锘??xml version="1.0" encoding="utf-8" standalone="yes"?> 璋堝埌SkinWeights閲岄潰鐨凾ransformMatrix鐨勬椂鍊欎竴絎斿甫榪囷紝鎴戝緇堜笉鐞嗚В榪欎釜matrix鏈変綍鐢ㄥ錛屽洜涓烘垜鎰熻鎵鏈夌殑欏剁偣鍙樻崲閮借 Frame閲岄潰鐨勯樁灞備綋緋誨仛浜?閭d箞SkinWeights閲岄潰鐨刴atrix鏈変粈涔堢敤銆?/p>
緇忚繃鎴戜竴涓櫄涓婄殑鎬濊冿紝鐪嬩簡GameDev璁哄潧鐨勫笘瀛愶紝緇堜簬鐞嗚В浜嗐?/p>
棣栧厛璁插緩妯★紝寤烘ā寤哄嚭鏉ョ殑鏄竴浜涢《鐐癸紝榪欎簺欏剁偣緇勬垚浜嗘渶鍘熷鐨刴esh銆?/p>
鏈鍘熷鐨刴esh涓湁SkinWeights淇℃伅 SkinWeights { 鍚嶅瓧錛?/p>
褰卞搷鐨勯《鐐規暟錛?/p>
欏剁偣鐨勭儲寮曪紱//灝辨槸褰卞搷浜嗗嚑涓《鐐?/p>
欏剁偣鏉冮噸錛?/涔樹互Frame TransformMatrix鐨勭櫨鍒嗘瘮 鏈鍚庡氨鏄竴涓?*4鐨勭煩闃碉紱 } 榪欎釜4*4鐭╅樀鏄繖鏃墮楠煎湪 Mesh涓殑浣嶇疆鐨勯嗙煩闃碉紝涔熷氨鏄浉瀵逛簬 local鍧愭爣緋匯?/p>
鎴戣鐨勬槑鐧界偣錛屾墜鑵曟槸涓楠鹼紝鎵嬫寚灝栨槸鎵嬭厱褰卞搷鐨勯《鐐廣傚氨鏄竴涓偣,vetex錛屽湪鑷韓鍧愭爣緋諱笅銆?/p>
閭d箞鐢?鎵嬫寚灝栬繖涓偣 * SkinWeightsMatrix 寰楀埌鐨勫氨鏄釜浣嶇疆錛屼粈涔堜綅緗紵灝辯浉褰撲簬鎶婃墜鑵曡繛甯︽寚灝栫Щ鍒板潗鏍囧師鐐廣傚綋鐒訛紝鎵嬭厱鍦ㄥ潗鏍囧師鐐圭殑浣嶇疆銆?/p>
鑷充簬Frame涓瓨鍌ㄧ殑闃跺眰浣撶郴鐭╅樀灝辨槸鐜板湪楠ㄩ鐨勪綅緗?/p>
鎵懼埌鐜板湪鎵嬭厱楠ㄩ鐨勭煩闃? 鎵嬫寚灝朧ertex* SkinWeighsMatrix*(鑲╄唨鐨凪atrix*鑳寵唺鑲樼殑matrix*鎵嬭厱鐨刴atrix)錛?/p>
閭d箞鎵嬫寚灝栬嚜鐒跺氨鍙樻崲鍒頒簡鐩稿簲鐨勪綅緗?/p>
鎴戣寰楄繖涔堥氫織錛屼笉鐭ラ亾浼犺揪鍒版濇兂娌★紵 鍙傝冮摼鎺?/p>
http://www.gamedev.net/community/forums/topic.asp?topic_id=479158 http://www.gamedev.net/community/forums/topic.asp?topic_id=392242
鏈鍚庢劅鎱ㄤ笅錛孏ameDev鐨勮鍧涙灉鐒舵槸濂藉湴鏂?/p>
榪欐牱鏄庢樉鏄笉濂界殑錛屽墠鍑犲ぉ鎴戝紑濮嬫瀯寤鴻嚜宸辯殑鐐筪3d搴擄紝鏋勫緩浜嗕簺璁哥被涔嬪悗鍙戠幇鎶婂畠浠兘鏀懼湪褰撳墠鐩綍錛屼篃灝辨槸宸ョ▼鐩綍涓嬪競涓嶅ソ鐨勶紝搴旇鎶婂畠浠垎綾諱竴涓嬨?/p>
