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Lua 鏄竴涓皬宸х殑鑴氭湰璇█銆備綔鑰呮槸宸磋タ浜恒傝璇█鐨勮璁$洰鐨勬槸涓轟簡宓屽叆搴旂敤紼嬪簭涓紝浠庤屼負(fù)搴旂敤紼嬪簭鎻愪緵鐏墊椿鐨勬墿灞曞拰瀹氬埗鍔熻兘銆傚畠鐨勪富欏墊槸 www.lua.org銆?/p>
Lua鏈钁楀悕鐨勫簲鐢ㄦ槸鍦ㄦ毚闆叕鍙哥殑緗戠粶娓告垙WOW涓?/p>
Lua鑴氭湰鍙互寰堝鏄撶殑琚獵/C++浠g爜璋冪敤錛屼篃鍙互鍙嶈繃鏉ヨ皟鐢–/C++鐨勫嚱鏁幫紝榪欎嬌寰桳ua鍦ㄥ簲鐢ㄧ▼搴忎腑鍙互琚箍娉涘簲鐢ㄣ備笉浠呬粎浣滀負(fù)鎵╁睍鑴氭湰錛屼篃鍙互浣滀負(fù)鏅氱殑閰嶇疆鏂囦歡錛屼唬鏇縓ML,Ini絳夋枃浠舵牸寮忥紝騫朵笖鏇村鏄撶悊瑙e拰緇存姢銆?/p>
Lua鐢辨爣鍑咰緙栧啓鑰屾垚錛屼唬鐮佺畝媧佷紭緹庯紝鍑犱箮鍦ㄦ墍鏈夋搷浣滅郴緇熷拰騫沖彴涓婇兘鍙互緙栬瘧錛岃繍琛屻備竴涓畬鏁寸殑Lua瑙i噴鍣ㄤ笉榪?00k錛屽湪鐩墠鎵鏈夎剼鏈紩鎿庝腑錛孡ua鐨勯熷害鏄渶蹇殑銆傝繖涓鍒?閮藉喅瀹氫簡Lua鏄綔涓哄祵鍏ュ紡鑴氭湰鐨勬渶浣抽夋嫨銆?/p>
Lua 鏈変竴涓悓鏃惰繘琛岀殑JIT欏圭洰錛屾彁渚涘湪鐗瑰畾騫沖彴涓婄殑鍗蟲椂緙栬瘧鍔熻兘錛岃繖灝嗙粰Lua甯︽潵鏇村姞浼樼鐨勬ц兘銆傝璁塊棶 http://luajit.luaforge.net/ 鏉ヤ簡瑙h繖涓」鐩?/p>
鍜孭ython絳夎剼鏈笉鍚岋紝Lua騫舵病鏈夋彁渚涘己澶х殑搴擄紝榪欐槸鐢卞畠鐨勫畾浣嶅喅瀹氱殑銆傛墍浠ua涓嶉傚悎浣滀負(fù)寮鍙戠嫭绔嬪簲鐢ㄧ▼搴忕殑璇█銆備笉榪嘗ua榪樻槸鍏峰浜嗘瘮濡傛暟瀛﹁繍綆楀拰瀛楃涓插鐞嗙瓑鍩烘湰鐨勫姛鑳姐?/p>
Lua 鐩墠鐨勬渶鏂扮増鏈槸 5.1.
