??xml version="1.0" encoding="utf-8" standalone="yes"?> 久久综合狠狠综合久久激情 ,午夜精品久久久久,精品久久久久久国产http://www.shnenglu.com/codejie/category/9783.htmlUsing C++zh-cnSun, 31 May 2009 08:34:05 GMTSun, 31 May 2009 08:34:05 GMT60wxDeMPQ Debug版本http://www.shnenglu.com/codejie/archive/2009/05/31/85744.htmlcodejiecodejieSun, 31 May 2009 06:16:00 GMThttp://www.shnenglu.com/codejie/archive/2009/05/31/85744.htmlhttp://www.shnenglu.com/codejie/comments/85744.htmlhttp://www.shnenglu.com/codejie/archive/2009/05/31/85744.html#Feedback0http://www.shnenglu.com/codejie/comments/commentRss/85744.htmlhttp://www.shnenglu.com/codejie/services/trackbacks/85744.html    以后p里更新Debug版本Q尽量随着修改一h斎ͼq里在提CZ下,x帐号安全Q注意杀毒?br>    ׃文g比较大了Qzip一下也过2MB了,q里都单独上传吧,正常的话Q所有文件放在一个目录下可以RUN了~

Index  File  Size  7-zip  MD5 Updated
0
 wxDeMPQ.exe  4.83 MB (5,074,432 bytes)  951 KB (974,441 bytes)  1629046c2fcd2cac2128bd4479721d7c  2009-05-31
 1  BLP2PNGLibraryd.dll  486 KB (497,664 bytes)  113 KB (116,683 bytes)  ce73cb40afa86a7627f28484563f75dd  2009-05-31
 2  DSoundLibraryd.dll  188 KB (193,024 bytes)  57.9 KB (59,362 bytes)  5d4153885f1ace70b5770577216fe829  2009-05-31
 3  ModelLibraryd.dll  1.18 MB (1,239,040 bytes)  171 KB (175,456 bytes)  3cec81ee534b6ab777d739f5762e7969  2009-05-31
 4  DBQueryLibraryd.dll  475 KB (486,400 bytes)  108 KB (111,081 bytes)  cf24a9e080a2168da24adaee91f23b69  2009-05-31
 5  DBCFields.xml  33.1 KB (33,951 bytes)      2009-05-31
 6  WDBFields.xml  41.2 KB (42,193 bytes)      2009-05-31
 7  Release_Debug.md5        2009-05-31

    上面文g攑֜同一个目录下Qƈ在此目录下徏立一个cache的子目录Q应该就可以了。如果运行不了,去MS站点下蝲vcredist_x86.exeQ安装试试?br>     有Q何疑问、BUGs{,可以q里评论Q谢谢支持?br>

codejie 2009-05-31 14:16 发表评论
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M2q程: Creature的DBC和WDB关系http://www.shnenglu.com/codejie/archive/2009/05/27/85933.htmlcodejiecodejieWed, 27 May 2009 09:56:00 GMThttp://www.shnenglu.com/codejie/archive/2009/05/27/85933.htmlhttp://www.shnenglu.com/codejie/comments/85933.htmlhttp://www.shnenglu.com/codejie/archive/2009/05/27/85933.html#Feedback0http://www.shnenglu.com/codejie/comments/commentRss/85933.htmlhttp://www.shnenglu.com/codejie/services/trackbacks/85933.html    扯远了,回来。CreatureModelData.dbc中,有用的是ModelID和Model数据QCreatureDisplayInfo.dbc中是DisplayID,ModelID和TextureQ而CretureCache.wdb中有的是CreatureID,Name和DisplayID。这样就可以看出来通过WDB中的CreatureIDQ查询CreatureDisplayInfo.dbcQ获得对应的ModelID和TextureQ在通过CreatureDisplayInfo.dbc中的ModelID查询CretureModelData.dbc可以得到对应的ModelQ即M2Q这Pl合M2和Texture可以的所需要的模型数据了?br>    从上q关pȝQ应该是WDB作ؓ入口Q获得对应的Texture和M2Q再建模Q而wxDeMPQ现在的模式是通过M2Q查询TextureQ这h显不对,也不W合常理和现实,因ؓ一个M2可能会被多个Creature使用刎ͼ单点Q比如熊吧,灰谷的黑熊和东泉的白熊就是一LM2Q知识两者的MTexture不同而已。这个问题导致wxDeMPQ现有的输出模式不对了?br>    也许应该WDB作ؓLQ这p修改现有的wxDeMPQ了,工作量就大了Q最主要的是Q-我的WDB很小Q唉。。?br>
    下面?#8220;卢安荒野姐妹 ”的模型,实际和石爪山脉的那个树妖是一个模型,不信Q换一个Texture׃一样了?br>

    .x?a href="http://www.shnenglu.com/Files/codejie/Dryad.M2.x.7z">q里Q包含了多个Texture?br>


codejie 2009-05-27 17:56 发表评论
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M2q程: 完善ModelLibraryQ导出太阳井的一把匕?/title><link>http://www.shnenglu.com/codejie/archive/2009/05/22/85452.html</link><dc:creator>codejie</dc:creator><author>codejie</author><pubDate>Fri, 22 May 2009 10:51:00 GMT</pubDate><guid>http://www.shnenglu.com/codejie/archive/2009/05/22/85452.html</guid><wfw:comment>http://www.shnenglu.com/codejie/comments/85452.html</wfw:comment><comments>http://www.shnenglu.com/codejie/archive/2009/05/22/85452.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.shnenglu.com/codejie/comments/commentRss/85452.html</wfw:commentRss><trackback:ping>http://www.shnenglu.com/codejie/services/trackbacks/85452.html</trackback:ping><description><![CDATA[    ModelLibrary和DBQueryLibrary两个库联pv?q样可以直接通过查询DBC中的M2中的Model名字取出相应的BLP名称了。这样就BLP不在M2中指定也可以自动获得了,导出.x数据ӞL了很多?br />    当前只实CItem相关BLP的定位,Character和Creature慢慢来吧。还需要作的是_查询的MPQ文gQ不是所有的MPQ都含有BLP文gQ现在是全查一遍,比较耗时Q当然最耗时的还是DBC中数据的定位。另一个问题是Q不是所有Item的BLP能够扑ֈQ有些就是不在个Item相关的DBC中,WMV有些模型也是没有U理Q估计也是定位不刎ͼ很奇怪啊?br />    下面是测试用的一个模型,一?a href="/Files/codejie/Knife_1H_Sunwell_C_01.m2.x.7z">太阳井的匕首</a>。这个算是真的自动导出的W一个模型了?br /><img src="http://www.shnenglu.com/images/cppblog_com/codejie/m2/m2-knife.JPG" alt="m2-knife.JPG" border="0" width="574" height="242" /><br /><br /><img src ="http://www.shnenglu.com/codejie/aggbug/85452.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.shnenglu.com/codejie/" target="_blank">codejie</a> 2009-05-22 18:51 <a href="http://www.shnenglu.com/codejie/archive/2009/05/22/85452.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>M2q程: 黑暗之门http://www.shnenglu.com/codejie/archive/2009/05/20/83518.htmlcodejiecodejieWed, 20 May 2009 14:11:00 GMThttp://www.shnenglu.com/codejie/archive/2009/05/20/83518.htmlhttp://www.shnenglu.com/codejie/comments/83518.htmlhttp://www.shnenglu.com/codejie/archive/2009/05/20/83518.html#Feedback0http://www.shnenglu.com/codejie/comments/commentRss/83518.htmlhttp://www.shnenglu.com/codejie/services/trackbacks/83518.html.x?以示怀念当q跨它时的Ȁ动心情~

m2-door.JPG



codejie 2009-05-20 22:11 发表评论
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wxDeMPQ更新 - WDB的快速查询实玎ͼq上传DBQueryLibraryhttp://www.shnenglu.com/codejie/archive/2009/05/20/83428.htmlcodejiecodejieTue, 19 May 2009 16:16:00 GMThttp://www.shnenglu.com/codejie/archive/2009/05/20/83428.htmlhttp://www.shnenglu.com/codejie/comments/83428.htmlhttp://www.shnenglu.com/codejie/archive/2009/05/20/83428.html#Feedback0http://www.shnenglu.com/codejie/comments/commentRss/83428.htmlhttp://www.shnenglu.com/codejie/services/trackbacks/83428.htmlwxDeMPQ-DBQuery-wdb.JPG
    源码?a href="/Files/codejie/DBQueryLibrary_src.7z">q里Q测试程序,包含两个字段描述xmlQ在q里。(记得杀毒,或者直接编译源码)


<Q-Q-郁闷的分割线Q-Q->

    前两天WOW升Q我也随便升了,Q反正在zhCNQ咱们玩家就是Q人宰割的上帝Q也׃ȝ那䆾‘协议’了。当然了Q要是BLZ把我?000Gl弄掉了Q我Q我Q我也么办法~)扯远了。。。升了之后才惌vQ升U应该会h本地的WDB文g的,即cache目录下文Ӟ赶紧ȝQ果然。。。。唉Q这h的ItemQNPC{等本地数据全么了。。。。郁闗。。所以啊Q这里问下,有哪位好心hQ能提供l我一份比较大的cache下的wdb文g来呢Q(注:itemtextcache.wdbQ不要,里面是个人邮件信息。)


codejie 2009-05-20 00:16 发表评论
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wxDeMPQ更新 - DBC的快速查询实玎ͼq上传DBQueryLibraryhttp://www.shnenglu.com/codejie/archive/2009/05/18/83328.htmlcodejiecodejieMon, 18 May 2009 15:57:00 GMThttp://www.shnenglu.com/codejie/archive/2009/05/18/83328.htmlhttp://www.shnenglu.com/codejie/comments/83328.htmlhttp://www.shnenglu.com/codejie/archive/2009/05/18/83328.html#Feedback0http://www.shnenglu.com/codejie/comments/commentRss/83328.htmlhttp://www.shnenglu.com/codejie/services/trackbacks/83328.html    目前|络上多数的直接使用item.csvQ来获得名称与ID和DisplayID对应关系Q来最lShow模型Q想来应该是一个h的WDB内容是不全的Q需要补充,q有估计q样qM对WDB的查询了?br />    对于wxDeMPQ来说Q我是想自动获得q个对应关系Q(当然Q我的WDB内容I空。。。)q样需要一个实现查询DBC和WDB的功能,于是有了DBQueryLibrary?br />wxDeMPQ-DBQuery-Test.JPG
    当前刚实C对DBC的查询,ZwxDeMPQ的需求,x据一个字D늚内容Q查询另一个字D늚内容要求QDBQueryLibrary仅仅是简单的两个字段对于关系查询Q而且是唯一查询Q就是说Q如果匹配上了,p得结果,q出。要是需要枚举操作,或者其他方式的查询Q如一对多、Key查全表等Q改改应该不难。这里是源码Q有兴趣的改d。。。其中实CDBC的加载和d方式Q需要DBCFields.xml文g来指定DBC字段意义。编译的话,需要tinyxml和stormlib?br />

