• <ins id="pjuwb"></ins>
    <blockquote id="pjuwb"><pre id="pjuwb"></pre></blockquote>
    <noscript id="pjuwb"></noscript>
          <sup id="pjuwb"><pre id="pjuwb"></pre></sup>
            <dd id="pjuwb"></dd>
            <abbr id="pjuwb"></abbr>
            posts - 74,  comments - 33,  trackbacks - 0
             
            Time Limit: 3000MS Memory Limit: 65536K
            Total Submissions: 5593 Accepted: 878

            Description

            triDesign company produces different logical games and puzzles for children. One of the games called triSuper is basically a set of sticks. The length of a stick is measured in millimeters and some of sticks in a set may be of the same length.

            Authors of the game think for some reason that a child being given a triSuper game set uses the sticks to construct triangles. Doing so, the child will eventually realize that it is not always possible to construct a triangle from any three sticks. This is the educational value of the game – to study “the inequality of a triangle”.

            A particular feature of the game is that each game set is unique. Furthermore, each game set is tested after production. The game set is rejected if it breaks any of the following rules.

            1. None three sticks from the set can be used to construct a triangle.
            2. Any three sticks from the set can be used to construct a triangle.

            As far as a game set may contain a lot of sticks, it is necessary to develop special program to help testing game sets. This is what you need to do.

            Input

            The input describes one game set. The first line of the input contains an integer number N (1 ≤ N ≤ 1 000 000). The second line contains N integer numbers A1, A2, …, AN, separated by spaces (1 ≤ Ai ≤ 2 000 000 000). Ai is the length of the stick number i in the set. Sticks in the set a so thin, that you can disregard their thickness.

            Output

            The output has to contain a single line. If a game set is rejected than the line is “The set is rejected.”. Otherwise, the line is “The set is accepted.”

            Sample Input

            sample input #1
            3
            1 2 3
            sample input #2
            4
            4 4 4 4
            sample input #3
            4
            1 2 3 4

            Sample Output

            sample output #1
            The set is rejected.
            sample output #2
            The set is rejected.
            sample output #3
            The set is accepted.

            如果說(shuō)這是道水題的話(huà),前提是你能提高輸入的效率!
            C++的cin肯定是不行的,C的scanf在這海量的數(shù)據(jù)面前也顯得有些蒼白無(wú)力,所以只能自己寫(xiě)字節(jié)讀入函數(shù)來(lái)輸入數(shù)據(jù)
             
            我寫(xiě)的讀入函數(shù)在下面(參考過(guò)資料)
             1int in(int a)
             2{
             3    int sum=0;
             4    char ch;
             5    getchar();
             6    while((ch=getchar())!=EOF)
             7    {
             8        if(ch<='9'&&ch>='0')sum=sum*10+ch-'0';
             9        else 
            10        {
            11            s[a++]=sum;
            12            sum=0;    
            13        }

            14    }

            15    return 1;    
            16}

            而思路與原來(lái)一樣,可是這樣之后的提交就是一次AC 1110ms。
             我的優(yōu)化思路還是沒(méi)有AC
            思路如下:
            Dissicion里面說(shuō)Fibnacci 函數(shù)來(lái)限制sort的范圍因?yàn)?1 1  2  3  5  8  13  21 可以是三角形的臨界情況,大概是 F(46)是int的上限
            可是一直WA,實(shí)在是搞不明白自己哪里錯(cuò)了。
            輸入的時(shí)候我提取的最小的兩個(gè)數(shù)最大的一個(gè)數(shù)的代碼如下
             1 int in(int a)
             2 {
             3     int sum=0;
             4     char ch;
             5     getchar();
             6     while((ch=getchar())!=EOF)
             7     {
             8         if(ch<='9'&&ch>='0')sum=sum*10+ch-'0';
             9         else 
            10         {
            11             s[a++]=sum;
            12             sum=0;
            13             if(s[a-1]>Max)Max=s[a-1];
            14             if(s[a-1]<min1)
            15             {
            16                 min2=min1;
            17                 min1=s[a-1];
            18             }
            19             else if(s[a-1]<min2)min2=s[a-1];    
            20         }
            21     }
            22     return 1;    
            23 }

            提交很多次大概有40左右次吧,優(yōu)化思路還是沒(méi)有AC,有個(gè)牛人要請(qǐng)我吃飯了
            posted on 2008-12-22 11:15 KNIGHT 閱讀(416) 評(píng)論(1)  編輯 收藏 引用

            FeedBack:
            # re: POJ 2967 Triangles
            2008-12-25 12:37 | Knight
            思路沒(méi)錯(cuò),因?yàn)閷?xiě)的時(shí)候
            有了min1+min2<=MAX存在了溢出問(wèn)題。。。。所以WA了
            改了之后排名第四516msAC  回復(fù)  更多評(píng)論
              

            只有注冊(cè)用戶(hù)登錄后才能發(fā)表評(píng)論。
            網(wǎng)站導(dǎo)航: 博客園   IT新聞   BlogJava   博問(wèn)   Chat2DB   管理


            <2009年5月>
            262728293012
            3456789
            10111213141516
            17181920212223
            24252627282930
            31123456

            常用鏈接

            留言簿(8)

            隨筆檔案

            文章檔案

            Friends

            OJ

            搜索

            •  

            最新評(píng)論

            閱讀排行榜

            評(píng)論排行榜

            亚洲国产一成久久精品国产成人综合 | 久久无码中文字幕东京热| 热re99久久精品国产99热| 7777久久亚洲中文字幕| 精品久久久久久无码中文字幕一区| 亚洲国产精品无码久久久蜜芽 | 亚洲级αV无码毛片久久精品| 亚洲国产精品综合久久一线| 久久久噜噜噜久久| 无码任你躁久久久久久久| 亚洲AV伊人久久青青草原| 亚洲国产成人乱码精品女人久久久不卡 | 久久久久久国产a免费观看黄色大片 | 久久久久亚洲精品天堂| 国产精品视频久久| 久久亚洲高清综合| 久久久久久精品免费看SSS| 久久精品人人做人人爽97 | 色婷婷久久综合中文久久蜜桃av| 一本色道久久综合狠狠躁| 新狼窝色AV性久久久久久| 久久亚洲国产精品一区二区| 久久99精品国产99久久6| 久久青青草视频| 久久成人国产精品二三区| 久久噜噜久久久精品66| 亚洲精品乱码久久久久久蜜桃图片 | 久久91精品国产91久久户| 日韩影院久久| 2020久久精品国产免费| 日日狠狠久久偷偷色综合免费 | 久久WWW免费人成—看片| 精品综合久久久久久98| 久久综合久久综合九色| 一本大道久久东京热无码AV| 久久久久久亚洲Av无码精品专口 | 日日狠狠久久偷偷色综合96蜜桃| 日韩人妻无码精品久久久不卡 | 久久人妻少妇嫩草AV无码专区 | 久久精品国产一区二区三区| 久久久久亚洲AV无码专区体验|