锘??xml version="1.0" encoding="utf-8" standalone="yes"?>
]]>
1. apply 灝?/span>valarray鏁扮粍鐨勬瘡涓涓奸兘鐢?/span>apply鎵鎺ュ彈鍒扮殑鍑芥暟榪涜璁$畻
2. cshift 灝?/span>valarray鏁扮粍鐨勬暟鎹繘琛屽驚鐜Щ鍔紝鍙傛暟涓烘鑰呭乏縐諱負璐熷氨鍙崇Щ
3. max 榪斿洖valarray鏁扮粍鐨勬渶澶у?/span>
4. min 榪斿洖valarray鏁扮粍鐨勬渶灝忓?/span>
5. resize 閲嶆柊璁劇疆valarray鏁扮粍澶у皬錛屽茍瀵瑰叾榪涜鍒濆鍖?/span>
6. shift 灝?/span>valarray鏁扮粍縐誨姩錛屽弬鏁頒負姝h呭乏縐伙紝涓鴻礋鑰呭彸縐伙紝縐誨姩鍚庣敱0濉厖鍓╀綑浣?/span>
7. size 寰楀埌鏁扮粍鐨勫ぇ灝?/span>
8. sum 鏁扮粍姹傚拰
鏋勯犲嚱鏁?/span>
valarray( );
explicit valarray(size_t _Count);
valarray( const Type& _Val, size_t _Count);
valarray( const Type* _Ptr, size_t _Count);
valarray( const slice_array<Type>& _SliceArray);
valarray( const gslice_array<Type>& _GsliceArray);
valarray( const mask_array<Type>& _MaskArray);
valarray( const indirect_array<Type>& _IndArray);
slice綾葷敤娉?/span>
璇ョ被涓昏閰嶅悎valarray綾諱嬌鐢紝鍙互浠?/span>valarray涓彁鍙栧瓙鏁扮粍
slice( );
slice( size_t _StartIndex,//鎴彇鏁扮粍鐨勫紑濮嬩綅緗?/span>
const valarray<size_t> _Len, //瀛愭暟緇勭殑鏈澶ч暱搴?/span>
const valarray<size_t> _Stride//鐩擱殧澶氬皯涓厓绱犻変腑涓涓?/span>
);
鐢ㄦ硶錛?/span>
int main( )
{
using namespace std;
int i;
valarray<int> va ( 20 ), vaResult;
for ( i = 0 ; i < 20 ; i+=1 )
va [ i ] = 2 * (i + 1 );
cout << "The operand valarray va is:\n( ";
for ( i = 0 ; i < 20 ; i++ )
cout << va [ i ] << " ";
cout << ")." << endl;
slice vaSlice ( 1 , 7 , 3 );
vaResult = va [ vaSlice ];
cout << "\nThe slice of valarray va is vaResult:"
<< "\nva[slice( 1, 7, 3)] = ( ";
for ( i = 0 ; i < 7 ; i++ )
cout << vaResult [ i ] << " ";
cout << ")." << endl;
}
杈撳嚭緇撴灉錛?/span>
The operand valarray va is:
( 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 ).
The slice of valarray va is vaResult:
va[slice( 1, 7, 3)] = ( 4 10 16 22 28 34 40 ).