codejie 2009-05-18 23:57 发表评论
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M2q程: 弓http://www.shnenglu.com/codejie/archive/2009/05/14/82950.htmlcodejiecodejieThu, 14 May 2009 06:33:00 GMThttp://www.shnenglu.com/codejie/archive/2009/05/14/82950.htmlhttp://www.shnenglu.com/codejie/comments/82950.htmlhttp://www.shnenglu.com/codejie/archive/2009/05/14/82950.html#Feedback0http://www.shnenglu.com/codejie/comments/commentRss/82950.htmlhttp://www.shnenglu.com/codejie/services/trackbacks/82950.html
o_m2-bow-sunwell.JPG

    q里?x文gQ?a href="/Files/codejie/Bow_1H_Sunwell_D_02.m2.x.7z">Bow_1H_Sunwell_D_02.m2.x。当前我在编写从DBC和WDB中查询数据的代码Q有些体力活啊~


codejie 2009-05-14 14:33 发表评论
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M2q程:上传一个武器装?x?/title><link>http://www.shnenglu.com/codejie/archive/2009/05/13/82828.html</link><dc:creator>codejie</dc:creator><author>codejie</author><pubDate>Wed, 13 May 2009 08:02:00 GMT</pubDate><guid>http://www.shnenglu.com/codejie/archive/2009/05/13/82828.html</guid><wfw:comment>http://www.shnenglu.com/codejie/comments/82828.html</wfw:comment><comments>http://www.shnenglu.com/codejie/archive/2009/05/13/82828.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.shnenglu.com/codejie/comments/commentRss/82828.html</wfw:commentRss><trackback:ping>http://www.shnenglu.com/codejie/services/trackbacks/82828.html</trackback:ping><description><![CDATA[    装备或者h物的Textureq不全是攑֜M2文g中的Q部分是要通过兌DBC获得的,q样需要编写一D代码,用于从DBC中取出指定的模型的Texture文g名?br />    <a href="/Files/codejie/Sword_1H_Warlock_D_01.m2.x.7z">Sword_1H_Warlock_D_01.m2.x</a>是一个例子,其主要的囄在ItemDisplayInfo.dbc?5360位置上?br /><br /><img src="http://www.shnenglu.com/images/cppblog_com/codejie/m2/m2-warlock.JPG" alt="m2-warlock.JPG" border="0" width="648" height="409" /><br /><br />    q把剑好像是ZAM出的Q是吧?反正我么有。。。?br /><img src ="http://www.shnenglu.com/codejie/aggbug/82828.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.shnenglu.com/codejie/" target="_blank">codejie</a> 2009-05-13 16:02 <a href="http://www.shnenglu.com/codejie/archive/2009/05/13/82828.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>M2q程Q可以导ZQ意角艌Ӏ装备等静?x文g?/title><link>http://www.shnenglu.com/codejie/archive/2009/05/12/82741.html</link><dc:creator>codejie</dc:creator><author>codejie</author><pubDate>Tue, 12 May 2009 14:56:00 GMT</pubDate><guid>http://www.shnenglu.com/codejie/archive/2009/05/12/82741.html</guid><wfw:comment>http://www.shnenglu.com/codejie/comments/82741.html</wfw:comment><comments>http://www.shnenglu.com/codejie/archive/2009/05/12/82741.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.shnenglu.com/codejie/comments/commentRss/82741.html</wfw:commentRss><trackback:ping>http://www.shnenglu.com/codejie/services/trackbacks/82741.html</trackback:ping><description><![CDATA[    从新整理了一下ModelLibraryQ修改了原来多MeshӞTriangle混ؕ问题Q从而得现在可以导出除mapQsky{非物品外的L角色或者装备的静?x文g了,是一大进步了。下面是三个.x实例及其DE昄Q可以通过支持.x格式的程序查看?br />    <a href="/Files/codejie/SkeletonMale.m2.x.7z">SkeletonMale.m2.x</a><br /><img src="http://www.shnenglu.com/images/cppblog_com/codejie/m2/m2-skeleton.JPG" alt="m2-skeleton.JPG" border="0" width="311" height="449" /><br /><br />    <a href="/Files/codejie/TaurenMale.m2.x.7z">TaurenMale.m2.x</a><br /><img src="http://www.shnenglu.com/images/cppblog_com/codejie/m2/m2-tauren.JPG" alt="m2-tauren.JPG" border="0" width="277" height="397" /><br /><br />    <a href="/Files/codejie/TrollMale.M2.x.7z">TrollMale.M2.x</a><br /><img src="http://www.shnenglu.com/images/cppblog_com/codejie/m2/m2-troll.JPG" alt="m2-troll.JPG" border="0" width="253" height="444" /><br /><br />    p三个例子Q说三个比较好玩的事情:<br />    1Q第一张图是叫做男性骷髅,q里问下Q各位又没有见过x骷髅?我敢说一定么有(女亡灵不女性骷髅哦Q那是亡灵~遗忘q个吧)Q哇哈哈~ؓ什么我敢这么说呢?因ؓWOW中的x骷髅的模型是一个立方体盒子Q没有其他数据了?br />    2Q第二张图是一个牛头hQ各位又没有注意C有太多的角了Q这是问题。大家记得在创徏角色Ӟ可以选择一些个性信息,如牛头h的角Q实际在WOW模型中,一个模型包含了全部的数据,只是昄的多了Q当然有些基本的Q大安一LQ比如,胔R的尺寸(。。么别的意思啊Q就是说寸Q,手指头个敎ͼ脚的长度{等Q都是固定的Q?br />    3Q第三张图是一个巨,各位看v来应该比较清晎ͼ臛_比前面的牛头人清晎ͼ因ؓq个是被“定制”的Q我L了一些“个性”信息,如巨的牙,q里只留了一寏V在对这个模型“定制”时Q发现实际穿在n上的装备信息已经在模型本w里面了Q只是显C的问题了,如下图,是l一模型Q却I着长袍和短披风了~<br /><img src="http://www.shnenglu.com/images/cppblog_com/codejie/m2/m2-troll2.JPG" alt="m2-troll2.JPG" border="0" width="233" height="448" /><br /><br />    所以啊Q对于装备,大家要E定啊。。。(环保装h士都q样_嘿嘿~)<br /><br />    q里大约看了一下,模型中的不同Mesh负责昄不同的地方,Ҏ(gu)Mesh的ID不同Q我单记录了一下对应关p,如下Q?br /><br />    MeshID     |       位置/装备<br />        0                      M Q包括头的下部,w干Q上臂,手,?br />        1?2              头发样式<br />        30x                   獠牙样式<br />        40x                   前臂样式<br />        50x                   腿样式<br />        70x                   x样式Q巨好像就一Ux样子QID?02<br />        80x                   护腕样式<br />        90x                   大腿装饰样式<br />       10xx                  腰部样式<br />       11xx                  腰部装饰<br />       12xx                  前摆装饰<br />       13xx                  大腿或长袍装?br />       15xx                  披风装饰Q如Q长Q短Q中Q披?br />       17xx                  眼罩Q如眼镜或者那个伊利丹的xx眼罩<br />       18xx                  腰带装饰<br /><br />    q些是根据巨模型分析的Q从数据看,不同的模型应该有不同的段Q也讔R差不多,只是数量的不同了。不知道哪个文g负责定义q些ID对应关系Q还有显C参数等{。这个分析,也从侧面说明了,Z么WMV中的模型的Mesh很少Q而我取出来的多Q应是h家找到的昄参数了?br /><br /><-----用于说明的分割线------><br />    1. 三个例子都是h,因ؓ我没有RYP比较熟?zhn)h角Ԍ便于验证数据是否正确Q没有性别歧视之意?br />    2.三个例子都是部落的,因ؓ我没有LMP比较熟?zhn)BL角色Q便于验证数据是否正;没有阵营歧视之意?br /><br /><img src ="http://www.shnenglu.com/codejie/aggbug/82741.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.shnenglu.com/codejie/" target="_blank">codejie</a> 2009-05-12 22:56 <a href="http://www.shnenglu.com/codejie/archive/2009/05/12/82741.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>wxDeMPQ更新 - 支持DBC,WDB昄Qƈ再次上传wxDeMPQ debug?/title><link>http://www.shnenglu.com/codejie/archive/2009/05/07/82171.html</link><dc:creator>codejie</dc:creator><author>codejie</author><pubDate>Thu, 07 May 2009 10:14:00 GMT</pubDate><guid>http://www.shnenglu.com/codejie/archive/2009/05/07/82171.html</guid><wfw:comment>http://www.shnenglu.com/codejie/comments/82171.html</wfw:comment><comments>http://www.shnenglu.com/codejie/archive/2009/05/07/82171.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.shnenglu.com/codejie/comments/commentRss/82171.html</wfw:commentRss><trackback:ping>http://www.shnenglu.com/codejie/services/trackbacks/82171.html</trackback:ping><description><![CDATA[ <br />    q里下蝲<a href="/Files/codejie/wxDeMPQ-Debug-Setup.7z">wxDeMPQ</a>Q下面是md5文g文gQ请一定注意对比!<br /><br /># MD5 checksums generated by MD5summer (http://www.md5summer.org)<br /># Generated 5/7/2009 18:11:48<br /><br />802165841fd5bfadd8edee2e402adb33 *wxDeMPQ_debug_setup.exe<br /><br /><img src ="http://www.shnenglu.com/codejie/aggbug/82171.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.shnenglu.com/codejie/" target="_blank">codejie</a> 2009-05-07 18:14 <a href="http://www.shnenglu.com/codejie/archive/2009/05/07/82171.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>WDBFields.xml更新 Q?完成q上?/title><link>http://www.shnenglu.com/codejie/archive/2009/05/07/82169.html</link><dc:creator>codejie</dc:creator><author>codejie</author><pubDate>Thu, 07 May 2009 10:05:00 GMT</pubDate><guid>http://www.shnenglu.com/codejie/archive/2009/05/07/82169.html</guid><wfw:comment>http://www.shnenglu.com/codejie/comments/82169.html</wfw:comment><comments>http://www.shnenglu.com/codejie/archive/2009/05/07/82169.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.shnenglu.com/codejie/comments/commentRss/82169.html</wfw:commentRss><trackback:ping>http://www.shnenglu.com/codejie/services/trackbacks/82169.html</trackback:ping><description><![CDATA[  完成WDB中的pagetextcache和gameobjectcache两个表的字段说明Q这样出来加密的wowcache.wdb外,所有的wdb文档都定义好了?br /><div style="border: 1px solid rgb(204, 204, 204); padding: 4px 5px 4px 4px; background-color: rgb(238, 238, 238); font-size: 13px; width: 98%;"><!--<br><br>Code highlighting produced by Actipro CodeHighlighter (freeware)<br>http://www.CodeHighlighter.com/<br><br>--><span style="color: rgb(0, 0, 0);">  </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">File </span><span style="color: rgb(255, 0, 0);">name</span><span style="color: rgb(0, 0, 255);">="pagetextcache.wdb"</span><span style="color: rgb(255, 0, 0);"> version</span><span style="color: rgb(0, 0, 255);">="1.0"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />    </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Note</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">http://www.sourcepeek.com/wiki/PageTextCache.wdb</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Note</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />    </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Fields</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="0"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">ID</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="1"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">EntrySize</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="2"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="cstring"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="0"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">PageText</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="3"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">NextPageID</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />    </span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Fields</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />  </span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">File</span><span style="color: rgb(0, 0, 255);">></span></div><br /><div style="border: 1px solid rgb(204, 204, 204); padding: 4px 5px 4px 4px; background-color: rgb(238, 238, 238); font-size: 13px; width: 98%;"><!--<br><br>Code highlighting produced by Actipro CodeHighlighter (freeware)<br>http://www.CodeHighlighter.com/<br><br>--><span style="color: rgb(0, 0, 0);">  </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">File </span><span style="color: rgb(255, 0, 0);">name</span><span style="color: rgb(0, 0, 255);">="gameobjectcache.wdb"</span><span style="color: rgb(255, 0, 0);"> version</span><span style="color: rgb(0, 0, 255);">="1.0"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />    </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Note</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">http://www.sourcepeek.com/wiki/GameObjectCache.wdb</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Note</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />    </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Fields</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="0"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">ID</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="1"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">EntrySize</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="2"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">Type</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="3"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">DisplayID</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="cstring"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="0"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">Name</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="5"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="cstring"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="0"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">Name</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="6"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="cstring"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="0"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">Name</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="7"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="cstring"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="0"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">Name</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="8"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="cstring"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="0"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="9"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="cstring"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="0"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">Description</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="10"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="cstring"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="0"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">      <br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="11"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="12"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">Page/Lock</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="13"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">Sound5</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="14"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">Sound6</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="15"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">Sound7</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="16"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">Sound8</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="17"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="18"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="19"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="20"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="21"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="22"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="23"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="24"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="25"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="26"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="27"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="28"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="29"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="30"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="31"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="32"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="33"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="34"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="35"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="float"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(0, 0, 255);">></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />    </span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Fields</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />  </span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">File</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">  </span></div><br />    先将全版本的<a href="/Files/codejie/WDBFields.xml.7z">WDBFields.xml</a>上传上来?br />    q里是我本机?a href="/Files/codejie/pagetextcache.wdb.txt.7z">pagetextcache</a>内容Q打开看了一下,发现很多内容都不记得自己看过了~看看q个Q?br /><div style="border: 1px solid rgb(204, 204, 204); padding: 4px 5px 4px 4px; background-color: rgb(238, 238, 238); font-size: 13px; width: 98%;"><!--<br><br>Code highlighting produced by Actipro CodeHighlighter (freeware)<br>http://www.CodeHighlighter.com/<br><br>--><span style="color: rgb(0, 0, 0);">以我们伟大主Z名……伊利丹大h万岁Q\n\n莫格霍尔Q\n\n我现在将q个废物zNl你Q让他在你那里lؓ伊利丹大人效力。他没有成ؓM骑士的才能,不过Q或许具备学习你那些能力的潜质。殴打他Q羞׃Q去得到他的服从吧。让他成Z名真正的伊利N战士。\n\n假如他失败了的话……那么一切都归咎于他自n的懦׃愚蠢……那时候直接抛弃他好了。把他扔q深渊!\n\nM骑士领主Q塔隆¯?/span></div><br />    q样QDBC和WDB基本完成或者说成型了,该回头去作和模型相关的了Q唉Q躲不掉啊~<br /><br /><br /><br /><br /><img src ="http://www.shnenglu.com/codejie/aggbug/82169.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.shnenglu.com/codejie/" target="_blank">codejie</a> 2009-05-07 18:05 <a href="http://www.shnenglu.com/codejie/archive/2009/05/07/82169.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>WDBFields.xml更新 Q?增加Quest字段说明http://www.shnenglu.com/codejie/archive/2009/05/06/82108.htmlcodejiecodejieWed, 06 May 2009 15:38:00 GMThttp://www.shnenglu.com/codejie/archive/2009/05/06/82108.htmlhttp://www.shnenglu.com/codejie/comments/82108.htmlhttp://www.shnenglu.com/codejie/archive/2009/05/06/82108.html#Feedback0http://www.shnenglu.com/codejie/comments/commentRss/82108.htmlhttp://www.shnenglu.com/codejie/services/trackbacks/82108.html  <File name="questcac...  阅读全文