浜庢槸鎴戣瘯浜嗕笅錛屾柊寤轟竴涓枃浠跺す錛岀劧鍚庢妸銆俬涓㈣繘鍘匯?/p>
緇撴灉鍙戠幇鍦╟pp鏂囦歡閲?#include “*****.h”涓嶈兘緙栬瘧閫氳繃銆傚悗鏉ヨ寰梀S閲屼竴瀹氭湁璁劇疆瀵繪壘.h,璺緞鐨勮緗?/p>
浜庢槸銆?/p>
鍦╬roperty鍐呯湅鍒頒簡鐩稿簲璁劇疆錛屽鍥?/p>
鐪嬪埌 Additional閭d釜閫夐」娌★紝鍦ㄩ偅閲屾坊鍔犺緗礬寰勭殑鍦版柟錛屽皢.h.cpp鎵鍦ㄧ殑鏂囦歡澶瑰寘鍚繘鍘誨氨琛屼簡銆?/p>
濡傚浘 灝卞嚑涓ご鏂囦歡錛屾垜涓鐪嬶紝鎴戦潬錛岃繖涓嶆槸鎶婄畝鍗曠殑闂鎼炲鏉備簡鍚楋紝闅忔墜鍒犳帀閭d釜c鏂囦歡銆?/p>
緇撴灉涓嶈兘緙栬瘧浜嗭紝鎴戦潬錛?/p>
fatal error C1083: Cannot open precompiled header file: \'Debug/v13_3.pch\': No such file or directory 鎬庝箞rebuild all閮戒笉琛屻?/p>
涓婄綉鏌ヤ簡涓涓嬶紝鎵嶆悶鎳備簡錛?/p>
錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞鎬葷粨錛嶏紞錛嶏紞錛嶏紞 濡傛灉宸ョ▼寰堝ぇ錛屽ご鏂囦歡寰堝錛岃屾湁鍑犱釜澶存枃浠跺張鏄粡甯歌鐢ㄧ殑錛岄偅涔?/p>
1銆傛妸榪欎簺澶存枃浠跺叏閮ㄥ啓鍒頒竴涓ご鏂囦歡閲岄潰鍘伙紝姣斿鍐欏埌preh.h 2銆傚啓涓涓猵reh.c錛岄噷闈㈠彧涓鍙ヨ瘽錛?include "preh.h" 3銆傚浜巔reh.c錛屽湪project setting閲岄潰璁劇疆creat precompiled headers錛屽浜庡叾浠?/p>
.c鏂囦歡錛岃緗畊se precompiled header file // 鍝堝搱 鎴戣瘯浜嗕竴涓嬶紝鏁堟灉寰堟槑鏄撅紝涓嶇敤precompiled header錛岀紪璇戜竴嬈℃垜鍙互鍘諱笂涓帟鎵錛岀敤 precompiled header錛岀紪璇戠殑鏃跺欙紝鎴戝彲浠ョ珯璧鋒潵浼鎬釜鎳掕叞錛屾椿鍔ㄦ椿鍔ㄥ氨宸笉澶氬暒 錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶈漿杞界殑鏂囩珷錛嶏紞錛嶏紞錛嶏紞錛嶏紞錛嶏紞 棰勭紪璇戝ご鐨勬蹇碉細 鎵璋撶殑棰勭紪璇戝ご灝辨槸鎶婁竴涓伐紼嬩腑鐨勯偅涓閮ㄥ垎浠g爜,棰勫厛緙栬瘧濂芥斁鍦ㄤ竴涓枃浠墮噷(閫氬父鏄?/p>
浠?pch涓烘墿灞曞悕鐨?錛岃繖涓枃浠跺氨縐頒負棰勭紪璇戝ご鏂囦歡榪欎簺棰勫厛緙栬瘧濂界殑浠g爜鍙互鏄換浣曠殑 C/C++浠g爜--------鐢氳嚦鏄痠nline鐨勫嚱鏁幫紝浣嗘槸蹇呴』鏄ǔ瀹氱殑錛屽湪宸ョ▼寮鍙戠殑榪囩▼涓笉浼?/p>
