyArray瀵硅薄錛屽茍涓斾紶閫掔粰Lua鍏ㄥ眬鍙橀噺鎬庝箞鍔烇紵灝辮薄鍓嶉潰璁茶繃鐨勪竴鏍鳳紝浣跨敤SetGlobal錛?br />銆銆MyArray* a = new MyArray;
銆銆lua.SetGlobal("a", a);
銆銆瑕佽幏鍙栬瀵硅薄錛屽悓鏍風殑錛屽簲璇ヤ嬌鐢℅etGlobal錛?br />銆銆MyArray* a = lua.GetGlobal<MyArray>("a");
銆銆
銆銆瀵逛簬浼犻掔粰Lua鐨勫璞★紝灝辮Lua鏉ョ鐞嗚瀵硅薄鐨勭敓瀛樺懆鏈熷ソ浜嗐傚鏋滀綘闈炶鍒犻櫎瀹冪殑璇濓紝浣犲彲浠ヤ嬌鐢―elGlobalObject錛?br />銆銆lua.DelGlobalObject<MyArray>("a");
銆銆涓嶈繃榪欎箞鍋氱殑璇濓紝浣犲簲褰撴槑鐧戒綘鍦ㄥ仛浠涔堬紝鍥犱負鍦↙ua鐨勮剼鏈腑錛屽彲鑳藉凡緇忓湪澶氬寮曠敤浜嗚繖涓璞′簡銆傚垹闄や簡鍏朵腑涓涓紝灝嗗鑷村叾瀹冨紩鐢ㄥ璞″け鏁堬紝浠庤屽彲鑳藉紩鑷寸郴緇熷穿婧冦?br />
銆銆(1)聽聽DEFINE_TYPENAME("My.array");
銆銆銆銆瀹氫箟綾誨瀷鐨勫悕縐般傚湪Lua涓紝榪欎釜綾誨瀷鍚嶇О鏄敮涓鐢ㄦ潵璇嗗埆C++綾誨瀷鐨勶紝浣犲繀欏諱負涓嶅悓鐨勫璞$粰浜堜笉鍚岀殑鍚嶇О銆?br />
銆銆(2)聽聽BEGIN_REGLUALIB("array") ... END_REGLUALIB()
銆銆銆銆浣犲彲浠ヤ負涓涓璞″畾涔変竴涓▼搴忓簱錛?array"灝辨槸紼嬪簭搴撶殑鍚嶅瓧銆傚湪紼嬪簭搴撲腑瀹氫箟鐨勫嚱鏁版槸鍏ㄥ眬鍑芥暟錛屽湪Lua涓紝浣跨敤璇ュ嚱鏁幫紝闇瑕佸湪鍑芥暟鍓嶅姞涓婂簱鐨勫悕瀛楋紝濡傦細array.new錛堬級銆傞氬父錛岀▼搴忓簱浼氬寘鍚垱寤哄璞$殑鏂規硶銆傚錛?br />銆銆銆銆LUALIB_ITEM_CREATE("new", MyArray )聽聽// 鍒涘緩MyArray
銆銆銆銆榪欐牱瀛愶紝浣犳墠鑳藉湪Lua涓垱寤篗yArray錛?br />銆銆銆銆a = array.new()
銆銆
銆銆銆銆浣犱篃鍙互閫夋嫨澧炲姞涓涓垹闄ゅ璞℃搷浣滐細
銆銆銆銆LUALIB_ITEM_DESTROY("del", MyArray ) 聽聽// 鍒犻櫎MyArray
銆銆銆銆榪欐牱錛屼綘灝卞彲浠ョ洿鎺ュ垹闄や竴涓璞′簡錛?br />銆銆銆銆array.del(a)
銆銆(3)聽聽BEGIN_REGLUALIB_MEMBER() ...END_REGLUALIB_MEMBER()
銆銆銆銆鍦ㄦ澶勶紝浣犲彲浠ュ畾涔夊璞$殑鎴愬憳鍑芥暟錛屼篃鍙互閲嶈澆瀵硅薄鐨勬搷浣滅鈥斺旀槸鐨勶紝灝辮薄C++鐨刼perator閲嶈澆銆備緥濡傦細
銆銆銆銆LUALIB_ITEM_FUNC("__newindex", void (MyArray*, int, double), &MyArray::setvalue)
銆銆銆銆灝辨槸閲嶈澆 operator[] 鎿嶄綔絎︺侺ua涓彲閲嶈澆鐨勬搷浣滅榪樻湁璁稿錛屽錛?br />
銆銆銆銆__getindex錛氭搷浣滅[]錛屾敮鎸佽鍙栬闂紝濡?v = a[10]
銆銆銆銆__newindex錛氭搷浣滅[]錛屾敮鎸佽祴鍊艱闂紝濡?a[10] = 1.22
銆銆銆銆__tostring錛氬皢鍙橀噺杞崲鎴愬瓧涓瞋_add錛氱瓑鍚屼簬operator +
銆銆銆銆__add錛氭搷浣滅 錛?br />銆銆銆銆__sub錛氭搷浣滅 -
銆銆銆銆__mul錛氭搷浣滅 脳
銆銆銆銆__div錛氭搷浣滅 梅
銆銆銆銆__pow錛氭搷浣滅 ^ (涔樻柟)
銆銆銆銆__unm錛氫竴鍏冩搷浣滅 -
銆銆銆銆__concat錛氭搷浣滅 .. (瀛楃涓茶繛鎺?