Lua鍙湁涓縐嶆暟鎹被鍨嬶紝table. 瀹為檯涓婂氨鏄痟ash琛ㄣ傚畠鐢ㄨ繖涓潵妯℃嫙鏁扮粍錛岄摼琛ㄧ瓑絳夈?鍦ㄨ娉曚笂錛孡ua鏀寔濡備笅褰㈠紡錛?/p>
data = {} --瀹氫箟涓涓猼able data.i = 1 data.name = "jason" data.package = {1,2,2,3,56,7} data.others = {} data.others.a = 1 data.others.b = 1.1
榪欎嬌寰桳ua鍏鋒湁浜嗚窡C鐨剆truct綾諱技鐨勫艦寮忥紝闈炲父渚夸簬璁捐C鍑芥暟鐨勫弬鏁幫紝鐢ㄤ竴涓猼able灝卞彲浠ヤ紶鍏ュ緢澶嶆潅鐨勫弬鏁般?/p>
Lua鍜孋紼嬪簭閫氳繃涓涓爢鏍堜氦鎹㈡暟鎹? struct lua_State
鍫嗘爤鐨勫簭鍙峰彲浠ヤ粠鏍堥《鍜屾爤搴曡鏁幫紝浠庢爤搴曡鏁幫紝鍒欐爤搴曟槸1,鍚戞爤欏舵柟鍚戦掑銆備粠鏍堥《璁℃暟錛屽垯鏍堥《鏄?1,鍚戞爤搴曟柟鍚戦掑噺銆備竴鑸兘鐢ㄤ粠鏍堥《璁℃暟鐨勬柟寮忋傚爢鏍堢殑榛樿澶у皬鏄?0錛屽彲浠ョ敤lua_checkstack淇敼.鐢╨ua_gettop鍒欏彲浠ヨ幏寰楁爤閲岀殑鍏冪礌鏁扮洰銆傚茍涓嶆槸璇村湪鏍堥《鏈変竴涓暣褰㈠厓绱犮傝屾槸璁$畻浜嗕竴涓嬫爤欏跺厓绱犲湪鏍堥噷鐨勬index,鐩稿綋浜庡厓绱犳暟鐩?/p>
Lua 璋冪敤C鍑芥暟鐢ㄧ殑鍫嗘爤鏄復(fù)鏃剁殑錛岃皟鐢ㄧ粨鏉熶箣鍚庡氨琚攢姣佷簡銆?/p>
濡備綍浠庡爢鏍堜腑鑾峰彇浠嶭ua鑴氭湰涓殑鍙傛暟
濡傛灉鐭ラ亾Lua鑴氭湰涓煇涓叏灞鍙橀噺鐨勫悕瀛楋紝鍙互鐢╲oid lua_getglobal (lua_State *L, const char *name) 銆傝繖涓嚱鏁頒細(xì)灝唍ame鎵鎸嘗ua鍙橀噺鐨勫兼斁鍦ㄦ爤欏?
濡傛灉鏄湪C 鍑芥暟涓鑾峰彇Lua璋冪敤鍑芥暟浣跨敤鐨勫弬鏁幫細(xì)
棣栧厛鐢╨ua_gettop媯鏌ュ弬鏁版暟閲?/p>
鐢╨ua_is...綾誨嚱鏁版嫻嬪弬鏁扮殑綾誨瀷錛屽仛濂介敊璇鐞?/p>
鐢╨ua_to...綾誨嚱鏁板皢鍙傛暟杞崲涓簄umber鎴栬卻tring.(瀵筁ua鏉ヨ錛屽彧鏈夎繖涓ょ綆鍗曠被鍨?
