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http://www.shnenglu.com/lucky420/category/1766.htmlzh-cnThu, 22 May 2008 21:54:04 GMTThu, 22 May 2008 21:54:04 GMT60- OpenGL 2.1 瑙勮寖http://www.shnenglu.com/lucky420/archive/2007/01/29/18128.html闅忎究鍐欏啓闅忎究鍐欏啓Mon, 29 Jan 2007 01:51:00 GMThttp://www.shnenglu.com/lucky420/archive/2007/01/29/18128.htmlhttp://www.shnenglu.com/lucky420/comments/18128.htmlhttp://www.shnenglu.com/lucky420/archive/2007/01/29/18128.html#Feedback0http://www.shnenglu.com/lucky420/comments/commentRss/18128.htmlhttp://www.shnenglu.com/lucky420/services/trackbacks/18128.html1. GLSL鍗囩駭鑷?.2鐗?br>2. 鏀寔闈炴鏂瑰艦鐨勭煩闃? UniformMatrix {2x3,3x2,2x4,4x2,3x4,4x3}fv
3. 璞$礌緙撳啿瀵硅薄(Pixel Buffer Object). 瀹冩墿鍏呬簡緙撳啿瀵硅薄鐨勬帴鍙?鐜板湪緙撳啿鍖哄璞″彲浠ユ敮鎸侀《鐐規暟緇勫拰璞$礌鏁版嵁浜?璞$礌緙撳啿瀵硅薄鑳藉姞閫熷湪GPU鍐呭瓨涓繘琛岀殑緙撳啿鍖轟箣闂寸殑鏁版嵁鎷瘋礉鍙婂叾浠栬薄绱犳搷浣?
4. sRGB綰圭悊. 閬靛驚IEC 61966-2-1.鏍囧噯鐨剆RGB棰滆壊絀洪棿鐨勭汗鐞嗘牸寮?鍖呮嫭鍘嬬緝鍜岄潪鍘嬬緝鏍煎紡).

]]> - Shader Object鍙奝rogram鎿嶄綔APIhttp://www.shnenglu.com/lucky420/archive/2006/05/15/7149.html闅忎究鍐欏啓闅忎究鍐欏啓Mon, 15 May 2006 01:34:00 GMThttp://www.shnenglu.com/lucky420/archive/2006/05/15/7149.htmlhttp://www.shnenglu.com/lucky420/comments/7149.htmlhttp://www.shnenglu.com/lucky420/archive/2006/05/15/7149.html#Feedback0http://www.shnenglu.com/lucky420/comments/commentRss/7149.htmlhttp://www.shnenglu.com/lucky420/services/trackbacks/7149.htmlProgram:
1銆?GLuint glCreateProgram( void );//鍒涘緩
2銆?void glDeleteProgram( GLuint program );//閿姣?br />
3銆?void glGetProgramiv(
GLuint program,
GLenum pname,
GLint *params
); //鑾峰彇鍙傛暟
4銆倂oid glGetProgramInfoLog(
GLuint program,
GLsizei maxLength,
GLsizei *length,
GLchar *infoLog
);//鑾峰彇Log淇℃伅錛孡og淇℃伅鍦╬rogram閾炬帴鎴栫‘璁ゆ椂浼氭洿鏂?br />
5銆倂oid glLinkProgram(
GLuint program
);//閾炬帴
6銆倂oid glValidateProgram(
GLuint program
);//紜錛岄氬父鍙湪寮鍙戞椂鏃舵湁鐢?br />
7銆侴Lboolean glIsProgram(
GLuint program
);//鍒ゆ柇鏄惁鏄痯rogram object
8銆倂oid glUseProgram(
GLuint program
);//灝唒rogram瀹夎鍒板綋鍓嶇姸鎬佷腑
9銆倂oid glGetAttachedShaders(
GLuint program,
GLsizei maxCount,
GLsizei *count,
GLuint *shaders
);//鑾峰彇闄勫姞鐨剆hader鍒楄〃
Shader:
1銆侴Luint glCreateShader(
GLenum shaderType
);//鍒涘緩
2銆倂oid glDeleteShader(
GLuint shader
);//閿姣?br />
3銆倂oid glShaderSource(
GLuint shader,
GLsizei count,
const GLchar **string,
const GLint *length
);//涓簊hader濉厖/鏇挎崲婧愮爜,婧愮爜鍙敱澶氫釜瀛楃涓茬粍鎴?br />
4銆倂oid glCompileShader(
GLuint shader
);//緙栬瘧
5銆倂oid glGetShaderiv(
GLuint shader,
GLenum pname,
GLint *params
);//鑾峰彇鍙傛暟
6銆倂oid glGetShaderInfoLog(
GLuint shader,
GLsizei maxLength,
GLsizei *length,
GLchar *infoLog
);//鑾峰彇Log淇℃伅錛屽彧鍦ㄧ紪璇戝悗鏇存柊
7銆倂oid glGetShaderSource(
GLuint shader,
GLsizei bufSize,
GLsizei *length,
GLchar *source