琚粡甯告敼鍙樸傚鏋滆繖浜涗唬鐮佽淇敼錛屽垯闇瑕侀噸鏂扮紪璇戠敓鎴愰緙栬瘧澶存枃浠躲傛敞鎰忕敓鎴愰緙?/p>
璇戝ご鏂囦歡鏄緢鑰楁椂闂寸殑銆傚悓鏃朵綘寰楁敞鎰忛緙栬瘧澶存枃浠墮氬父寰堝ぇ錛岄氬父鏈?-7M澶с傛敞鎰忓強 鏃舵竻鐞嗛偅浜涙病鏈夌敤鐨勯緙栬瘧澶存枃浠躲?/p>
涔熻浣犱細闂細鐜板湪鐨勭紪璇戝櫒閮芥湁Time stamp鐨勫姛鑳斤紝緙栬瘧鍣ㄥ湪緙栬瘧鏁翠釜宸ョ▼鐨勬椂鍊欙紝瀹?/p>
鍙細緙栬瘧閭d簺緇忚繃淇敼鐨勬枃浠訛紝鑰屼笉浼氬幓緙栬瘧閭d簺浠庝笂嬈$紪璇戣繃錛屽埌鐜板湪娌℃湁琚慨鏀硅繃 鐨勬枃浠躲傞偅涔堜負浠涔堣繕瑕侀緙栬瘧澶存枃浠跺憿錛熺瓟妗堝湪榪欓噷錛屾垜浠煡閬撶紪璇戝櫒鏄互鏂囦歡涓哄崟 浣嶇紪璇戠殑錛屼竴涓枃浠剁粡榪囦慨鏀瑰悗錛屼細閲嶆柊緙栬瘧鏁翠釜鏂囦歡錛屽綋鐒跺湪榪欎釜鏂囦歡閲屽寘鍚殑鎵鏈?/p>
澶存枃浠朵腑鐨勪笢瑗匡紙.eg Macro, Preprocesser 錛夐兘瑕侀噸鏂板鐞嗕竴閬嶃俈C鐨勯緙栬瘧澶存枃浠?/p>
淇濆瓨鐨勬鏄繖閮ㄥ垎淇℃伅銆備互閬垮厤姣忔閮借閲嶆柊澶勭悊榪欎簺澶存枃浠躲?/p>
棰勭紪璇戝ご鐨勪綔鐢細 鏍規嵁涓婃枃浠嬬粛錛岄緙栬瘧澶存枃浠剁殑浣滅敤褰撶劧灝辨槸鎻愰珮渚垮疁閫熷害浜嗭紝鏈変簡瀹冧綘娌℃湁蹇呰姣忔 閮界紪璇戦偅浜涗笉闇瑕佺粡甯告敼鍙樼殑浠g爜銆傜紪璇戞ц兘褰撶劧灝辨彁楂樹簡銆?/p>
棰勭紪璇戝ご鐨勪嬌鐢細 瑕佷嬌鐢ㄩ緙栬瘧澶達紝鎴戜滑蹇呴』鎸囧畾涓涓ご鏂囦歡錛岃繖涓ご鏂囦歡鍖呭惈鎴戜滑涓嶄細緇忓父鏀瑰彉鐨?/p>
浠g爜鍜屽叾浠栫殑澶存枃浠訛紝鐒跺悗鎴戜滑鐢ㄨ繖涓ご鏂囦歡鏉ョ敓鎴愪竴涓緙栬瘧澶存枃浠訛紙.pch鏂囦歡錛?/p>
鎯沖繀澶у閮界煡閬?StdAfx.h榪欎釜鏂囦歡銆傚緢澶氫漢閮借涓鴻繖鏄疺C鎻愪緵鐨勪竴涓?#8220;緋葷粺綰у埆”鐨?/p>
錛岀紪璇戝櫒甯︾殑涓涓ご鏂囦歡銆傚叾瀹炰笉鏄殑錛岃繖涓枃浠跺彲浠ユ槸浠諱綍鍚嶅瓧鐨勩傛垜浠潵鑰冨療涓涓?/p>
鍏稿瀷鐨勭敱AppWizard鐢熸垚鐨凪FC Dialog Based銆紼嬪簭鐨勯緙栬瘧澶存枃浠躲傦紙鍥犱負AppWizard 浼氫負鎴戜滑鎸囧畾濂藉浣曚嬌鐢ㄩ緙栬瘧澶存枃浠訛紝榛樿鐨勬槸StdAfx.h錛岃繖鏄疺C璧風殑鍚嶅瓧錛夈傛垜浠?/p>
浼氬彂鐜拌繖涓ご鏂囦歡閲屽寘鍚簡浠ヤ笅鐨勫ご鏂囦歡錛?/p>