codejie 2009-05-06 23:38 发表评论
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WDBFields.xml更新 Q?NPC和Creature字段描述http://www.shnenglu.com/codejie/archive/2009/05/06/82077.htmlcodejiecodejieWed, 06 May 2009 10:16:00 GMThttp://www.shnenglu.com/codejie/archive/2009/05/06/82077.htmlhttp://www.shnenglu.com/codejie/comments/82077.htmlhttp://www.shnenglu.com/codejie/archive/2009/05/06/82077.html#Feedback0http://www.shnenglu.com/codejie/comments/commentRss/82077.htmlhttp://www.shnenglu.com/codejie/services/trackbacks/82077.html阅读全文

codejie 2009-05-06 18:16 发表评论
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WDBFields.xml - 新增WDB字段说明Qƈ上传Item?/title><link>http://www.shnenglu.com/codejie/archive/2009/04/30/81586.html</link><dc:creator>codejie</dc:creator><author>codejie</author><pubDate>Thu, 30 Apr 2009 10:51:00 GMT</pubDate><guid>http://www.shnenglu.com/codejie/archive/2009/04/30/81586.html</guid><wfw:comment>http://www.shnenglu.com/codejie/comments/81586.html</wfw:comment><comments>http://www.shnenglu.com/codejie/archive/2009/04/30/81586.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.shnenglu.com/codejie/comments/commentRss/81586.html</wfw:commentRss><trackback:ping>http://www.shnenglu.com/codejie/services/trackbacks/81586.html</trackback:ping><description><![CDATA[     摘要: WDB和DBCcMQ因此对于其字段说明亦采用和DBCFields.xml一h式,新增amountcdQ用于支持变化字Dc  ?下面是和Item相关的WDB字段定义QCode highlighting produced by Actipro CodeHighlighter (freeware)http://www.CodeHighlighter.com/-->  <File name="i...  <a href='http://www.shnenglu.com/codejie/archive/2009/04/30/81586.html'>阅读全文</a><img src ="http://www.shnenglu.com/codejie/aggbug/81586.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.shnenglu.com/codejie/" target="_blank">codejie</a> 2009-04-30 18:51 <a href="http://www.shnenglu.com/codejie/archive/2009/04/30/81586.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>DBCFields.xml更新 Q?增加BytecdQ另Q获知ItemID来源?/title><link>http://www.shnenglu.com/codejie/archive/2009/04/28/81376.html</link><dc:creator>codejie</dc:creator><author>codejie</author><pubDate>Tue, 28 Apr 2009 14:52:00 GMT</pubDate><guid>http://www.shnenglu.com/codejie/archive/2009/04/28/81376.html</guid><wfw:comment>http://www.shnenglu.com/codejie/comments/81376.html</wfw:comment><comments>http://www.shnenglu.com/codejie/archive/2009/04/28/81376.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.shnenglu.com/codejie/comments/commentRss/81376.html</wfw:commentRss><trackback:ping>http://www.shnenglu.com/codejie/services/trackbacks/81376.html</trackback:ping><description><![CDATA[    Character相关的DBC中,有两个DBC中含有一个字节的字段Q导致wxDeMPQdp|。这ơ增加BytecdQ用于支持此U类型字Dc?br /><div style="border: 1px solid rgb(204, 204, 204); padding: 4px 5px 4px 4px; background-color: rgb(238, 238, 238); font-size: 13px; width: 98%;"><!--<br><br>Code highlighting produced by Actipro CodeHighlighter (freeware)<br>http://www.CodeHighlighter.com/<br><br>--><span style="color: rgb(0, 0, 255);">int</span><span style="color: rgb(0, 0, 0);"> CByteField::Data2String(std::</span><span style="color: rgb(0, 0, 255);">string</span><span style="color: rgb(0, 0, 0);">&</span><span style="color: rgb(0, 0, 0);"> str, CFileBuffer </span><span style="color: rgb(0, 0, 0);">&</span><span style="color: rgb(0, 0, 0);">fb, </span><span style="color: rgb(0, 0, 255);">int</span><span style="color: rgb(0, 0, 0);"> offset, </span><span style="color: rgb(0, 0, 255);">int</span><span style="color: rgb(0, 0, 0);"> strpos) </span><span style="color: rgb(0, 0, 255);">const</span><span style="color: rgb(0, 0, 0);"><br />{<br />    unsigned </span><span style="color: rgb(0, 0, 255);">char</span><span style="color: rgb(0, 0, 0);"> data </span><span style="color: rgb(0, 0, 0);">=</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">0</span><span style="color: rgb(0, 0, 0);">;<br /></span><span style="color: rgb(0, 128, 0);">//</span><span style="color: rgb(0, 128, 0);">    fb.Seek(offset);</span><span style="color: rgb(0, 128, 0);"><br /></span><span style="color: rgb(0, 0, 0);">    fb.Read(data);<br />    <br />    Toolkit::StringOf</span><span style="color: rgb(0, 0, 0);"><</span><span style="color: rgb(0, 0, 0);">unsigned </span><span style="color: rgb(0, 0, 255);">int</span><span style="color: rgb(0, 0, 0);">></span><span style="color: rgb(0, 0, 0);">(data, str);<br /><br />    </span><span style="color: rgb(0, 0, 255);">return</span><span style="color: rgb(0, 0, 0);"> fb.Good() </span><span style="color: rgb(0, 0, 0);">?</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">0</span><span style="color: rgb(0, 0, 0);"> : </span><span style="color: rgb(0, 0, 0);">-</span><span style="color: rgb(0, 0, 0);">1</span><span style="color: rgb(0, 0, 0);">;<br />}</span></div>    下面是一个实际的DBC字段描述例子Q?br /><br /><div style="border: 1px solid rgb(204, 204, 204); padding: 4px 5px 4px 4px; background-color: rgb(238, 238, 238); font-size: 13px; width: 98%;"><!--<br><br>Code highlighting produced by Actipro CodeHighlighter (freeware)<br>http://www.CodeHighlighter.com/<br><br>--><span style="color: rgb(0, 0, 0);">  </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">File </span><span style="color: rgb(255, 0, 0);">name</span><span style="color: rgb(0, 0, 255);">="CharBaseInfo.dbc"</span><span style="color: rgb(255, 0, 0);"> version</span><span style="color: rgb(0, 0, 255);">="1.0"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />    </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Note</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">http://www.madx.dk/wowdev/wiki/index.php?title=CharBaseInfo.dbc</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Note</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />    </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Fields</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="0"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="byte"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="1"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">RaceID</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="1"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="byte"</span><span style="color: rgb(255, 0, 0);"> size</span><span style="color: rgb(0, 0, 255);">="1"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">ClassID</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />    </span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Fields</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />  </span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">File</span><span style="color: rgb(0, 0, 255);">></span></div><br /><br />    q样ItemQCharacterQCreature的基本数据应该算全了Q差关键的ID问题了。怎么说呢Q所有的DBC中没有提到ItemID的对应问题,是_无法知道某个ID切地和哪个Item兌Q找了很久,无果。四处晃荡,又回?a 上传的ItemID表,赶忙发message询问来源Q才知道都在WDB中。唉Q一直以为WDB文g不重要,没有d析~<br />    chuanhsing的回复脓(chung)上,以示敬意?br /><div style="border: 1px solid rgb(204, 204, 204); padding: 4px 5px 4px 4px; background-color: rgb(238, 238, 238); font-size: 13px; width: 98%;"><!--<br><br>Code highlighting produced by Actipro CodeHighlighter (freeware)<br>http://www.CodeHighlighter.com/<br><br>--><span style="color: rgb(0, 0, 0);">Hi,<br /><br />The full mapping of NPC or item's ID are all stored in itemcache.wdb and creaturecache.wdb. Item.dbc is part of ItemCache.wdb but without item names.<br /><br />http://www.sourcepeek.com/wiki/ItemCache.wdb<br />http://www.sourcepeek.com/wiki/CreatureCache.wdb<br />http://www.sourcepeek.com/wiki/Item.dbc<br /><br />Chuanhsing</span></div><br /><img src ="http://www.shnenglu.com/codejie/aggbug/81376.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.shnenglu.com/codejie/" target="_blank">codejie</a> 2009-04-28 22:52 <a href="http://www.shnenglu.com/codejie/archive/2009/04/28/81376.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>DBCFields.xml更新 Q?Name相关DBChttp://www.shnenglu.com/codejie/archive/2009/04/28/81294.htmlcodejiecodejieTue, 28 Apr 2009 02:41:00 GMThttp://www.shnenglu.com/codejie/archive/2009/04/28/81294.htmlhttp://www.shnenglu.com/codejie/comments/81294.htmlhttp://www.shnenglu.com/codejie/archive/2009/04/28/81294.html#Feedback0http://www.shnenglu.com/codejie/comments/commentRss/81294.htmlhttp://www.shnenglu.com/codejie/services/trackbacks/81294.html
<!-- Name -->
  
