锘??xml version="1.0" encoding="utf-8" standalone="yes"?>欧美1区3d,亚洲电影观看,欧美在线啊v http://www.shnenglu.com/cugdj/archive/2012/12/05/196025.html灝忓洓 灝忓洓 Wed, 05 Dec 2012 15:07:00 GMT http://www.shnenglu.com/cugdj/archive/2012/12/05/196025.html http://www.shnenglu.com/cugdj/comments/196025.html http://www.shnenglu.com/cugdj/archive/2012/12/05/196025.html#Feedback 0 http://www.shnenglu.com/cugdj/comments/commentRss/196025.html http://www.shnenglu.com/cugdj/services/trackbacks/196025.html 闃呰鍏ㄦ枃 ]]> cocos2d-x鐗團ishingJoy(鎹曢奔杈句漢)紺轟緥 http://www.shnenglu.com/cugdj/archive/2012/12/04/195977.html灝忓洓 灝忓洓 Tue, 04 Dec 2012 08:48:00 GMT http://www.shnenglu.com/cugdj/archive/2012/12/04/195977.html http://www.shnenglu.com/cugdj/comments/195977.html http://www.shnenglu.com/cugdj/archive/2012/12/04/195977.html#Feedback 1 http://www.shnenglu.com/cugdj/comments/commentRss/195977.html http://www.shnenglu.com/cugdj/services/trackbacks/195977.html 鍖呭惈CCSprite銆丆CAction銆丆CParticleSystem絳夐噸瑕佺被鐨勪嬌鐢ㄦ柟娉曘?br />濂戒箙娌$敤C++錛屽啓鍑虹殑浠g爜甯﹀己鐑堢殑Objc椋庢牸錛孈_@ 鍙兘璺焎ocos2d-x婧愪簬cocos2d鏈夊叧銆?br />cocos2d-x鐗堟湰2.0.4錛寈code鐗堟湰4.5銆?br />璧勬簮鏂囦歡浠庣綉緇滆幏寰楋紝涔熷彲浣跨敤浠樿垂TexturePacker鑷鐢熸垚銆?br /> 婧愪唬鐮佸湴鍧錛?a > https://github.com/dingjiecn/FishingJoy.git ]]> 鍏充簬浼氳璇濈殑姹ゅ鐚?鍏充簬cocos2d灞忓箷褰曞儚,瑙嗛煶棰戝悎鎴?/title> http://www.shnenglu.com/cugdj/archive/2011/11/18/160473.html灝忓洓 灝忓洓 Fri, 18 Nov 2011 15:41:00 GMT http://www.shnenglu.com/cugdj/archive/2011/11/18/160473.html http://www.shnenglu.com/cugdj/comments/160473.html http://www.shnenglu.com/cugdj/archive/2011/11/18/160473.html#Feedback 2 http://www.shnenglu.com/cugdj/comments/commentRss/160473.html http://www.shnenglu.com/cugdj/services/trackbacks/160473.html
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]]> 鎽樿嚜錛歸indows娓告垙緙栫▼澶у笀鎶宸?Andre LaMothe http://www.shnenglu.com/cugdj/archive/2009/03/27/78070.html灝忓洓 灝忓洓 Fri, 27 Mar 2009 12:08:00 GMT http://www.shnenglu.com/cugdj/archive/2009/03/27/78070.html http://www.shnenglu.com/cugdj/comments/78070.html http://www.shnenglu.com/cugdj/archive/2009/03/27/78070.html#Feedback 0 http://www.shnenglu.com/cugdj/comments/commentRss/78070.html http://www.shnenglu.com/cugdj/services/trackbacks/78070.html 浜庢槸寰蔣鍒朵綔浜嗕竴涓彨鍋歐in-G鐨勮蔣浠訛紝璇曞浘瑙e喅瑙嗛鏂歸潰鐨勯棶棰樸?br>瀹d紶鐨勬椂鍊欙紝Win-G琚鎴愭槸鏈浣崇殑娓告垙緙栫▼鍜屽浘褰㈠瓙緋葷粺錛岃屼簨瀹?br>涓婂畠鍙笉榪囨槸涓鍫嗙敤浜庣敾浣嶅浘鐨勫浘褰㈣皟鐢ㄨ屽凡銆傛洿鏈夌敋鑰咃紝Win-G 鍙戝竷鍚庡ぇ綰︿竴騫翠箣鍚庯紝Microsoft绔熺劧鍚﹁浜嗗畠鐨勫瓨鍦紝涓嶉獥浣?