#include <afxwin.h> // MFC core and standard components #include <afxext.h> // MFC extensions #include <afxdisp.h> // MFC Automation classes #include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls #include <afxcmn.h> 榪欎簺姝f槸浣跨敤MFC鐨勫繀欏誨寘鍚殑澶存枃浠訛紝褰撶劧鎴戜滑涓嶅お鍙兘鍦ㄦ垜浠殑宸ョ▼涓慨鏀硅繖浜涘ご鏂?/p>
浠剁殑錛屾墍浠ヨ浠栦滑鏄ǔ瀹氱殑銆?/p>
閭d箞鎴戜滑濡備綍鎸囧畾瀹冩潵鐢熸垚棰勭紪璇戝ご鏂囦歡銆傛垜浠煡閬撲竴涓ご鏂囦歡鏄笉鑳界紪璇戠殑銆傛墍浠ユ垜 浠繕闇瑕佷竴涓猚pp鏂囦歡鏉ョ敓鎴?pch 鏂囦歡銆傝繖涓枃浠墮粯璁ょ殑灝辨槸StdAfx.cpp銆傚湪榪欎釜鏂囦歡 閲屽彧鏈変竴鍙ヤ唬鐮佸氨鏄細#include “Stdafx.h”銆傚師鍥犳槸鐞嗘墍褰撶劧鐨勶紝鎴戜滑浠呬粎鏄瀹冭兘 澶熺紪璇戣屽凡?D?D?D涔熷氨鏄錛岃鐨勫彧鏄畠鐨?cpp鐨勬墿灞曞悕銆傛垜浠彲浠ョ敤/Yc緙栬瘧寮鍏蟲潵鎸?/p>
瀹歋tdAfx.cpp鏉ョ敓鎴愪竴涓?pch鏂囦歡錛岄氳繃/Fp緙栬瘧寮鍏蟲潵鎸囧畾鐢熸垚鐨刾ch鏂囦歡鐨勫悕瀛椼傛墦 寮project ->Setting->C/C++ 瀵硅瘽妗嗐傛妸Category鎸囧悜Precompiled Header銆傚湪宸﹁竟鐨?/p>
鏍戝艦瑙嗗浘閲岄夋嫨鏁翠釜宸ョ▼銆 Project Options(鍙充笅瑙掔殑閭d釜鐧界殑鍦版柟)鍙互鐪嬪埌 /Fp “debug/PCH.pch”錛岃繖灝辨槸鎸?/p>
瀹氱敓鎴愮殑.pch鏂囦歡鐨勫悕瀛楋紝榛樿鐨勯氬父鏄<宸ョ▼鍚?gt;.pch錛堟垜鐨勭ず渚嬪伐紼嬪悕灝辨槸PCH錛夈?/p>
鐒跺悗錛屽湪宸﹁竟鐨勬爲褰㈣鍥鵑噷閫夋嫨StdAfx.cpp.//榪欐椂鍙兘閫変竴涓猚pp鏂囦歡錛?/p>
榪欐椂鍘熸潵鐨凱roject Option鍙樻垚浜?Source File Option錛堝師鏉ユ槸宸ョ▼錛岀幇鍦ㄦ槸涓涓枃浠?/p>
錛屽綋鐒跺彉浜嗭級銆傚湪榪欓噷鎴戜滑鍙互鐪嬪埌 /Yc寮鍏籌紝/Yc鐨勪綔鐢ㄥ氨鏄寚瀹氳繖涓枃浠舵潵鍒涘緩涓涓?/p>
Pch鏂囦歡銆?Yc鍚庨潰鐨勬枃浠跺悕鏄偅涓寘鍚簡紼沖畾浠g爜鐨勫ご鏂囦歡錛屼竴涓伐紼嬮噷鍙兘鏈変竴涓枃 浠剁殑鍙互鏈塝C寮鍏熾俈C灝辨牴鎹繖涓夐」鎶?StdAfx.cpp緙栬瘧鎴愪竴涓狾bj鏂囦歡鍜屼竴涓狿CH鏂囦歡 銆?/p>
鐒跺悗鎴戜滑鍐嶉夋嫨涓涓叾瀹冪殑鏂囦歡鏉ョ湅鐪嬶紝//鍏朵粬cpp鏂囦歡 鍦ㄨ繖閲岋紝Precomplier 閫夋嫨浜?Use 鈰嫰鈰竴欏癸紝澶存枃浠舵槸鎴戜滑鎸囧畾鍒涘緩PCH 鏂囦歡鐨剆tda fx.h 鏂囦歡銆備簨瀹炰笂錛岃繖閲屾槸浣跨敤宸ョ▼閲岀殑璁劇疆錛岋紙濡傚浘1錛?Yu”stdafx.h”銆?/p>