銆銆銆銆__eq錛氭搷浣滅 == (a ~= b絳変環浜?not a == b)
銆銆銆銆__lt錛氭搷浣滅 < (a > b 絳変環浜?b < a)
銆銆銆銆__le錛氭搷浣滅 <= (a >= b 絳変環浜?b <= a錛岃娉ㄦ剰鐨勬槸錛屽鏋滄病鏈夊畾涔?__le"錛屽垯Lua灝嗕細灝濊瘯灝哸<=b 杞崲鎴?not (b < a) )
銆銆銆銆__gc錛氬湪鍨冨溇鍥炴敹鏃惰皟鐢ㄦ鍑芥暟錛岀浉褰撲簬C++鐨勬瀽鏋勫嚱鏁般傚己鐑堝緩璁畾涔夋鎿嶄綔絎︼紝浠ュ厤閫犳垚鍐呭瓨娉勬紡絳夋儏鍐點傛瘮濡傦細
銆銆銆銆LUALIB_ITEM_DESTROY("__gc", MyArray ) 聽聽// 鍨冨溇鏀墮泦鏃舵秷闄ゅ璞$敤銆?br />
銆銆銆銆(娉? 榪欓噷瑕佽鏄庝竴涓嬶紝鍦╨ua涓紝璁塊棶绱㈠紩鎿嶄綔絎︽槸__index錛屼笉鏄痏_getindex錛屽湪luaWrapper搴撲腑錛屼負浜嗘柟渚夸嬌鐢紝灝嗗叾鏄犲皠涓篲_getindex錛屽悓鏃訛紝瀵筥_index鐨勫畾涔夊皢浼氳蹇界暐銆?br />
銆銆銆銆灝辮繖涔堢畝鍗曘傚亣濡備綘宸茬粡鏈夌幇鎴愮殑綾伙紝鑰屼綘娌℃湁淇敼璇ョ被鐨勬潈鍔涳紝濡備綍灝嗗叾鍔犲叆鍒癓ua涓憿錛熺瓟妗堝氨鏄紝緇ф壙瀹冿紝灝嗘妸媧劇敓綾誨姞鍏ュ埌Lua涓?br />
緇撴潫璇?br />銆銆LuaWrapper 闇瑕佺敤鍒癰oost搴撶殑鏀寔錛歜oost/type_traits.hpp, boost/function.hpp, boost/bind.hpp錛屽畠浣跨敤浜咰++鐨勬ā鏉塊儴浠界壒鍖栵紝鍥犳錛孋++緙栬瘧鍣ㄥ鏋滀笉鏀寔姝ょ壒鎬э紝灝嗘棤娉曠紪璇戙傜洰鍓嶆敮鎸佹鐗規х殑緙栬瘧鍣ㄥ凡緇忔湁寰堝銆傚湪VisualStudo浜у搧緋誨垪涓紝鍙湁VC7.1鑳芥敮鎸佹鐗規э紝鍥犳錛屾偍濡傛灉姝e湪浣跨敤VisualStudio錛岃紜浣犵敤鐨勬槸VisualStudio2003銆?br />銆銆濡傛灉浣犺寰?LuaWrapper For C++ 鑳藉甯姪浣狅紝鎴戜細鎰熻寰堣崳騫搞傛垜寰堟効鎰忓皢榪欎釜紼嬪簭搴撳垎浜粰澶у銆傞『渚夸竴鎻愮殑鏄紝濡傛灉浣犲湪浣跨敤榪囩▼涓彂鐜癇UG錛屾垨鏄湁濂界殑寤鴻錛屽笇鏈涙偍鑳戒笌鎴戣仈緋匯備綘鍦ㄤ嬌鐢ㄨ繃紼嬩腑錛岃涓嶈鍒犻櫎鏂囦歡涓殑緗插悕淇℃伅錛涘鏋滀綘淇敼浜嗙▼搴忓簱錛岃鎮ㄥ湪淇敼鐨勬枃浠朵腑鍔犲叆鎮ㄧ殑淇敼璇存槑銆傚綋鐒訛紝鎴戜細闈炲父嬈㈣繋鎮ㄨ兘灝嗕慨鏀瑰悗鐨勭▼搴忓洖棣堢粰鎴戙傛垜浼氱戶緇紭鍖栧茍瀹屽杽瀹冦?br />