澶氭銆傚悗闈㈡眰鍑稿寘鎹簡(jiǎn)縐嶇畻娉曡繃浜?jiǎn)銆傜粨鏋滃彂鐜癰ug鏄悶娣蜂簡(jiǎn)鏁扮粍鍚嶏紝鐒跺悗鎶婂墠闈a鎺夌殑浠g爜涓嬭澆涓嬫潵錛屾敼濂戒箣鍚庝篃閮借繃浜?jiǎn)銆?br /> 榪欎釜棰樹(shù)富瑕佹槸鍑稿寘綆楁硶闇瑕佸鐞嗘湁閲嶅鐐癸紝鏈夊鐐瑰叡綰夸箣綾葷殑鎯呭喌銆傞偅涓寜鏋佽鎺掑簭鍚庯紝鍐嶆眰鍑稿寘鐨勭畻娉曪紝瀵瑰叡鐐瑰叡綰垮鐞嗙殑涓嶆槸寰堝ソ錛?br />涓嶈繃閭d釜綆楁硶涔熻繃浜?jiǎn)杩欎釜棰樸傛湁涓洿鎺ユ寜鍧愭爣鎺掑簭鍚庯紝鍐嶆眰涓婂嚫鍖呭拰涓嬪嚫鍖呯殑綆楁硶錛屽彲浠ュ鐞嗗叡鐐瑰叡綰跨殑鎯呭喌銆傝繖涓畻娉曟瘮杈冧紭緹庡晩錛屾棦涓?br />闇瑕佹壘y鍧愭爣鏈灝忕殑鐐癸紝涔熶笉闇瑕佹寜鏋佽鎺掑簭錛岀洿鎺ユ寜鍧愭爣鎺掑簭涓嬶紝鐒跺悗姹傚嚫鍖呭嵆鍙?br /> 榪欎釜綆楁硶鐨勪竴鐐硅В閲婏細(xì)http://www.algorithmist.com/index.php/Monotone_Chain_Convex_Hull
鍙﹀錛屾紨綆楁硶絎旇錛?a >http://www.csie.ntnu.edu.tw/~u91029/ConvexHull.html#a3涓婁篃鏈夋彁鍒拌繖涓畻娉曪紝鎴戜篃鏄粠榪欎笂闈㈢湅鍒扮殑銆?br />榪欎釜綆楁硶鍙互鍋囪鏄疓raham鎺掑簭鍩哄噯鐐瑰湪鏃犻檺榪滃錛屼簬鏄す瑙掑ぇ灝忕殑姣旇緝鍙互鐩存帴鎸夋按騫沖潗鏍囨瘮杈冦?br />
浠g爜濡備笅錛?br />#include <stdio.h>
#include <algorithm>
#include <math.h>
using namespace std;
struct Point
{
int x, y;
bool operator<(const Point& p) const
{
return x < p.x || x == p.x && y < p.y;
}
};
Point pts[50100];
Point pcs[50100];
int nN;
int nM;
inline int SDis(const Point& a, const Point& b)
{
return (a.x - b.x) * (a.x - b.x) + (a.y - b.y) * (a.y - b.y);
}
double Det(double fX1, double fY1, double fX2, double fY2)
{
return fX1 * fY2 - fX2 * fY1;
}
double Cross(Point a, Point b, Point c)
{
return Det(b.x - a.x, b.y - a.y, c.x - a.x, c.y - a.y);
}
void Convex()
{
sort(pts, pts + nN);
nM = 0;
for (int i = 0; i < nN; ++i)
{
while(nM >= 2 && Cross(pcs[nM - 2], pcs[nM - 1], pts[i]) <= 0)
{
nM--;
}
pcs[nM++] = pts[i];
}
for (int i= nN - 2, t = nM + 1; i >= 0; --i)
{
while (nM >= t && Cross(pcs[nM - 2], pcs[nM - 1], pts[i]) <= 0)
{
nM--;
}
pcs[nM++] = pts[i];
}
nM--;//璧風(fēng)偣浼?xì)琚噸澶嶅寘鍚?/span>
}
int main()
{
while (scanf("%d", &nN) == 1)
{
for (int i = 0; i < nN; ++i)
{
scanf("%d%d", &pts[i].x, &pts[i].y);
}
Convex();
int nMax = -1;
for (int i = 0; i < nM; ++i)
{
for (int j = i + 1; j < nM; ++j)
{
nMax = max(nMax, SDis(pcs[i], pcs[j]));
}
}
printf("%d\n", nMax);
}
return 0;
}
涔熷彲浠ョ敤鏃嬭漿鍗″3綆楁硶鏉ユ眰鏈榪滅偣瀵癸紝姝ら鐨勫畬鏁翠唬鐮佸涓嬶細(xì)
#include <stdio.h>
#include <algorithm>
#include <math.h>
using namespace std;
struct Point
{
int x, y;
bool operator<(const Point& p) const
{
return x < p.x || x == p.x && y < p.y;
}
};
Point pts[50100];
Point pcs[50100];
int nN;
int nM;
inline int SDis(const Point& a, const Point& b)