lua_tonumber榪斿洖鐨勬槸double
lua_tostring榪斿洖鐨勬槸char*
鐢╨ua_remove浠庢爤涓垹闄ゆ帀鍏冪礌
緇х畫鑾峰彇涓嬩竴涓厓绱? 鍥犱負(fù)姣忔閮借皟鐢╨ua_remove,鎵浠ユ瘡嬈¤皟鐢╨ua_tonumber,浣跨敤鐨刬ndex閮藉皢鍥哄畾鏄?1錛屽嵆鏍堥《銆?/p>
濡傛灉lua_istable鎴愮珛錛岄偅涔堣鏄庢爤欏舵槸涓涓猼able.娉ㄦ剰table鏄笉鑳藉彇鍑烘潵鐨勶紝鍙兘鎶妕able閲岀殑鍏冪礌涓涓釜鍙栧嚭鏉ャ?/p>
棣栧厛鎶婂厓绱犵殑鍚嶅瓧鍘嬪叆鏍堥《錛?lua_pushstring(L,"i"); 鐒跺悗灝卞彲浠ョ敤lua_gettable璋冪敤錛屽間細(xì)鏀懼湪鏍堥《銆傚悓鏃跺垰鎵嶅帇鍏ョ殑鍏冪礌鍚嶅瓧琚脊鍑恒?鐢ㄤ笂闈㈢殑鍔炴硶錛屽彲浠ユ妸榪欎釜鍊煎彇鍑烘潵銆傝寰椾篃搴旇lua_remove銆?濡傛灉table鐨勬煇涓涓厓绱犱篃鏄痶able錛岄噸澶嶅嵆鍙?褰搕able鐨勬墍鏈夊厓绱犻兘鍙栧畬浜嗭紝璁頒綇榪欎釜table鏈韓榪樺湪鍫嗘爤閲岋紝瑕佺敤lua_remove鎶婂畠鍒犻櫎銆?/p>
濡傛灉瑕佽幏鍙栫殑鏄竴涓暟緇?鎵璋撴暟緇勶紝鍏跺疄灝辨槸key鏄粠1寮濮嬬殑鏁板瓧搴忓垪鐨則able,騫朵笖鍊肩被鍨嬬浉鍚?,鐢╨ua_next鍙互閬嶅巻榪欎釜鏁扮粍錛?/p>
棣栧厛lua_pushnil錛屽帇鍏ヤ竴涓┖鍊鹼紝鐒跺悗
while (lua_next(L, -2) != 0) { if(lua_isnumber(L,-1)) //鍒ゆ柇鍏冪礌綾誨瀷錛屼篃鍙兘鏄痵tring { arrf.add((float)lua_tonumber(L, -1));//鑾峰彇鍏冪礌鐨勫? lua_remove(L,-1); } } lua_remove(L,-1);//鍒犻櫎NIL
濡備綍浠嶤榪斿洖鏁版嵁緇橪ua鑴氭湰
鐢╨ua_push...綾誨嚱鏁板帇鍏ユ暟鎹埌鍫嗘爤涓紝騫剁敤return n;鏉ュ憡璇塋ua榪斿洖浜嗗嚑涓繑鍥炲箋?Lua鏄ぉ鐢熸敮鎸佸涓繑鍥炲肩殑錛屽 x,y = Test()銆?Lua浼?xì)鏍规嵁n浠庢爤閲屽彇鐩稿簲鐨勬暟鎹?/p>
濡傛灉瑕佽繑鍥炰竴涓猼able:
lua_newtable(L);//鍒涘緩涓涓〃鏍鹼紝鏀懼湪鏍堥《 lua_pushstring(L, "mydata");//鍘嬪叆key lua_pushnumber(L,66);//鍘嬪叆value lua_settable(L,-3);//寮瑰嚭key,value錛屽茍璁劇疆鍒皌able閲岄潰鍘? lua_pushstring(L, "subdata");//鍘嬪叆key lua_newtable(L);//鍘嬪叆value,涔熸槸涓涓猼able lua_pushstring(L, "mydata");//鍘嬪叆subtable鐨刱ey lua_pushnumber(L,53);//value lua_settable(L,-3);//寮瑰嚭key,value,騫惰緗埌subtable lua_settable(L,-3);//榪欐椂鍊欑埗table鐨勪綅緗繕鏄?3,寮瑰嚭key,value(subtable),騫惰緗埌table閲屽幓 lua_pushstring(L, "mydata2");//鍚屼笂 lua_pushnumber(L,77); lua_settable(L,-3); return 1;//鍫嗘爤閲岀幇鍦ㄥ氨涓涓猼able.鍏朵粬閮借寮規(guī)帀浜嗐?/pre>濡傛灉瑕佽繑鍥炰竴涓暟緇勶紝鐢ㄥ涓嬩唬鐮侊細(xì)(娉ㄦ剰閭d釜鍏充簬trick鐨勬敞閲婏紝鎴戝湪絳夊畼鏂圭殑瑙i噴銆傜粡榪囬獙璇侊紝榪欎釜闂鍙湪windows鐗堟湰璋冪敤dll涓柟娉曠殑鏃跺欏嚭鐜般俉inCE姝e父)
lua_pushstring(L,"arri"); lua_newtable(L); { //a trick:otherwise the lua engine will crash. This element is invisible in Lua script lua_pushnumber(L,-1); lua_rawseti(L,-2,0); for(int i = 0; i < arri.size();i++) { lua_pushnumber(L,arri[i]); lua_rawseti(L,-2,i+1); } } lua_settable(L,-3);榪欐牱浜х敓鐨勬暟緇勫彲浠ュ湪Lua涓涓嬮亶鍘嗭細(xì)
for i,v in ipairs(data.arri) do print(v) end鎴栬呮槸
for i=1,table.getn(data.arri) do print(data.arri[i]) end鍙湁鏁扮粍鎵嶈兘榪欐牱錛宯ame,value鏋勬垚鐨凴ecord涓嶈錛宼able.getn涔熷彧瀵規(guī)暟緇勬湁鏁堛?/p>
