一、vc編譯jpeglib庫
1、下載源代碼
下載地址:http://www.ijg.org/。注意:一定要下載win32 版本
2、編譯源代碼.
A、解壓源代碼,修改源代碼中jconfig.vc為jconfig.h;
B、添加環(huán)境變量PATH,C:/Program Files/Microsoft Visual Studio/VC98/Bin ;
C、修改makefile.vc,將 Pull in standard variable definitions下面的一行換為:!include <C:/Program Files/Microsoft Visual Studio/VC98/Include/win32.mak> ;
D、進入命令提示環(huán)境下,輸入:vcvars32 回車,這是一個用來設置VC路徑環(huán)境的批處理;
E、編譯生成庫文件 命令:nmake /f makefile.vc nodebug=1;
這樣就OK了
3、jpeglib庫VC下使用
對于庫的使用只需要有相應的.lib文件和頭文件就可以了。Vc中要添加libjpeg.lib庫的連接
將這幾個文件拷貝到你的項目中:libjpeg.lib,jconfig.h,jmorecfg.h,jpeglib.h,在你需要進行壓縮的文件中加入
extern "C" {
#include "jpeglib.h"
#include "jmorecfg.h"
#include "jconfig.h"
}
參考:
http://blog.csdn.net/xingyu19871124/archive/2009/06/30/4310800.aspx
小知識:bmp文件的前54個字節(jié)是頭,后面才是像素值。
二、使用jpeg庫壓縮
在源代碼的文件夾下面有一個example.c的文件和libjpeg.txt,很有參考價值。
1、基本思路
首先調(diào)用截屏程序,將屏幕的位圖信息存放在一個buffer里面,然后調(diào)用jpg壓縮函數(shù),在當前的目錄下生成一個ok.jpg的文件。
2、出現(xiàn)的問題:
A、運行是總是報錯:
我參考源代碼的例子,也用JSAMPLE * image_buffer;來指向位圖的像素的首地址,編譯可以通過但是運行時就會報錯,后來我用BYTE *image_buffer;來定義就可以正常運行了。
B、生成的jpg圖像失真:
由于window的位圖的像素格式是:BGRA,4個字節(jié),jpeglib庫使用的是RGB,3個字節(jié)的格式,所以需要將源像素去掉其透明字節(jié),同時改變RGB的順序。代碼如下:
//RGB順序調(diào)整
for (int i=0, int j=0; j < 1440*900*4; i+=3, j+=4)
{
*(image_buffer+i)=*(image_buffer+j+2);
*(image_buffer+i+1)=*(image_buffer+j+1);
*(image_buffer+i+2)=*(image_buffer+j);
}
C、生成的jpg文件圖像是倒的:
原因沒有找到,后來修改了壓縮函數(shù)的代碼,生成了正確的jpg文件
while (cinfo.next_scanline < cinfo.image_height) {
//這里我做過修改,由于jpg文件的圖像是倒的,所以改了一下讀的順序
//這是原代碼:row_pointer[0] = & bits[cinfo.next_scanline * row_stride];
row_pointer[0] = & bits[(cinfo.image_height - cinfo.next_scanline - 1) * row_stride];
(void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
}
3、測試結(jié)果:
我編寫了測試代碼,連續(xù)截屏并生成jpg文件100次,大約花費7秒左右,也就是說1秒可以截屏13次左右。同時生成的jpg文件有100多K的樣子。
三、代碼:
#include "stdafx.h"
#include <atlbase.h>
#include <afxwin.h>
#include <WINDOWSX.H>
#define JPEG_QUALITY 50 //它的大小決定jpg的質(zhì)量好壞
extern "C" {
#include "jpeglib.h"
#include "jmorecfg.h"
#include "jconfig.h"
}
int savejpeg(char *filename, unsigned char *bits, int width, int height, int depth);
void CapScreen(char filename[]);
BYTE *image_buffer; //指向位圖buffer的全局指針,window下像素格式: BGRA(4個字節(jié))
int main(int argc, char* argv[])
{
image_buffer = (BYTE *)malloc(1440 * 900 * 4);
for(int i = 0; i < 100; i++){
CapScreen("ok.bmp");
//RGB順序調(diào)整
for (int i=0, int j=0; j < 1440*900*4; i+=3, j+=4)
{
*(image_buffer+i)=*(image_buffer+j+2);
*(image_buffer+i+1)=*(image_buffer+j+1);
*(image_buffer+i+2)=*(image_buffer+j);
}
savejpeg("ok.jpg", image_buffer, 1440, 900, 3);
}
delete [] image_buffer;
return 0;
}
/*===================================================================================
function: jpeg壓縮
input: 1:生成的文件名,2:bmp的指針,3:位圖寬度,4:位圖高度,5:顏色深度
return: int
description: bmp的像素格式為(RGB)