]]> 鎶婂浘鐗囪漿鎴怉SCII鐮?/title> http://www.shnenglu.com/cugdj/archive/2008/06/29/54910.html灝忓洓 灝忓洓 Sun, 29 Jun 2008 10:03:00 GMT http://www.shnenglu.com/cugdj/archive/2008/06/29/54910.html http://www.shnenglu.com/cugdj/comments/54910.html http://www.shnenglu.com/cugdj/archive/2008/06/29/54910.html#Feedback 11 http://www.shnenglu.com/cugdj/comments/commentRss/54910.html http://www.shnenglu.com/cugdj/services/trackbacks/54910.html 紼嬪簭婧愪唬鐮佸彲浠ュ湪榪欓噷 涓嬭澆銆?br>
]]> 鎵撶畻鍋氫竴涓紑婧愮殑鐭㈤噺緇樺浘杞歡 http://www.shnenglu.com/cugdj/archive/2008/01/29/42140.html灝忓洓 灝忓洓 Tue, 29 Jan 2008 10:16:00 GMT http://www.shnenglu.com/cugdj/archive/2008/01/29/42140.html http://www.shnenglu.com/cugdj/comments/42140.html http://www.shnenglu.com/cugdj/archive/2008/01/29/42140.html#Feedback 33 http://www.shnenglu.com/cugdj/comments/commentRss/42140.html http://www.shnenglu.com/cugdj/services/trackbacks/42140.html https://github.com/dingjiecn/OpenDraw.git 鎵撶畻鍋氫竴涓紑婧愮殑鐭㈤噺緇樺浘杞歡(綾諱技MS Visio)錛岃姳浜嗗嚑澶╂妸紼嬪簭妗嗘灦鍋氫簡鍑烘潵錛岃嚜璁ゆ瘮DrawCLI鐨勭◢寰ソ涓鐐圭偣銆傛敮鎸佸熀鏈浘褰㈢粯鍒訛紝鏃嬭漿錛岀緝鏀撅紝涓茶鍖栥備嬌鐢∕FC銆丼TL銆丟DI/GDI+鍜屼竴鐐圭偣璁捐妯″紡銆?br /> 鑷煡鍋氫竴涓牚鐢ㄧ殑鐭㈤噺緇樺浘杞歡鏄釜闈炲父鑹板法鐨勪簨鎯咃紝涓嶈繃榪樻槸鎵撶畻鐢ㄤ竴浜涗笟浣欐椂闂存妸榪欎歡浜嬫儏鍋氫簡錛屽鑷繁浠ュ線鎺屾彙鐨勭煡璇嗭紝涔熸槸涓涓葷粨銆?br />緙栬瘧濂界殑鍙墽琛岀▼搴?/a> 紼嬪簭0.01鐗堟湰婧愪唬鐮佸湪 榪欓噷 鍙互涓嬭澆 ]]> Bill Gates: Never surrender to complexity http://www.shnenglu.com/cugdj/archive/2008/01/15/41172.html灝忓洓 灝忓洓 Tue, 15 Jan 2008 02:04:00 GMT http://www.shnenglu.com/cugdj/archive/2008/01/15/41172.html http://www.shnenglu.com/cugdj/comments/41172.html http://www.shnenglu.com/cugdj/archive/2008/01/15/41172.html#Feedback 0 http://www.shnenglu.com/cugdj/comments/commentRss/41172.html http://www.shnenglu.com/cugdj/services/trackbacks/41172.html The barrier to change is not too little caring; it is too much complexity.
To turn caring into action, we need to see a problem, see a solution, and see the impact. But complexity blocks all three steps.
If we can really see a problem, which is the first step, we come to the second step: cutting through the complexity to find a solution.
Cutting through complexity to find a solution runs through four predictable stages: determine a goal, find the highest-leverage approach, discover the ideal technology for that approach, and in the meantime, make the smartest application of the technology that you already have 鈥?whether it's something sophisticated, like a drug, or something simpler, like a bednet.
The final step – after seeing the problem and finding an approach – is to measure the impact of your work and share your successes and failures so that others learn from your efforts.
But if you want to inspire people to participate, you have to show more than numbers; you have to convey the human impact of the work – so people can feel what saving a life means to the families affected.