鐢變簬涓婅堪浠g爜鐨勯珮搴︾浉浼兼э紝鎵浠ュ緢瀹規(guī)槗瀹炵幇鑷姩鐢熸垚榪欎簺浠g爜銆傛瘮濡傦紝鏍規(guī)嵁C鐨勪竴涓猻truct瀹氫箟錛?/p>
typedef enum { BR_9600, BR_4800, } BaudRate; typedef struct flag { int onoff; int j; long l; double d; char* name; BaudRate rate; }flag;
鍙互鑷姩浜х敓濡備笅浠g爜錛?/p>
bool DataToLua(flag data,lua_State *L) { lua_newtable(L); lua_pushstring(L,"onoff"); lua_pushnumber(L,(double)data.onoff); lua_settable(L,-3); lua_pushstring(L,"j"); lua_pushnumber(L,(double)data.j); lua_settable(L,-3); lua_pushstring(L,"l"); lua_pushnumber(L,(double)data.l); lua_settable(L,-3); lua_pushstring(L,"d"); lua_pushnumber(L,(double)data.d); lua_settable(L,-3); lua_pushstring(L,"name"); lua_pushstring(L,data.name.c_str()); lua_settable(L,-3); lua_pushstring(L,"rate"); lua_pushnumber(L,(double)(int)data.rate); lua_settable(L,-3); return true; }
LuaToData涔熸槸綾諱技鐨勩?/p>
濡傛灉浣跨敤闈㈠悜瀵硅薄鐨勬柟寮忓皝瑁呰搗flag鏉ワ紝鎶奃ataToLua鍙樻垚flag綾葷殑涓涓柟娉曪紝灝辨洿鍔犳柟渚夸簡銆?/p>
棣栧厛鏄疌鐨勪富紼嬪簭鍒濆鍖朙ua鑴氭湰寮曟搸錛屽茍娉ㄥ唽涓浜涘嚱鏁頒緵鑴氭湰涓皟鐢細(xì)
//function for Lua to call //return a integer array to the script static int l_getarr (lua_State *L) { lua_newtable(L);//create table lua_pushnumber(L,1);//push the value lua_rawseti(L,-2,1);//set t[1]=v lua_pushnumber(L,2); lua_rawseti(L,-2,2); lua_pushnumber(L,3); lua_rawseti(L,-2,3); lua_pushnumber(L,4); lua_rawseti(L,-2,4); return 1; } int main() { lua_State *L = lua_open(); /* opens Lua */ luaopen_base(L); /* opens the basic library */ luaopen_table(L); /* opens the table library */ luaopen_string(L); /* opens the string lib. */ luaopen_math(L); /* opens the math lib. */ lua_pushcfunction(L, l_getarr); // Register a function lua_setglobal(L, "getarr"); if (lua_dofile(L, "testlua.lua"))//Load the script file and Run it { printf("run script failed\n"); } else { lua_getglobal(L, "result"); //Get the global variant in Lua script if(lua_isnumber(L,-1)) { printf("The result of the Lua script is %d\n",lua_tonumber(L,-1)); } } lua_close(L); return 0; }
鑴氭湰鐨勪唬鐮佸涓嬶細(xì)
array = getarr() if array ~= nil then result = 1 for i=1,table.getn(array),1 do print(array[i]) end else result = 0 end