{
return (a.x - b.x) * (a.x - b.x) + (a.y - b.y) * (a.y - b.y);
}
double Det(double fX1, double fY1, double fX2, double fY2)
{
return fX1 * fY2 - fX2 * fY1;
}
double Cross(Point a, Point b, Point c)
{
return Det(b.x - a.x, b.y - a.y, c.x - a.x, c.y - a.y);
}
void Convex()
{
sort(pts, pts + nN);
nM = 0;
for (int i = 0; i < nN; ++i)
{
while(nM >= 2 && Cross(pcs[nM - 2], pcs[nM - 1], pts[i]) <= 0)
{
nM--;
}
pcs[nM++] = pts[i];
}
for (int i= nN - 2, t = nM + 1; i >= 0; --i)
{
while (nM >= t && Cross(pcs[nM - 2], pcs[nM - 1], pts[i]) <= 0)
{
nM--;
}
pcs[nM++] = pts[i];
}
nM--;//璧風(fēng)偣浼?xì)琚噸澶嶅寘鍚?/span>
}
int main()
{
while (scanf("%d", &nN) == 1)
{
for (int i = 0; i < nN; ++i)
{
scanf("%d%d", &pts[i].x, &pts[i].y);
}
Convex();
int nMax = -1;
for (int i = 0; i < nM; ++i)
{
for (int j = i + 1; j < nM; ++j)
{
nMax = max(nMax, SDis(pcs[i], pcs[j]));
}
}
printf("%d\n", nMax);
}
return 0;
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <vector>
#include <algorithm>
using namespace std;
struct Point
{
int x, y;
bool operator < (const Point& p)const
{
return x < p.x || x == p.x && y < p.y;
}
};
double Det(double fX1, double fY1, double fX2, double fY2)
{
return fX1 * fY2 - fX2 * fY1;
}
double Cross(Point a, Point b, Point c)
{
return Det(b.x - a.x, b.y - a.y, c.x - a.x, c.y - a.y);
}
//杈撳叆鐐歸泦鍚?杈撳嚭鍑稿寘
void Convex(vector<Point>& in, vector<Point>& out)
{
int nN = in.size();
int nM = 0;
sort(in.begin(), in.end());
out.resize(nN);
for (int i = 0; i < nN; ++i)
{
while (nM >= 2 && Cross(out[nM - 2], out[nM - 1], in[i]) <= 0)
{
nM--;
}
out[nM++] = in[i];
}
for (int i = nN - 2, t = nM + 1; i >= 0; --i)
{
while (nM >= t && Cross(out[nM - 2], out[nM - 1], in[i]) <= 0)
{
nM--;
}
out[nM++] = in[i];
}
out.resize(nM);
out.pop_back();//璧峰鐐歸噸澶?/span>
}
int SDis(Point a,Point b)
{
return (a.x - b.x) * (a.x - b.x) + (a.y - b.y) * (a.y - b.y);
}
int RC(vector<Point>& vp)
{
int nP = 1;
int nN = vp.size();
vp.push_back(vp[0]);
int nAns = 0;
for (int i = 0; i < nN; ++i)
{
while (Cross(vp[i], vp[i + 1], vp[nP + 1]) > Cross(vp[i], vp[i + 1], vp[nP]))
{
nP = (nP + 1) % nN;
}
