青青草原综合久久大伊人导航_色综合久久天天综合_日日噜噜夜夜狠狠久久丁香五月_热久久这里只有精品

SoRoMan

人若無名,便可專心練劍.

  C++博客 :: 首頁 :: 新隨筆 :: 聯系 :: 聚合  :: 管理 ::
  12 隨筆 :: 1 文章 :: 41 評論 :: 0 Trackbacks

今天看到一個網友在談論一個關于The Tower of Babylon的, 見http://www.shnenglu.com/sicheng/archive/2006/08/09/11024.html,感覺其實就是個按關鍵字面積插入排序的問題。于是用插入排序算法實現如下。

簡單測試了下,應該沒問題。
We have 4 kinds of blocks, they are:
(1,1,1)
(1,2,3)
(2,3,4)
(2,3,2)
Building the tower of babylon...
The max height of tower is: 18.
Totally 7 blocks are used, they are:
(1) block (1,1,1), area = 1
(2) block (1,2,3), area = 2
(3) block (1,2,3), area = 3
(4) block (2,3,2), area = 4
(5) block (2,3,4), area = 6
(6) block (2,3,4), area = 8
(7) block (2,3,4), area = 12

------------------------------------
TowerOfBabylon.cpp:
------------------------------------
//
// File: [TowerOfBabylon.cpp]
// Description:[This program illustrates how to get the Tower Of Babylon. the Tower Of Babylon: Given N kinds of blocks,
// you need to buid the tower under the condition that every upper block's area should less than the lower one.]
// Author:[SoRoMan]
// Date:[2006-08-08]
// Version:[2.0]
// History: [1.0: initial draft.
// 2.0: add a new type TOWER
// 3.0: chnage the sequence data structure to list structure to avoid memory access violation.]
//

// INCLUDES //////////////////////////////////////////////////////////////////////////
#include "stdio.h"
#include "malloc.h"

// DEFINES //////////////////////////////////////////////////////////////////////////
#define N 4

// TYPES //////////////////////////////////////////////////////////////////////////
typedef struct BLOCK_TYP
{
?int x,y,z;
?int area;
?int height;
?
?BLOCK_TYP *pNext;
} BLOCK, *BLOCK_PTR;

typedef struct TOWER_TYP
{
?int height;
?int num_block;

?BLOCK_PTR pTowerTop;
} TOWER, *TOWER_PTR;

// PROTOTYPES //////////////////////////////////////////////////////////////////////////
TOWER_PTR BuildTower(BLOCK_PTR pBlock, int n);

// FUNCTIONS //////////////////////////////////////////////////////////////////////////
int main(int argc, wchar_t* argv[])
{
?BLOCK blocks[N] = {{1,1,1},{2,2,2},{3,3,3},{4,4,4}};

?printf("We have %d kinds of blocks, they are:\n", N);
?int i;
?for(i = 0; i < N; i++)
?{
? printf("(%d,%d,%d)\n", blocks[i].x, blocks[i].y, blocks[i].z);
?}
?printf("Building the tower of babylon...\n");

?TOWER_PTR pT = BuildTower(blocks, N);
?printf("The max height of tower is: %d.\nTotally %d blocks are used, they are:\n", pT->height, pT->num_block );

?BLOCK_PTR pBlock = pT->pTowerTop;
?for(i = 0; i < pT->num_block; i++)
?{
??????? printf("(%d) block (%d,%d,%d), area = %d, height = %d\n", i+1, pBlock->x, pBlock->y, pBlock->z, pBlock->area, pBlock->height);?
??pBlock = pBlock->pNext;
?}

?getchar();

?return 0;
}

////////////////////////////////////////////////////////////////////////////////
// Algorithm of building the Tower Of Babylon.
// Input Parameters: pBlock: pointer variable that identifies blocks sequence.
// n: int variable that identifies how many kinds of blocks.
// Output Parameters: None.
// Return: pointer variable that identifies the built tower.
////////////////////////////////////////////////////////////////////////////////
TOWER_PTR BuildTower(BLOCK_PTR pBlock, int n)
{
?int index_block = 0;
?TOWER_PTR pTower = new TOWER();
?BLOCK_PTR pTop = new BLOCK();?
?pTower->pTowerTop = pTop;

?// initialize tower
?pTower->pTowerTop->x = pBlock->x;
?pTower->pTowerTop->y = pBlock->y;
?pTower->pTowerTop->z = pBlock->z;

