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C++紼嬪簭璁捐璇█(鐗瑰埆鐗?/鍥藉緇忓吀鏁欐潗
Windows娓告垙緙栫▼澶у笀鎶宸э紙絎簩鐗堬級
緗戠粶娓告垙寮鍙?br>ACE紼嬪簭鍛樻寚鍗楋細緗戠粶涓庣郴緇熺紪紼嬬殑瀹炵敤璁捐妯″紡
3D鏁板鍩虹錛氬浘褰笌娓告垙寮鍙?br>DirectX 9.0 3D娓告垙寮鍙戠紪紼嬪熀紜
C++娓告垙緙栫▼錛堥檮CD-ROM鍏夌洏涓寮狅級
璁$畻鏈哄浘褰㈠錛堢涓夌増錛?br>DirectX 瑙掕壊鎵紨娓告垙緙栫▼錛堝師涔︾2鐗堬級
Effective C++鏀瑰杽紼嬪簭涓庤璁$殑55涓叿浣撳仛娉曪紙涓枃絎笁鐗堬級
More Effective C++涓枃鐗?
鐧藉ぉ涓婄彮銆傛櫄涓婅繕瑕佺湅鎴愪漢楂樿冪殑涔︺傛湁絀烘參鎱㈢湅鍚с?/p>
閮侀椃銆傜壒鍒槸妯℃澘銆傛劅瑙夌幇鍦–++涓嶉噸瑙哋OP浜嗐傚湪鍚戞ā鏉垮彂灞曘?/p>
鐧藉ぉ瑕佷笂鐝傚彧鏈夋櫄涓婃湁鏃墮棿鐪嬩功銆?/p>
C++ Primer鏈夎繖鏂歸潰鐨勪粙緇嶃傜湅浜嗕互鍚庝笉鏄緢鏄庣櫧銆?/p>
鍏堟潵涓涓父瑙勭殑錛?/p>
void fun2(int *a, int *b){
int tem = *b;
*b = *a;
*a = tem;
}
璋冪敤;
int a = 1;
int b = 2;
int *a1 = &a;
int *b1 = &b;
fun2(a1,b1);
榪愯涔嬪悗銆俛錛宐鐨勫間簰鎹紝a1 鐨勫兼槸a鐨勫湴鍧銆俠1鐨勫兼槸b鐨勫湴鍧銆傛寚閽堢殑鍊兼病鍙樸?/p>
鐪嬬湅鍙傛暟鏄竴涓寚閽堢殑寮曠敤鐨勶細
void fun1(int *&a, int *&b){
int *tem = b;
b = a;
a = tem;
}
int a = 1;
int b = 2;
int *a1 = &a;
int *b1 = &b;
fun1(a1,b1);
緇撴灉鏄細a1 璺?b1 鐨勫間氦鎹€俛1鐨勫兼槸b鐨勫湴鍧錛宐1鐨勫兼槸a鐨勫湴鍧銆?nbsp;a錛宐鐨勫間笉鍙樸備篃灝辨槸璇達紝鎸囬拡鐨勫兼敼鍙樹簡銆俛錛宐鐨勫兼病鏈夊彉銆?/p>
姹囩紪浠g爜錛?/p>
璋冪敤鐨?
mov dword ptr ss:[ebp-4], 1 ;a
mov dword ptr ss:[ebp-C], 2 ;b
lea eax, dword ptr ss:[ebp-4] ;a鐨勫湴鍧
mov dword ptr ss:[ebp-8], eax ;緇?a1璧嬪?br>lea ecx, dword ptr ss:[ebp-C] ;b鐨勫湴鍧
mov dword ptr ss:[ebp-10], ecx ;緇?b1璧嬪?br>lea edx, dword ptr ss:[ebp-10] ;b1鐨勫湴鍧
push edx ; 鍙傛暟2 浠庡彸鍚戝乏鍘嬫爤鐨?br>lea eax, dword ptr ss:[ebp-8] ;a1鐨勫湴鍧
push eax ; 鍙傛暟1
call 00401000 ; fun1鐨勫湴鍧
fun1鐨勬眹緙栵細
mov eax, dword ptr ss:[ebp+C] ;鍙傛暟2 b1鐨勫湴鍧
mov ecx, dword ptr ds:[eax] ;ecx涓?nbsp;b1鐨勫?b鐨勫湴鍧
mov dword ptr ss:[ebp-4], ecx ;b1鐨勫?b鐨勫湴鍧 緇檛em
mov edx, dword ptr ss:[ebp+C] ;鍙傛暟2 b1鐨勫湴鍧
mov eax, dword ptr ss:[ebp+8] ;鍙傛暟1 a1鐨勫湴鍧
mov ecx, dword ptr ds:[eax] ;ecx涓?nbsp; a1鐨勫?a鐨勫湴鍧
mov dword ptr ds:[edx], ecx ;b1鐨勫?鐜板湪灝辨槸a鐨勫湴鍧鍛€?br>mov edx, dword ptr ss:[ebp+8] ;鍙傛暟1 a1鐨勫湴鍧
mov eax, dword ptr ss:[ebp-4] ;tem鐨勫?浠ュ墠b1鐨勫?b鐨勫湴鍧
mov dword ptr ds:[edx], eax ;a1鐨勫?鐜板湪灝辨槸b鐨勫湴鍧鍛€?/p>
浠婂ぉ娣樺疂鐨勪功鍒頒簡銆傛櫄涓婂洖瀹躲傚氨鏈変功鐪嬩簡銆傚懙鍛點?/p>
class A
{
public:
int bb;
int aa;
void fun(int _aa){aa = _aa;};
};
A a;
