Critical Sections
并不是核心對象。因此沒有
handle
這樣的東西。它和核心對象不同,它存在于進程的內存空間中。你不需要使用想“
Create
”這樣的
API
函數獲得一個
critical section handle
。你應該做的是將一個類型為
CRITICAL_SECTION
的局部變量初始化,方法是調用
InitializeCriticalSection():
The InitializeCriticalSection function initializes a critical section object.
VOID InitializeCriticalSection(
??? LPCRITICAL_SECTION lpCriticalSection ?????????????? // address of critical section object?
?? );?????????
?Parameters
lpCriticalSection
Points to the critical section object.
Return Values
This function does not return a value.
當你用畢
critical section
時,你必須調用
DeleteCriticalSection()
清除它。這個函數并沒有“釋放對象”的意義在里頭,不要把它和
C++
的
delete
運算符混淆了。
The DeleteCriticalSection function releases all resources used by an unowned critical section object.
VOID DeleteCriticalSection(
??? LPCRITICAL_SECTION lpCriticalSection ?????????????? // pointer to critical section object?
?? );?????????
Parameters
lpCriticalSection
Points to the critical section object.
Return Values
This function does not return a value.
一旦
critical section
被初始化,每一個線程就可以進入其中——只要他通過了
EnterCriticalSection()
這一關:
The EnterCriticalSection function waits for ownership of the specified critical section object. The function returns when the calling thread is granted ownership.
VOID EnterCriticalSection(
??? LPCRITICAL_SECTION lpCriticalSection ?????????????? // pointer to critical section object?
?? );?????????
Parameters
lpCriticalSection
Points to the critical section object.
Return Values
This function does not return a value.
當線程準備好離開
critical section
的時候,他必須調用
LeaveCriticalSection():
The LeaveCriticalSection function releases ownership of the specified critical section object.
VOID LeaveCriticalSection(
??? LPCRITICAL_SECTION lpCriticalSection ?????????????? // address of critical section object?
?? );?????????
Parameters
lpCriticalSection
Points to the critical section object.
Return Values
This function does not return a value.
下面是一個很簡單的使用例子,只是為了演示如何使用,沒有其它目的:
#include
<stdio.h>
#include
<windows.h>
const
int numThreads = 3;
//?¨ò?ò???critical section±?á?
CRITICAL_SECTION gCS;
?
DWORD WINAPI helloFunc(LPVOID pArg)
{
??????
//??è?critical section
?????? EnterCriticalSection(&gCS);
??????
??????
int num = (int) pArg;
?????? printf("Hello Thread %d\n", num);
?
??????
//??3ìó?±?£???μ?μ÷ó?′?oˉê?à??acritical section?££¨Enter**ó?Leave**μ?ê?á?òa????£?
?????? LeaveCriticalSection(&gCS);
??????
return 0;
}
?
int
main()
{?????
??????
//3?ê??ˉcritical section
?????? InitializeCriticalSection(&gCS);
?????? HANDLE hThread[numThreads];
?????? DWORD begin = GetTickCount();
?
??????
for (int i = 0; i < numThreads; i++)
?????? {
????????????? hThread[i] = CreateThread(NULL, 0, helloFunc, (LPVOID)i, 0, NULL);
?????? }
?
?????? WaitForMultipleObjects(numThreads, hThread, TRUE, INFINITE);
?????? DWORD elapse = GetTickCount() - begin;
?????? printf("elapse time: %d\n", elapse);
?
??????
//?ùó???3ì?′??íê±?oó£?deleteμ?critical section
?????? DeleteCriticalSection(&gCS);
??????
return 0;
}
?
?