Gslice綾葷敤娉?/span>
Gslice綾葷殑鐢ㄦ硶鍜?span>slice鍩烘湰鐩稿悓錛屽彧鏄畠鎴彇鐨勬槸寰幆瀛愪覆錛屽綋姣嶄覆榪涜涓嬈℃彁鍙栧悗鐨勫瓧涓插厓绱犳暟鐩揪涓嶅埌瑕佹眰鏃訛紝gslice浼氬皢鎻愬彇鍚庣殑姣嶄覆緇х畫緇勫悎榪涜鎻愬彇鐩村埌婊¤凍瑕佹眰鎴栬呮瘝涓茶鎻愬彇瀹屼簡
鍏叡鍑芥暟(瀵規暟緇勭殑鎿嶄綔)
1.abs 瀵規暟緇勭殑姣忎竴涓厓绱犲彇緇濆鍊?/span>
2.acos 榪斿洖姣忎釜鍏冪礌鐨勫弽浣欏雞鍊?/span>
3.asin 榪斿洖姣忎釜鍏冪礌鐨勫弽姝e雞鍊?/span>
4.atan 榪斿洖姣忎釜鍏冪礌鐨勬鍒囧?/span>
5.atan2 絎涘崱灝旀鍒囧?/span>
6.cos 浣欏雞鍊?/span>
7.cosh 鍙屾洸綰夸綑寮﹀?/span>
8.exp 榪斿洖鑷劧鎸囨暟E^x
9.log 榪斿洖鑷劧瀵規暟
10.log10 榪斿洖浠?span>10涓哄簳鐨勮繑鍥炶嚜鐒跺鏁?/span>
11.exp 榪斿洖x^y
12.sin 姝e雞鍊?/span>
13.sinh 鍙屾洸綰挎寮﹀?/span>
14.sqrt 寮鏂?/span>
15.tan 姝e垏鍊?/span>
16.tanh 鍙嶆鍒囧?/span>
queue鐢ㄦ硶
1. back 榪斿洖闃熷垪鏈鍚庝竴涓厓绱犲紩鐢?/span>
2. empty 鍒ゆ柇闃熷垪鏄惁涓虹┖
3. front 鑾峰緱闃熷垪鏈鍓嶉潰涓涓厓绱犲紩鐢?/span>
4. push 鍦ㄩ槦鍒楀熬娣誨姞涓涓暟鎹?/span>
5. pop 鍒犻櫎闃熷垪澶寸殑涓涓暟鎹?/span>
6. size 闃熷垪涓厓绱犱釜鏁?/span>
1. empty 鍒ゆ柇鍫嗘爤鏄惁涓虹┖
2. pop 鍚戝爢鏍堥噷闈㈠帇鍏ヤ竴涓暟鎹?/span>
3. push 鍚戝爢鏍堝帇鍏ヤ竴涓暟鎹?/span>
4. size 榪斿洖褰撳墠鍫嗘爤闀垮害錛堝嵆鍐呴儴鏁版嵁涓暟錛?/span>
5. top 寰楀埌鍫嗘爤鏍堥《鏁版嵁
甯哥敤鏂規硶
1.push_back 鍦ㄦ暟緇勭殑鏈鍚庢坊鍔犱竴涓暟鎹?/span>
2.pop_back 鍘繪帀鏁扮粍鐨勬渶鍚庝竴涓暟鎹?/span>
3.at 寰楀埌緙栧彿浣嶇疆鐨勬暟鎹?/span>
4.begin 寰楀埌鏁扮粍澶寸殑鎸囬拡
5.end 寰楀埌鏁扮粍鐨勬渶鍚庝竴涓崟鍏?/span>+1鐨勬寚閽?/span>
6錛巉ront 寰楀埌鏁扮粍澶寸殑寮曠敤
7.back 寰楀埌鏁扮粍鐨勬渶鍚庝竴涓崟鍏冪殑寮曠敤
8.max_size 寰楀埌vector鏈澶у彲浠ユ槸澶氬ぇ
9.capacity 褰撳墠vector鍒嗛厤鐨勫ぇ灝?/span>
10.size 褰撳墠浣跨敤鏁版嵁鐨勫ぇ灝?/span>
11.resize 鏀瑰彉褰撳墠浣跨敤鏁版嵁鐨勫ぇ灝忥紝濡傛灉瀹冩瘮褰撳墠浣跨敤鐨勫ぇ錛岃呭~鍏呴粯璁ゅ?/span>
12.reserve 鏀瑰彉褰撳墠vecotr鎵鍒嗛厤絀洪棿鐨勫ぇ灝?/span>
13.erase 鍒犻櫎鎸囬拡鎸囧悜鐨勬暟鎹」
14.clear 娓呯┖褰撳墠鐨?/span>vector
15.rbegin 灝?/span>vector鍙嶈漿鍚庣殑寮濮嬫寚閽堣繑鍥?/span>(鍏跺疄灝辨槸鍘熸潵鐨?/span>end-1)
16.rend 灝?/span>vector鍙嶈漿鏋勭殑緇撴潫鎸囬拡榪斿洖(鍏跺疄灝辨槸鍘熸潵鐨?/span>begin-1)
17.empty 鍒ゆ柇vector鏄惁涓虹┖
18.swap 涓庡彟涓涓?/span>vector浜ゆ崲鏁版嵁