a.bb = 4; //璇存槑: a鐨勫湴鍧灝辨槸bb鐨勫湴鍧錛屼篃鏄痶his鐨勫箋?娉ㄦ剰錛氬湴鍧鍜屽肩殑璇存硶)
a.fun(9);
mov dword ptr ss:[ebp-8], 4
push 9 ; 鍙傛暟1
lea ecx, dword ptr ss:[ebp-8] ;闅愯棌鐨勫弬鏁? this鎸囬拡 a鐨勫湴鍧 bb鐨勫湴鍧
call 00401040 ; fun鐨勫湴鍧
fun鐨勬眹緙?
mov dword ptr ss:[ebp-4], ecx
mov eax, dword ptr ss:[ebp-4] ;浼犺鐨則his鎸囬拡緇堜簬鍑虹幇浜嗐傚懙鍛?br>mov ecx, dword ptr ss:[ebp+8] ;鍙傛暟1 9
mov dword ptr ds:[eax+4], ecx ;eax+4 aa 鐨勫湴鍧
澶櫄浜嗐傛槑澶╄繕瑕佷笂鐝備粖澶╁氨鐮旂┒鍒拌繖閲屻傜潯瑙変簡銆?/p>
緇х畫鍑芥暟鐨勪紶鍊箋傜幇鍦ㄥ簲璇ユ槸鎸夊紩鐢ㄤ紶閫掍簡銆傜湅浠g爜:
class A
{
public:
int i;
int ii;
int iii;
char iiii;
char iiiii;
};
void fun1(A* a){
a->iiii = 'a';
a->iiiii = 'b';
}
void fun2(A& a){
a.iiii = 'c';
a.iiiii = 'd';
}
fun1鐨勬眹緙?
push ebp
mov ebp, esp
mov eax, dword ptr ss:[ebp+8]
mov byte ptr ds:[eax+C], 61
mov ecx, dword ptr ss:[ebp+8]
mov byte ptr ds:[ecx+D], 62
pop ebp
retn
fun2鐨勬眹緙?
push ebp
mov ebp, esp
mov eax, dword ptr ss:[ebp+8]
mov byte ptr ds:[eax+C], 63
mov ecx, dword ptr ss:[ebp+8]
mov byte ptr ds:[ecx+D], 64
pop ebp
retn
鏈夊尯鍒悧錛熸病鍖哄埆銆傛寚閽堬紝寮曠敤涓鏍楓?/p>
鐪嬭皟鐢ㄧ殑:
A a;
a.iii = 1;
fun1(&a);
姹囩紪
mov dword ptr ss:[ebp-8], 1 ;a.iii璧嬪?br>lea eax, dword ptr ss:[ebp-10] ;a鐨勫湴鍧
push eax ;a鐨勫湴鍧鍘嬪叆鏍?br>call 00401000 ;fun1鐨勫湴鍧
A b;
b.iii = 2;
fun2(b);
姹囩紪
mov dword ptr ss:[ebp-18], 2 ;b.iii璧嬪?br>lea ecx, dword ptr ss:[ebp-20] ;b鐨勫湴鍧
push ecx ;b鐨勫湴鍧鍘嬪叆鏍?br>call 00401020 ;fun2鐨勫湴鍧
緇撹錛?/p>
鎶婄被鐨勭涓涓垚鍛樺彉閲忕殑鍦板潃鍘嬪叆鏍堛?/p>
鍗堜紤鐨勬椂鍊欍傚啓浜嗕竴涓緥瀛愶紝鍙嶇紪璇戜簡鐪嬬湅銆?/p>
#include <stdio.h>
class A
{
public:
int i;
int ii;
int iii;
};
void fun1(A a){
a.i++;
}
int main(int argc, char *argv[])
{
printf("start...\n");
A a;
a.i = 1;
a.ii = 2;
a.iii = 3;
fun1(a);
printf("end...\n");
return 0;
}
mov dword ptr ss:[ebp-C], 1 ;i
mov dword ptr ss:[ebp-8], 2 ;ii
mov dword ptr ss:[ebp-4], 3 ;iii
sub esp, 0C
mov eax, esp
mov ecx, dword ptr ss:[ebp-C]
mov dword ptr ds:[eax], ecx
mov edx, dword ptr ss:[ebp-8]
mov dword ptr ds:[eax+4], edx
mov ecx, dword ptr ss:[ebp-4]
mov dword ptr ds:[eax+8], ecx
call 00401000 ;fun1鐨勫湴鍧
鐪嬩簡涓婇潰鐨勬眹緙栦唬鐮侊紝鍩烘湰閮芥槑鐧戒簡銆?
