從該DC中得到位圖數據
在DC加載了RGB24位圖,如何從該DC中得到位圖數據,給些代碼好嗎?
回復人: windows_editor(等咱有錢了,每天早上喝兩大碗豆漿)
LONG GetBitmapBits(
HBITMAP hbmp, // handle to bitmap
LONG cbBuffer, // number of bytes to copy
LPVOID lpvBits // buffer to receive bits
); //從位圖中取RGB值
SetBitmapBits 將位圖的數據加上頭格式轉化為位圖
回復人: bluebohe(薄荷)
HBITMAP GetSrcBit(HDC hDC,DWORD BitWidth, DWORD BitHeight)
{
HDC hBufDC;
HBITMAP hBitmap, hBitTemp;
//創建設備上下文(HDC)
hBufDC = CreateCompatibleDC(hDC);
//創建HBITMAP
hBitmap = CreateCompatibleBitmap(hDC, BitWidth, BitHeight);
hBitTemp = (HBITMAP) SelectObject(hBufDC, hBitmap);
//得到位圖緩沖區
StretchBlt(hBufDC, 0, 0, BitWidth, BitHeight,
hDC, 0, 0, BitWidth, BitHeight, SRCCOPY);
//得到最終的位圖信息
hBitmap = (HBITMAP) SelectObject(hBufDC, hBitTemp);
//釋放內存
DeleteObject(hBitTemp);
::DeleteDC(hBufDC);
return hBitmap;
}
BOOL SaveBmp(HBITMAP hBitmap, CString FileName)
{
//設備描述表
HDC hDC;
//當前分辨率下每象素所占字節數
int iBits;
//位圖中每象素所占字節數
WORD wBitCount;
//定義調色板大小, 位圖中像素字節大小 ,位圖文件大小 , 寫入文件字節數
DWORD dwPaletteSize=0, dwBmBitsSize=0, dwDIBSize=0, dwWritten=0;
//位圖屬性結構
BITMAP Bitmap;
//位圖文件頭結構
BITMAPFILEHEADER bmfHdr;
//位圖信息頭結構
BITMAPINFOHEADER bi;
//指向位圖信息頭結構
LPBITMAPINFOHEADER lpbi;
//定義文件,分配內存句柄,調色板句柄
HANDLE fh, hDib, hPal,hOldPal=NULL;
//計算位圖文件每個像素所占字節數
hDC = CreateDC("DISPLAY", NULL, NULL, NULL);
iBits = GetDeviceCaps(hDC, BITSPIXEL) * GetDeviceCaps(hDC, PLANES);
DeleteDC(hDC);
if (iBits <= 1) wBitCount = 1;
else if (iBits <= 4) wBitCount = 4;
else if (iBits <= 8) wBitCount = 8;
else wBitCount = 24;
GetObject(hBitmap, sizeof(Bitmap), (LPSTR)&Bitmap);
bi.biSize = sizeof(BITMAPINFOHEADER);
bi.biWidth = Bitmap.bmWidth;
bi.biHeight = Bitmap.bmHeight;
bi.biPlanes = 1;
bi.biBitCount = wBitCount;
bi.biCompression = BI_RGB;
bi.biSizeImage = 0;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrImportant = 0;
bi.biClrUsed = 0;
dwBmBitsSize = ((Bitmap.bmWidth * wBitCount + 31) / 32) * 4 * Bitmap.bmHeight;
//為位圖內容分配內存
hDib = GlobalAlloc(GHND,dwBmBitsSize + dwPaletteSize + sizeof(BITMAPINFOHEADER));
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib);
*lpbi = bi;
// 處理調色板
hPal = GetStockObject(DEFAULT_PALETTE);
if (hPal)
{
hDC = ::GetDC(NULL);
hOldPal = ::SelectPalette(hDC, (HPALETTE)hPal, FALSE);
RealizePalette(hDC);
}
// 獲取該調色板下新的像素值
GetDIBits(hDC, hBitmap, 0, (UINT) Bitmap.bmHeight, (LPSTR)lpbi + sizeof(BITMAPINFOHEADER) +dwPaletteSize, (BITMAPINFO *)lpbi, DIB_RGB_COLORS);
//恢復調色板
if (hOldPal)
{
::SelectPalette(hDC, (HPALETTE)hOldPal, TRUE);
RealizePalette(hDC);
::ReleaseDC(NULL, hDC);
}
//創建位圖文件
fh = CreateFile(FileName, GENERIC_WRITE,0, NULL, CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
if (fh == INVALID_HANDLE_VALUE) return FALSE;
// 設置位圖文件頭
bmfHdr.bfType = 0x4D42; // "BM"
dwDIBSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + dwPaletteSize + dwBmBitsSize;
bmfHdr.bfSize = dwDIBSize;
bmfHdr.bfReserved1 = 0;
bmfHdr.bfReserved2 = 0;
bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + (DWORD)sizeof(BITMAPINFOHEADER) + dwPaletteSize;
// 寫入位圖文件頭
WriteFile(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER), &dwWritten, NULL);
// 寫入位圖文件其余內容
WriteFile(fh, (LPSTR)lpbi, dwDIBSize, &dwWritten, NULL);
//清除
GlobalUnlock(hDib);
GlobalFree(hDib);
CloseHandle(fh);
return TRUE;
}
posted on 2008-09-28 16:19
幽幽 閱讀(2261)
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