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Pay it forword - 我并不覺的自豪,我所嘗試的事情都失敗了······習慣原本生活的人不容易改變,就算現狀很糟,他們也很難改變,在過程中,他們還是放棄了······他們一放棄,大家就都是輸家······讓愛傳出去,很困難,也無法預料,人們需要更細心的觀察別人,要隨時注意才能保護別人,因為他們未必知道自己要什么····· |
或者使用
/usr/nginx/sbin/nginx -s reload
注意,修改了配置文件后最好先檢查一下修改過的配置文件是否正 確,以免重啟后Nginx出現錯誤影響服務器穩定運行。判斷Nginx配置是否正確命令如下:
或者
/usr/nginx/sbin/nginx -t
基本的操作方法:
本文假設你的apahce安裝目錄為/usr/local/apache2,這些方法適合任何情況
apahce啟動命令:
推薦/usr/local/apache2/bin/apachectl start apaceh啟動
apache停止命令
/usr/local/apache2/bin/apachectl stop 停止
apache重新啟動命令:
/usr/local/apache2/bin/apachectl restart 重啟
要在重啟 Apache 服務器時不中斷當前的連接,則應運行:
/usr/local/sbin/apachectl graceful
如果apache安裝成為linux的服務的話,可以用以下命令操作:
service httpd start 啟動
service httpd restart 重新啟動
service httpd stop 停止服務
C++ is a multi paradigm, free form complied, general purpose and thus a very powerful language used basically forthe purpose of programming. This language is regarded as an intermediatelevel language .The main reason for this is that it consists of both high level as well aslow level features.
It is one of the most popularprogramming languages due to many reasons. It has application domains which include system software, device drivers, application software and many other including client applications and entertainment software of which the best example is a video game.
In this list we introduces some highly useful C++ graphics and game libraries. These libraries has provides a great interface to add these functionality to their project or application easily. C++ users would love to use these libraries for their next project.
Today we are going to share C++ graphic and games Libraries for developers, i hope these libraries would help developers a lot in their next project to make impressive and attractive layout for theirnest applications. Visit this list and share your thought in our comment section below.
Anti-Grain Geometry (AGG) is an Open Source, free of charge graphic library, written in industrially standard C++. The terms and conditions of use AGG are described on The License page. AGG doesn’t depend on any graphic API or technology. Basically, you can think of AGG as of a rendering engine that produces pixel images in memory from some vectorial data.
AmanithVG SRE is a pure software solution that grants a superlative vector graphics quality without to sacrifice performance on any kind of architecture / platform. Thanks to its original polygon rasterization algorithm and dedicated optimized scanline fillers, this engine constitues the fastest OpenVG software rendering solution available on the market.
Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of “Civilization: Call To Power.”
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
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