===================================================================================*/
int savejpeg(char *filename, unsigned char *bits, int width, int height, int depth)
{
struct jpeg_compress_struct cinfo;
struct jpeg_error_mgr jerr;
FILE * outfile; /* target file */
JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */
int row_stride; /* physical row width in image buffer */
cinfo.err = jpeg_std_error(&jerr);
jpeg_create_compress(&cinfo);
if ((outfile = fopen(filename, "wb")) == NULL) {
fprintf(stderr, "can't open %s/n", filename);
return -1;
}
jpeg_stdio_dest(&cinfo, outfile);
cinfo.image_width = width; /* image width and height, in pixels */
cinfo.image_height = height;
cinfo.input_components = 3; /* # of color components per pixel */
cinfo.in_color_space = JCS_RGB; /* colorspace of input image */
jpeg_set_defaults(&cinfo);
jpeg_set_quality(&cinfo, JPEG_QUALITY, TRUE /* limit to baseline-JPEG values */);
jpeg_start_compress(&cinfo, TRUE);
row_stride = width * depth; /* JSAMPLEs per row in image_buffer */
while (cinfo.next_scanline < cinfo.image_height) {
//這里我做過修改,由于jpg文件的圖像是倒的,所以改了一下讀的順序
//這是原代碼:row_pointer[0] = & bits[cinfo.next_scanline * row_stride];
row_pointer[0] = & bits[(cinfo.image_height - cinfo.next_scanline - 1) * row_stride];
(void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
}
jpeg_finish_compress(&cinfo);
fclose(outfile);
jpeg_destroy_compress(&cinfo);
return 0;
}
void CapScreen(char filename[])
{
CDC *pDC;
pDC = CDC::FromHandle(GetDC(GetDesktopWindow()));
if(pDC == NULL) return;
int BitPerPixel = pDC->GetDeviceCaps(BITSPIXEL);
int Width = pDC->GetDeviceCaps(HORZRES);
int Height = pDC->GetDeviceCaps(VERTRES);
CDC memDC;
if(memDC.CreateCompatibleDC(pDC) == 0) return;
CBitmap memBitmap, *oldmemBitmap;
if(memBitmap.CreateCompatibleBitmap(pDC, Width, Height) == NULL) return;
oldmemBitmap = memDC.SelectObject(&memBitmap);
if(oldmemBitmap == NULL) return;
if(memDC.BitBlt(0, 0, Width, Height, pDC, 0, 0, SRCCOPY) == 0) return;
BITMAP bmp;
memBitmap.GetBitmap(&bmp);
//fp = fopen(filename, "w+b");
BITMAPINFOHEADER bih = {0};
bih.biBitCount = bmp.bmBitsPixel;
bih.biCompression = BI_RGB;
bih.biHeight = bmp.bmHeight;
bih.biPlanes = 1;
bih.biSize = sizeof(BITMAPINFOHEADER);
bih.biSizeImage = bmp.bmWidthBytes * bmp.bmHeight;
bih.biWidth = bmp.bmWidth;
BITMAPFILEHEADER bfh = {0};
bfh.bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);
bfh.bfSize = bfh.bfOffBits + bmp.bmWidthBytes * bmp.bmHeight;
bfh.bfType = (WORD)0x4d42;
//fwrite(&bfh, 1, sizeof(BITMAPFILEHEADER), fp);
//fwrite(&bih, 1, sizeof(BITMAPINFOHEADER), fp);
image_buffer = new BYTE[bmp.bmWidthBytes * bmp.bmHeight];
GetDIBits(memDC.m_hDC,
(HBITMAP) memBitmap.m_hObject,
0,
Height,
image_buffer,
(LPBITMAPINFO) &bih,
DIB_RGB_COLORS);
memDC.SelectObject(oldmemBitmap);
//fwrite(p, 1, 1280 * 800 * 4, fp);
//fclose(fp);
}