<File name="NamesReserved.dbc" version="1.0">
    
<Note>http://www.madx.dk/wowdev/wiki/index.php?title=NamesReserved.dbc</Note>
    
<Fields>
      
<Field position="0" type="integer">ID</Field>
      
<Field position="1" type="string">Pattern</Field>
      
<Field position="2" type="Integer">Language</Field>
    
</Fields>
  
</File>

  
<File name="NameGen.dbc" version="1.0">
    
<Note>http://www.madx.dk/wowdev/wiki/index.php?title=NameGen.dbc</Note>
    
<Fields>
      
<Field position="0" type="integer">ID</Field>
      
<Field position="1" type="string">Pattern</Field>
      
<Field position="2" type="Integer">RaceID</Field>
      
<Field position="3" type="Integer">Gender</Field>
    
</Fields>
  
</File>

  
<File name="NamesProfanity.dbc" version="1.0">
    
<Note>http://www.madx.dk/wowdev/wiki/index.php?title=NamesProfanity.dbc</Note>
    
<Fields>
      
<Field position="0" type="integer">ID</Field>
      
<Field position="1" type="string">Pattern</Field>
      
<Field position="2" type="Integer">Language</Field>
    
</Fields>
  
</File>

    打开NamesProfanity.dbc一看,发现是一政治、河蟏V?8的l合文档。。。。吓了一跻I赶紧。。。认真看了一下~嘿嘿?br />

codejie 2009-04-28 10:41 发表评论
]]>
DBCFields.xml更新 Q?Achievement相关DBChttp://www.shnenglu.com/codejie/archive/2009/04/27/81269.htmlcodejiecodejieMon, 27 Apr 2009 14:25:00 GMThttp://www.shnenglu.com/codejie/archive/2009/04/27/81269.htmlhttp://www.shnenglu.com/codejie/comments/81269.htmlhttp://www.shnenglu.com/codejie/archive/2009/04/27/81269.html#Feedback0http://www.shnenglu.com/codejie/comments/commentRss/81269.htmlhttp://www.shnenglu.com/codejie/services/trackbacks/81269.html
<!-- Achievement -->
  
<File name="Achievement.dbc" version="1.0">
    
<Note>http://www.madx.dk/wowdev/wiki/index.php?title=Achievement.dbc</Note>
    
<Fields>
      
<Field position="0" type="integer">ID</Field>
      
<Field position="1" type="integer">Faction</Field>
      
<Field position="2" type="integer">MapID</Field>
      
<Field position="3" type="integer">Previous</Field>
      
<Field position="8" type="string">Name</Field>
      
<Field position="25" type="string">Description</Field>
      
<Field position="38" type="integer">CategoryID</Field>
      
<Field position="39" type="integer">Points</Field>
      
<Field position="42" type="integer">SpellID</Field>
      
<Field position="47" type="string">Reward</Field>
      
<Field position="60" type="integer">Demands</Field>
    
</Fields>
  
</File>

  
<File name="Achievement_Category.dbc" version="1.0">
    
<Note>http://www.madx.dk/wowdev/wiki/index.php?title=Achievement_Category.dbc</Note>
    
<Fields>
      
<Field position="0" type="integer">ID</Field>
      
<Field position="1" type="integer">ParentID</Field>
      
<Field position="6" type="string">Name</Field>
      
<Field position="20" type="integer">GroupID</Field>
    
</Fields>
  
</File>
  
  
<File name="Achievement_Criteria.dbc" version="1.0">
    
<Note>http://www.madx.dk/wowdev/wiki/index.php?title=Achievement_Criteria.dbc</Note>
    
