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闄勶細

DevIL Feature List

Supports loading of:

  • .bmp
  • .cut
  • .dcx
  • .dds
  • .ico
  • .gif
  • .jpg
  • .lbm
  • .lif
  • .mdl
  • .pcd
  • .pcx
  • .pic
  • .png
  • .pnm
  • .psd
  • .psp
  • .raw
  • .sgi
  • .tga
  • .tif
  • .wal
  • .act
  • .pal
  • .hdr
  • Doom graphics

Supports saving of:

  • .bmp
  • .dds
  • .jpg
  • .pcx
  • .png
  • .pnm
  • .raw
  • .sgi
  • .tga
  • .tif
  • .pal
  • .hdr

Library Features

  • Portable, supports Windows, Mac OS X and *nix.
  • OpenGL-style syntax.
  • Use of image names instead of ugly pointers.
  • Loading from files, file streams or memory "lumps".
  • Direct access to data through ilGetData() and ilSetData().
  • Support for luminance, rgb(a), bgr(a) and colour-indexed images.
  • Support for 3 different numbers of bits per channel.
  • Conversion between all formats and datatypes (including palettes).
  • User-defined automatic conversions if desired when loading images.
  • Automatic conversion when saving images if needed.
  • Automatic conversion of colour-indexed images to truecolour images if desired.
  • Controllable compression when saving.
  • Maintains a state stack that can be pushed and popped.
  • Full support for 3d texture volumes (3d images).
  • Validation of images.
  • Support for layers.
  • Support for mipmaps.
  • Support for animations.
  • User-specified clear colour.
  • Can load a default image if loading fails.
  • User-specified hints.
  • Use of key colours.
  • Support for overlaying an image on top of another.
  • Allows the user to specify their own loading and saving callbacks, even overriding the default ones.
  • Support for user-specified read and write functions.
  • Delphi support.
  • Visual Basic support.
  • Linux support.
  • Can pick and choose which features will be used to create smaller dlls.
  • Choose whether to use the Intel Jpeg Library or libjpeg.
  • A whole host of effects and filters to apply to images, such as embossing and edge detection.
  • Images can be resized or even be put on a larger background (enlarged canvas).
  • OpenGL, Allegro, Windows GDI and DirectX API support.

 




hosea 2008-01-15 17:17 鍙戣〃璇勮
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