鐪熸槸宸茬粡鏅曞ご杞悜銆備笉榪囩幇鍦ㄧ粓浜庢湁涓鐐圭偣鎴愭灉浜?涔熷繀欏昏鍋氬嚭鏉ヤ簡錛岃鏂囪繕涓嶇煡鍦ㄤ綍鏂瑰憿錛?銆傝繖閲岃刀绱у啓
涓浜涘涔犱腑鐨勭瑪璁板惂銆?br>
甯歌闂錛?br>error C2061: 璇硶閿欒 : 鏍囪瘑絎?#8220;LPDIRECTXFILEDATA”
錛嶏紞錛嶏紞錛嶏紞錛嶏紞榪欎釜闂鍙鍦╠3dfile.h涓嬪姞涓婁竴鍙?include <dxfile.h>灝辮浜?br>
fatal error C1083: 鏃犳硶鎵撳紑鍖呮嫭鏂囦歡:“D3DX8.h”: No such file or directory
錛嶏紞錛嶏紞錛嶈鐨勬槸d9鐨勫簱錛岀敤浜哾8鐨勪笢瑗褲備笉鐢ㄦ媴蹇冿紝灝?include "d3d8.h" #include <D3DX8.h>
鏀逛負#include "d3d9.h" #include <D3DX9.h> 錛涙帴鍙Direct3DDevice8鏀逛負IDirect3DDevice9銆?/p>
娉ㄦ剰錛?br> 澶ч儴鍒嗘儏鍐典笅錛屽伐紼嬪睘鎬ц璁句負“浣跨敤澶氬瓧鑺傚瓧絎﹂泦”錛?br> 闄勫姞渚濊禆欏規(guī)坊鍔燿x搴擄細d3dx9.lib d3d9.lib d3dxof.lib comctl32.lib winmm.lib dxguid.lib
fps闂錛氬鏋滃緇堟湁闄愬埗錛屼緥濡?0錛屽嵆鏄痙3dPresent_Param.PresentationInterval=D3DPRESENT_INTERVAL_DEFAULT;鎵撳紑銆傚彲鏀逛負
d3dPresent_Param.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;//绔嬪嵆鏄劇ず鍚庡緙撳啿鍖恒?br>
榪樻湁錛孲etRenderState(D3DRS_ZENABLE,true);Z緙撳啿寮鍚槸寰堝ソ鐨勫仛娉曘?/p>