<Fields>
      
<Field position="0" type="integer">ID</Field>
      
<Field position="1" type="integer">AchieveID</Field>
      
<Field position="3" type="integer">Group</Field>
      
<Field position="4" type="integer">Quantity</Field>
      
<Field position="5" type="integer">Category</Field>
      
<Field position="6" type="integer">MapID</Field>
      
<Field position="7" type="integer">Category2</Field>
      
<Field position="8" type="integer">MapID2</Field>
      
<Field position="13" type="string">Description</Field>
      
<Field position="29" type="integer">Value</Field>
    
</Fields>
  
</File>



codejie 2009-04-27 22:25 发表评论
]]>
DBCFields.xml更新 Q?Pet好可怜,能吃的只有八U了?/title><link>http://www.shnenglu.com/codejie/archive/2009/04/27/81244.html</link><dc:creator>codejie</dc:creator><author>codejie</author><pubDate>Mon, 27 Apr 2009 09:46:00 GMT</pubDate><guid>http://www.shnenglu.com/codejie/archive/2009/04/27/81244.html</guid><wfw:comment>http://www.shnenglu.com/codejie/comments/81244.html</wfw:comment><comments>http://www.shnenglu.com/codejie/archive/2009/04/27/81244.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.shnenglu.com/codejie/comments/commentRss/81244.html</wfw:commentRss><trackback:ping>http://www.shnenglu.com/codejie/services/trackbacks/81244.html</trackback:ping><description><![CDATA[    DBCFieldsd对CreatureFamily.dbc的描qͼ内容如下Q?br /><div style="border: 1px solid rgb(204, 204, 204); padding: 4px 5px 4px 4px; background-color: rgb(238, 238, 238); font-size: 13px; width: 98%;"><!--<br><br>Code highlighting produced by Actipro CodeHighlighter (freeware)<br>http://www.CodeHighlighter.com/<br><br>--><span style="color: rgb(0, 0, 0);">  </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">File </span><span style="color: rgb(255, 0, 0);">name</span><span style="color: rgb(0, 0, 255);">="CreatureFamily.dbc"</span><span style="color: rgb(255, 0, 0);"> version</span><span style="color: rgb(0, 0, 255);">="1.0"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />    </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Note</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">http://www.madx.dk/wowdev/wiki/index.php?title=CreatureFamily.dbc</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Note</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />    </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Fields</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="0"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">ID</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="1"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="float"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">Unkn</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="2"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">Pet</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="3"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="float"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">Unkn</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="4"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">Unkn</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="5"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">SkillLine</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="6"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="integer"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">Unkn</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="7"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="bit"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">PetFood</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="14"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="string"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">Name</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />      </span><span style="color: rgb(0, 0, 255);"><</span><span style="color: rgb(128, 0, 0);">Field </span><span style="color: rgb(255, 0, 0);">position</span><span style="color: rgb(0, 0, 255);">="27"</span><span style="color: rgb(255, 0, 0);"> type</span><span style="color: rgb(0, 0, 255);">="string"</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);">Path</span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Field</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />    </span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">Fields</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"><br />  </span><span style="color: rgb(0, 0, 255);"></</span><span style="color: rgb(128, 0, 0);">File</span><span style="color: rgb(0, 0, 255);">></span><span style="color: rgb(0, 0, 0);"> </span></div><br />    新增了一U字D늱型bitQ用于现在Maskcd。分析此dbc内容Q结合ItemPetFood.dbcQ可以发现Pet能吃的东东就八类Q可怜啊Q看看还是熊和猪最好养Q啥都吃Q嘿嘿~~当然SS的Pet依然是啥都不吃,省啊?br /><br />    下面是新增类型bit转换为string的代码,用于integer昄?/1的Ş式:<br /><div style="border: 1px solid rgb(204, 204, 204); padding: 4px 5px 4px 4px; background-color: rgb(238, 238, 238); font-size: 13px; width: 98%;"><!--<br><br>Code highlighting produced by Actipro CodeHighlighter (freeware)<br>http://www.CodeHighlighter.com/<br><br>--><span style="color: rgb(0, 128, 128);"> 1</span> <span style="color: rgb(0, 0, 255);">int</span><span style="color: rgb(0, 0, 0);"> CBitField::Data2String(std::</span><span style="color: rgb(0, 0, 255);">string</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">&</span><span style="color: rgb(0, 0, 0);">str, CFileBuffer </span><span style="color: rgb(0, 0, 0);">&</span><span style="color: rgb(0, 0, 0);">fb, </span><span style="color: rgb(0, 0, 255);">int</span><span style="color: rgb(0, 0, 0);"> offset, </span><span style="color: rgb(0, 0, 255);">int</span><span style="color: rgb(0, 0, 0);"> strpos) </span><span style="color: rgb(0, 0, 255);">const</span><span style="color: rgb(0, 0, 0);"><br /></span><span style="color: rgb(0, 128, 128);"> 2</span> <span style="color: rgb(0, 0, 0);">{<br /></span><span style="color: rgb(0, 128, 128);"> 3</span> <span style="color: rgb(0, 0, 0);">    </span><span style="color: rgb(0, 0, 255);">int</span><span style="color: rgb(0, 0, 0);"> data </span><span style="color: rgb(0, 0, 0);">=</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">0</span><span style="color: rgb(0, 0, 0);">;<br /></span><span style="color: rgb(0, 128, 128);"> 4</span> <span style="color: rgb(0, 0, 0);">    fb.Seek(offset);<br /></span><span style="color: rgb(0, 128, 128);"> 5</span> <span style="color: rgb(0, 0, 0);">    fb.Read(data);<br /></span><span style="color: rgb(0, 128, 128);"> 6</span> <span style="color: rgb(0, 0, 0);"><br /></span><span style="color: rgb(0, 128, 128);"> 7</span> <span style="color: rgb(0, 0, 0);">    str </span><span style="color: rgb(0, 0, 0);">=</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">""</span><span style="color: rgb(0, 0, 0);">;<br /></span><span style="color: rgb(0, 128, 128);"> 8</span> <span style="color: rgb(0, 0, 0);">    </span><span style="color: rgb(0, 0, 255);">int</span><span style="color: rgb(0, 0, 0);"> i </span><span style="color: rgb(0, 0, 0);">=</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">0</span><span style="color: rgb(0, 0, 0);">;<br /></span><span style="color: rgb(0, 128, 128);"> 9</span> <span style="color: rgb(0, 0, 0);">    </span><span style="color: rgb(0, 0, 255);">while</span><span style="color: rgb(0, 0, 0);">(data </span><span style="color: rgb(0, 0, 0);">></span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">0</span><span style="color: rgb(0, 0, 0);">)<br /></span><span style="color: rgb(0, 128, 128);">10</span> <span style="color: rgb(0, 0, 0);">    {<br /></span><span style="color: rgb(0, 128, 128);">11</span> <span style="color: rgb(0, 0, 0);">        str </span><span style="color: rgb(0, 0, 0);">+=</span><span style="color: rgb(0, 0, 0);"> ((data </span><span style="color: rgb(0, 0, 0);">%</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">2</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">==</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">1</span><span style="color: rgb(0, 0, 0);">) </span><span style="color: rgb(0, 0, 0);">?</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">'</span><span style="color: rgb(0, 0, 0);">1</span><span style="color: rgb(0, 0, 0);">'</span><span style="color: rgb(0, 0, 0);"> : </span><span style="color: rgb(0, 0, 0);">'</span><span style="color: rgb(0, 0, 0);">0</span><span style="color: rgb(0, 0, 0);">'</span><span style="color: rgb(0, 0, 0);">);<br /></span><span style="color: rgb(0, 128, 128);">12</span> <span style="color: rgb(0, 0, 0);">        data </span><span style="color: rgb(0, 0, 0);">/=</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">2</span><span style="color: rgb(0, 0, 0);">;<br /></span><span style="color: rgb(0, 128, 128);">13</span> <span style="color: rgb(0, 0, 0);">    }<br /></span><span style="color: rgb(0, 128, 128);">14</span> <span style="color: rgb(0, 0, 0);">    </span><span style="color: rgb(0, 0, 255);">while</span><span style="color: rgb(0, 0, 0);">(str.size() </span><span style="color: rgb(0, 0, 0);"><</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">8</span><span style="color: rgb(0, 0, 0);">)<br /></span><span style="color: rgb(0, 128, 128);">15</span> <span style="color: rgb(0, 0, 0);">    {<br /></span><span style="color: rgb(0, 128, 128);">16</span> <span style="color: rgb(0, 0, 0);">        str </span><span style="color: rgb(0, 0, 0);">+=</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">'</span><span style="color: rgb(0, 0, 0);">0</span><span style="color: rgb(0, 0, 0);">'</span><span style="color: rgb(0, 0, 0);">;<br /></span><span style="color: rgb(0, 128, 128);">17</span> <span style="color: rgb(0, 0, 0);">    }<br /></span><span style="color: rgb(0, 128, 128);">18</span> <span style="color: rgb(0, 0, 0);"><br /></span><span style="color: rgb(0, 128, 128);">19</span> <span style="color: rgb(0, 0, 0);">    std::reverse(str.begin(), str.end());<br /></span><span style="color: rgb(0, 128, 128);">20</span> <span style="color: rgb(0, 0, 0);">    str </span><span style="color: rgb(0, 0, 0);">+=</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">'</span><span style="color: rgb(0, 0, 0);">B</span><span style="color: rgb(0, 0, 0);">'</span><span style="color: rgb(0, 0, 0);">;<br /></span><span style="color: rgb(0, 128, 128);">21</span> <span style="color: rgb(0, 0, 0);">    </span><span style="color: rgb(0, 0, 255);">return</span><span style="color: rgb(0, 0, 0);"> fb.Good() </span><span style="color: rgb(0, 0, 0);">?</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">0</span><span style="color: rgb(0, 0, 0);"> : </span><span style="color: rgb(0, 0, 0);">-</span><span style="color: rgb(0, 0, 0);">1</span><span style="color: rgb(0, 0, 0);">;<br /></span><span style="color: rgb(0, 128, 128);">22</span> <span style="color: rgb(0, 0, 0);">}</span></div><br /><br /><img src ="http://www.shnenglu.com/codejie/aggbug/81244.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.shnenglu.com/codejie/" target="_blank">codejie</a> 2009-04-27 17:46 <a href="http://www.shnenglu.com/codejie/archive/2009/04/27/81244.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>DBCFields.xml更新 Q?Item相关?/title><link>http://www.shnenglu.com/codejie/archive/2009/04/27/81197.html</link><dc:creator>codejie</dc:creator><author>codejie</author><pubDate>Mon, 27 Apr 2009 05:34:00 GMT</pubDate><guid>http://www.shnenglu.com/codejie/archive/2009/04/27/81197.html</guid><wfw:comment>http://www.shnenglu.com/codejie/comments/81197.html</wfw:comment><comments>http://www.shnenglu.com/codejie/archive/2009/04/27/81197.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.shnenglu.com/codejie/comments/commentRss/81197.html</wfw:commentRss><trackback:ping>http://www.shnenglu.com/codejie/services/trackbacks/81197.html</trackback:ping><description><![CDATA[    整理了一下Item相关的表Q下图ؓ表关p,发现对M2昄帮助不大Q多数是Item属性说明?img src="http://www.shnenglu.com/images/cppblog_com/codejie/m2-itemtables.JPG" alt="m2-itemtables.JPG" border="0" width="541" height="310" /><br />   <br />    重新上传<a href="/Files/codejie/DBCFields.7z">DBCFileds.xml</a>Q包含如下DBC字段描述Q?br /><img src="http://www.shnenglu.com/images/cppblog_com/codejie/wxDeMPQ-DBC-DLG_2.JPG" alt="wxDeMPQ-DBC-DLG_2.JPG" border="0" width="550" height="396" /><br /><img src ="http://www.shnenglu.com/codejie/aggbug/81197.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.shnenglu.com/codejie/" target="_blank">codejie</a> 2009-04-27 13:34 <a href="http://www.shnenglu.com/codejie/archive/2009/04/27/81197.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>DBCFields.xml更新 Q?增加和Item相关的DBC说明http://www.shnenglu.com/codejie/archive/2009/04/24/80971.htmlcodejiecodejieFri, 24 Apr 2009 09:59:00 GMThttp://www.shnenglu.com/codejie/archive/2009/04/24/80971.htmlhttp://www.shnenglu.com/codejie/comments/80971.htmlhttp://www.shnenglu.com/codejie/archive/2009/04/24/80971.html#Feedback0http://www.shnenglu.com/codejie/comments/commentRss/80971.htmlhttp://www.shnenglu.com/codejie/services/trackbacks/80971.htmlwiki相比变化较大。更新如下:
  <File name="ItemPetFood.dbc" version="1.0">
    