榪欐牱錛屾垜浠氨璁劇疆濂戒簡棰勭紪璇戝ご鏂囦歡銆備篃灝辨槸璇達紝鎴戜滑鍙互浣跨敤棰勭紪璇戝ご鍔熻兘浜嗐備互 涓嬫槸娉ㄦ剰浜嬮」錛?/p>
1):濡傛灉浣跨敤浜?Yu錛屽氨鏄浣跨敤浜嗛緙栬瘧錛屾垜浠湪姣忎釜.cpp鏂囦歡鐨勬渶寮澶達紝鎴戝己璋冧竴閬?/p>
鏄渶寮澶達紝鍖呭惈 浣犳寚瀹氫駭鐢焢ch鏂囦歡鐨?h鏂囦歡錛堥粯璁ゆ槸stdafx.h錛変笉鐒跺氨浼氭湁闂銆傚 鏋滀綘娌℃湁鍖呭惈榪欎釜鏂囦歡錛屽氨鍛婅瘔浣燯nexpected file end. 濡傛灉浣犱笉鏄湪鏈寮澶村寘鍚殑錛?/p>
浣犺嚜宸辮瘯浠ヤ笅灝辯煡閬撲簡錛岀粷瀵規湁寰堟儕浜虹殑鏁堟灉鈰?. fatal error C1010: unexpected end of file while looking for precompiled header directive Generating Code... 2錛夊鏋滀綘鎶妏ch鏂囦歡涓嶅皬蹇冧涪浜嗭紝緙栬瘧鐨勬椂鍊欏氨浼氫駭鐢熷緢澶氱殑涓嶆甯哥殑琛屼負銆傛牴鎹互涓?/p>
鐨勫垎鏋愶紝浣犲彧瑕佽緙栬瘧鍣ㄧ敓鎴愪竴涓猵ch鏂囦歡銆備篃灝辨槸璇存妸 stdafx.cpp錛堝嵆鎸囧畾/Yc鐨勯偅涓?/p>
cpp鏂囦歡錛変粠鏂扮紪璇戜竴閬嶃傚綋鐒朵綘鍙互鍌誨偦鐨?Rebuild All銆傜畝鍗曚竴鐐瑰氨鏄夋嫨閭d釜cpp 鏂囦歡錛屾寜涓涓婥trl + F7灝卞彲浠ヤ簡銆備笉鐒跺彲鏄緢嫻垂鏃墮棿鐨勫摝銆?/p>
// 鍛靛懙錛屽鏋滀綘灞呯劧鑰愮潃鎬у瓙鐪嬪埌浜嗚繖閲岋紝閭d箞鍐嶅洖鍒板笘瀛愭渶寮濮嬬湅鐪嬫垜鐨勬葷粨鍚э紒 _right.y = 0; D3DXVec3Cross(&_up, &_look, &_right); 鍐嶆鎰熷徆涓涓婣nimation 閭f湰涔﹀疄鍦ㄦ槸澶ソ浜嗐?/p>
閫斾腑鐨勮尪澹朵細鎸夌収鑷繁鍦ㄥ閮ㄦ枃浠朵腑瀹氫箟鐨勮礬寰勮蛋錛屾湁鐩寸嚎錛屾湁鏇茬嚎銆?/p>
澶栭儴txt鏄繖鏍峰畾涔夌殑 xof 0303txt 0032 template Path { template Route { Route Robot { 0; // Straight path type 1; // Curved path type 1; // Curved path type 0; // Straight path type 0; // Straight path type 鐒跺悗鐢ㄤ釜綾昏В鏋愶紝鏍規嵁鏃墮棿鎻掑煎氨琛屼簡銆?br>
闃呰 Advanced Animation
鍚庢潵閬囧埌浜嗕釜棰勭紪璇戝ご鐨勯棶棰橈紝瑙佷笂綃囨枃绔犲惂銆?