鎶婂璞鐨勬垚鍛樺彉閲忔寜鐫瀹氫箟鐨勯『搴忎竴涓竴涓殑COPY鍒版爤涓?/p>
鍦–:\Program Files\Microsoft Visual Studio 8\VC\bin\鐩綍涓嬫斁涓涓?bat鏂囦歡
cl.bat 鍐呭濡備笅:
call "%VS80COMNTOOLS%vsvars32.bat"
cl.exe /Od /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /EHsc /MTd /W3 /TP "%1"
緙栬瘧閰嶇疆錛?
Menu text:make
Command:C:\Program Files\Microsoft Visual Studio 8\VC\bin\cl.bat
Argument:$(FilePath)
Initial directory:$(FileDir)
榪愯鐨勯厤緗?
Menu text:run
Command:$(FileNameNoExt)
Argument:
Initial directory:$(FileDir)
OK銆傚啓瀹屼唬鐮侊紝Ctrl + 1 緙栬瘧銆侰trl + 2榪愯銆傜湡鏂逛究銆?/p>
鍏堢湅鐪嬪熀鏈被鍨嬬殑浼犲兼柟寮?
鍐欎簡3涓柟娉曘傚弽緙栬瘧鐪嬬湅銆?/p>
void fun1(int a){
a ++;
}
void fun2(int &a){
a++;
}
void fun3(int *a){
(*a)++;
}
fun1鐨勬眹緙栦唬鐮?
push ebp
mov ebp, esp
mov eax, dword ptr ss:[ebp+8]
add eax, 1
mov dword ptr ss:[ebp+8], eax
pop ebp
retn
fun2鐨勬眹緙栦唬鐮?
push ebp
mov ebp, esp
mov eax, dword ptr ss:[ebp+8]
mov ecx, dword ptr ds:[eax]
add ecx, 1
mov edx, dword ptr ss:[ebp+8]
mov dword ptr ds:[edx], ecx
pop ebp
retn
fun3鐨勬眹緙栦唬鐮?
push ebp
mov ebp, esp
mov eax, dword ptr ss:[ebp+8]
mov ecx, dword ptr ds:[eax]
add ecx, 1
mov edx, dword ptr ss:[ebp+8]
mov dword ptr ds:[edx], ecx
pop ebp
retn
fun2鍜宖un3鐨勬眹緙栦唬鐮佷竴妯′竴鏍楓傜粰鎴戞劅瑙夈傚紩鐢ㄨ窡鎸囬拡涓鏍鳳紵
鍦ㄧ湅鐪嬭皟鐢ㄧ殑錛?/p>
int a = 0;
fun1(a);
姹囩紪1:
mov dword ptr ss:[ebp-4], 0
mov eax, dword ptr ss:[ebp-4]
push eax
call 00401000 ;鍑芥暟fun1鐨勫湴鍧
int b =1;
fun2(b);
姹囩紪2:
mov dword ptr ss:[ebp-8], 1
lea edx, dword ptr ss:[ebp-8]
push edx
call 00401010 ;鍑芥暟fun2鐨勫湴鍧
int c =2;
fun3(&c);
姹囩紪3:
mov dword ptr ss:[ebp-C], 2
lea ecx, dword ptr ss:[ebp-C]
push ecx
call 00401030 ;鍑芥暟fun3鐨勫湴鍧
姹囩紪1 鎶奱鐨勫煎帇鍏ユ爤,浼犲肩殑鎷瘋礉錛?姹囩紪2 姹囩紪3 鍒嗗埆鏄妸 b 錛宑鐨勫湴鍧鍘嬪叆鏍?nbsp;,閮芥槸浼犲肩殑鍦板潃銆?
緇欐垜鎰熻銆傚紩鐢ㄦ槸鎸囬拡鐨勮娉曠硸錛?/p>