• <ins id="pjuwb"></ins>
    <blockquote id="pjuwb"><pre id="pjuwb"></pre></blockquote>
    <noscript id="pjuwb"></noscript>
          <sup id="pjuwb"><pre id="pjuwb"></pre></sup>
            <dd id="pjuwb"></dd>
            <abbr id="pjuwb"></abbr>

            TC-SRM-233-1000pt BFS

            Posted on 2009-11-25 11:39 rikisand 閱讀(280) 評論(0)  編輯 收藏 引用 所屬分類: TopcoderAlgorithm
            繼續是misof 數字教學里面的習題~ 第一篇的最后一道題了~
            Problem Statement

            You are in a maze containing revolving doors. The doors can be turned 90 degrees by pushing against them in either direction. You are to find a route from the start square to the end square that involves revolving as few doors as possible. Given a map of the maze, determine the fewest number of door revolutions necessary to get from the start to the end.

            In the map:

               ' ': empty space
               '#': wall
               'O': center of a revolving door (letter "oh", not zero)
               '-': horizontal door (always adjacent to a 'O')
               '|': vertical door (always adjacent to a 'O')
               'S': start square
               'E': end square
            

            Each revolving door will always be oriented horizontally (with two horizontal segments) or vertically (with two vertical segments):

                |
                O  or  -O-
                |
            

            Doors can be revolved 90 degrees by moving onto a door segment from any of the 4 squares diagonally adjacent to the door center, i.e., the 'X' characters below:

               X|X     X X
                O  or  -O-
               X|X     X X
            

            Here is an example map:

                    ###
                    #E#
                   ## #
                ####  ##
                # S -O-#
                # ###  #
                #      #
                ########
            

            In this example, 2 door revolutions are necessary to get from 'S' to 'E'. The first turn is shown here:

                    ###         ###
                    #E#         #E#
                   ## #        ## #
                ####  ##    #### |##
                # S -O-#    # S  OX#
                # ### X#    # ###| #
                #      #    #      #
                ########    ########
            

            And the second turn is shown here:

                    ###         ###
                    #E#         #E#
                   ## #        ## #
                ####X|##    #### X##
                # S  O #    # S -O-#
                # ###| #    # ###  #
                #      #    #      #
                ########    ########
            

            Your method should return an int, the minimum number of door revolutions necessary to get from the start square to the end square. If there is no way to reach the end square, return -1.

            Definition

            Class:
            RevolvingDoors

            Method:
            turns

            Parameters:
            vector <string>

            Returns:
            int

            Method signature:
            int turns(vector <string> map)

            (be sure your method is public)

            Notes

            -
            Assume that all squares off the edge of the map are walls.

            Constraints

            -
            map will contain between 3 and 50 elements, inclusive.

            -
            Each element of map will contain between 3 and 50 characters, inclusive.

            -
            Each element of map will contain the same number of characters.

            -
            Each character in map will be one of 'S', 'E', 'O', '-', '|', '#', and ' ' (space).

            -
            There will be exactly one 'S' and one 'E' in map.

            -
            There will be between 1 and 10 doors, inclusive, and they will be formatted in map as described in the problem statement.

            -
            No two doors will be close enough for any part of them to occupy the same square.

            -
            It is not allowed for a door to be blocked and unable to turn. There will not be any walls in any of the 4 squares immediately adjacent to the center of a door, nor will a door be on the edge of the map.