]]>
]]>
嬈¤綆楁柟娉?br> right鍚戦噺鐨剏鍒嗛噺濮嬬粓鏄?
*/
//=========================================
鍦–amera綾誨姞浜嗕竴涓紝浠ヨ嚜韜綅緗拰鐩爣浣嶇疆璁$畻look,up,right鍚戦噺鐨勫嚱鏁?br>void zybCamera::setPositionAndTarget(D3DXVECTOR3* pos,D3DXVECTOR3* target)
{
_pos = *pos;
D3DXVECTOR3 look = *target - *pos;
D3DXVec3Normalize(&look,&look);
_look = look;
//姝e悜鏃嬭漿90°錛屾兂鎯寵嚜宸卞墠鏂規槸鍓嶅悜閲忥紝鍙堝悜閲忚嚜鐒朵負鍓嶅悜閲忔棆杞?0
_right.x = look.z;
_right.z = -look.x;
D3DXVec3Normalize(&_right,&_right);
D3DXVec3Normalize(&_up, &_up);
}
]]>
鑺變簡涓涓棭涓婄殑鏃墮棿錛岀粓浜庡皢璺緞搴撴墿鍏呭畬姣曘?/p>
<F8569BED-53B6-4923-AF0B-59A09271D556>
DWORD Type; // 0=straight, 1=curved
Vector Start;
Vector Point1;
Vector Point2;
Vector End;
}
<18AA1C92-16AB-47a3-B002-6178F9D2D12F>
DWORD NumPaths;
array Path Paths[NumPaths];
}
5; // 5 paths
0.0, 10.0, 0.0; // Start
0.0, 10.0, 0.0; // Unused
0.0, 10.0, 0.0; // Unused
0.0, 10.0, 150.0;, // End
0.0, 10.0, 150.0; // Start
75.0, 10.0, 150.0; // Point1
150.0, 10.0, 75.0; // Point2
150.0, 10.0, 0.0;, // End
150.0, 10.0, 0.0; // Start
150.0, 10.0, -75.0; // Point1
75.0, 10.0, -150.0; // Point2
0.0, 10.0, -150.0;, // End
0.0, 10.0, -150.0; // Start
0.0, 10.0, 0.0; // Unused
0.0, 10.0, 0.0; // Unused
-150.0, 10.0, 75.0;, // End
-150.0, 10.0, 75.0; // Start
0.0, 10.0, 0.0; // Unused
0.0, 10.0, 0.0; // Unused
0.0, 10.0, 0.0;; // End
}
]]>
鍒╃敤涓婄瘒鏂囩珷鐨凞3DXMESHCONTAINER_EX錛孡oadMesh鍜孌rawMesh閮芥槸綆鍗曠殑鍩虹綾誨嚱鏁幫紝
浠ュ悗灝變笉鐢ㄦ瘡嬈¤澆鍏ョ殑鏃跺欓兘鍐欓偅涓澶у爢騫沖嚒鐨勪唬鐮併?br>
寮濮嬩簡Advanced Animation with DirectX鐨勯槄璇?br>鍩虹綾誨簱鐨勬瀯寤烘槸閲嶈鐨?榪囧悗鎵撶畻鎶婂畠浠姞鍏ユ垜鐨剒ybToos鐨凢ramework閲屻?br>浠g爜鏉ヨ嚜涔︿腑
榪欏嚑澶╁揩瑕佺湅瀹岄偅鏈功浜嗭紝榪樺墿鍔ㄦ侀槾褰卞拰2D銆傛槑澶╁簲璇ュ氨鍙互瀹岀粨浜嗐?/p>
緙栫▼涔嬬編鐪嬩簡緇鍓嶉潰寮曡█錛屾垜鍙戠幇2騫存潵鎴戝拷瑙嗕簡涓涓噸瑕佺殑涓滆タ灝辨槸綆楁硶銆傚垢濂芥垜鍦ㄥぇ涓夎繖涓騫村垰寮濮嬪彂鐜頒簡銆?/p>
DirectX涓熀紜榪樻湁Animation涓嶅お鎳傦紝涓嶈繃鎴戝凡緇忔墦鍗頒簡Advanced Animation with DirectX9銆?/p>
鍚潃MP3涓婇煶涔愬ぉ鍫傘嬬簿閫夛紝瀛︿範瀹屽悗璧板湪澶у鐨勮礬涓娿?/p>
鎰熻紱葷鏄姝ょ殑榪?...
