• <ins id="pjuwb"></ins>
    <blockquote id="pjuwb"><pre id="pjuwb"></pre></blockquote>
    <noscript id="pjuwb"></noscript>
          <sup id="pjuwb"><pre id="pjuwb"></pre></sup>
            <dd id="pjuwb"></dd>
            <abbr id="pjuwb"></abbr>
            posts - 71,  comments - 41,  trackbacks - 0
            As you are working your way to a computer science degree, you start to collect books, or at least, you should start. Here's a list of books that you might want to have around. These aren't specifically related to computer organization, though.

            • The C++ Programming Language, Special 3rd Edition by Bjarne Stroustrup.

              Bjarne Stroustrup invented the original C++. Many people refer to the book, and though it certainly has its detractors. The book is not aimed for beginning programmers. Instead, it serves as a reference book to C++. You won't find data structures, nor software engineering in this book.

              Still, most people who program in C++ own this book.

            • C++ Primer by Stanley Lippman, Josee Lajoie

              For those who don't like Stroustrup, and even those who do, another very good reference book in C++.

            • Effective C++: 50 Specific Ways to Improve Your Programs and Design by Scott Meyers

              Advice on how to improve you C++. What's nice about it is that it's a thin book, and you should be able to read it without taking too much time. Meyers has also written two follow-ups: More Effective C++ and Effective STL.

            • Design Patterns by Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides.

              The authors are called the GoF (Gang of Four). This is supposedly the book on design patterns. Consider it a collection of ways to organize classes to deal with certain kinds of problems. The main gripe I have about the book is the application domain is a bit large (they talk about how to design a word processor). I would have preferred smaller examples, written in C++ and Java (it's mostly in C++). There are other books on Design Patterns, but none of them seem all that good, except for the following.

            • Effective Java Programming Language Guide by Joshua Bloch

              This book is written like Effective C++. It is a series of tips on writing good Java code. However, it also has advice on design patterns (not a whole lot). You can probably carry over some advice to C++, while you're at it.

            • C Programming: A Modern Approach by K. N. King

              This is the 106 textbook. While I have quibbles with this book for its pedagogy (it doesn't talk about tracing code, its treatment of nested loops is weak, it introduces arrays too late), it's a very good C reference book. King really knows his stuff, and he states things concisely. A great book if you want to brush up on your C.

            • Introduction to Algorithms: Second Edition by Thomas Cormen, Charles Leiserson, Ronald Rivest, and Clifford Stein.

              Before this book, perhaps the classic algorithm book was by Aho, Hopcroft, and Ullman. That algorithms book was pretty dense, written as if it were a math book for math majors.

              This book gave meaning to the "instant classic". Instant classics occur when someone writes a decent book so thick, no one else would actually write such a book again (although this hasn't prevented other authors from trying).

              The proofs in the book are sometimes wordy, taking up a few pages when one page will do, but is generally friendlier than most algorithms books. If you would prefer a more story-like approach to algorithms, read Algorithmics: The Spirit of Computing by David Harel. You won't learn how to solve algorithms, but you should gain some appreciation of algorithms, nevertheless.

            • Computer Organization and Design: The Hardware/Software Interface by David Patterson and John Hennessy.

              This book does some things well (MIPS assembly language) and some things poorly (digital logic design). At the very least, it acknowledges its weaknesses. You're probably better off with the original, Computer Architecture: A Quantitative Approach (3rd edition) by Patterson and Hennessy (the author's names are reversed), since it covers more advanced topics.

            • Computer Systems: A Programmer's Perspective by Randal Bryant and David O'Hallaron.

              West Coast hardware guys vs. East Coast hardware guys. Patterson and Hennessy were the founders of the RISC movement from Berkeley and Stanford, respectively. Bryant and O'Hallaron are from CMU in Pittsburgh.

              Like Patterson and Hennessy, this book does less digital logic than similar computer organization books. For some chapters, the writing is excellent. This book also covers some material that would normally be seen in compiler optimization, and talks about ways to make programs fast. Students learn the most if they can also do the labs associated with the book.

              One drawback (IMO) is the use of the IA32 ISA (dubbed "y86" since it's a subset of x86). While x86 dominates the CPU market and MIPS is non-existent, MIPS is easier to understand and is a modern RISC CPU. Still, if you have to learn a CISC ISA, it might as well be x86 based.

            • Modern C++ Design: Generic Programming and Design Patterns Applied by Andrei Alexandrescu

              OK, this isn't for the faint of heart. This kind of book is starting to approach expert level C++, and if you can learn the stuff in here, you're starting to be an ace C++ programmer.

            • Code Complete: A Practical Handbook of Software Construction by Steve McConnell

              Lots of snippets of advice on how to code. Not specific to any language. You should be able to take something from it, no matter what you read.

            • Types and Programming Languages by Benjamin Pierce

              OK, so not everyone should own this book, but if you were ever interested in type theory, this is the book to get. This explains the theory behind type-safe languages such as Java and ML. Of course, it talks about lambda calculus. You do have to like some math (say, math logic) to follow the book, but since most books on type theory are aimed at grad students, this book is the one to get because it should be readable by a reasonably mathematical undergraduate (that is, if you like math and intro algorithms, and 330, you should be able to read this book).

              posted on 2007-01-23 19:09 Charles 閱讀(825) 評論(0)  編輯 收藏 引用 所屬分類: 拿來主義
              <2007年3月>
              25262728123
              45678910
              11121314151617
              18192021222324
              25262728293031
              1234567

              決定開始寫工作日記,記錄一下自己的軌跡...

              常用鏈接

              留言簿(4)

              隨筆分類(70)

              隨筆檔案(71)

              charles推薦訪問

              搜索

              •  

              積分與排名

              • 積分 - 50764
              • 排名 - 448

              最新評論

              閱讀排行榜

              評論排行榜

              久久精品一区二区国产| 亚洲人成伊人成综合网久久久| 久久se精品一区精品二区| 97超级碰碰碰碰久久久久| 伊人久久成人成综合网222| 久久久精品2019免费观看| 婷婷久久综合九色综合98| 伊人情人综合成人久久网小说| 欧美噜噜久久久XXX| 久久一本综合| www亚洲欲色成人久久精品| 欧美日韩精品久久久久| 国产精品嫩草影院久久| 国内精品久久久久伊人av| 性做久久久久久久久老女人| 91精品国产色综合久久| 久久久一本精品99久久精品88| 国产三级观看久久| 99国产精品久久| 精品久久久久久久无码 | 三上悠亚久久精品| 亚洲欧美另类日本久久国产真实乱对白| 国产精品久久久久久吹潮| 亚洲综合伊人久久大杳蕉| 一本色道久久88综合日韩精品 | 香蕉久久夜色精品国产2020| 久久精品国产亚洲一区二区| 久久久久亚洲Av无码专| 亚洲国产精品无码成人片久久| 久久这里只精品99re66| 久久久午夜精品福利内容| 国产精品成人久久久| 亚洲欧美久久久久9999| 日本久久中文字幕| 成人综合久久精品色婷婷| 一本大道久久香蕉成人网| 久久久久亚洲AV成人网人人网站 | 久久综合给合久久国产免费| 久久天天躁狠狠躁夜夜avapp | 久久精品中文字幕第23页| 国产精品内射久久久久欢欢|