nAns = max(nAns, max(SDis(vp[i], vp[nP]), SDis(vp[i + 1], vp[nP + 1])));
}
vp.pop_back();
return nAns;
}
int main()
{
int nN;
vector<Point> in, out;
Point p;
while (scanf("%d", &nN) == 1)
{
in.clear(), out.clear();
while (nN--)
{
scanf("%d%d", &p.x, &p.y);
in.push_back(p);
}
Convex(in, out);
printf("%d\n", RC(out));
}
return 0;
}
鍏充簬鏃嬭漿鍗″3鐨勭畻娉曟弿榪幫紝緗戜笂鏈夊緢澶氳祫鏂欙紝姣斿錛?a href="http://www.shnenglu.com/staryjy/archive/2010/09/25/101412.html">http://www.shnenglu.com/staryjy/archive/2010/09/25/101412.html
灝ゅ叾鍏充簬榪欎釜姹傛渶榪滅偣瀵圭殑銆?span id="Code_Closed_Text_130220" style="border: 1px solid #808080; background-color: #ffffff; display: none; ">
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <vector>
#include <algorithm>
using namespace std;
struct Point
{
int x, y;
bool operator < (const Point& p)const
{
return x < p.x || x == p.x && y < p.y;
}
};
double Det(double fX1, double fY1, double fX2, double fY2)
{
return fX1 * fY2 - fX2 * fY1;
}
double Cross(Point a, Point b, Point c)
{
return Det(b.x - a.x, b.y - a.y, c.x - a.x, c.y - a.y);
}
//杈撳叆鐐歸泦鍚?杈撳嚭鍑稿寘
void Convex(vector<Point>& in, vector<Point>& out)
{
int nN = in.size();
int nM = 0;
sort(in.begin(), in.end());
out.resize(nN);
for (int i = 0; i < nN; ++i)
{
while (nM >= 2 && Cross(out[nM - 2], out[nM - 1], in[i]) <= 0)
{
nM--;
}
out[nM++] = in[i];
}
for (int i = nN - 2, t = nM + 1; i >= 0; --i)
{
while (nM >= t && Cross(out[nM - 2], out[nM - 1], in[i]) <= 0)
{
nM--;
}
out[nM++] = in[i];
}
out.resize(nM);
out.pop_back();//璧峰鐐歸噸澶?/span>
}
int SDis(Point a,Point b)
{
return (a.x - b.x) * (a.x - b.x) + (a.y - b.y) * (a.y - b.y);
}
int RC(vector<Point>& vp)
{
int nP = 1;
int nN = vp.size();
vp.push_back(vp[0]);
int nAns = 0;
for (int i = 0; i < nN; ++i)
{
while (Cross(vp[i], vp[i + 1], vp[nP + 1]) > Cross(vp[i], vp[i + 1], vp[nP]))
{
nP = (nP + 1) % nN;
}
nAns = max(nAns, max(SDis(vp[i], vp[nP]), SDis(vp[i + 1], vp[nP + 1])));
}
vp.pop_back();
return nAns;
}
int main()
{
int nN;
vector<Point> in, out;
Point p;
while (scanf("%d", &nN) == 1)
{
in.clear(), out.clear();
while (nN--)
{
scanf("%d%d", &p.x, &p.y);
in.push_back(p);
}
Convex(in, out);
printf("%d\n", RC(out));
}
return 0;
}

]]>