?pTower->pTowerTop->area = (pBlock->x)*(pBlock->y);
?pTower->pTowerTop->height = pBlock->z;
?pTower->height = pTower->pTowerTop->height;
?pTower->num_block = 1;
???
?for(int i = 1; i < 3*n; i++)
?{
? index_block = i/3;
? if (i%3 == 0) // condition 1, area = x*y, height = z.
? {
?? (pBlock+index_block)->area = ((pBlock+index_block)->x)*((pBlock+index_block)->y);
?? (pBlock+index_block)->height = (pBlock+index_block)->z;
? }
? else if (i%3 == 1) // condition 2, area = x*z, height = y.
? {
?? (pBlock+index_block)->area = ((pBlock+index_block)->x)*((pBlock+index_block)->z);
?? (pBlock+index_block)->height = (pBlock+index_block)->y;
? }
? else // condition 3, area = y*z, height = z.
? {
?? (pBlock+index_block)->area = ((pBlock+index_block)->y)*((pBlock+index_block)->z);
?? (pBlock+index_block)->height = (pBlock+index_block)->x;
? }
?
? bool bNeedToBeAdded = true;?

? BLOCK_PTR pB = pTower->pTowerTop;
? BLOCK_PTR pPrev = pTower->pTowerTop;
? while(pB != NULL)
? {
?? if ((pBlock+index_block)->area < (pB->area))
?? {
?// insert new block
?BLOCK_PTR pNewBlock = new BLOCK();?
??? *pNewBlock = *(pBlock+index_block);

?if(pB == pPrev)
?{
??pNewBlock->pNext = pB;
??pTower->pTowerTop = pNewBlock;
?}
?else
?{
??pNewBlock->pNext = pPrev->pNext;
??pPrev->pNext = pNewBlock;
?}
?
??? // increase number of blocks
??? pTower->num_block++;
??? // increase height of tower
??? pTower->height += (pBlock+index_block)->height;
???
??? bNeedToBeAdded = false;
??? break;
?? }
?? else if ((pBlock+index_block)->area == (pB->area))
?? {
??? if (pB->height < ((pBlock+index_block)->height))
??? {
???? // increase height of tower
???? pTower->height += (pBlock+index_block)->height - pB->height;
???? // replace blocks
? BLOCK_PTR pNewBlock = new BLOCK();?
? *pNewBlock = *(pBlock+index_block);

? if (pB == pPrev)
? {
??pNewBlock->pNext = pB->pNext;
??pTower->pTowerTop = pNewBlock;
? }
? else
? {
?? pNewBlock->pNext = pB->pNext;
?? pPrev->pNext = pNewBlock;
? }
??? }

??? bNeedToBeAdded = false;
??? break;
?? }

?? pPrev = pB;
?? pB = pB->pNext;
? }
?
? if(bNeedToBeAdded)
? {
?? // add new block at the end
?? BLOCK_PTR pNewBlock = new BLOCK();?
?? *pNewBlock = *(pBlock+index_block);
??
?? pPrev->pNext = pNewBlock;
?? pNewBlock->pNext = NULL;

?? // increase number of blocks
?? pTower->num_block++;
?? // increase height of tower
?? pTower->height += (pBlock+index_block)->height;
? }
?}

?return pTower;
}

?

?

?

?

posted on 2006-08-09 17:32 SoRoMan 閱讀(2631) 評論(2)  編輯 收藏 引用

評論

# re: 思考:關于The Tower of Babylon 2006-08-09 19:14 sicheng
非常感謝您對這道題的關注,甚至還為此寫出了完整的程序。
程序寫的很漂亮,非常感謝。
由于本人的疏忽 題目描述地不是很清楚,所以特此也把整個原題貼出來http://www.shnenglu.com/sicheng/archive/2006/08/09/11024.html
我給您留了信息 希望能交個朋友  回復  更多評論
  

# re: 思考:關于The Tower of Babylon 2011-07-25 14:12 Sleepy
表示直接CRUSH了。
僅用面積來算的話是不對的,你想想1X100的石頭和50X50的石頭該如何放。

互相探討學習一下,我的代碼(用到VECTOR VC6.0):

// The Tower of Babylon.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"
#include <stdio.h>