<Note>http://www.madx.dk/wowdev/wiki/index.php?title=ItemPetFood.dbc</Note>
    
<Fields>
      
<Field position="0" type="integer">ID</Field>
      
<Field position="5" type="string">zhCN</Field>
    
</Fields>
  
</File>

  
<File name="ItemBagFamily.dbc" version="1.0">
    
<Note>http://www.madx.dk/wowdev/wiki/index.php?title=ItemBagFamily.dbc</Note>
    
<Fields>
      
<Field position="0" type="integer">ID</Field>
      
<Field position="5" type="string">zhCN</Field>
    
</Fields>
  
</File>

  
<File name="ItemSet.dbc" version="1.0">
    
<Note>http://www.madx.dk/wowdev/wiki/index.php?title=ItemSet.dbc</Note>
    
<Fields>
      
<Field position="0" type="integer">ID</Field>
      
<Field position="5" type="string">zhCN</Field>
    
</Fields>
  
</File>

  
<File name="Item.dbc" version="1.0">
    
<Note>http://www.madx.dk/wowdev/wiki/index.php?title=Item.dbc</Note>
    
<Fields>
      
<Field position="0" type="integer">ItemID</Field>
      
<Field position="1" type="integer">ItemClass</Field>
      
<Field position="5" type="integer">DisplayInfo</Field>
      
<Field position="6" type="integer">SlotID</Field>
    
</Fields>
  
</File>

  
<File name="ItemClass.dbc" version="1.0">
    
<Note>http://www.sourcepeek.com/wiki/ItemClass.dbc</Note>
    
<Fields>
      
<Field position="0" type="integer">ClassID</Field>
      
<Field position="1" type="integer">SubID?</Field>
      
<Field position="2" type="integer">Boolean?</Field>
      
<Field position="7" type="string">Name</Field>
    
</Fields>
  
</File>



codejie 2009-04-24 17:59 发表评论
]]>
wxDeMPQ更新 - 增加BLP、DBC导出Qƈ上传wxDeMPQ debug?/title><link>http://www.shnenglu.com/codejie/archive/2009/04/23/80897.html</link><dc:creator>codejie</dc:creator><author>codejie</author><pubDate>Thu, 23 Apr 2009 14:58:00 GMT</pubDate><guid>http://www.shnenglu.com/codejie/archive/2009/04/23/80897.html</guid><wfw:comment>http://www.shnenglu.com/codejie/comments/80897.html</wfw:comment><comments>http://www.shnenglu.com/codejie/archive/2009/04/23/80897.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.shnenglu.com/codejie/comments/commentRss/80897.html</wfw:commentRss><trackback:ping>http://www.shnenglu.com/codejie/services/trackbacks/80897.html</trackback:ping><description><![CDATA[    修改wxDeMPQQ支?br />          1.BLP转换到PNGq导出;<br />          2.DBC数据导出到TXTQ?br />          3.查看DBC字段配置信息Q如下图Q?br /><img src="http://www.shnenglu.com/images/cppblog_com/codejie/wxDeMPQ-DBC-DLG.JPG" alt="wxDeMPQ-DBC-DLG.JPG" border="0" width="484" height="349" /><br /><br />    wxDeMPQ重新打包Qƈ上传Q供<a href="/Files/codejie/wxDeMPQ-Debug-Setup.7z">下蝲</a>。有兴趣的可以看看,q个版本对DBC的查看有帮助?br />    q里是MD5文g内容Q请一定注意:<br /><div style="border: 1px solid rgb(204, 204, 204); padding: 4px 5px 4px 4px; background-color: rgb(238, 238, 238); font-size: 13px; width: 98%;"><!--<br><br>Code highlighting produced by Actipro CodeHighlighter (freeware)<br>http://www.CodeHighlighter.com/<br><br>--><span style="color: rgb(0, 0, 0);"># MD5 checksums generated by MD5summer (http://www.md5summer.org)<br /># Generated 4/23/2009 22:48:33<br /><br />4657924d5c94c6ce48f34f896b4f9afe *wxDeMPQ_debug_setup.exe<br /></span></div><br /><img src ="http://www.shnenglu.com/codejie/aggbug/80897.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.shnenglu.com/codejie/" target="_blank">codejie</a> 2009-04-23 22:58 <a href="http://www.shnenglu.com/codejie/archive/2009/04/23/80897.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>DBCFields.xml更新 Q?诺森德再?..http://www.shnenglu.com/codejie/archive/2009/04/23/80849.htmlcodejiecodejieThu, 23 Apr 2009 06:58:00 GMThttp://www.shnenglu.com/codejie/archive/2009/04/23/80849.htmlhttp://www.shnenglu.com/codejie/comments/80849.htmlhttp://www.shnenglu.com/codejie/archive/2009/04/23/80849.html#Feedback0http://www.shnenglu.com/codejie/comments/commentRss/80849.htmlhttp://www.shnenglu.com/codejie/services/trackbacks/80849.html   
  <File name="HolidayNames.dbc" version="1.0">
    
<Note>http://www.madx.dk/wowdev/wiki/index.php?title=HolidayNames.dbc</Note>
    
<Fields>
      
<Field position="0" type="integer">ID</Field>
      
<Field position="5" type="string">zhCN</Field>
    
</Fields>
  
</File>

  
<File name="HolidayDescriptions.dbc" version="1.0">
    
<Note>http://www.madx.dk/wowdev/wiki/index.php?title=HolidayDescriptions.dbc</Note>
    
<Fields>
      
<Field position="0" type="integer">ID</Field>
      
<Field position="5" type="string">zhCN</Field>
    
</Fields>
  
</File>

    q里是内容:
ID,B,C,D,E,zhCN,G,H,I,J,K,L,M,N,O,P,Q,R;
1,0,0,0,0,暗月马戏?0,0,0,0,0,0,0,0,0,0,0,16712190;
5,0,0,0,0,烟花庆典,0,0,0,0,0,0,0,0,0,0,0,16712190;
6,0,0,0,0,荆棘谷钓鱼大?0,0,0,0,0,0,0,0,0,0,0,16712190;
7,0,0,0,0,酒?0,0,0,0,0,0,0,0,0,0,0,16712190;
9,0,0,0,0,情h?0,0,0,0,0,0,0,0,0,0,0,16712190;
11,0,0,0,0,仲夏火焰?0,0,0,0,0,0,0,0,0,0,0,16712190;
12,0,0,0,0,焰火表演,0,0,0,0,0,0,0,0,0,0,0,16712190;
13,0,0,0,0,儿童?0,0,0,0,0,0,0,0,0,0,0,16712190;
14,0,0,0,0,冬幕?0,0,0,0,0,0,0,0,0,0,0,16712190;
15,0,0,0,0,复活?0,0,0,0,0,0,0,0,0,0,0,16712190;
16,0,0,0,0,万圣?0,0,0,0,0,0,0,0,0,0,0,16712190;
17,0,0,0,0,收获?0,0,0,0,0,0,0,0,0,0,0,16712190;
18,0,0,0,0,春节,0,0,0,0,0,0,0,0,0,0,0,16712190;
19,0,0,0,0,酒?0,0,0,0,0,0,0,0,0,0,0,16712190;
21,0,0,0,0,L?0,0,0,0,0,0,0,0,0,0,0,16712190;
22,0,0,0,0,战斗的召唤:奥特兰克p,0,0,0,0,0,0,0,0,0,0,0,16712190;
23,0,0,0,0,战斗的召唤:阿拉希盆?0,0,0,0,0,0,0,0,0,0,0,16712190;
24,0,0,0,0,战斗的召唤:风暴之眼,0,0,0,0,0,0,0,0,0,0,0,16712190;
25,0,0,0,0,战斗的召唤:战歌峡谷,0,0,0,0,0,0,0,0,0,0,0,16712190;
41,0,0,0,0,战斗的召唤:q古hW,0,0,0,0,0,0,0,0,0,0,0,16712190;
61,0,0,0,0,巫妖王之怒上U?0,0,0,0,0,0,0,0,0,0,0,16712190;

ID,B,C,D,E,zhCN,G,H,I,J,K,L,M,N,O,P,Q,R;
1,0,0,0,0,q一ơ,暗月马戏团来C风景如画的艾文林?br />L访希拉斯·暗月和他的马戏团Q玩一玩考验头脑和胆量的游戏Q看一看来自艾泽拉斯各地的奇特珍品……还有更多的乐趣在等着你!,0,0,0,0,0,0,0,0,0,0,0,16712190;
2,0,0,0,0,艾泽拉斯的大庆典Q每个种族的d中都会燃攄丽的烟花Q每时一ơ,整夜不停Q?0,0,0,0,0,0,0,0,0,0,0,16712190;
4,0,0,0,0,在荆谷沿岸举行的钓鱼大赛。钓到尽可能多的可口|
你会不会成ؓW一个钓?0条鱼、赢得大奖的钓鱼大师呢?,0,0,0,0,0,0,0,0,0,0,0,16712190;
8,0,0,0,0,酒节最初是矮h的节日,但现在已l成Z艾泽拉斯所有种族都喜欢的节日!
前往铁炉堡外面的联盟营地Q或是奥格瑞玛外面的部落营地参加狂欢吧!,0,0,0,0,0,0,0,0,0,0,0,16712190;
9,0,0,0,0,艾泽拉斯的各大主城中QI漫着O温馨的气息。卫兵与市民们正在忙地送出和收到各U代表倾慕之情的礼物?0,0,0,0,0,0,0,0,0,0,0,16712190;
10,0,0,0,0,一个欢W与庆祝的时刻,以纪念一q中最热的季节?0,0,0,0,0,0,0,0,0,0,0,16712190;
11,0,0,0,0,在日落之后,伴随着每小时一ơ的焰火舞会Q仲夏火焰节缓~落下帷q?br />惌观看表演的话Q可以前d大主城或者藏宝v湾?0,0,0,0,0,0,0,0,0,0,0,16712190;
12,0,0,0,0,让孤儿看看英雄的生活是怎样的!拜访暴风城的孤儿监护员奈丁加,或奥格瑞玛的孤儿监护员巴特维,让孩子们梦想成真吧!,0,0,0,0,0,0,0,0,0,0,0,16712190;
13,0,0,0,0,冬天L正在带着烟林牧场的礼物访问铁炉堡和奥格瑞玛。整个艾泽拉斯到处充满着节日的喜庆气氛!,0,0,0,0,0,0,0,0,0,0,0,16712190;
14,0,0,0,0,复活节到了。许多彩蛋y妙地隐藏在每个种族的新手区域——年ȝ英雄们初ơ检验自己力量的地方Q你能找到多呢Q?0,0,0,0,0,0,0,0,0,0,0,16712190;
15,0,0,0,0,万圣节是被遗忘者庆自己摆脱天灑ֆ团控制的节日?br />艾泽拉斯的旅店老板们会向所有上门问候的人送出p果或恶作剧Q到处都是欢乐的W声?0,0,0,0,0,0,0,0,0,0,0,16712190;
16,0,0,0,0,收获节的意义Q在于纪念那些ؓ帮助朋友和伙伴而牺牲的英雄们。奥格瑞玛和铁炉堡外都在举行盛宴Q向那些英雄表示敬意?0,0,0,0,0,0,0,0,0,0,0,16712190;
17,0,0,0,0,月光林地的d鲁伊每年都会举行一ơ庆典,以庆他们对一股远古的邪恶力量所取得的胜利。在春节期间Q艾泽拉斯的人民可以拜睿智的祖先,׃n味的盛_q有……绚丽的烟花Q?0,0,0,0,0,0,0,0,0,0,0,16712190;
18,0,0,0,0,q人创立的酒节,现在已经成ؓ世界性的享受酒与快乐时光的Ƣ庆节日?0,0,0,0,0,0,0,0,0,0,0,16712190;
21,0,0,0,0,h萨船长正在地_֟市藏宝v湑־募v盗?B$B如果你对L生感兴的话,去各大d拜访她和她的随从们吧Q?0,0,0,0,0,0,0,0,0,0,0,16712190;
22,0,0,0,0,奥特兰克p的战斗愈发激烈。在奥特兰克p血奋战的勇士们必将载誉而归?0,0,0,0,0,0,0,0,0,0,0,16712190;
23,0,0,0,0,阿拉希盆地的战斗愈发Ȁ烈。在阿拉希盆地ʎ血奋战的勇士们必将载誉而归?0,0,0,0,0,0,0,0,0,0,0,16712190;
24,0,0,0,0,风暴之眼的战斗愈发激烈。在风暴之眼血奋战的勇士们必将载誉而归?0,0,0,0,0,0,0,0,0,0,0,16712190;
25,0,0,0,0,战歌峡谷的战斗愈发激烈。在战歌峡谷血奋战的勇士们必将载誉而归?0,0,0,0,0,0,0,0,0,0,0,16712190;
26,0,0,0,0,q一ơ,暗月马戏团来C雷霆崖的脚下?br />L访希拉斯·暗月和他的马戏团Q玩一玩考验头脑和胆量的游戏Q看一看来自艾泽拉斯各地的奇特珍品……还有更多的乐趣在等着你!,0,0,0,0,0,0,0,0,0,0,0,16712190;
27,0,0,0,0,q一ơ,暗月马戏团来C沙塔斯城外?br />L访希拉斯·暗月和他的马戏团Q玩一玩考验头脑和胆量的游戏Q看一看来自艾泽拉斯各地的奇特珍品……还有更多的乐趣在等着你!,0,0,0,0,0,0,0,0,0,0,0,16712190;
41,0,0,0,0,q古hW的战斗愈发激烈。在q古hW血奋战的勇士们必将载誉而归?0,0,0,0,0,0,0,0,0,0,0,16712190;
61,0,0,0,0,巫妖王之怒于11?3日正式上Uѝ诺d再会…?/font>,0,0,0,0,0,0,0,0,0,0,0,16712190;