]]>浣跨敤棰滆壊鐭╅樀娓叉煋鍙岃壊鍥?/title> http://www.shnenglu.com/cugdj/archive/2008/01/05/40451.html灝忓洓 灝忓洓 Sat, 05 Jan 2008 06:01:00 GMT http://www.shnenglu.com/cugdj/archive/2008/01/05/40451.html http://www.shnenglu.com/cugdj/comments/40451.html http://www.shnenglu.com/cugdj/archive/2008/01/05/40451.html#Feedback 0 http://www.shnenglu.com/cugdj/comments/commentRss/40451.html http://www.shnenglu.com/cugdj/services/trackbacks/40451.html GDI+鐨勯鑹茬煩闃電敱涓涓?*5鐨刦loat鍨嬫暟緇勬瀯鎴愶紝鐢ㄦ潵瀵規瘡涓涓儚绱犵殑棰滆壊(R,G,B,A)鍋氱嚎鎬у彉鎹紝姣忎釜鍍忕礌棰滆壊涓庣煩闃電浉涔樸傛妸涓騫呭僵鑹插浘杞垚鐏板害鍥劇殑綆楁硶鏄紝鍋囪鍍忕礌鐐歸鑹蹭負(r,g,b)錛岃漿鎹㈡垚鐏板害鍥句笁涓鑹插垎閲忔槸涓鏍風殑錛岀О浣滅伆闃訛紝鐏伴樁鐨勮綆楁槸 r*0.299+g*0.587+b*0.114銆傛垜浠彲浠ラ愪釜鍍忕礌杞崲錛屼篃鍙互浣跨敤棰滆壊鐭╅樀銆傛墍浠ュ僵鑹插浘杞伆搴﹀浘鐨勯鑹茬煩闃典負 ColorMatrix matrix = {0.299, 0.299, 0.299, 0, 0, 0.587, 0.587, 0.587, 0, 0, 0.114, 0.114, 0.114, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}
榪欐牱杞崲鍚庯紝鐏板害鍥劇殑鐏伴樁鍒嗗竷鍦?~255涔嬮棿銆傚鏋滄兂鎶婁竴騫呭僵鑹插浘娓叉煋鎴愬弻鑹插浘錛屽畾涔変竴涓繁棰滆壊darker錛屼竴涓祬棰滆壊lighter,閭d箞鐏板害鍥懼彧鏄竴涓猟arker鏄粦鑹茶宭ighter鏄櫧鑹茬殑鐗逛緥銆傛湰鏉ュ垎甯冨湪0~255鐨勭伆闃訛紝榪欐牱搴旇鍒嗗埆鍒嗗竷鍦?lighter.r~darker.r),(lighter.g~darker.g),(lighter.b~darker.b)銆?/p>
緙栧啓浠g爜濡備笅錛屼嬌鐢ㄧ櫧鑹插拰绱壊銆?/p>
void CDuotoneDlg::OnButton1() { Bitmap img(L " c:\\test1.jpg " ); Graphics graphix( this -> GetDC() -> m_hDC); Color darker( 0 ); Color lighter( 8414370 ); const float gray_r = 0.299f ; const float gray_g = 0.587f ; const float gray_b = 0.114f ; float offset_r = ( float )darker.GetR() / 255 ; float offset_g = ( float )darker.GetG() / 255 ; float offset_b = ( float )darker.GetB() / 255 ; float r = ( float )(lighter.GetR() - darker.GetR()) / 255 ; float g = ( float )(lighter.GetG() - darker.GetG()) / 255 ; float b = ( float )(lighter.GetB() - darker.GetB()) / 255 ; ImageAttributes imgatt; ColorMatrix matrix = { gray_r * r, gray_r * g, gray_r * b, 0 , 0 , gray_g * r, gray_g * g, gray_g * b, 0 , 0 , gray_b * r, gray_b * g, gray_b * b, 0 , 0 , 0 , 0 , 0 , 1 , 0 , offset_r, offset_g, offset_b, 0 , 1 }; imgatt.SetColorMatrix( & matrix, ColorMatrixFlagsDefault, ColorAdjustTypeBitmap); int iWidth = img.GetWidth(); int iHeight = img.GetHeight(); graphix.DrawImage( & img, Rect( 0 , 0 , iWidth, iHeight), 0.0f , 0.0f , iWidth, iHeight, UnitPixel, & imgatt); graphix.ReleaseHDC( this -> GetDC() -> m_hDC); }
娓叉煋鍥劇墖嫻嬭瘯
]]> 寰堝鍥懼艦瀛﹁鏂?/title> http://www.shnenglu.com/cugdj/archive/2007/12/17/38720.html灝忓洓 灝忓洓 Mon, 17 Dec 2007 08:15:00 GMT http://www.shnenglu.com/cugdj/archive/2007/12/17/38720.html http://www.shnenglu.com/cugdj/comments/38720.html http://www.shnenglu.com/cugdj/archive/2007/12/17/38720.html#Feedback 0 http://www.shnenglu.com/cugdj/comments/commentRss/38720.html http://www.shnenglu.com/cugdj/services/trackbacks/38720.html http://www.cs.brown.edu/~tor/
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