);//鑾峰彇婧愮爜錛屾簮鐮侀暱搴﹀彲浠ュ厛鐢╣lGetShader錛圙L_SHADER_SOURCE_LENGTH錛夎幏鍙?br />
8銆侴Lboolean glIsShader(
GLuint shader
);//鍒ゆ柇鏄惁鏄痵hader object
9銆倂oid glAttachShader(
GLuint program,
GLuint shader
);//灝嗕竴涓猻hader闄勫姞鍒皃rogram
10銆倂oid glDetachShader(
GLuint program,
GLuint shader
);//灝唖hader浠巔rogram涓幓闄?br />
Uniform鍙傛暟
1銆侴Lint glGetUniformLocation(
GLuint program,
const GLchar *name
); //鑾峰彇Uniform鍙橀噺鐨勪綅緗紝瀹冨湪緙栬瘧鍚庡喅瀹?br />
2銆俫lUniform{1|2|3|4}{f|i}, glUniformMatrix{2|3|4}fv 錛実lUniform{1|2|3|4}{f|i}v
//璁劇疆Uniform鍙橀噺鍊?br />
3銆倂oid glGetUniform{f|i}v(
GLuint program,
GLint location,
GLint *params
);//鑾峰彇uniform褰撳墠鍊?br />
4銆倂oid glGetActiveUniform(
GLuint program,
GLuint index,
GLsizei bufSize,
GLsizei *length,
GLint *size,
GLenum *type,
GLchar *name
);//鑾峰彇uniform鍙橀噺鐔熸倝
Attribute鍙橀噺
1銆倂oid glBindAttribLocation(
GLuint program,
GLuint index,
const GLchar *name
);//緇戝畾涓涓嚜瀹氫箟灞炴у彉閲忎綅緗?br />
2銆倂oid glGetActiveAttrib(
GLuint program,
GLuint index,
GLsizei bufSize,
GLsizei *length,
GLint *size,
GLenum *type,
GLchar *name
);//鑾峰彇灞炴у彉閲忓睘鎬?br />
3銆侴Lint glGetAttribLocation(
GLuint program,
const GLchar *name
);//鑾峰彇鐔熸倝鍙橀噺浣嶇疆
4銆俫lVertexAttrib
//璁劇疆涓涓睘鎬у彉閲忕殑鍊?br />
5銆俫lVertexAttribPointer
//璁劇疆涓涓睘鎬у彉閲忔暟緇?br />
6銆俫lGetVertexAttribdv, glGetVertexAttribfv, glGetVertexAttribiv
//鑾峰彇涓涓睘鎬у彉閲忓?br />
7銆俫lGetVertexAttribPointer
//鑾峰彇涓涓睘鎬ф暟緇?br />
8銆倂oid glEnableVertexAttribArray(
GLuint index
);//浣胯兘涓涓睘鎬ф暟緇?br />
9銆倂oid glDisableVertexAttribArray(
GLuint index
);//紱佺敤涓涓睘鎬ф暟緇?
]]> - 娓叉煋鍒扮汗鐞?/title>http://www.shnenglu.com/lucky420/archive/2006/05/15/7147.html闅忎究鍐欏啓闅忎究鍐欏啓Mon, 15 May 2006 01:29:00 GMThttp://www.shnenglu.com/lucky420/archive/2006/05/15/7147.htmlhttp://www.shnenglu.com/lucky420/comments/7147.htmlhttp://www.shnenglu.com/lucky420/archive/2006/05/15/7147.html#Feedback0http://www.shnenglu.com/lucky420/comments/commentRss/7147.htmlhttp://www.shnenglu.com/lucky420/services/trackbacks/7147.html
1. 娓叉煋鍒板撫緙撳瓨錛岀劧鍚庣敤glReadPixels灝嗛渶瑕佺殑閮ㄥ垎璇誨叆鍒板鎴峰唴瀛橈紝鐒跺悗浣跨敤glTexImage錛堬級鍑芥暟鍒涘緩綰圭悊
緙虹偣錛氭瘮杈冩參
2.娓叉煋鍒板撫緙撳瓨錛岀劧鍚庝嬌鐢╣lCopyTexImage() 鐩存帴浠庡撫緙撳瓨鍒涘緩綰圭悊
3.娓叉煋鍒板撫緙撳瓨錛岀劧鍚庝嬌鐢╣lCopyTexSubImage() 浠庡撫緙撳瓨涓鍑洪渶瑕佺殑閮ㄥ垎鏇存柊綰圭悊鐨勪竴閮ㄥ垎
4.浣跨敤 pbuffer錛岀洿鎺ユ覆鏌撳埌綰圭悊
闇瑕佺殑鎵╁睍錛?br />WGL_ARB_extensions_string
WGL_ARB_render_texture
WGL_ARB_pbuffer
WGL_ARB_pixel_format
鍙彲浠ュ湪windows緋葷粺涓婁嬌鐢?br />姣忎竴涓猵buffer鍦ㄤ笉鍚岀殑OpenGL涓婁笅鏂囦腑宸ヤ綔錛岀鐞嗛夯鐑?br />pbuffer涔嬮棿鍒囨崲寮閿寰堝ぇ
5. 浣跨敤 framebuffer object (FBO)鎵╁睍:
GL_EXT_framebuffer_object
6.OpenGL 2.0鐨勬柊鐗規т箣涓灝辨槸澶氶噸娓叉煋鐩爣錛圡ultiple Render Targets錛夛紝搴旇鑳芥敮鎸佺洿鎺ユ覆鏌撳埌綰圭悊鍚с傝繕鏈皾璇曡繃銆?img src ="http://www.shnenglu.com/lucky420/aggbug/7147.html" width = "1" height = "1" />
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