:錛堝畬鏁撮」鐩枃浠?
聽1
聽聽聽public聽partial聽class聽Window1聽:聽Window
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聽聽聽聽
{
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聽聽聽聽聽聽聽聽private聽Ellipse[]聽circles;
聽4
聽聽聽聽聽聽聽聽public聽Window1()
聽5
聽聽聽聽聽聽聽聽
{
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聽聽聽聽聽聽聽聽聽聽聽聽InitializeComponent();
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聽聽聽聽聽聽聽聽聽聽聽聽InitCirlces(100);
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聽聽聽聽聽聽聽聽}
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聽聽聽聽聽聽聽聽private聽void聽InitCirlces(int聽nCircle)
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聽聽聽聽聽聽聽聽
{
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聽聽聽聽聽聽聽聽聽聽聽聽circles聽=new聽Ellipse[nCircle];
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聽聽聽聽聽聽聽聽聽聽聽聽for(int聽i=0;聽i<nCircle;聽++i)
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聽聽聽聽聽聽聽聽聽聽聽聽
{
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽Ellipse聽c聽=聽new聽Ellipse();
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽c.Height聽=聽3;
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽c.Width聽=聽3;
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽c.Stroke聽=聽new聽SolidColorBrush(Colors.Black);
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽c.Visibility=聽Visibility.Visible;
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽c.RenderTransform聽=聽new聽TranslateTransform();
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽Canvas.SetTop(c,聽0);
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽Canvas.SetLeft(c,聽0);
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽board.Children.Add(c);
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽circles[i]=c;
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聽聽聽聽聽聽聽聽聽聽聽聽}
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聽聽聽聽聽聽聽聽聽聽聽聽
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聽聽聽聽聽聽聽聽}
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聽聽聽聽聽聽聽聽private聽void聽Window_MouseMove(object聽sender,聽MouseEventArgs聽e)
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聽聽聽聽聽聽聽聽
{
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聽聽聽聽聽聽聽聽聽聽聽聽Point聽p=e.GetPosition(this);
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聽聽聽聽聽聽聽聽聽聽聽聽var聽firstC聽=聽circles[0];
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聽聽聽聽聽聽聽聽聽聽聽聽SetPos(firstC,聽p);
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聽聽聽聽聽聽聽聽聽聽聽聽for聽(int聽i聽=聽1;聽i聽<聽circles.Length;聽++i聽)
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聽聽聽聽聽聽聽聽聽聽聽聽
{
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽Ellipse聽c聽=聽circles[i];
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽Point聽curP聽=聽GetPos(c);
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽Vector聽v聽=聽p聽-聽curP;
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽double聽len聽=聽v.Length;
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽if聽(len聽>聽5)
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽
{
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽v.Normalize();
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽v聽=聽v聽*聽(len聽-聽5);
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽p聽=聽curP聽+聽v;
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽SetPos(c,聽p);
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽}else
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽
{
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽p聽=聽curP;
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聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽聽}
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聽聽聽聽聽聽聽聽聽聽聽聽}
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聽聽聽聽聽聽聽聽聽聽聽聽
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聽聽聽聽聽聽聽聽}
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聽聽聽聽聽聽聽聽private聽void聽SetPos(UIElement聽ue,聽Point聽p)
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聽聽聽聽聽聽聽聽
{
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聽聽聽聽聽聽聽聽聽聽聽聽TranslateTransform聽tr聽=聽ue.RenderTransform聽as聽TranslateTransform;
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聽聽聽聽聽聽聽聽聽聽聽聽tr.X聽=聽p.X;
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聽聽聽聽聽聽聽聽聽聽聽聽tr.Y聽=聽p.Y;
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聽聽聽聽聽聽聽聽聽聽聽聽//Canvas.SetTop(ue,聽p.Y);
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聽聽聽聽聽聽聽聽聽聽聽聽//Canvas.SetLeft(ue,聽p.X);
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聽聽聽聽聽聽聽聽}
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聽聽聽聽聽聽聽聽private聽Point聽GetPos(UIElement聽ue)
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聽聽聽聽聽聽聽聽
{
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聽聽聽聽聽聽聽聽聽聽聽聽TranslateTransform聽tr聽=聽ue.RenderTransform聽as聽TranslateTransform;
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聽聽聽聽聽聽聽聽聽聽聽聽return聽new聽Point(tr.X,聽tr.Y);
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聽聽聽聽聽聽聽聽聽聽聽聽//return聽new聽Point(Canvas.GetLeft(ue),聽Canvas.GetTop(ue));
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聽聽聽聽聽聽聽聽}
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聽聽聽聽}
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濡傛灉鏈夊ソ鐨勫緩璁紝璇風暀璦銆?br />:錛堝畬鏁撮」鐩枃浠?

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