            關鍵是門的狀態表示,參考了網站上的代碼,挑了一個比較簡練的,用的優先級隊列。寫完調好發現TLE 囧~ copy出網站上的再run依然TLE``` ``` 看了下發現現在的system testing 比原來增加了幾個測試用例~~~   于是找出misof大牛的解法,發現對狀態處理一樣的~~~只不過用了memo和deque,省去了優先級隊列調整的時間開銷,改好了就pass了~ 上代碼~~:
            Code Snippet
            using namespace std;
            typedef long long int64;  
            typedef vector<int> VI;
            typedef vector<string> VS;
            #define inf 1000000
            #define REP(i,n) for(int (i)=(0);((i)<(n));++(i))
            template<class T> inline void checkmin(T &a,const T &b) { if (b<a) a=b; }
            template<class T> inline void checkmax(T &a,const T &b) { if (b>a) a=b; }
            int dr[]={-1,0,1,0};
            int dc[]={0,1,0,-1};
            struct state{state(int x,int y,int z,int s):r(x),c(y),doorstate(z),best(s){}int r;int c;int doorstate;int best;};
            int memo[56][56][1<<11];
            class RevolvingDoors
            {
                    public:
                    int turns(vector <string> mp)
                    {
                         int x=mp.size()+2;int y=mp[0].size()+2;
                         int sr,sc,er,ec,cnt=0,doorInit=0;
                         REP(i,x-2)mp[i]='#'+mp[i]+'#';                //trick:modify the pattern to make it easy to loop
                         mp.insert(mp.begin(),string(58,'#'));
                         mp.push_back(string(58,'#'));
                         REP(i,x)REP(j,y)if(mp[i][j]=='S'){mp[i][j]=' ';sr=i;sc=j;}else if(mp[i][j]=='E'){mp[i][j]=' ';er=i;ec=j;}
                         REP(i,x)REP(j,y)if(mp[i][j]=='O'){if(mp[i-1][j]=='|')doorInit|=(1<<cnt);
                            mp[i-1][j]=mp[i+1][j] = 100 + cnt*2 +1;    //use the content in the box to identify the door number,and the door pos
                            mp[i][j-1]=mp[i][j+1] = 100 + cnt*2 ;    //if pos==0 it means this box is on the left or right of the door
                            cnt++; mp[i][j]='#';
                         }
                         REP(i,x)REP(j,y)REP(t,1<<cnt) memo[i][j][t] = inf;    //init the memo
                         deque<state> Q; Q.push_back(state(sr,sc,doorInit,0));
                         while(!Q.empty()){
                            state now=Q.front();Q.pop_front();
                            int r=now.r  , c=now.c  , door=now.doorstate , b=now.best;
                            if( memo[r][c][door] < b)continue;    //no better ,no vist
                            REP(dir,4){                            //try four direction
                                int nr=r+dr[dir],nc=c+dc[dir];
                                if(mp[nr][nc]==' '){
                                    if(memo[nr][nc][door] > b){ memo[nr][nc][door]=b;Q.push_back(state(nr,nc,door,b));}
                                }
                                else if(mp[nr][nc]=='#')continue;
                                else{                            //if we come to a box near to the door-mid
                                    int doornum=(mp[nr][nc]-100)/2;int open=(mp[nr][nc]-100)%2;    
                                    if( ((door>>doornum)&1) != open){    //lucily,the box is empty
                                        if(memo[nr][nc][door] > b){memo[nr][nc][door] = b;Q.push_back(state(nr,nc,door,b));}
                                    }        
                                    else {                                // the box has a door
                                        if(open==0 && dr[dir]==0) continue;    //try to define the relative pos between the direction and the box
                                        if(open==1 && dc[dir]==0) continue;    //also ~ if we cannot push the door we give up
                                        int ndoor=door^(1<<doornum);    //we can go into the box if we push the door ~
                                        if(memo[nr][nc][ndoor] > b+1 ){memo[nr][nc][ndoor] = b+1 ;Q.push_back(state(nr,nc,ndoor,b+1));}
                                    }
                                }
                            }
                         }
                         int ans=inf;
                         REP(i,1<<cnt){ //loop to check the best ans~
                             if(memo[er][ec][i]<ans){ans=memo[er][ec][i];cout<<er<<" "<<ec<<" "<<hex<<i<<endl;}
                         }
                         if(ans == inf) return -1;
                         else return ans;
                    }

            中文copy是亂碼···囧啊~~ 俺的破爛英文注釋啊~~~

            中文字幕热久久久久久久| 国内精品久久久久久野外| 青春久久| 久久精品九九亚洲精品| 99久久久国产精品免费无卡顿| 久久99精品久久久久久| 国内精品久久久久久不卡影院| 日韩电影久久久被窝网| 久久久久亚洲精品无码蜜桃| 国内精品久久久久久久亚洲| 2021最新久久久视精品爱| 国内精品久久久久影院免费| 日批日出水久久亚洲精品tv| 人妻少妇久久中文字幕一区二区| 精品久久久久久久久久久久久久久| 亚洲国产视频久久| 色综合久久最新中文字幕| av色综合久久天堂av色综合在 | 久久综合狠狠综合久久97色| 午夜天堂av天堂久久久| 国产巨作麻豆欧美亚洲综合久久| 久久久亚洲欧洲日产国码aⅴ| 久久久久国产亚洲AV麻豆| 一本久久a久久精品亚洲| 久久久91精品国产一区二区三区 | 久久久噜噜噜久久熟女AA片| 伊人 久久 精品| 久久久久久久久久免免费精品| 国产欧美久久一区二区| 久久精品国产亚洲AV高清热 | 久久91精品国产91| 亚洲一本综合久久| 久久精品一区二区三区不卡| 久久综合给久久狠狠97色| 色妞色综合久久夜夜| 久久SE精品一区二区| 久久大香萑太香蕉av| 精品久久久久成人码免费动漫| 色偷偷88欧美精品久久久| 亚洲国产婷婷香蕉久久久久久 | 久久亚洲精品无码aⅴ大香|