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            攀升·Uranus


            Something Different,Something New
            數據加載中……

            iOS 4后臺多任務

            今天調查了下IOS 4.0 支持的多任務的事宜,系統(tǒng)是4.2 初步結果如下:

             

            Ios 4.0 多任務不是傳統(tǒng)意義上的多任務。只是把程序的狀態(tài)保存起來,程序掛起。因為Apple還沒準備好多任務同時運行,

            主要是因為batterymemory這兩個問題還沒有解決。

             

            現在IOS 4多任務支持的類型(官網):  

            §  Background audio

            §  Voice over IP

            §  Background location 

            §  Push notifications

            §  Local notifications

            §  Task finishing - If your app is in mid-task when your customer leaves it, the app can now keep running to finish the task.

            §  Fast app switching - All developers should take advantage of fast app switching, which allows users to leave your app and come right back to where they were when they left - no more having to reload the app.

             

            我使用的是Task finishing 既當用戶掛起程序時,如果還有task沒完成,可以把改task完成。

             

            但這個是有限制的,時間的限制,就是說你的后臺程序不能執(zhí)行超過某個時間。

            我剛才打log看了,系統(tǒng)返回500s,既是8分鐘,8分鐘如果還沒執(zhí)行完,就會自動把我們程序結束。


            代碼如下

            #pragma mark -

            #pragma mark Background Task Handle

            - (void)applicationDidEnterBackground:(UIApplication *)application {


            // Request permission to run in the background. Provide an 

            // expiration handler in case the task runs long.

            NSAssert(self->bgTask == UIBackgroundTaskInvalid, nil);

            self->bgTask = [application beginBackgroundTaskWithExpirationHandler: ^{

            // Synchronize the cleanup call on the main thread in case

            // the task catully finished at around the same time.

            dispatch_async(dispatch_get_main_queue(), ^{

            if (UIBackgroundTaskInvalid != self->bgTask) {

            [application endBackgroundTask:self->bgTask];

            self->bgTask = UIBackgroundTaskInvalid;

            }

            });

            }];

            // Start the long-running task and return immediately.

            dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), 

              ^{

              // Do the work assoicated with the task.

              for(int i = 0; i  < 1000; i++) {

                                                              //request network.

                                                              NSLog(@"hahah %d, Time Remain = %f", i, [application backgroundTimeRemaining]);

                                                       }

              // Synchronize the cleanup all on the main thread in case

              // the task catully finished at around the same time. 

              dispatch_async(dispatch_get_main_queue(), ^{

              

              if (UIBackgroundTaskInvalid != self->bgTask) {


              [application endBackgroundTask:self->bgTask];

              self->bgTask = UIBackgroundTaskInvalid;

              }

              });

              });

            }

            #pragma mark -

            #pragma mark Local Notifications

            - (void)scheduleAlarmForDate:(NSDate *)theDate {

            UIApplication *app = [UIApplication sharedApplication];

            NSArray *oldNotifications = [app scheduledLocalNotifications];

            // Clear out the old notification before scheduling a new one.

            if (0 < [oldNotifications count]) {

            [app cancelAllLocalNotifications];

            }

            // Create a new notification

            UILocalNotification *alarm = [[UILocalNotification alloc] init];

            if (alarm) {


            alarm.fireDate = theDate;

            alarm.timeZone = [NSTimeZone defaultTimeZone];

            alarm.repeatInterval = 0;

            alarm.soundName = @"ping.caf";//@"default";

            alarm.alertBody = [NSString stringWithFormat:@"Time to wake up!Now is\n[%@]", 

              [NSDate dateWithTimeIntervalSinceNow:10]];

            [app scheduleLocalNotification:alarm];

            [alarm release];

            }

            有問題留言,或者微博:http://t.sina.com.cn/passionuranus

            posted on 2011-01-06 11:58 攀升 閱讀(1005) 評論(0)  編輯 收藏 引用 所屬分類: iOS

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