    诺森PCWOWer只有像我q样才能见到你。。。真是讽刺和(zhn)剧啊~

codejie 2009-04-23 14:58 发表评论
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.x文g Q?Offhand_OutlandRaid.xhttp://www.shnenglu.com/codejie/archive/2009/04/21/80631.htmlcodejiecodejieTue, 21 Apr 2009 10:19:00 GMThttp://www.shnenglu.com/codejie/archive/2009/04/21/80631.htmlhttp://www.shnenglu.com/codejie/comments/80631.htmlhttp://www.shnenglu.com/codejie/archive/2009/04/21/80631.html#Feedback0http://www.shnenglu.com/codejie/comments/commentRss/80631.htmlhttp://www.shnenglu.com/codejie/services/trackbacks/80631.html      说到BLP文gQ昨晚修改了一下BLP2PNG的程序,现在可以直接MPQ中的BLP文g转换为PNG了,省去了先导出BLP文g的过E?br />      在M2文g上今天进展不大,q里是通过wxDeMPQ自动导出的一?a href="/Files/codejie/Offhand_OutlandRaid.x.7z">.x文gQ当然又手工改动了一下,因ؓDBC中的BLP文g名没有取出来。啊Q说到导出,今天发现当多Mesh情况下,M2文g导出?x有明N误,模型中的某些点连接؜乱,因ؓ在看DBCQ这个先跌Q怀疑是Vertex索引和Triangle对应有问题?br />      下面?x的DE昄Q不知道有h见过q个么~
m2-outlandraid.JPG


codejie 2009-04-21 18:19 发表评论
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M2q程Q又请Illidan老大出来了~http://www.shnenglu.com/codejie/archive/2009/04/17/80277.htmlcodejiecodejieFri, 17 Apr 2009 10:32:00 GMThttp://www.shnenglu.com/codejie/archive/2009/04/17/80277.htmlhttp://www.shnenglu.com/codejie/comments/80277.htmlhttp://www.shnenglu.com/codejie/archive/2009/04/17/80277.html#Feedback0http://www.shnenglu.com/codejie/comments/commentRss/80277.htmlhttp://www.shnenglu.com/codejie/services/trackbacks/80277.html    .x的用算C阶段了,对其又有了一定的认识Q至知道了要想让模型动hQ需要用SkinWeights模版Q嘿嘿~
    重新整理了一?M2?x的输出对象,现在可以正常输出“静态”的.x了,当然q对于Texture不在M2文g中的模型q需要手工改动,其他的可以简单一ơ性{换了?br />      q里?a href="/Files/codejie/Illidan.x.7z">Illidan老大?x文g(文g太大Q压~上传了Q不直接贴了Q,么法q得请他来作典型Q因为Illidan太有“型”了Q嘿嘿~
     通过DE昄如下Q?br />Illidan.JPG

   另,上个月我l于见到Illidan了,不容易啊Q我的TBCl于圆满了~嘿嘿?br />

codejie 2009-04-17 18:32 发表评论
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.xl习 Q?动态Meshhttp://www.shnenglu.com/codejie/archive/2009/04/16/80204.htmlcodejiecodejieThu, 16 Apr 2009 15:15:00 GMThttp://www.shnenglu.com/codejie/archive/2009/04/16/80204.htmlhttp://www.shnenglu.com/codejie/comments/80204.htmlhttp://www.shnenglu.com/codejie/archive/2009/04/16/80204.html#Feedback0http://www.shnenglu.com/codejie/comments/commentRss/80204.htmlhttp://www.shnenglu.com/codejie/services/trackbacks/80204.html阅读全文

codejie 2009-04-16 23:15 发表评论
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.xl习 Q?建立Meshhttp://www.shnenglu.com/codejie/archive/2009/04/16/80092.htmlcodejiecodejieWed, 15 Apr 2009 16:43:00 GMThttp://www.shnenglu.com/codejie/archive/2009/04/16/80092.htmlhttp://www.shnenglu.com/codejie/comments/80092.htmlhttp://www.shnenglu.com/codejie/archive/2009/04/16/80092.html#Feedback0http://www.shnenglu.com/codejie/comments/commentRss/80092.htmlhttp://www.shnenglu.com/codejie/services/trackbacks/80092.htmltest.x_ok.jpg
    q里?x文g内容Q?br />
xof 0303txt 0032

template Frame {
 
<3d82ab46-62da-11cf-ab39-0020af71e433>
 []
}

template Matrix4x4 {
 
<f6f23f45-7686-11cf-8f52-0040333594a3>
 array FLOAT matrix[16];
}

template FrameTransformMatrix {
 
<f6f23f41-7686-11cf-8f52-0040333594a3>
 Matrix4x4 frameMatrix;
}

template Vector {
 
<3d82ab5e-62da-11cf-ab39-0020af71e433>
 FLOAT x;
 FLOAT z;
 FLOAT y;
}

template MeshFace {
 
<3d82ab5f-62da-11cf-ab39-0020af71e433>
 DWORD nFaceVertexIndices;
 array DWORD faceVertexIndices[nFaceVertexIndices];
}

template Mesh {
 
<3d82ab44-62da-11cf-ab39-0020af71e433>
 DWORD nVertices;
 array Vector vertices[nVertices];
 DWORD nFaces;
 array MeshFace faces[nFaces];
 []
}

template MeshNormals {
 
<f6f23f43-7686-11cf-8f52-0040333594a3>
 DWORD nNormals;
 array Vector normals[nNormals];
 DWORD nFaceNormals;
 array MeshFace faceNormals[nFaceNormals];
}

template Coords2d {
 
<f6f23f44-7686-11cf-8f52-0040333594a3>
 FLOAT u;
 FLOAT v;
}

template MeshTextureCoords {
 
<f6f23f40-7686-11cf-8f52-0040333594a3>
 DWORD nTextureCoords;
 array Coords2d textureCoords[nTextureCoords];
}

template ColorRGBA {
 
<35ff44e0-6c7c-11cf-8f52-0040333594a3>
 FLOAT red;
 FLOAT green;
 FLOAT blue;
 FLOAT alpha;
}

template IndexedColor {
 
<1630b820-7842-11cf-8f52-0040333594a3>
 DWORD index;
 ColorRGBA indexColor;
}

template MeshVertexColors {
 
<1630b821-7842-11cf-8f52-0040333594a3>
 DWORD nVertexColors;
 array IndexedColor vertexColors[nVertexColors];
}

template VertexElement {
 
<f752461c-1e23-48f6-b9f8-8350850f336f>
 DWORD Type;
 DWORD Method;
 DWORD Usage;
 DWORD UsageIndex;
}

template DeclData {
 
<bf22e553-292c-4781-9fea-62bd554bdd93>
 DWORD nElements;
 array VertexElement Elements[nElements];
 DWORD nDWords;
 array DWORD data[nDWords];
}
Frame Root {
    FrameTransformMatrix {
    1.000000, 0.000000, 0.000000, 0.000000,
    0.000000, 1.000000, 0.000000, 0.000000,
    0.000000, 0.000000, 1.000000, 0.000000,
    0.000000, 0.000000, 0.000000, 1.000000;;
    }

    Frame SubFrame {
        FrameTransformMatrix {
        1.000000, 0.000000, 0.000000, 0.000000,
        0.000000, 1.000000, 0.000000, 0.000000,
        0.000000, 0.000000, 1.000000, 0.000000,
        0.000000, 0.000000, 0.000000, 1.000000;;
        }    
    
        Mesh MeshObj {
            12;
            0.000000; 0.000000; 1.000000;,
            1.000000; 0.000000; 1.000000;,
            1.000000; 1.000000; 1.000000;,
            0.000000; 1.000000; 1.000000;,
            0.000000; 0.000000; 0.000000;,
            1.000000; 0.000000; 0.000000;,
            1.000000; 1.000000; 0.000000;,
            0.000000; 1.000000; 0.000000;,
            0.000000; 0.000000; -1.000000;,
            1.000000; 0.000000; -1.000000;,
            1.000000; 1.000000; -1.000000;,
            0.000000; 1.000000; -1.000000;;
            
            20;
            3; 0, 4, 1;,
            3; 4, 5, 1;,
            3; 1, 2, 0;,
            3; 2, 3, 0;,
            3; 6, 2, 5;,
            3; 2, 1, 5;,
            3; 3, 2, 7;,
            3; 2, 6, 7;,
            3; 7, 4, 3;,
            3; 4, 0, 3;,
            3; 4, 8, 5;,
            3; 5, 8, 9;,
            3; 5, 9, 6;,
            3; 9, 10, 6;,
            3; 6, 10, 11;,
            3; 7, 6, 11;,
            3; 7, 11, 8;,
            3; 4, 7, 8;,
            3; 8, 10, 9;,
            3;8, 11, 10;;
            