#include <vector>
using namespace std;

class Block
{
public:
int x;
int y;
int z;

public:
Block(int X, int Y, int Z) : x(X) , y(Y), z(Z) { };

inline int GetHeight() const { return z; }

bool CanOverlapped(const Block& block) const
{ return (x < block.x && y < block.y) || (x < block.y && y < block.x); }
};

typedef vector< Block > BLOCKVEC;

void InserByOverlap(BLOCKVEC& vecBlock, const Block& block)
{
BLOCKVEC::iterator pos;
for (pos = vecBlock.begin(); pos != vecBlock.end(); pos++)
{
if ((*pos).CanOverlapped(block))
{
break;
}
}

vecBlock.insert(pos, block);
}

void AddItem(BLOCKVEC& vecBlock, int x, int y, int z)
{
InserByOverlap(vecBlock, Block(x, y, z));
InserByOverlap(vecBlock, Block(y, z, x));
InserByOverlap(vecBlock, Block(z, x, y));
}

void RecursiveCalcHegiht(const BLOCKVEC& Blocks, const Block& BlockPre, int nIndex,
int nHeghtPre, int& nHeightest, BLOCKVEC BlockStack, BLOCKVEC& BlockOverlap)
{
for (int i = nIndex; i < Blocks.size(); i++)
{
if (Blocks[i].CanOverlapped(BlockPre))
{
BlockStack.push_back(Blocks[i]);
RecursiveCalcHegiht(Blocks, Blocks[i], i + 1, nHeghtPre + Blocks[i].GetHeight(), nHeightest, BlockStack, BlockOverlap);
BlockStack.pop_back();
}
}

if (nHeghtPre > nHeightest)
{
nHeightest = nHeghtPre;
BlockOverlap = BlockStack;
}
}

int main(int argc, char* argv[])
{
int nCount;
int x, y, z;
BLOCKVEC vecBlock;

scanf("%d", &nCount);

while(nCount--)
{
scanf("%d %d %d", &x, &y, &z);

AddItem(vecBlock, x, y, z);
}

int nHeightest = 0;
BLOCKVEC BlockOverlap;
Block BlockBase(INT_MAX, INT_MAX, INT_MAX);

RecursiveCalcHegiht(vecBlock, BlockBase, 0, 0, nHeightest, BlockOverlap, BlockOverlap);

printf("Heightst : %d\n", nHeightest);

BLOCKVEC::reverse_iterator pos;
for (pos = BlockOverlap.rbegin(); pos != BlockOverlap.rend(); pos++)
{
printf("%d, %d, %d \n", (*pos).x, (*pos).y, (*pos).z);
}