operator void*() 鎰忎箟錛歴tream鏄惁鍑洪敊錛堢浉褰撲簬!fail()錛?br>operator !() 鎰忎箟錛歴tream鏄惁宸插嚭閿欙紙鐩稿綋浜巉ail()錛?/p>
鎴戜滑鍙互榪愮敤operator void*()鍦ㄦ帶鍒剁粨鏋勪腑綆媧佹祴鍑簊tream鐨勫綋鍓嶇姸鎬?
while (std::cin)
{
}
鎺у埗緇撴瀯涓殑甯冨皵鏉′歡鍊煎茍涓嶆槸闈炲緱鐩存帴杞崲涓篵ool涓嶅彲錛屽彧瑕佽兘澶熻漿鎹負鏌愪釜鏁存暟鍨嬪埆鎴栨寚閽堝瀷鍒氨澶熶簡銆?br>杞崲涓簐oid* 甯稿父鏄負浜嗗湪鍚屼竴琛ㄨ揪寮忎腑璇誨叆瀵硅薄騫舵祴璇曟槸鍚︽垚鍔燂細
if(std::cin>> x)
{
//reading x was successful
}
姝e鍏堝墠鐨勮璁猴紝琛ㄨ揪寮?br>std::cin >> x
浼氳繑鍥瀋in錛屾墍浠ヨ鍏鍚庯紝涓婅堪璇彞鍙樹負
if(std::cin)
{
}
姝ゆ椂鐨刢in琚敤浜庢潯浠跺垽鏂?鎵浠in浼氳皟鐢?operator void*,榪斿洖"stream鏄惁鍙戠敓閿欒"
浠ヤ笂鎶鏈殑鍑犱釜鍏稿瀷搴旂敤灝辨槸浠ュ驚鐜鍏ュ璞″茍澶勭悊
while(std::cin >> obj)
{
std:: cout << obj << std::endl;
}
濡傛灉failbit鎴朾adbit琚绔嬶紝璇ュ驚鐜氨绔嬪嵆涓---鍑虹幇閿欒鎴栬呰鍒?end-of-file).
鎴戜滑鍙互鍒╃敤operator!榪涜鐩稿弽嫻嬭瘯錛屽畠浼氳繑鍥?strean鏄惁宸插彂鐢熼敊璇?錛屼篃灝辨槸璇村鏋渇ailbit 鎴朾adbit琚绔嬪氨浼氳繑鍥瀟rue鐢ㄦ硶濡備笅:
if(!std::cin)
{
//the stream is not OK
}
涓婅堪鏂囧瓧鍑轟簬 <<c++鏍囧噯紼嬪簭搴?鑷慨鏁欑▼涓庡弬鑰冩墜鍐?>>p600 渚嵎-瀛熷博璇?/p>
鑺變簡鍑犲ぉ鏃墮棿緇堜簬灝嗚繖鏈功闃呰瀹屼簡錛岄噷闈㈢殑streambuf娌℃湁鐞嗚В錛屾槸鎴戝姛搴曚笉澶熺殑緙樻晠鍚?..
寮瀛︿簡錛屼漢澶氫簡璧鋒潵錛岀戶緇潤闈欑殑瀛︿範