            MeshNormals {
                12;
                -0.333333; -0.333333; 0.333333;,
                0.333333; -0.333333; 0.333333;,
                0.333333; 0.333333; 0.333333;,
                -0.333333; 0.333333; 0.333333;,
                -0.500000; -0.500000; 0.000000;,
                0.500000; -0.500000; 0.000000;,
                0.500000; 0.500000; 0.000000;,
                -0.500000; 0.500000; 0.000000;,
                -0.333333; -0.333333; -0.333333;,
                0.333333; -0.333333; -0.333333;,
                0.333333; 0.333333; -0.333333;,
                -0.333333; 0.333333; -0.333333;,
                
                20;
                3; 0, 4, 1;,
                3; 4, 5, 1;,
                3; 1, 2, 0;,
                3; 2, 3, 0;,
                3; 6, 2, 5;,
                3; 2, 1, 5;,
                3; 3, 2, 7;,
                3; 2, 6, 7;,
                3; 7, 4, 3;,
                3; 4, 0, 3;,
                3; 4, 8, 5;,
                3; 5, 8, 9;,
                3; 5, 9, 6;,
                3; 9, 10, 6;,
                3; 6, 10, 11;,
                3; 7, 6, 11;,
                3; 7, 11, 8;,
                3; 4, 7, 8;,
                3; 8, 10, 9;,
                3;8, 11, 10;;
            }
        }
    }
    
}

     q里需要说明的是:如何保证一个MeshQ或者叫做MeshFaceQ的面是“正面”朝上的。这个面的朝向是由MeshNormals定义的,其模版定义如下:
MeshNormals
Defines normals for a mesh. The first array of vectors is the normal vectors themselves, and the second array is an array of indexes specifying which normals should be applied to a given face. The value of the nFaceNormals member should be equal to the number of faces in a mesh.

template MeshNormals
{
    
< F6F23F43-7686-11cf-8F52-0040333594A3 >
    DWORD nNormals;
    array Vector normals[nNormals];
    DWORD nFaceNormals;
    array MeshFace faceNormals[nFaceNormals];


Where:

nNormals - Number of normals. 
array Vector normals[nNormals] - Array of normals. See Vector. 
nFaceNormals - Number of face normals. 
array MeshFace faceNormals[nFaceNormals] - Array of mesh face normals. See MeshFace. 

    由其定义可以看出QVertex的法U向量和Face的法U向量共同决定Triangle的面朝向。如何确定两个的法线向量呢?有个单步骤:首先定Vertex的法U向量,Ҏ(gu)是将使用到指定Vertex的多个面的“正Q或朝向Q”方向的法线向量相加Q再除以面个敎ͼ得C指定Vertex的法U向量;然后定义Mesh的三个Vertex序Q方法是伸出xQ大拇指指向Mesh“正”方向,弯曲其他四指Q则三个Vetex的定义顺序按照四指旋转方向确定,单点是l大拇指Q逆时针定义;最后将Mesh的Vertex索引定义Q拷贝到MeshNormals模版中即可。下面说个实例,如下图所C,我们来定义MeshA和MeshB?br />sample_normals.JPG


    Mesh {
      8;
      0.000000; 0.000000; 1.000000;,//0
      1.000000; 0.000000; 1.000000;,//1
      1.000000; 1.000000; 1.000000;,//2
      0.000000; 1.000000; 1.000000;,//3

      ...

      12;
       3;0, 1, 2;,
       3;0, 2, 3;,
       ...

      }

      则Vertex0的法U向量ؓ((0,0,1) + ( -1,0,0) +(0,-1, 0))/3 = (-0.333333,-0.333333,0.333333)。说明下Q由于A,B在同一水^面,因此AB作了一个面Q因此这认ؓVertex0被三个面使用Q而不是标准的4个面。     ?

    具体可以参?a href="/lovedday">loveddy的?a href="/lovedday/archive/2008/06/14/53211.html">|格模型高技?/a>”,写的很好?br />

codejie 2009-04-16 00:43 发表评论
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关于DE坐标pȝ怪问?/title><link>http://www.shnenglu.com/codejie/archive/2009/04/14/79954.html</link><dc:creator>codejie</dc:creator><author>codejie</author><pubDate>Tue, 14 Apr 2009 15:29:00 GMT</pubDate><guid>http://www.shnenglu.com/codejie/archive/2009/04/14/79954.html</guid><wfw:comment>http://www.shnenglu.com/codejie/comments/79954.html</wfw:comment><comments>http://www.shnenglu.com/codejie/archive/2009/04/14/79954.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.shnenglu.com/codejie/comments/commentRss/79954.html</wfw:commentRss><trackback:ping>http://www.shnenglu.com/codejie/services/trackbacks/79954.html</trackback:ping><description><![CDATA[    .x文g对于“静态”和“动态”的内容上有较大差异Q应该说Q我q没有理解其“动态”的内容Q所以决定先搞清楚其内容l构。下面是一个简单的.x文gQ描qC12个vertexQ构成一个长方体。但在用DE昄Ӟ到一个怪问题~<br /><div style="border: 1px solid rgb(204, 204, 204); padding: 4px 5px 4px 4px; background-color: rgb(238, 238, 238); font-size: 13px; width: 98%;"><!--<br><br>Code highlighting produced by Actipro CodeHighlighter (freeware)<br>http://www.CodeHighlighter.com/<br><br>--><span style="color: rgb(0, 0, 0);">xof 0302txt 0032<br /><br />Frame Root {<br />    FrameTransformMatrix {<br />    1.000000, 0.000000, 0.000000, 0.000000,<br />    0.000000, 1.000000, 0.000000, 0.000000,<br />    0.000000, 0.000000, 1.000000, 0.000000,<br />    0.000000, 0.000000, 0.000000, 1.000000;;<br />    }<br /><br />    Frame SubFrame {<br />        FrameTransformMatrix {<br />        1.000000, 0.000000, 0.000000, 0.000000,<br />        0.000000, 1.000000, 0.000000, 0.000000,<br />        0.000000, 0.000000, 1.000000, 0.000000,<br />        0.000000, 0.000000, 0.000000, 1.000000;;<br />        }    <br />    <br />        Mesh MeshObj {<br />            12;<br />            0.000000; 0.000000; 1.000000;,<br />            1.000000; 0.000000; 1.000000;,<br />            1.000000; 1.000000; 1.000000;,<br />            0.000000; 1.000000; 1.000000;,<br />            0.000000; 0.000000; 0.000000;,<br />            1.000000; 0.000000; 0.000000;,<br />            1.000000; 1.000000; 0.000000;,<br />            0.000000; 1.000000; 0.000000;,<br />            0.000000; 0.000000; -1.000000;,<br />            1.000000; 0.000000; -1.000000;,<br />            1.000000; 1.000000; -1.000000;,<br />            0.000000; 1.000000; -1.000000;;<br />            <br /><br />        }<br />    }<br />    <br />}</span></div><br />    下面是DE的显C,可以发现Qy和z坐标g搞反了,.x内容是要描述一个“立h”的长方体,而这里却“h”下了?<br /><img src="http://www.shnenglu.com/images/cppblog_com/codejie/test.x.jpg" alt="test.x.jpg" border="0" width="504" height="359" /><br /><br />    q里是DE前面版本叫做3DE的显C,是“正常”的Q红色是z坐标Q:<br /><img src="http://www.shnenglu.com/images/cppblog_com/codejie/test_3de.x.jpg" alt="test_3de.x.jpg" border="0" width="566" height="332" /><br /> <br />    哪位知道是什么原因?DE需要什么设|吗Q这个样子没法做了~?br /><br /><br /><img src ="http://www.shnenglu.com/codejie/aggbug/79954.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.shnenglu.com/codejie/" target="_blank">codejie</a> 2009-04-14 23:29 <a href="http://www.shnenglu.com/codejie/archive/2009/04/14/79954.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>M2q程Q添加Texture到mesh?/title><link>http://www.shnenglu.com/codejie/archive/2009/04/13/79830.html</link><dc:creator>codejie</dc:creator><author>codejie</author><pubDate>Mon, 13 Apr 2009 14:01:00 GMT</pubDate><guid>http://www.shnenglu.com/codejie/archive/2009/04/13/79830.html</guid><wfw:comment>http://www.shnenglu.com/codejie/comments/79830.html</wfw:comment><comments>http://www.shnenglu.com/codejie/archive/2009/04/13/79830.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.shnenglu.com/codejie/comments/commentRss/79830.html</wfw:commentRss><trackback:ping>http://www.shnenglu.com/codejie/services/trackbacks/79830.html</trackback:ping><description><![CDATA[     摘要: Textured到模型中Q如下图所C?..  <a href='http://www.shnenglu.com/codejie/archive/2009/04/13/79830.html'>阅读全文</a><img src ="http://www.shnenglu.com/codejie/aggbug/79830.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.shnenglu.com/codejie/" target="_blank">codejie</a> 2009-04-13 22:01 <a href="http://www.shnenglu.com/codejie/archive/2009/04/13/79830.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>M2q程Q?X文g中的Frame和Mesh在DE中显C问?/title><link>http://www.shnenglu.com/codejie/archive/2009/04/10/79533.html</link><dc:creator>codejie</dc:creator><author>codejie</author><pubDate>Fri, 10 Apr 2009 11:04:00 GMT</pubDate><guid>http://www.shnenglu.com/codejie/archive/2009/04/10/79533.html</guid><wfw:comment>http://www.shnenglu.com/codejie/comments/79533.html</wfw:comment><comments>http://www.shnenglu.com/codejie/archive/2009/04/10/79533.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://www.shnenglu.com/codejie/comments/commentRss/79533.html</wfw:commentRss><trackback:ping>http://www.shnenglu.com/codejie/services/trackbacks/79533.html</trackback:ping><description><![CDATA[     摘要: X Format Reference中说Frame Template中可以放|Mesh和FrameTransformMatix  <a href='http://www.shnenglu.com/codejie/archive/2009/04/10/79533.html'>阅读全文</a><img src ="http://www.shnenglu.com/codejie/aggbug/79533.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.shnenglu.com/codejie/" target="_blank">codejie</a> 2009-04-10 19:04 <a href="http://www.shnenglu.com/codejie/archive/2009/04/10/79533.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>M2q程Q更斎ͼ输出Mesh数据?xhttp://www.shnenglu.com/codejie/archive/2009/04/08/79306.htmlcodejiecodejieWed, 08 Apr 2009 15:49:00 GMThttp://www.shnenglu.com/codejie/archive/2009/04/08/79306.htmlhttp://www.shnenglu.com/codejie/comments/79306.htmlhttp://www.shnenglu.com/codejie/archive/2009/04/08/79306.html#Feedback0http://www.shnenglu.com/codejie/comments/commentRss/79306.htmlhttp://www.shnenglu.com/codejie/services/trackbacks/79306.html阅读全文

codejie 2009-04-08 23:49 发表评论
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