return 0;
}


可以考慮用這里的數據來測試:
http://poj.org/problem?id=2241  回復  更多評論
  


只有注冊用戶登錄后才能發表評論。
網站導航: 博客園   IT新聞   BlogJava   博問   Chat2DB   管理


青青草原综合久久大伊人导航_色综合久久天天综合_日日噜噜夜夜狠狠久久丁香五月_热久久这里只有精品
  • <ins id="pjuwb"></ins>
    <blockquote id="pjuwb"><pre id="pjuwb"></pre></blockquote>
    <noscript id="pjuwb"></noscript>
          <sup id="pjuwb"><pre id="pjuwb"></pre></sup>
            <dd id="pjuwb"></dd>
            <abbr id="pjuwb"></abbr>
            亚洲高清在线观看一区| av成人动漫| 久久综合国产精品台湾中文娱乐网| 亚洲一二三区在线观看| 国产精品欧美久久| 久久精品视频va| 久久蜜桃精品| 亚洲日本一区二区三区| 亚洲九九爱视频| 欧美少妇一区| 久久久另类综合| 免费成人小视频| 一区二区三欧美| 亚洲欧美国产不卡| 在线观看欧美成人| 日韩一级在线| 国内精品久久久久国产盗摄免费观看完整版| 久久久免费精品| 欧美噜噜久久久xxx| 亚洲欧美日韩另类| 久久频这里精品99香蕉| 一本久久综合| 久久激情视频久久| 日韩视频一区二区| 欧美一区二区三区男人的天堂| 亚洲高清在线| 亚洲欧美日韩成人高清在线一区| 在线观看成人av| 在线视频亚洲欧美| 亚洲国产岛国毛片在线| 亚洲亚洲精品三区日韩精品在线视频 | 香蕉乱码成人久久天堂爱免费| 欧美一区二区在线播放| 在线视频精品| 久久夜色撩人精品| 欧美一区视频| 欧美日韩国产小视频在线观看| 久久久久久一区二区三区| 欧美精品一区二区三区视频| 久久影院午夜论| 国产精品久久一级| 亚洲美女视频网| 91久久线看在观草草青青| 亚洲欧美日韩综合aⅴ视频| 亚洲激情综合| 欧美在线一区二区| 欧美一区二区三区免费视| 欧美在线|欧美| 亚洲黄色av一区| 国内外成人在线| 国产精品99久久久久久白浆小说 | 性欧美精品高清| 亚洲免费观看| 久久中文字幕一区| 久久久www| 国产日韩精品视频一区| 亚洲午夜日本在线观看| 中文精品视频| 欧美日本不卡高清| 亚洲国产专区校园欧美| 黑人巨大精品欧美黑白配亚洲| 亚洲一二三区视频在线观看| 中文精品99久久国产香蕉| 欧美激情女人20p| 亚洲成人直播| 国产精品久久久久aaaa| 一色屋精品亚洲香蕉网站| 亚洲午夜女主播在线直播| 一区二区三区欧美亚洲| 欧美激情成人在线视频| 亚洲国产精品尤物yw在线观看| 亚洲电影免费在线观看| 久久精品国产精品 | 在线播放亚洲| 久久久久久久国产| 欧美风情在线观看| 亚洲精品日日夜夜| 欧美日韩免费高清一区色橹橹| 亚洲精选在线| 亚洲一区二区三区精品在线观看| 国产精品成人播放| 午夜精品久久久| 久久久免费精品视频| 在线成人av网站| 欧美激情精品久久久久久蜜臀 | 免费高清在线一区| 噜噜噜躁狠狠躁狠狠精品视频 | 欧美日韩中文字幕| avtt综合网| 久久成人精品无人区| 亚洲大片av| 欧美日韩免费精品| 亚洲欧美日韩国产| 欧美成人第一页| 中文在线资源观看网站视频免费不卡| 欧美日韩成人综合在线一区二区| 一区二区三区黄色| 久久一区二区三区国产精品| 亚洲日本欧美日韩高观看| 蜜臀a∨国产成人精品| 欧美成人精品1314www| 亚洲国产成人久久| 国产精品第13页| 久久久久久综合网天天| 亚洲日本中文字幕| 性亚洲最疯狂xxxx高清| 亚洲福利av| 国产精品久久久久免费a∨| 久久久精品五月天| 日韩网站在线观看| 男人的天堂亚洲在线| 亚洲专区一二三| 在线国产精品一区| 国产精品美女久久久久aⅴ国产馆| 久久久国产精品一区二区中文| 日韩亚洲视频| 欧美国产三区| 久久免费视频在线观看| 中日韩男男gay无套| 亚洲国产欧洲综合997久久| 亚洲精品视频免费在线观看| 久久中文精品| 最新国产精品拍自在线播放| 91久久线看在观草草青青| 久久er精品视频| 亚洲片在线观看| 久久久精品性| 亚洲小说欧美另类社区| 黄色成人精品网站| 国产日韩av高清| 欧美性生交xxxxx久久久| 欧美jizz19hd性欧美| 久久频这里精品99香蕉| 欧美一区二区三区喷汁尤物| 亚洲视频精品| 日韩一区二区精品葵司在线| 亚洲高清一区二区三区| 欧美成人免费一级人片100| 久久精品欧洲| 久久精品免费| 久久久av水蜜桃| 久久精品国产99国产精品| 欧美怡红院视频| 久久久九九九九| 久久午夜精品一区二区| 久久女同精品一区二区| 久久久国产精彩视频美女艺术照福利 | 亚洲精品极品| 亚洲国产色一区| 亚洲日本一区二区三区| 亚洲精品日韩精品| av成人免费在线观看| 99热在线精品观看| 亚洲一二三区在线观看| 亚洲欧美精品在线| 久久精品人人做人人综合| 久久蜜臀精品av| 欧美国产日韩a欧美在线观看| 欧美日韩www| 国产精品久久久久毛片软件 | 欧美性jizz18性欧美| 国产精品高潮粉嫩av| 国产精品专区第二| 国产在线观看精品一区二区三区| 激情丁香综合| 亚洲区欧美区| 亚洲综合好骚| 久久青草欧美一区二区三区| 麻豆精品精华液| 亚洲精品日韩在线| 亚洲欧美国产制服动漫| 久久天天躁狠狠躁夜夜爽蜜月 | 亚洲久久成人| 亚洲一区在线播放| 久久夜色精品| 欧美日韩在线免费观看| 国产日韩一级二级三级| 亚洲国产日韩欧美| 亚洲性视频h| 老牛影视一区二区三区| 99re6这里只有精品| 欧美制服丝袜第一页| 欧美国产三区| 国产一区二区三区日韩| 日韩视频第一页| 久久久久久综合网天天| 亚洲精选在线| 久久久久www| 国产精品麻豆va在线播放| 亚洲国产成人91精品| 亚洲欧美影院| 亚洲激情在线| 香蕉乱码成人久久天堂爱免费| 欧美激情亚洲激情| 国语自产在线不卡| 亚洲一区视频在线| 亚洲三级视频在线观看| 久久久精彩视频| 国产日韩欧美综合| 中文亚洲欧美|