隊(duì)伍組成
開發(fā)團(tuán)隊(duì)
n 制作人
n 執(zhí)行制作人
n 策劃團(tuán)隊(duì)
n 程式團(tuán)隊(duì)
n 美術(shù)團(tuán)隊(duì)
銷售團(tuán)隊(duì)
測(cè)試團(tuán)隊(duì)
游戲評(píng)論隊(duì)伍
游戲制作人
n 開發(fā)組長(zhǎng)(always)
n 資源管理 (Resource Management)
n 行政管理 (Administration)
n 向上負(fù)責(zé) (Upward Management)
n 專案管理 (Project Management)
游戲執(zhí)行制作人
n 專案管理執(zhí)行 (Project Management)
n Daily 運(yùn)作
n House Keeping
n Not full-time job position
游戲策劃
n 故事設(shè)計(jì) (Story Telling)
n 腳本設(shè)計(jì) (Scripting)
n 玩法設(shè)計(jì) (Game Play Design)
n 關(guān)卡設(shè)計(jì) (Level Design)
n 游戲調(diào)適 (Game Tuning)
n 數(shù)值設(shè)定 (Numerical Setup)
n AI 設(shè)計(jì) (Game AI)
n 音效設(shè)定 (Sound FX Setup)
n 場(chǎng)景設(shè)定 (Scene Setup)
游戲美術(shù)
n 場(chǎng)景 (Terrain)
n 人物 (Character)
n 建模 (Models)
n 材質(zhì) (Textures)
n 動(dòng)作 (Motion / Animation)
n 特效 (FX)
n 用戶界面User Interface
游戲程序
n 游戲程序 (Game Program)
n 游戲開發(fā)工具 (Game Tools)
n Level Editor
n Scene Editor
n FX Editor
n Script Editor
n 游戲Data Exporters from 3D Software
n 3dsMax / Maya / Softimage
n 游戲引擎開發(fā)Game Engine Development
n 網(wǎng)絡(luò)游戲服務(wù)端開發(fā)Online Game Server Development
游戲開發(fā)流程
創(chuàng)意 提案 制作 整合 測(cè)試
贊成 雛形 除錯(cuò) 調(diào)試
Pre-alpha Alpha Beta 結(jié)束
n 創(chuàng)意 (Idea)
n 提案 (Proposal)
n 制作 (Production)
n 整合 (Integration)
n 測(cè)試 (Testing)
n 除錯(cuò) (Debug)
n 調(diào)試 (Tuning)
游戲設(shè)計(jì)(Concept Design)
n 游戲類型 (Game Types)
n 游戲世界觀 (Game World)
n 故事 (Story)
n 游戲特色 (Features)
n 游戲玩法 (Game Play)
n 游戲定位 (Game Product Positioning)
n Target player
n Marketing segmentation / positioning
n 風(fēng)險(xiǎn)評(píng)估 (Risk)
n SWOT (優(yōu)勢(shì)Strength/缺點(diǎn)Weakness/機(jī)會(huì)Opportunity/威脅Threat)
游戲提案 (Proposal)
n 系統(tǒng)分析 (System Analysis)
n 游戲設(shè)計(jì)文件撰寫 (Game Design Document)
n 傳播媒介文件撰寫 (Media Design Document)
n 技術(shù)設(shè)計(jì)文案撰寫 (Technical Design Document)
n 游戲?qū)0附?(Game Project)
n 時(shí)間表Schedule
n 進(jìn)程/控制Milestones / Check points
n 管理Risk management
n 測(cè)試計(jì)劃書
n 團(tuán)隊(duì)建立 (Team Building)
游戲開發(fā) (Production)
n 美術(shù)量產(chǎn)制作
n (建模)Modeling
n (結(jié)構(gòu))Textures
n (動(dòng)畫)Animation
n (動(dòng)作)Motion
n (特效)FX
n 程序開發(fā) (Coding)
n 策劃數(shù)值設(shè)定
游戲整和 (Integration)
n 關(guān)卡串聯(lián) (Level Integration)
n 數(shù)值調(diào)整 (Number Tuning)
n 音效置入 (Audio)
n 完成所有美術(shù)
n 程旬與美術(shù)結(jié)合
n (攻略)Focus Group (說明書User Study)
n 發(fā)布一些攻略截圖Release some playable levels for focus group
游戲測(cè)試 (Testing)
n Alpha(α) 測(cè)試
n 除錯(cuò) (Debug)
n Beta (β)測(cè)試
n 數(shù)值微調(diào)
n Game play 微調(diào)
n 對(duì)網(wǎng)絡(luò)游戲而言 (MMOG)
n 封閉測(cè)試 (Closed Beta)
n 開放測(cè)試 (Open Beta)
n 壓力(極限)測(cè)試 (Critical Testing)
n 網(wǎng)絡(luò)游戲才有
關(guān)于Bug
n Bug 分級(jí) (Bug Classification)
n A Bug
n B Bug
n C Bug
n S Bug
n Principles
n Bug 分級(jí)從嚴(yán)
n Tester(測(cè)試對(duì)象?—) vs Debugger(調(diào)試程序)
系統(tǒng)層System Layer – APIs
n 3D Graphics API
n DirectX 9.0 SDK – Direct3D
n OpenGL 2.0
n 2D API
n DirectX 9.0 SDK - DirectMedia
n Win32 GDI
n Input Device
n DirectX 9.0 SDK – DirectInput
n Audio
n DirectX 9.0 SDK – DirectSound / Direct3DSound / DirectMedia
n OpenAL
n OS API
n Win32 SDK
n MFC
n Network
n DirectX 9.0 SDK – DirectPlay
n Socket library
引擎層Engine Layer
n 3D Scene Management System
n Scene Graph
n Shaders
n 2D Sprite System
n Audio System
n Gamepad
n Hotkey
n Mouse
n Timers
n Network
n DDK Interface
n Terrain
n Advanced Scene Management – Space Partition
n BSP Tree
n Octree
n Character System
n Motion Blending Techniques
n Dynamics
n Collision Detection
n SoundFX
n User Interface
游戲?qū)覩ame Play Modula
n NPC (Non-playable Characters)
n Game AI
n Path Finding
n Finite State Machine
n …
n Avatar
n Combat System
n FX System
n Script System
n Trading System
n Number System
n …
Game Dev Tools
n Visual C/C++
n .net 2003
n Visual C/C++ 6.0+ SP5
n DirectX
n Current 9.0c
n NuMega BoundsChecker
n Intel vTune
n 3D Tools
n 3dsMax/Maya/Softimage
n In-house Tools
~~~~~~~~~~結(jié)束~~~~~~~~~
游戲分類
n RPG (Role playing games角色扮演)
n AVG (Adventure games冒險(xiǎn)類)
n RTS (Real-time strategy games既時(shí)戰(zhàn)略)
n FPS (First-person shooting games主視覺射擊)
n MMORPG(多人在線角色扮演)
n SLG (戰(zhàn)棋)
n Simulation(模擬)
n Sports(運(yùn)動(dòng))
n Puzzle games(解迷)
n Table games(棋牌)